Commit Graph

81122 Commits

Author SHA1 Message Date
Nikolay Sivov 0dad47ea36 dwrite/tests: Initial tests for SetLineBreakpoints(). 2014-08-29 15:45:04 +02:00
Nikolay Sivov ae1d5912fe advapi32: Switch to heap helpers in the rest of the code. 2014-08-29 09:57:56 +02:00
Nikolay Sivov 5f52333d34 usp10/tests: Test for S_OK return value in a clean way. 2014-08-29 09:57:52 +02:00
Shuai Meng fdf4b1e792 vbscript: Implemented Time. 2014-08-28 20:52:28 +02:00
Shuai Meng 88d7f611a4 vbscript: Implemented Date. 2014-08-28 20:52:25 +02:00
Nikolay Sivov ad012a8a57 advapi32/registry: Use heap helpers. 2014-08-28 16:53:26 +02:00
Matteo Bruni 33627f02aa wined3d: Store bool uniforms location in the GLSL shader structures. 2014-08-28 15:30:26 +02:00
Matteo Bruni 6eb242a275 wined3d: Handle half-float attributes in load_numbered_arrays().
Fixes a bunch of graphic glitches in WildStar on Nvidia.
2014-08-28 15:30:23 +02:00
Matteo Bruni 5aeb834dd4 d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni 807c01727c d3dx9: Avoid reading outside of the allocated surface memory (Valgrind). 2014-08-27 19:23:06 +02:00
Nikolay Sivov b60a2710f8 advapi32: Use heap helpers in security code. 2014-08-27 19:23:04 +02:00
Zhenbo Li 334eedb09e mshtml/tests: Fix a memory leak. 2014-08-27 11:02:20 +02:00
Austin English 8c9011db67 npptools: Add stub dll. 2014-08-27 11:02:08 +02:00
Guillaume Charifi 16000c6129 oleaut32/tests: Add test for TLB dependencies lookup in resources. 2014-08-26 22:18:44 +02:00
Piotr Caban 9679937906 msvcp71: Add basic_istream_char_read_ch export. 2014-08-26 22:18:43 +02:00
Aric Stewart 95466a1c2f dwrite: Beginning implementation of IDWriteLocalFontFileLoader. 2014-08-26 22:18:41 +02:00
Matteo Bruni 78e02675ab d3dx9: Correctly handle out of memory conditions while reallocating children array. 2014-08-26 18:48:42 +02:00
Matteo Bruni bd4fcdbde5 d3dx9: Remove stray hunk. 2014-08-26 16:44:58 +02:00
Matteo Bruni 7c2c242b2e d3dx9: Release child mesh objects (Valgrind). 2014-08-26 16:44:54 +02:00
Matteo Bruni aa167f92d7 d3dcompiler: Free the relative addressing data of destination registers (Valgrind). 2014-08-26 16:44:47 +02:00
Matteo Bruni e404d1ed86 d3dcompiler/tests: Free the Direct3D9 object (Valgrind). 2014-08-26 16:44:45 +02:00
Stefan Dösinger ee0ac3663b wined3d: Initialize the map binding in resource_init. 2014-08-26 14:46:55 +02:00
Stefan Dösinger b52214a288 wined3d: Move volume flags to volume.c. 2014-08-26 14:46:53 +02:00
Stefan Dösinger 7a1533a41c wined3d: Replace VFLAG_PBO with resource->map_binding. 2014-08-26 14:46:51 +02:00
Matteo Bruni c87901d3f8 d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
Matteo Bruni 67a6caa1c1 d3dcompiler/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:19 +02:00
Matteo Bruni bc8d913199 d3dx9/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:06 +02:00
Matteo Bruni ec364eaa4f d3dx9: Account for include paths mixing '/' and '\'.
