Stefan Dösinger
|
d04f0507cf
|
wined3d: Implement Init3D and Uninit3D.
|
2006-04-19 12:43:22 +02:00 |
Stefan Dösinger
|
42b9221f51
|
wined3d: Add the remaining DirectDraw methods to WineD3DSurface.
|
2006-04-18 11:14:13 +02:00 |
Stefan Dösinger
|
80bdb24cad
|
wined3d: Add the remaining IWineD3DDevice methods.
|
2006-04-18 11:13:47 +02:00 |
Stefan Dösinger
|
cff4e1ea4b
|
wined3d: Add IWineD3DPalette.
|
2006-04-18 11:11:49 +02:00 |
Stefan Dösinger
|
03b256b16d
|
wined3d: Add a parameter for surface type selection.
|
2006-04-18 11:09:17 +02:00 |
Stefan Dösinger
|
076fa811af
|
wined3d: Add a method to change the front and back buffers.
|
2006-04-17 11:21:22 +02:00 |
Stefan Dösinger
|
ffc8e46e76
|
wined3d: Add IWineD3DSurface::Blt.
|
2006-04-17 11:19:30 +02:00 |
Stefan Dösinger
|
d9cd05db80
|
wined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
|
2006-04-14 10:52:01 +02:00 |
Stefan Dösinger
|
29022c49df
|
wined3d: Add macros for (Un)Init3D and Flip.
|
2006-04-14 10:51:22 +02:00 |
Stefan Dösinger
|
cf27031329
|
wined3d: Add IWineD3DSurface::Flip.
|
2006-04-13 11:23:03 +02:00 |
Stefan Dösinger
|
d2510847b0
|
wined3d: Split device creation and opengl initialization.
|
2006-04-13 11:22:45 +02:00 |
Alexandre Julliard
|
959bbf8b75
|
server: Get rid of alignment requirements in write_process_memory request.
All the alignment handling is now done in the write_process_memory
function inside the server.
|
2006-04-07 18:41:58 +02:00 |
Stefan Dösinger
|
0c5a0f244d
|
wined3d: Allow the inclusion of the wined3d headers when the ddraw headers are included.
|
2006-04-07 14:57:55 +02:00 |
Stefan Dösinger
|
cf4b91f074
|
wined3d: Add WINED3DBOX to wined3d_types.h.
|
2006-04-07 14:55:50 +02:00 |
Stefan Dösinger
|
9d67b4287e
|
wined3d: Rename return values from D3D* to WINED3D*.
|
2006-04-07 14:54:04 +02:00 |
Stefan Dösinger
|
e0898f5e0e
|
wined3d: Add WINED3DPRESENT_INTERVAL_* definitions.
|
2006-04-07 11:47:00 +02:00 |
Stefan Dösinger
|
51067e1e8b
|
wined3d: Add WINED3DPRESENTRATE_DEFAULT.
|
2006-04-07 11:46:46 +02:00 |
Stefan Dösinger
|
e71468c786
|
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
|
2006-04-07 11:46:36 +02:00 |
Stefan Dösinger
|
bbe490abcc
|
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
|
2006-04-06 22:23:31 +02:00 |
Stefan Dösinger
|
63fd9a7a98
|
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
|
2006-04-06 22:22:35 +02:00 |
Stefan Dösinger
|
df7a92f70c
|
wined3d: Add some type macros to wined3d_interface.h.
|
2006-04-05 20:15:00 +02:00 |
Jan Zerebecki
|
10fc948093
|
wined3d: Add D3DFMT_L16.
|
2006-04-04 20:30:53 +02:00 |
Stefan Dösinger
|
be720179b6
|
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
|
2006-04-04 20:01:10 +02:00 |
Stefan Dösinger
|
c289b3cc51
|
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP / DDGAMMARAMP.
|
2006-04-04 20:00:41 +02:00 |
Stefan Dösinger
|
91a8e2a071
|
wined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.
