Nikolay Sivov
0dad47ea36
dwrite/tests: Initial tests for SetLineBreakpoints().
2014-08-29 15:45:04 +02:00
Nikolay Sivov
ae1d5912fe
advapi32: Switch to heap helpers in the rest of the code.
2014-08-29 09:57:56 +02:00
Nikolay Sivov
5f52333d34
usp10/tests: Test for S_OK return value in a clean way.
2014-08-29 09:57:52 +02:00
Shuai Meng
fdf4b1e792
vbscript: Implemented Time.
2014-08-28 20:52:28 +02:00
Shuai Meng
88d7f611a4
vbscript: Implemented Date.
2014-08-28 20:52:25 +02:00
Nikolay Sivov
ad012a8a57
advapi32/registry: Use heap helpers.
2014-08-28 16:53:26 +02:00
Matteo Bruni
33627f02aa
wined3d: Store bool uniforms location in the GLSL shader structures.
2014-08-28 15:30:26 +02:00
Matteo Bruni
6eb242a275
wined3d: Handle half-float attributes in load_numbered_arrays().
...
Fixes a bunch of graphic glitches in WildStar on Nvidia.
2014-08-28 15:30:23 +02:00
Matteo Bruni
5aeb834dd4
d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
...
They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni
807c01727c
d3dx9: Avoid reading outside of the allocated surface memory (Valgrind).
2014-08-27 19:23:06 +02:00
Nikolay Sivov
b60a2710f8
advapi32: Use heap helpers in security code.
2014-08-27 19:23:04 +02:00
Zhenbo Li
334eedb09e
mshtml/tests: Fix a memory leak.
2014-08-27 11:02:20 +02:00
Austin English
8c9011db67
npptools: Add stub dll.
2014-08-27 11:02:08 +02:00
Guillaume Charifi
16000c6129
oleaut32/tests: Add test for TLB dependencies lookup in resources.
2014-08-26 22:18:44 +02:00
Piotr Caban
9679937906
msvcp71: Add basic_istream_char_read_ch export.
2014-08-26 22:18:43 +02:00
Aric Stewart
95466a1c2f
dwrite: Beginning implementation of IDWriteLocalFontFileLoader.
2014-08-26 22:18:41 +02:00
Matteo Bruni
78e02675ab
d3dx9: Correctly handle out of memory conditions while reallocating children array.
2014-08-26 18:48:42 +02:00
Matteo Bruni
bd4fcdbde5
d3dx9: Remove stray hunk.
2014-08-26 16:44:58 +02:00
Matteo Bruni
7c2c242b2e
d3dx9: Release child mesh objects (Valgrind).
2014-08-26 16:44:54 +02:00
Matteo Bruni
aa167f92d7
d3dcompiler: Free the relative addressing data of destination registers (Valgrind).
2014-08-26 16:44:47 +02:00
Matteo Bruni
e404d1ed86
d3dcompiler/tests: Free the Direct3D9 object (Valgrind).
2014-08-26 16:44:45 +02:00
Stefan Dösinger
ee0ac3663b
wined3d: Initialize the map binding in resource_init.
2014-08-26 14:46:55 +02:00
Stefan Dösinger
b52214a288
wined3d: Move volume flags to volume.c.
2014-08-26 14:46:53 +02:00
Stefan Dösinger
7a1533a41c
wined3d: Replace VFLAG_PBO with resource->map_binding.
2014-08-26 14:46:51 +02:00
Matteo Bruni
c87901d3f8
d3dx9/tests: Create the asm shader test files under the temporary files directory.
2014-08-25 22:03:28 +02:00
Matteo Bruni
67a6caa1c1
d3dcompiler/tests: Add a test for an include path containing '/'.
2014-08-25 22:03:19 +02:00
Matteo Bruni
bc8d913199
d3dx9/tests: Add a test for an include path containing '/'.
2014-08-25 22:03:06 +02:00
Matteo Bruni
ec364eaa4f
d3dx9: Account for include paths mixing '/' and '\'.
...
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni
770eaec561
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
2014-08-25 22:02:21 +02:00
Gerald Pfeifer
42afdebc43
gdiplus: Remove three unused constants.
2014-08-25 20:40:16 +02:00
Gerald Pfeifer
f9de50ac8a
crypt32: Remove unused bin58.
2014-08-25 20:40:09 +02:00
Gerald Pfeifer
fdfd6b6342
crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus.
2014-08-25 20:39:58 +02:00
Gerald Pfeifer
2d56e77537
jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW.
2014-08-25 20:39:53 +02:00
David Hedberg
aac6255d46
comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup().
