wined3d: Add the remaining IWineD3DDevice methods.
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@ -1698,6 +1698,26 @@ HRESULT WINAPI IWineD3DDeviceImpl_Uninit3D(IWineD3DDevice *iface) {
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return WINED3DERR_INVALIDCALL;
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}
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HRESULT WINAPI IWineD3DDeviceImpl_EnumDisplayModes(IWineD3DDevice *iface, DWORD Flags, UINT Width, UINT Height, WINED3DFORMAT pixelformat, LPVOID context, D3DCB_ENUMDISPLAYMODESCALLBACK callback) {
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FIXME("This call is a d3d7 merge stub. It will be implemented later\n");
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return WINED3DERR_INVALIDCALL;
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}
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HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, WINED3DDISPLAYMODE* pMode) {
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FIXME("This call is a d3d7 merge stub. It will be implemented later\n");
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return WINED3DERR_INVALIDCALL;
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}
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HRESULT WINAPI IWineD3DDeviceImpl_EnumZBufferFormats(IWineD3DDevice *iface, D3DCB_ENUMPIXELFORMATS Callback, void *Context) {
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FIXME("This call is a d3d7 merge stub. It will be implemented later\n");
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return WINED3DERR_INVALIDCALL;
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}
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HRESULT WINAPI IWineD3DDeviceImpl_EnumTextureFormats(IWineD3DDevice *iface, D3DCB_ENUMPIXELFORMATS Callback, void *Context) {
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FIXME("This call is a d3d7 merge stub. It will be implemented later\n");
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return WINED3DERR_INVALIDCALL;
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}
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HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) {
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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*ppD3D= This->wineD3D;
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@ -6843,6 +6863,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
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/*** Odd functions **/
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IWineD3DDeviceImpl_Init3D,
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IWineD3DDeviceImpl_Uninit3D,
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IWineD3DDeviceImpl_EnumDisplayModes,
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IWineD3DDeviceImpl_EvictManagedResources,
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IWineD3DDeviceImpl_GetAvailableTextureMem,
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IWineD3DDeviceImpl_GetBackBuffer,
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@ -6850,6 +6871,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
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IWineD3DDeviceImpl_GetDeviceCaps,
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IWineD3DDeviceImpl_GetDirect3D,
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IWineD3DDeviceImpl_GetDisplayMode,
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IWineD3DDeviceImpl_SetDisplayMode,
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IWineD3DDeviceImpl_GetHWND,
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IWineD3DDeviceImpl_SetHWND,
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IWineD3DDeviceImpl_GetNumberOfSwapChains,
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@ -6861,6 +6883,8 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
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IWineD3DDeviceImpl_SetCursorPosition,
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IWineD3DDeviceImpl_ShowCursor,
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IWineD3DDeviceImpl_TestCooperativeLevel,
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IWineD3DDeviceImpl_EnumZBufferFormats,
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IWineD3DDeviceImpl_EnumTextureFormats,
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/*** Getters and setters **/
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IWineD3DDeviceImpl_SetClipPlane,
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IWineD3DDeviceImpl_GetClipPlane,
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@ -4,6 +4,7 @@
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2003 Raphael Junqueira
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* Copyright 2005 Oliver Stieber
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* Copyright 2006 Stefan Dösinger for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -260,6 +261,17 @@ typedef HRESULT WINAPI (*D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice,
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struct IWineD3DSwapChain **pSwapChain
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);
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typedef HRESULT WINAPI (*D3DCB_ENUMPIXELFORMATS) (struct IUnknown *pDevice,
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WINED3DFORMAT fmt,
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void *Context);
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typedef HRESULT WINAPI (*D3DCB_ENUMDISPLAYMODESCALLBACK) (IUnknown *pDevice,
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UINT Width,
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UINT Height,
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WINED3DFORMAT Pixelformat,
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FLOAT Refresh,
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LPVOID context);
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/*****************************************************************************
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* IWineD3DBase interface
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*/
