Paul Gofman
|
0b03d21c8f
|
d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-10-30 11:30:02 +01:00 |
Paul Gofman
|
a0840773f7
|
d3dx9: Don't pass usage flags for staging texture in D3DXCreateCubeTextureFromFileInMemoryEx().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47974
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-10-30 11:26:02 +01:00 |
Christian Costa
|
f6f90daa31
|
d3dx9: Correctly align texture dimensions to block size in D3DXCheckTextureRequirements().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-10-02 23:48:29 +02:00 |
Matteo Bruni
|
f934ef1a14
|
d3dx9: Compute the correct source rect in D3DXLoadSurfaceFromFileInMemory().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-27 22:43:07 +02:00 |
Matteo Bruni
|
a838e144dc
|
d3dx9: Implement DXTn compression for offset destination rect.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-27 22:43:02 +02:00 |
Matteo Bruni
|
a9c158b72a
|
d3dx9: Move the source rect alignment check into the condition for simple copy.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-27 22:42:57 +02:00 |
Matteo Bruni
|
d2f3fc03cb
|
d3dx9/tests: Improve tests to check for DXTn fallback formats.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-26 21:04:44 +02:00 |
Matteo Bruni
|
376182062f
|
d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=24983
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-26 21:04:39 +02:00 |
Matteo Bruni
|
5472b8b983
|
d3dx9/tests: Add even more tests for misaligned block textures.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-26 21:03:23 +02:00 |
Matteo Bruni
|
b7656110e6
|
d3dx9/tests: Add a test with a larger DXT5 texture.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-24 22:42:04 +02:00 |
Matteo Bruni
|
426d6776cf
|
d3dx9/tests: Add a test for loading a texture smaller than the block size.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-09-24 22:42:01 +02:00 |
Paul Gofman
|
61e7e6ec1b
|
d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-01-23 16:31:38 +01:00 |
Paul Gofman
|
4e44d74afb
|
d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
Fixes a regression triggered by commit 949dbbd31f .
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46453
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-01-23 16:31:31 +01:00 |
Matteo Bruni
|
ae519aff95
|
d3dx9/tests: Add a few missing surface Release() calls.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-03-13 20:58:09 +01:00 |
Matteo Bruni
|
9682095a3b
|
d3dx9/tests: Fix checking for D3DUSAGE_AUTOGENMIPMAP support.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-03-13 20:58:09 +01:00 |
Francois Gouget
|
6e92cdacf1
|
d3dx9_36/tests: Make test_texture_shader() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-01-09 20:49:11 +01:00 |
Matteo Bruni
|
a7a89b8b00
|
d3dx9/tests: Add a test for texture shaders.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-05 14:49:12 -05:00 |
Frédéric Delanoy
|
2d9659d311
|
d3dx9/tests: Use todo_wine_if() in tests.
Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 12:05:57 +09:00 |
Stefan Dösinger
|
7109bebd02
|
wined3d: Move volume DXTn handling to apply_format_fixups.
|
2015-04-27 15:07:42 +09:00 |
Matteo Bruni
|
1569698d9e
|
d3dx9: Use an alpha-capable format when creating textures with a color key.
|
2014-11-11 14:21:07 +09:00 |
Matteo Bruni
|
770eaec561
|
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
|
2014-08-25 22:02:21 +02:00 |
Matteo Bruni
|
c1bf61e56c
|
d3dx9/tests: Take MaxVolumeExtent into account in some tests.
|
2014-05-01 20:36:40 +02:00 |
Matteo Bruni
|
2a8dae52aa
|
d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported.
|
2014-05-01 20:36:37 +02:00 |
Matteo Bruni
|
9295ee0c0b
|
d3dx9/tests: Mark a test todo_wine when DXTn textures aren't supported by the GL driver.
|
2014-03-13 20:22:18 +01:00 |
Matteo Bruni
|
d6a919af89
|
d3dx9/tests: Skip a test if DXTn texture formats are not supported.
