Henri Verbeet
|
89d561e6f8
|
ddraw/tests: Add a helper function to setup execute buffers.
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2012-05-23 18:24:47 +02:00 |
Christian Costa
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8f86a0bbdd
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d3drm: Material object is taken into account when a mesh references it.
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2012-05-23 17:49:59 +02:00 |
Christian Costa
|
a442fcc9c6
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d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
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2012-05-23 17:49:59 +02:00 |
Christian Costa
|
5b11bd8bac
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d3drm: Implement IDirect3DRMMaterial2 interface.
|
2012-05-23 17:49:57 +02:00 |
Christian Costa
|
bbbe6d3e71
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d3drm: Fix method name Material to CreateMaterial.
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2012-05-23 17:41:19 +02:00 |
Christian Costa
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63f39c9196
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d3drm: Set vertices data of the created mesh.
|
2012-05-23 17:41:14 +02:00 |
Eric Pouech
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e9eab7bbfc
|
winedbg: In the gdb remote protocol implementation, correctly manage the size of registers on the wire (esp. for 64bit ones).
|
2012-05-23 17:40:57 +02:00 |
Aric Stewart
|
5e4cb217d6
|
wineqtdecoder: Recreate audio extraction session when we run out of frames.
|
2012-05-23 17:40:49 +02:00 |
Alexandre Julliard
|
664442ab84
|
gdi32: Don't store the default color table in dib_info objects.
|
2012-05-23 17:22:17 +02:00 |
Alexandre Julliard
|
9968f3083a
|
gdi32: Use the default color table when mapping colors in bitmaps that don't have one.
|
2012-05-23 17:22:07 +02:00 |
Alexandre Julliard
|
b8e4cd81ab
|
gdi32: Simplify creation of hatch masks and avoid endianness issues.
|
2012-05-23 17:22:03 +02:00 |
Alexandre Julliard
|
574a07e4c9
|
gdi32: Add a helper function to allocate the brush bits.
|
2012-05-22 22:03:18 +02:00 |
Alexandre Julliard
|
b708b40105
|
gdi32: Pass a rop_mask_bits object to the pattern_rects primitive.
|
2012-05-22 21:52:44 +02:00 |
Alexandre Julliard
|
524aef660e
|
gdi32: Use a rop_mask_bits object to store the brush bits.
|
2012-05-22 21:47:30 +02:00 |
Andrew Eikum
|
e5551393bd
|
wineoss.drv: Resolve some diff between winealsa and wineoss.
|
2012-05-22 20:49:30 +02:00 |
Andrew Eikum
|
1c37857a18
|
wineoss.drv: Track number of frames reserved by client in capture direction.
|
2012-05-22 20:49:29 +02:00 |
Andrew Eikum
|
99661c7ddf
|
msgsm32: Downgrade ERR to WARN.
|
2012-05-22 20:49:28 +02:00 |
Hwang YunSong
|
25bb383474
|
po: Update Korean translation.
|
2012-05-22 20:49:24 +02:00 |
Karsten Elfenbein
|
9d7a39656a
|
wined3d: Add Nvidia GTX 670.
|
2012-05-22 18:08:24 +02:00 |
Henri Verbeet
|
584053d0ee
|
d3d8: Get rid of IDirect3DSwapChain8Impl.
|
2012-05-22 18:07:09 +02:00 |
Henri Verbeet
|
1993727ee7
|
d3d8: Get rid of IDirect3DVertexBuffer8Impl.
|
2012-05-22 18:07:05 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Henri Verbeet
|
481514eab2
|
wined3d: Get rid of the conv_mat macro.
|
2012-05-22 18:06:54 +02:00 |
Henri Verbeet
|
69bdff6253
|
wined3d: Avoid moving buffers while they're mapped.
|
2012-05-22 18:06:51 +02:00 |
Huw Davies
|
263df24406
|
winspool: Pass unicode names to set_reg_DWORD.
|
2012-05-22 18:06:39 +02:00 |
Christian Costa
|
24817de04e
|
d3drm: Implement IDirect3DRMMesh_GetVertices.