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni 770eaec561 d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. 2014-08-25 22:02:21 +02:00
Gerald Pfeifer 42afdebc43 gdiplus: Remove three unused constants. 2014-08-25 20:40:16 +02:00
Gerald Pfeifer f9de50ac8a crypt32: Remove unused bin58. 2014-08-25 20:40:09 +02:00
Gerald Pfeifer fdfd6b6342 crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus. 2014-08-25 20:39:58 +02:00
Gerald Pfeifer 2d56e77537 jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW. 2014-08-25 20:39:53 +02:00
David Hedberg aac6255d46 comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup(). 2014-08-25 15:55:29 +02:00
Aric Stewart 4c81231e29 dwrite: Make gdiinterop an allocated object. 2014-08-25 15:54:35 +02:00
Nikolay Sivov 5bbc402826 strmbase: Remove noop assignment (PVS-Studio). 2014-08-25 10:55:21 +02:00
Nikolay Sivov 8448bcc833 dwrite: Support getting/setting per range font size value. 2014-08-25 10:55:16 +02:00
Nikolay Sivov 5547e8e081 dwrite: Support a few more range attributes. 2014-08-25 10:55:10 +02:00
Nikolay Sivov 63d18fd05c dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values. 2014-08-25 10:54:57 +02:00
Nikolay Sivov 65a468ef74 advapi32: Use heap* helpers in service code. 2014-08-25 10:54:50 +02:00
Francois Gouget 4c7826066e dwrite: Remove WINAPI on static functions where not needed. 2014-08-25 10:50:46 +02:00
Vincent Povirk cda320f043 wbemprox: Stub __SystemSecurity::SetSD. 2014-08-22 17:26:17 +02:00
Vincent Povirk c55beb6548 wbemprox: Implement __SystemSecurity::GetSD. 2014-08-22 17:26:13 +02:00
Jacek Caban 226458a468 mshtml: Added IHTMLLinkElement::rev property implementation. 2014-08-22 15:35:24 +02:00
Jacek Caban fbe02eb74c mshtml: Added IHTMLDocument5::get_implementation implementation. 2014-08-22 15:35:22 +02:00
Henri Verbeet 2fa847280a d3d10core: Implement d3d10_device_OMGetRenderTargets(). 2014-08-22 12:53:30 +02:00
Henri Verbeet 28d7affa90 d3d10core: Implement d3d10_device_OMSetRenderTargets(). 2014-08-22 12:53:28 +02:00
Henri Verbeet 736b9e1c1c wined3d: Get rid of wined3d_device_color_fill(). 2014-08-22 12:53:26 +02:00
Henri Verbeet 07985a8c38 wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet 9f9731410b wined3d: Also update the container in wined3d_surface_update_desc().
This fixes a bug exposed by commit 415b803720.
In particular, wined3d_resource_update_draw_binding() uses the multisample
type to determine to appropriate draw binding, and since we never updated that
for the container, we could end up with an incorrect draw binding after a
device reset.
2014-08-22 12:53:01 +02:00
Alexandre Julliard ea1689e7b0 kernel32: Add detection of fake dlls when determining a binary type. 2014-08-22 12:44:24 +02:00
Erich E. Hoover cf4404cfbb dwmapi: Add stub for DwmInvalidateIconicBitmaps. 2014-08-21 21:33:55 +02:00
Sebastian Lackner 8f9df3afde kernel32/tests: Always allow only one correct test result, add todo_wine where necessary. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 3e23aa5769 kernel32/tests: Add better handling for test failure in test_readfileex_pending. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 55396b7018 kernel32: Implement SetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:29 +02:00
Sebastian Lackner 9e66e97db8 kernel32: Implement GetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:28 +02:00
Sebastian Lackner b765561b49 ntdll/tests: Add tests for FILE_PIPE_INFORMATION.
Based on a patch by Adam Martinson.