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@ -373,6 +385,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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STDMETHOD_(HRESULT,CreatePalette)(THIS_ DWORD Flags, PALETTEENTRY *PalEnt, struct IWineD3DPalette **Palette, IUnknown *Parent);
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STDMETHOD(Init3D)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain);
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STDMETHOD(Uninit3D)(THIS);
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STDMETHOD(EnumDisplayModes)(THIS_ DWORD Flags, UINT Width, UINT Height, WINED3DFORMAT Format, void *context, D3DCB_ENUMDISPLAYMODESCALLBACK cb) PURE;
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STDMETHOD(EvictManagedResources)(THIS) PURE;
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STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
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STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT BackBuffer, WINED3DBACKBUFFER_TYPE, struct IWineD3DSurface** ppBackBuffer) PURE;
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@ -380,6 +393,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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STDMETHOD(GetDeviceCaps)(THIS_ WINED3DCAPS* pCaps) PURE;
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STDMETHOD(GetDirect3D)(THIS_ IWineD3D** ppD3D) PURE;
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STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, WINED3DDISPLAYMODE* pMode) PURE;
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STDMETHOD(SetDisplayMode)(THIS_ UINT iSwapChain, WINED3DDISPLAYMODE* pMode) PURE;
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STDMETHOD(GetHWND)(THIS_ HWND *hwnd) PURE;
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STDMETHOD(SetHWND)(THIS_ HWND hwnd) PURE;
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STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
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@ -391,6 +405,8 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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STDMETHOD_(void, SetCursorPosition)(THIS_ int XScreenSpace, int YScreenSpace, DWORD Flags) PURE;
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STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
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STDMETHOD(TestCooperativeLevel)(THIS) PURE;
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STDMETHOD(EnumZBufferFormats)(THIS_ D3DCB_ENUMPIXELFORMATS Callback, void *Context) PURE;
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STDMETHOD(EnumTextureFormats)(THIS_ D3DCB_ENUMPIXELFORMATS Callback, void *Context) PURE;
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STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE;
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STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE;
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STDMETHOD(SetClipStatus)(THIS_ CONST WINED3DCLIPSTATUS * pClipStatus) PURE;
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@ -517,6 +533,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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#define IWineD3DDevice_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d)
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#define IWineD3DDevice_Init3D(p, a, b) (p)->lpVtbl->Init3D(p, a, b)
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#define IWineD3DDevice_Uninit3D(p) (p)->lpVtbl->Uninit3D(p)
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#define IWineD3DDevice_EnumDisplayModes(p,a,b,c,d,e,f) (p)->lpVtbl->EnumDisplayModes(p,a,b,c,d,e,f)
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#define IWineD3DDevice_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
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#define IWineD3DDevice_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
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#define IWineD3DDevice_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
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@ -524,6 +541,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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#define IWineD3DDevice_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
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#define IWineD3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
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#define IWineD3DDevice_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
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#define IWineD3DDevice_SetDisplayMode(p,a,b) (p)->lpVtbl->SetDisplayMode(p,a,b)
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#define IWineD3DDevice_GetHWND(p, a) (p)->lpVtbl->GetHWND(p, a)
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#define IWineD3DDevice_SetHWND(p, a) (p)->lpVtbl->SetHWND(p, a)
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#define IWineD3DDevice_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
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@ -535,6 +553,8 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
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#define IWineD3DDevice_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
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#define IWineD3DDevice_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
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#define IWineD3DDevice_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
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#define IWineD3DDevice_EnumZBufferFormats(p, a, b) (p)->lpVtbl->EnumZBufferFormats(p, a, b)
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#define IWineD3DDevice_EnumTextureFormats(p, a, b) (p)->lpVtbl->EnumTextureFormats(p, a, b)
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#define IWineD3DDevice_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
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#define IWineD3DDevice_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
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#define IWineD3DDevice_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
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