|
2014-03-13 20:22:17 +01:00 |
Rico Schüller
|
9809a3670c
|
d3dx9/tests: Check if D3DFMT_X1R5G5B5 is supported.
|
2014-03-11 19:39:27 +01:00 |
Matteo Bruni
|
596557a57a
|
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
|
2014-03-05 19:18:17 +01:00 |
Matteo Bruni
|
df3c573f63
|
d3dx9: Allow loading DDS volume textures into 2D textures.
|
2014-03-03 17:53:53 +01:00 |
Matteo Bruni
|
190877422e
|
d3dx9: Enforce minimum texture dimensions for block-based pixel formats.
|
2014-02-17 20:16:21 +01:00 |
Stefan Dösinger
|
f85f733c79
|
d3dx9_36/tests: Use a window with a non-zero size.
|
2014-01-16 21:04:19 +01:00 |
Henri Verbeet
|
3e5dd54971
|
d3dx9/tests: Use explicit A calls.
|
2013-10-31 09:58:44 +01:00 |
Stefan Dösinger
|
7aa17eaa5c
|
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
|
2013-09-17 16:22:29 +02:00 |
Christian Costa
|
a131d714ff
|
d3dx9_36: Fix D3DXCheckTextureRequirements to return D3DFMT_A8R8G8B8 when d3d doesn't support D3DFMT_P8 + tests.
|
2013-05-14 22:00:14 +02:00 |
Christian Costa
|
792e2ee248
|
d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Rico Schüller
|
2fb6dcb3f2
|
d3dx9/tests: Use D3DXFloat16To32Array() instead of a custom function.
|
2013-01-17 12:16:13 +01:00 |
Rico Schüller
|
25ce3a4220
|
d3dx9: Add support for D3DFMT_A32B32G32R32F.
|
2013-01-16 12:20:23 +01:00 |
Rico Schüller
|
43f30fe8d6
|
d3dx9: Add support for D3DFMT_A16B16G16R16F.
|
2013-01-11 11:58:16 +01:00 |
Francois Gouget
|
f963f93964
|
Assorted spelling fixes.
|
2013-01-07 11:10:40 +01:00 |
Francois Gouget
|
7b2d297d3e
|
d3dx9_36/tests: Use software vertex processing so the tests can run on Intel GM950 graphics cards.
|
2012-12-14 17:37:43 +01:00 |
Francois Gouget
|
a20db48dae
|
d3dx9_36/tests: Skip some tests when DXT5 textures are not supported.
|
2012-12-14 11:49:54 +01:00 |
Józef Kucia
|
0146b5568a
|
d3dx9/tests: Add a simple test for filling compressed textures.
|
2012-10-23 12:08:10 +02:00 |
Józef Kucia
|
15d642803b
|
d3dx9/tests: Add tests for filling floating-point textures.
|
2012-10-23 12:08:06 +02:00 |
Józef Kucia
|
cdc9f283fb
|
d3dx9/tests: Only release a texture when it was created.
|
2012-10-23 12:07:39 +02:00 |
Detlef Riekenberg
|
a695062447
|
d3dx9_36/tests: Fix copy & paste error in ok messages.
|
2012-09-26 10:59:00 +02:00 |
Christian Costa
|
12d11833f7
|
d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case.
|
2012-09-24 22:27:42 +02:00 |
Józef Kucia
|
2c1968aef9
|
d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture.
|
2012-07-23 14:55:45 +02:00 |
Józef Kucia
|
ffe36a3894
|
d3dx9: Implement volume texture filtering in D3DXFilterTexture.
|
2012-07-16 16:56:17 +02:00 |
Józef Kucia
|
07b0f25404
|
d3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx.
|
2012-07-02 11:59:13 +02:00 |
Józef Kucia
|
13b2a3b9bc
|
d3dx9/tests: Add tests for D3DXSaveTextureToFileInMemory.
|
2012-05-31 12:37:27 +02:00 |
Józef Kucia
|
5bd0070a1d
|
d3dx9/tests: Remove d3d9 test from d3dx9 tests.
|
2012-05-22 17:43:58 +02:00 |