|
2006-04-04 11:51:52 +02:00 |
Stefan Dösinger
|
08c38a87e1
|
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
|
2006-04-04 11:51:37 +02:00 |
Stefan Dösinger
|
f6ed704f96
|
wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
|
2006-04-03 21:35:44 +02:00 |
Stefan Dösinger
|
0ad31f819d
|
wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
|
2006-04-03 12:17:35 +02:00 |
Stefan Dösinger
|
fce54bcc49
|
wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
|
2006-04-03 12:17:22 +02:00 |
Stefan Dösinger
|
6a8578f847
|
wined3d: Add WINED3DDEVTYPE to wined3d_types.h.
|
2006-03-30 12:45:57 +02:00 |
H. Verbeet
|
1e1a708e8a
|
wined3d: Create an IWineD3DBaseShader class.
|
2006-03-29 13:40:45 +02:00 |
Stefan Dösinger
|
1d47556195
|
wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code.
|
2006-03-28 17:51:45 +02:00 |
Stefan Dösinger
|
d75fd75d48
|
wined3d: Add WINED3DPOOL to wined3d_types.h.
|
2006-03-28 17:34:42 +02:00 |
Stefan Dösinger
|
b4b295c2a5
|
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
|
2006-03-27 11:30:49 +02:00 |
Stefan Dösinger
|
0f7eb52789
|
wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
|
2006-03-27 11:30:49 +02:00 |
Stefan Dösinger
|
6af24c816d
|
wined3d: Rectpatch code fix.
Update the wined3d code to use WINED3DRECTPATCH_INFO, which was added
with an older patch.
|
2006-03-24 12:13:50 +01:00 |
H. Verbeet
|
f716eea3df
|
wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
IWineD3DVertexDeclarationImpl_ParseDeclaration9.
|
2006-03-22 21:40:21 +01:00 |
Roderick Colenbrander
|
a187ab05c4
|
wined3d: Don't use OpenGL 2.0.
|
2006-03-20 22:09:05 +01:00 |
Stefan Dösinger
|
7870a5a6a1
|
wined3d: Add D3DBASISTYPE to wined3d_types.h.
|
2006-03-17 13:11:14 +01:00 |
Alexandre Julliard
|
5ff1004c4d
|
libwine: Export wine_get_build_dir.
|
2006-03-16 17:36:19 +01:00 |
Stefan Dösinger
|
6cc87406cf
|
wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
|
2006-03-15 11:30:39 +01:00 |
Stefan Dösinger
|
9f46792ba2
|
wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
|
2006-03-13 13:32:01 +01:00 |
Stefan Dösinger
|
913df5b143
|
wined3d: Consistently use WINED3DRESOURCETYPE.
|
2006-03-10 21:43:00 +01:00 |
Stefan Dösinger
|
6104c67613
|
wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapChain::GetPresentParameters.
|
2006-03-09 12:51:26 +01:00 |
Stefan Dösinger
|
851bdfb5e0
|
wined3d: Add D3DLOCK_* types to wined3d_types.h.
|
2006-03-08 11:33:35 +01:00 |
Alexandre Julliard
|
1a4f6e579b
|
user: Launch explorer to manage the desktop window.
|
2006-03-07 11:42:35 +01:00 |
Stefan Dösinger
|
270afeb5e8
|
wined3d: Define D3D usage flags in wined3d_types.h.
|
2006-03-07 10:53:02 +01:00 |
Stefan Dösinger
|
2f0c781988
|
wined3d: Add device caps to wined3d_types.h.
|
2006-03-07 10:51:34 +01:00 |
H. Verbeet
|
07004966a8
|
wined3d: Fix the relation between volumes and their container.
|
2006-03-06 20:08:36 +01:00 |
H. Verbeet
|
f7356a34c3
|
wined3d: Fix the relation between surfaces and their container.
|
2006-03-06 20:08:22 +01:00 |