d3dx9: Don't pass usage flags for staging texture in D3DXCreateCubeTextureFromFileInMemoryEx().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47974
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2019-10-25 20:30:54 +03:00 committed by Alexandre Julliard
parent 85925f6907
commit a0840773f7
2 changed files with 13 additions and 6 deletions

View File

@ -2061,8 +2061,14 @@ static void test_D3DXCreateCubeTextureFromFileInMemory(IDirect3DDevice9 *device)
static void test_D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device)
{
HRESULT hr;
IDirect3DCubeTexture9 *cube_texture;
HRESULT hr;
hr = D3DXCreateCubeTextureFromFileInMemoryEx(device, dds_cube_map, sizeof(dds_cube_map), D3DX_DEFAULT,
D3DX_DEFAULT, D3DUSAGE_RENDERTARGET, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT,
D3DX_DEFAULT, 0, NULL, NULL, &cube_texture);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
IDirect3DCubeTexture9_Release(cube_texture);
if (!is_autogenmipmap_supported(device, D3DRTYPE_CUBETEXTURE))
{
@ -2070,10 +2076,11 @@ static void test_D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *devic
return;
}
hr = D3DXCreateCubeTextureFromFileInMemoryEx(device, dds_cube_map, sizeof(dds_cube_map), D3DX_DEFAULT, D3DX_DEFAULT,
D3DUSAGE_DYNAMIC | D3DUSAGE_AUTOGENMIPMAP, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &cube_texture);
ok(hr == D3D_OK, "D3DXCreateCubeTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DCubeTexture9_Release(cube_texture);
hr = D3DXCreateCubeTextureFromFileInMemoryEx(device, dds_cube_map, sizeof(dds_cube_map), D3DX_DEFAULT,
D3DX_DEFAULT, D3DUSAGE_DYNAMIC | D3DUSAGE_AUTOGENMIPMAP, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT,
D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &cube_texture);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
IDirect3DCubeTexture9_Release(cube_texture);
}
static void test_D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9 *device)

View File

@ -1481,7 +1481,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device,
dynamic_texture = (caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && (usage & D3DUSAGE_DYNAMIC);
if (pool == D3DPOOL_DEFAULT && !dynamic_texture)
{
hr = D3DXCreateCubeTexture(device, size, mip_levels, usage, format, D3DPOOL_SYSTEMMEM, &buftex);
hr = D3DXCreateCubeTexture(device, size, mip_levels, 0, format, D3DPOOL_SYSTEMMEM, &buftex);
tex = buftex;
}
else