2014-08-25 15:55:29 +02:00
Aric Stewart
4c81231e29
dwrite: Make gdiinterop an allocated object.
2014-08-25 15:54:35 +02:00
Nikolay Sivov
5bbc402826
strmbase: Remove noop assignment (PVS-Studio).
2014-08-25 10:55:21 +02:00
Nikolay Sivov
8448bcc833
dwrite: Support getting/setting per range font size value.
2014-08-25 10:55:16 +02:00
Nikolay Sivov
5547e8e081
dwrite: Support a few more range attributes.
2014-08-25 10:55:10 +02:00
Nikolay Sivov
63d18fd05c
dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values.
2014-08-25 10:54:57 +02:00
Nikolay Sivov
65a468ef74
advapi32: Use heap* helpers in service code.
2014-08-25 10:54:50 +02:00
Francois Gouget
4c7826066e
dwrite: Remove WINAPI on static functions where not needed.
2014-08-25 10:50:46 +02:00
Vincent Povirk
cda320f043
wbemprox: Stub __SystemSecurity::SetSD.
2014-08-22 17:26:17 +02:00
Vincent Povirk
c55beb6548
wbemprox: Implement __SystemSecurity::GetSD.
2014-08-22 17:26:13 +02:00
Jacek Caban
226458a468
mshtml: Added IHTMLLinkElement::rev property implementation.
2014-08-22 15:35:24 +02:00
Jacek Caban
fbe02eb74c
mshtml: Added IHTMLDocument5::get_implementation implementation.
2014-08-22 15:35:22 +02:00
Henri Verbeet
2fa847280a
d3d10core: Implement d3d10_device_OMGetRenderTargets().
2014-08-22 12:53:30 +02:00
Henri Verbeet
28d7affa90
d3d10core: Implement d3d10_device_OMSetRenderTargets().
2014-08-22 12:53:28 +02:00
Henri Verbeet
736b9e1c1c
wined3d: Get rid of wined3d_device_color_fill().
2014-08-22 12:53:26 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
9f9731410b
wined3d: Also update the container in wined3d_surface_update_desc().
...
This fixes a bug exposed by commit 415b803720
.
In particular, wined3d_resource_update_draw_binding() uses the multisample
type to determine to appropriate draw binding, and since we never updated that
for the container, we could end up with an incorrect draw binding after a
device reset.
2014-08-22 12:53:01 +02:00
Alexandre Julliard
ea1689e7b0
kernel32: Add detection of fake dlls when determining a binary type.
2014-08-22 12:44:24 +02:00
Erich E. Hoover
cf4404cfbb
dwmapi: Add stub for DwmInvalidateIconicBitmaps.
2014-08-21 21:33:55 +02:00
Sebastian Lackner
8f9df3afde
kernel32/tests: Always allow only one correct test result, add todo_wine where necessary.
2014-08-21 18:02:30 +02:00
Sebastian Lackner
3e23aa5769
kernel32/tests: Add better handling for test failure in test_readfileex_pending.
2014-08-21 18:02:30 +02:00
Sebastian Lackner
55396b7018
kernel32: Implement SetNamedPipeHandleState.
...
Based on a patch by Adam Martinson.
2014-08-21 18:02:29 +02:00
Sebastian Lackner
9e66e97db8
kernel32: Implement GetNamedPipeHandleState.
...
Based on a patch by Adam Martinson.
2014-08-21 18:02:28 +02:00
Sebastian Lackner
b765561b49
ntdll/tests: Add tests for FILE_PIPE_INFORMATION.
...
Based on a patch by Adam Martinson.
2014-08-21 18:02:27 +02:00
Aric Stewart
2dec8d6fb2
dwrite/tests: Add a font resource and use it for tests.
2014-08-21 18:02:27 +02:00
Zhenbo Li
bde260411c
mshtml: Added IHTMLStyle::listStyle property implementation.
2014-08-21 18:02:26 +02:00
Gerald Pfeifer
7432a8588c
ws2_32: Define fill_control_message only when it's really used.
2014-08-21 18:02:24 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
7ede9788d4
wined3d: Make wined3d_device_clear_rendertarget_view() work with texture resources.
2014-08-21 12:24:31 +02:00
Henri Verbeet
fb7135efd1
wined3d: Introduce struct wined3d_rendertarget_view_desc.
2014-08-21 12:24:28 +02:00
Henri Verbeet
eb24c9578c
wined3d: Keep a reference to the resource in rendertarget views.
2014-08-21 12:24:21 +02:00
Henri Verbeet
3a160432f8
wined3d: Pass a texture instead of a surface to upload_palette().