|
2012-05-22 18:06:13 +02:00 |
Christian Costa
|
b068615ef3
|
d3drm: Implement IDirect3DRMMesh_SetVertices.
|
2012-05-22 18:06:11 +02:00 |
Christian Costa
|
f0d3f207ab
|
d3drm: Implement IDirect3DRMMesh_GetGroup.
|
2012-05-22 18:06:04 +02:00 |
Piotr Caban
|
42eb57dfa7
|
user32/tests: Added SetWindowPos test that incorrectly sets focus.
|
2012-05-22 18:02:55 +02:00 |
Aurimas Fišeras
|
54e8bc8434
|
po: Update Lithuanian translation.
|
2012-05-22 17:44:03 +02:00 |
Michael Stefaniuc
|
6034d9dc68
|
mshtml/tests: Check the correct variables.
|
2012-05-22 17:44:03 +02:00 |
Michael Stefaniuc
|
7446af76f4
|
d3dx9_36/tests: Check the correct return value.
|
2012-05-22 17:44:02 +02:00 |
Michael Stefaniuc
|
92c97c1710
|
wininet/tests: Remove wrong check for 'len'.
|
2012-05-22 17:44:02 +02:00 |
Michael Stefaniuc
|
2addfb73e3
|
mshtml/tests: Remove leftover code from c3d8d052 .
|
2012-05-22 17:44:01 +02:00 |
Hans Leidekker
|
14a0486118
|
fusion: Get rid of some redundant buffer copying.
|
2012-05-22 17:44:01 +02:00 |
Hans Leidekker
|
be9459a948
|
fusion: Enumerate 64-bit assemblies.
|
2012-05-22 17:44:00 +02:00 |
Nikolay Sivov
|
95a15a3482
|
comctl32: Make it possible to use TVM_GETITEM with item from another tree.
|
2012-05-22 17:44:00 +02:00 |
Austin English
|
d7ccfef25b
|
uxtheme: plf is already a pointer.
|
2012-05-22 17:44:00 +02:00 |
Józef Kucia
|
cafab89093
|
d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface.
|
2012-05-22 17:43:59 +02:00 |
Józef Kucia
|
cd4b973d59
|
d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetCubeMapSurface is called with invalid level.
|
2012-05-22 17:43:59 +02:00 |
Józef Kucia
|
5f6310ee45
|
d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetLevelDesc is called with invalid level.
|
2012-05-22 17:43:58 +02:00 |
Józef Kucia
|
5bd0070a1d
|
d3dx9/tests: Remove d3d9 test from d3dx9 tests.
|
2012-05-22 17:43:58 +02:00 |
Aric Stewart
|
dc53f01810
|
quartz: COM cleanup for WAVEParserImpl.
|
2012-05-22 17:43:57 +02:00 |
Aric Stewart
|
0352a7fb88
|
quartz: Add offscreen presentation to VMR9.
|
2012-05-22 17:43:57 +02:00 |
Aric Stewart
|
38c31973d4
|
quartz: Implement a Default Presenter in VMR9.
|
2012-05-22 17:43:56 +02:00 |
Alexandre Julliard
|
3c2502a8c7
|
gdi32: Add support for dithering pattern brushes when painting to monochrome bitmaps.
|
2012-05-22 17:43:52 +02:00 |
Henri Verbeet
|
27ca37dbe0
|
d3d8: Get rid of IDirect3DIndexBuffer8Impl.
|
2012-05-21 21:31:13 +02:00 |
Henri Verbeet
|
9b085a9260
|
d3d8: Get rid of IDirect3DDevice8Impl.
|
2012-05-21 21:31:10 +02:00 |
Henri Verbeet
|
0d45d50342
|
wined3d: Don't evict resources that are currently mapped in wined3d_device_evict_managed_resources().
|
2012-05-21 21:31:02 +02:00 |
Henri Verbeet
|
5ec56c9bc4
|
wined3d: Get rid of SFLAG_LOCKED.
|
2012-05-21 21:30:56 +02:00 |