Commit Graph

87999 Commits

Author SHA1 Message Date
Henri Verbeet 89d561e6f8 ddraw/tests: Add a helper function to setup execute buffers. 2012-05-23 18:24:47 +02:00
Christian Costa 8f86a0bbdd d3drm: Material object is taken into account when a mesh references it. 2012-05-23 17:49:59 +02:00
Christian Costa a442fcc9c6 d3drm: Implement IDirect3DRMXImpl_CreateMaterial. 2012-05-23 17:49:59 +02:00
Christian Costa 5b11bd8bac d3drm: Implement IDirect3DRMMaterial2 interface. 2012-05-23 17:49:57 +02:00
Christian Costa bbbe6d3e71 d3drm: Fix method name Material to CreateMaterial. 2012-05-23 17:41:19 +02:00
Christian Costa 63f39c9196 d3drm: Set vertices data of the created mesh. 2012-05-23 17:41:14 +02:00
Eric Pouech e9eab7bbfc winedbg: In the gdb remote protocol implementation, correctly manage the size of registers on the wire (esp. for 64bit ones). 2012-05-23 17:40:57 +02:00
Aric Stewart 5e4cb217d6 wineqtdecoder: Recreate audio extraction session when we run out of frames. 2012-05-23 17:40:49 +02:00
Alexandre Julliard 664442ab84 gdi32: Don't store the default color table in dib_info objects. 2012-05-23 17:22:17 +02:00
Alexandre Julliard 9968f3083a gdi32: Use the default color table when mapping colors in bitmaps that don't have one. 2012-05-23 17:22:07 +02:00
Alexandre Julliard b8e4cd81ab gdi32: Simplify creation of hatch masks and avoid endianness issues. 2012-05-23 17:22:03 +02:00
Alexandre Julliard 574a07e4c9 gdi32: Add a helper function to allocate the brush bits. 2012-05-22 22:03:18 +02:00
Alexandre Julliard b708b40105 gdi32: Pass a rop_mask_bits object to the pattern_rects primitive. 2012-05-22 21:52:44 +02:00
Alexandre Julliard 524aef660e gdi32: Use a rop_mask_bits object to store the brush bits. 2012-05-22 21:47:30 +02:00
Andrew Eikum e5551393bd wineoss.drv: Resolve some diff between winealsa and wineoss. 2012-05-22 20:49:30 +02:00
Andrew Eikum 1c37857a18 wineoss.drv: Track number of frames reserved by client in capture direction. 2012-05-22 20:49:29 +02:00
Andrew Eikum 99661c7ddf msgsm32: Downgrade ERR to WARN. 2012-05-22 20:49:28 +02:00
Hwang YunSong 25bb383474 po: Update Korean translation. 2012-05-22 20:49:24 +02:00
Karsten Elfenbein 9d7a39656a wined3d: Add Nvidia GTX 670. 2012-05-22 18:08:24 +02:00
Henri Verbeet 584053d0ee d3d8: Get rid of IDirect3DSwapChain8Impl. 2012-05-22 18:07:09 +02:00
Henri Verbeet 1993727ee7 d3d8: Get rid of IDirect3DVertexBuffer8Impl. 2012-05-22 18:07:05 +02:00
Henri Verbeet e3ecfa5974 wined3d: Store user clip planes as 4-component float vectors. 2012-05-22 18:07:02 +02:00
Henri Verbeet 481514eab2 wined3d: Get rid of the conv_mat macro. 2012-05-22 18:06:54 +02:00
Henri Verbeet 69bdff6253 wined3d: Avoid moving buffers while they're mapped. 2012-05-22 18:06:51 +02:00
Huw Davies 263df24406 winspool: Pass unicode names to set_reg_DWORD. 2012-05-22 18:06:39 +02:00
Christian Costa 24817de04e d3drm: Implement IDirect3DRMMesh_GetVertices. 2012-05-22 18:06:13 +02:00
Christian Costa b068615ef3 d3drm: Implement IDirect3DRMMesh_SetVertices. 2012-05-22 18:06:11 +02:00
Christian Costa f0d3f207ab d3drm: Implement IDirect3DRMMesh_GetGroup. 2012-05-22 18:06:04 +02:00
Piotr Caban 42eb57dfa7 user32/tests: Added SetWindowPos test that incorrectly sets focus. 2012-05-22 18:02:55 +02:00
Aurimas Fišeras 54e8bc8434 po: Update Lithuanian translation. 2012-05-22 17:44:03 +02:00
Michael Stefaniuc 6034d9dc68 mshtml/tests: Check the correct variables. 2012-05-22 17:44:03 +02:00
Michael Stefaniuc 7446af76f4 d3dx9_36/tests: Check the correct return value. 2012-05-22 17:44:02 +02:00
Michael Stefaniuc 92c97c1710 wininet/tests: Remove wrong check for 'len'. 2012-05-22 17:44:02 +02:00
Michael Stefaniuc 2addfb73e3 mshtml/tests: Remove leftover code from c3d8d052. 2012-05-22 17:44:01 +02:00
Hans Leidekker 14a0486118 fusion: Get rid of some redundant buffer copying. 2012-05-22 17:44:01 +02:00
Hans Leidekker be9459a948 fusion: Enumerate 64-bit assemblies. 2012-05-22 17:44:00 +02:00
Nikolay Sivov 95a15a3482 comctl32: Make it possible to use TVM_GETITEM with item from another tree. 2012-05-22 17:44:00 +02:00
Austin English d7ccfef25b uxtheme: plf is already a pointer. 2012-05-22 17:44:00 +02:00
Józef Kucia cafab89093 d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface. 2012-05-22 17:43:59 +02:00
Józef Kucia cd4b973d59 d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetCubeMapSurface is called with invalid level. 2012-05-22 17:43:59 +02:00
Józef Kucia 5f6310ee45 d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetLevelDesc is called with invalid level. 2012-05-22 17:43:58 +02:00
Józef Kucia 5bd0070a1d d3dx9/tests: Remove d3d9 test from d3dx9 tests. 2012-05-22 17:43:58 +02:00
Aric Stewart dc53f01810 quartz: COM cleanup for WAVEParserImpl. 2012-05-22 17:43:57 +02:00
Aric Stewart 0352a7fb88 quartz: Add offscreen presentation to VMR9. 2012-05-22 17:43:57 +02:00
Aric Stewart 38c31973d4 quartz: Implement a Default Presenter in VMR9. 2012-05-22 17:43:56 +02:00
Alexandre Julliard 3c2502a8c7 gdi32: Add support for dithering pattern brushes when painting to monochrome bitmaps. 2012-05-22 17:43:52 +02:00
Henri Verbeet 27ca37dbe0 d3d8: Get rid of IDirect3DIndexBuffer8Impl. 2012-05-21 21:31:13 +02:00
Henri Verbeet 9b085a9260 d3d8: Get rid of IDirect3DDevice8Impl. 2012-05-21 21:31:10 +02:00
Henri Verbeet 0d45d50342 wined3d: Don't evict resources that are currently mapped in wined3d_device_evict_managed_resources(). 2012-05-21 21:31:02 +02:00
Henri Verbeet 5ec56c9bc4 wined3d: Get rid of SFLAG_LOCKED. 2012-05-21 21:30:56 +02:00