2014-08-21 12:24:16 +02:00
Gerald Pfeifer
b0e508a9d3
winex11.drv: Remove wxr_color_shifts.
2014-08-21 12:24:10 +02:00
Gerald Pfeifer
fe79e62a9f
winex11.drv: Remove colour_is_brighter.
2014-08-21 12:23:45 +02:00
Jactry Zeng
063b3bc9db
riched20: Pass count of character into ME_WordBreakProc() instead of count of byte.
2014-08-21 12:23:33 +02:00
André Hentschel
3a372f26e9
wpcap: Add version resource.
2014-08-21 12:23:09 +02:00
André Hentschel
e141ecf89d
wpcap: Implement pcap_findalldevs_ex.
2014-08-21 12:22:17 +02:00
Aric Stewart
bc77ee6818
dwrite: Implement TryGetFontTable and ReleaseFontTable.
2014-08-20 19:57:10 +02:00
Aric Stewart
26977d4a4b
dwrite: Initial implementation of CreateFontFace.
2014-08-20 19:52:03 +02:00
Aric Stewart
366c40813c
dwrite: Beginning implementation of IDWriteFontFile_Analyze.
2014-08-20 19:51:48 +02:00
Aric Stewart
bb9721bd29
dwrite: Initial implementation of CreateCustomFontFileReference.
2014-08-20 19:51:04 +02:00
Aric Stewart
a254741b36
dwrite: Implement Font File Loader registration.
2014-08-20 19:49:45 +02:00
Sebastian Lackner
82ce3fdcfd
server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
...
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Adam Martinson
55e10e4ae2
ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile.
2014-08-20 19:35:44 +02:00
Andrei Slăvoiu
2c9c968a14
wined3d: Replace vendor specific callbacks with generic code that uses vendor specific arrays.
2014-08-20 14:07:07 +02:00
Henri Verbeet
d3387cf77b
wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain.
2014-08-20 13:29:53 +02:00
Henri Verbeet
ec87407e7c
wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain.
2014-08-20 13:29:52 +02:00
Henri Verbeet
415b803720
wined3d: Use the texture draw binding instead of the surface draw binding.
2014-08-20 13:29:50 +02:00
Henri Verbeet
aa7016054a
wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture.
2014-08-20 13:29:47 +02:00
Henri Verbeet
1ce3269ac1
wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding().
2014-08-20 13:29:45 +02:00
Jacek Caban
255894c1f1
mshtml: Override default onsubmit action with our submit implementation.
2014-08-20 13:13:24 +02:00
André Hentschel
b2962fb87e
wpcap: Implement wsockinit.
2014-08-20 13:12:13 +02:00
André Hentschel
f0f57c22bf
wpcap: Implement pcap_setnonblock.
2014-08-20 13:10:53 +02:00
André Hentschel
1c460fcd63
wpcap: Implement pcap_sendpacket.
2014-08-20 13:10:50 +02:00
André Hentschel
1c6902679b
wpcap: Implement pcap_next_ex.
2014-08-20 13:10:46 +02:00
André Hentschel
daae8422a0
wpcap: Implement pcap_next.
2014-08-20 13:10:41 +02:00
André Hentschel
4de7047873
wpcap: Implement pcap_getnonblock.
2014-08-20 13:10:35 +02:00
André Hentschel
c070c46ed4
wpcap: Implement pcap_open.
2014-08-20 13:10:28 +02:00
Shuai Meng
5528d728e1
vbscript: Implemented Log.
2014-08-19 17:07:19 +02:00
Shuai Meng
b193c84485
vbscript: Implemented Exp.
2014-08-19 17:07:15 +02:00
Shuai Meng
d7f4fa43eb
vbscript: Implemented Atn.
2014-08-19 17:07:11 +02:00
Shuai Meng
11755f76fd
vbscript: Implemented Tan.
2014-08-19 17:07:03 +02:00
Shuai Meng
77fe488a86
vbscript: Implemented Sin.
2014-08-19 17:06:58 +02:00
Shuai Meng
f97491cfed
vbscript: Implemented Cos.
2014-08-19 17:06:52 +02:00
Shuai Meng
85dfafa3e7
vbscript: Implemented Sqr.
2014-08-19 17:06:45 +02:00
Zhenbo Li
87e1172953
mshtml: Added IHTMLStyle::backgroundAttachment property implementation.
2014-08-19 14:52:25 +02:00
Zhenbo Li
90014d154f
mshtml: Added IHTMLStyle2::tableLayout property implementation.
2014-08-19 14:52:01 +02:00