wined3d: Remove surface_preload from wined3d_surface_ops.
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64d883a356
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48b6050ca3
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@ -849,13 +849,6 @@ static HRESULT surface_draw_overlay(struct wined3d_surface *surface)
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return hr;
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}
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static void surface_preload(struct wined3d_surface *surface)
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{
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TRACE("surface %p.\n", surface);
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surface_internal_preload(surface, SRGB_ANY);
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}
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static void surface_map(struct wined3d_surface *surface, const RECT *rect, DWORD flags)
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{
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struct wined3d_device *device = surface->resource.device;
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@ -1916,7 +1909,6 @@ static const struct wined3d_surface_ops surface_ops =
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surface_private_setup,
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surface_realize_palette,
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surface_draw_overlay,
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surface_preload,
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surface_map,
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surface_unmap,
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};
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@ -2009,13 +2001,6 @@ static HRESULT gdi_surface_draw_overlay(struct wined3d_surface *surface)
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return E_FAIL;
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}
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static void gdi_surface_preload(struct wined3d_surface *surface)
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{
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TRACE("surface %p.\n", surface);
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ERR("Preloading GDI surfaces is not supported.\n");
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}
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static void gdi_surface_map(struct wined3d_surface *surface, const RECT *rect, DWORD flags)
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{
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TRACE("surface %p, rect %s, flags %#x.\n",
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@ -2052,7 +2037,6 @@ static const struct wined3d_surface_ops gdi_surface_ops =
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gdi_surface_private_setup,
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gdi_surface_realize_palette,
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gdi_surface_draw_overlay,
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gdi_surface_preload,
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gdi_surface_map,
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gdi_surface_unmap,
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};
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@ -2947,7 +2931,13 @@ void CDECL wined3d_surface_preload(struct wined3d_surface *surface)
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{
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TRACE("surface %p.\n", surface);
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surface->surface_ops->surface_preload(surface);
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if (!surface->resource.device->d3d_initialized)
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{
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ERR("D3D not initialized.\n");
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return;
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}
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surface_internal_preload(surface, SRGB_ANY);
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}
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void * CDECL wined3d_surface_get_parent(const struct wined3d_surface *surface)
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@ -2002,7 +2002,6 @@ struct wined3d_surface_ops
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HRESULT (*surface_private_setup)(struct wined3d_surface *surface);
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void (*surface_realize_palette)(struct wined3d_surface *surface);
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HRESULT (*surface_draw_overlay)(struct wined3d_surface *surface);
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void (*surface_preload)(struct wined3d_surface *surface);
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void (*surface_map)(struct wined3d_surface *surface, const RECT *rect, DWORD flags);
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void (*surface_unmap)(struct wined3d_surface *surface);
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};
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