2014-08-21 18:02:27 +02:00
Aric Stewart 2dec8d6fb2 dwrite/tests: Add a font resource and use it for tests. 2014-08-21 18:02:27 +02:00
Zhenbo Li bde260411c mshtml: Added IHTMLStyle::listStyle property implementation. 2014-08-21 18:02:26 +02:00
Gerald Pfeifer 7432a8588c ws2_32: Define fill_control_message only when it's really used. 2014-08-21 18:02:24 +02:00
Henri Verbeet b005ad6f90 wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
Henri Verbeet 7ede9788d4 wined3d: Make wined3d_device_clear_rendertarget_view() work with texture resources. 2014-08-21 12:24:31 +02:00
Henri Verbeet fb7135efd1 wined3d: Introduce struct wined3d_rendertarget_view_desc. 2014-08-21 12:24:28 +02:00
Henri Verbeet eb24c9578c wined3d: Keep a reference to the resource in rendertarget views. 2014-08-21 12:24:21 +02:00
Henri Verbeet 3a160432f8 wined3d: Pass a texture instead of a surface to upload_palette(). 2014-08-21 12:24:16 +02:00
Gerald Pfeifer b0e508a9d3 winex11.drv: Remove wxr_color_shifts. 2014-08-21 12:24:10 +02:00
Gerald Pfeifer fe79e62a9f winex11.drv: Remove colour_is_brighter. 2014-08-21 12:23:45 +02:00
Jactry Zeng 063b3bc9db riched20: Pass count of character into ME_WordBreakProc() instead of count of byte. 2014-08-21 12:23:33 +02:00
André Hentschel 3a372f26e9 wpcap: Add version resource. 2014-08-21 12:23:09 +02:00
André Hentschel e141ecf89d wpcap: Implement pcap_findalldevs_ex. 2014-08-21 12:22:17 +02:00
Aric Stewart bc77ee6818 dwrite: Implement TryGetFontTable and ReleaseFontTable. 2014-08-20 19:57:10 +02:00
Aric Stewart 26977d4a4b dwrite: Initial implementation of CreateFontFace. 2014-08-20 19:52:03 +02:00
Aric Stewart 366c40813c dwrite: Beginning implementation of IDWriteFontFile_Analyze. 2014-08-20 19:51:48 +02:00
Aric Stewart bb9721bd29 dwrite: Initial implementation of CreateCustomFontFileReference. 2014-08-20 19:51:04 +02:00
Aric Stewart a254741b36 dwrite: Implement Font File Loader registration. 2014-08-20 19:49:45 +02:00
Sebastian Lackner 82ce3fdcfd server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Adam Martinson 55e10e4ae2 ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile. 2014-08-20 19:35:44 +02:00
Andrei Slăvoiu 2c9c968a14 wined3d: Replace vendor specific callbacks with generic code that uses vendor specific arrays. 2014-08-20 14:07:07 +02:00
Henri Verbeet d3387cf77b wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain. 2014-08-20 13:29:53 +02:00
Henri Verbeet ec87407e7c wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain. 2014-08-20 13:29:52 +02:00
Henri Verbeet 415b803720 wined3d: Use the texture draw binding instead of the surface draw binding. 2014-08-20 13:29:50 +02:00
Henri Verbeet aa7016054a wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture. 2014-08-20 13:29:47 +02:00
Henri Verbeet 1ce3269ac1 wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding(). 2014-08-20 13:29:45 +02:00
Jacek Caban 255894c1f1 mshtml: Override default onsubmit action with our submit implementation. 2014-08-20 13:13:24 +02:00
André Hentschel b2962fb87e wpcap: Implement wsockinit. 2014-08-20 13:12:13 +02:00
André Hentschel f0f57c22bf wpcap: Implement pcap_setnonblock. 2014-08-20 13:10:53 +02:00
André Hentschel 1c460fcd63 wpcap: Implement pcap_sendpacket. 2014-08-20 13:10:50 +02:00
André Hentschel 1c6902679b wpcap: Implement pcap_next_ex. 2014-08-20 13:10:46 +02:00
André Hentschel daae8422a0 wpcap: Implement pcap_next. 2014-08-20 13:10:41 +02:00
André Hentschel 4de7047873 wpcap: Implement pcap_getnonblock. 2014-08-20 13:10:35 +02:00
André Hentschel c070c46ed4 wpcap: Implement pcap_open. 2014-08-20 13:10:28 +02:00
Shuai Meng 5528d728e1 vbscript: Implemented Log. 2014-08-19 17:07:19 +02:00
Shuai Meng b193c84485 vbscript: Implemented Exp. 2014-08-19 17:07:15 +02:00
Shuai Meng d7f4fa43eb vbscript: Implemented Atn. 2014-08-19 17:07:11 +02:00
Shuai Meng 11755f76fd vbscript: Implemented Tan. 2014-08-19 17:07:03 +02:00
Shuai Meng 77fe488a86 vbscript: Implemented Sin. 2014-08-19 17:06:58 +02:00
Shuai Meng f97491cfed vbscript: Implemented Cos. 2014-08-19 17:06:52 +02:00
Shuai Meng 85dfafa3e7 vbscript: Implemented Sqr. 2014-08-19 17:06:45 +02:00
Zhenbo Li 87e1172953 mshtml: Added IHTMLStyle::backgroundAttachment property implementation. 2014-08-19 14:52:25 +02:00
Zhenbo Li 90014d154f mshtml: Added IHTMLStyle2::tableLayout property implementation. 2014-08-19 14:52:01 +02:00