Józef Kucia
6f7e0d3dba
wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:14 +02:00
Józef Kucia
8673dca87d
wined3d: Avoid using "context->swapchain" in context_update_window().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:11 +02:00
Józef Kucia
79787263cc
wined3d: Store pointer to device in wined3d_context.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:08 +02:00
Matteo Bruni
a5d2b3622b
wined3d: Use ARB_clip_control to avoid vertex position fixups.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:47 +02:00
Matteo Bruni
94956da913
wined3d: Add ARB_clip_control extension.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:45 +02:00
Matteo Bruni
86898c5c7b
wined3d: Add ARB_viewport_array extension.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:42 +02:00
Matteo Bruni
d048003694
wined3d: Add core version of the functions introduced by EXT_draw_buffers2.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:40 +02:00
Matteo Bruni
a7f846b2ee
wined3d: Avoid vpos fixups when ARB_fragment_coord_conventions is supported.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:36 +02:00
Matteo Bruni
d9a9e45a24
wined3d: Add ARB_fragment_coord_conventions extension.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:33 +02:00
Józef Kucia
6372cd8e49
wined3d: Pass context to create_default_samplers().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
7cb16e4dbe
wined3d: Bind dummy textures to all texture image units.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
a4ce86c8f7
wined3d: Do not create separate dummy texture for each texture image unit.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
a2ca4244bb
wined3d: Use MAX_TEXTURES instead of magic number.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Filip Frąckiewicz
af37b187ad
wined3d: Add NVIDIA GTX 980 Ti.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Filip Frąckiewicz
1fdfe82663
wined3d: Add AMD Radeon HD 6480G IGP.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Matteo Bruni
bbab63cfcf
wined3d: Call glGetIntegerv() through the gl_info function pointer.
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Fixes a1e718ccab
.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
b877d4177f
wined3d: Fix doublebuffer mode trace.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
630998123a
wined3d: Fix ps_3_0 packed inputs limit.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
791b0b9f5e
wined3d: Enable lod and grad texture lookups on core profile.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
2b8766310f
wined3d: Use round() on core profile.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:22 +09:00
Filip Frąckiewicz
c76c7d85d0
wined3d: Add NVIDIA GTX 760 Ti to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:32 +09:00
Filip Frąckiewicz
b8273a1118
wined3d: Add NVIDIA GTX 675MX to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:31 +09:00
Filip Frąckiewicz
7c261059d4
wined3d: Add NVIDIA GTX 690 (GK104) to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:30 +09:00
Matteo Bruni
da7d53782f
wined3d: Use unsigned constants in shifts.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:28 +09:00
Matteo Bruni
ae2aa2df59
wined3d: Update the Mesa d3d level detection hack.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:26 +09:00
Matteo Bruni
d1bc192b29
wined3d: Fix a bunch of typos.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:24 +09:00
Andrew Kanaber
6816313387
wined3d: Add id for Broadwell Xeon E3 GPU.
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Signed-off-by: Andrew Kanaber <akanaber@chiark.greenend.org.uk>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-21 21:32:55 +09:00
Henri Verbeet
9cfaa83e92
wined3d: Wait for the texture to become idle before modifying it in wined3d_texture_update_desc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:51 +09:00
Henri Verbeet
6fc546114b
wined3d: Wait for the resource to become idle when destroying user memory textures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:48 +09:00
Henri Verbeet
d82cbea629
wined3d: Don't require a specific context in wined3d_device_init_3d().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:44 +09:00
Henri Verbeet
84db05620f
wined3d: Implement the initial buffer data upload on top of wined3d_device_update_sub_resource().
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Mostly for consistency with the initial texture data upload.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:40 +09:00
Henri Verbeet
e58689a398
wined3d: Implement the initial texture data upload on top of wined3d_device_update_sub_resource().
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The idea is that wined3d_device_update_sub_resource() would get sent through
the command stream, while the current implementation wouldn't.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:34 +09:00
Henri Verbeet
60833cb39a
wined3d: Use wine_rb_remove() in delete_glsl_program_entry().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:25 +09:00
Jacek Caban
d29e59a145
rbtree.h: Take wine_rb_entry as wine_rb_remove argument type and add new wine_rb_remove_key helper using key.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-14 00:01:53 +09:00
Nikolay Sivov
53b7a2a1a1
wined3d: Add texture flag to indicate GetDC() capability.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:34:25 +09:00
Ruslan Kabatsayev
c2e316a3e6
wined3d: Initialise p_wglGetPixelFormat when USE_WIN32_OPENGL is defined.
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This fixes a regression introduced by commit
b53256b8b7
.
Signed-off-by: Ruslan Kabatsayev <b7.10110111@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:43 +09:00
Jacek Caban
acc0bb0521
rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
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Also change return type to void since the function can no longer fail.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:29 +09:00
Henri Verbeet
8232f371d8
wined3d: Sanitise resource map flags in wined3d_resource_map().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:28 +09:00
Henri Verbeet
66e54fd682
wined3d: Send resource unmaps through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:26 +09:00
Henri Verbeet
9f85b5f867
wined3d: Send resource maps through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:24 +09:00
Henri Verbeet
4987ef49bd
d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:22 +09:00
Jacek Caban
249b494cce
wined3d: Removed no longer needed wine_rb_init error handling.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:23:00 +09:00
Henri Verbeet
7d97171425
wined3d: Use resource mapping functions in process_vertices_strided().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:22:59 +09:00
Patrick Rudolph
3f7e5d647e
wined3d: Handle WINED3DFMT_FLAG_BROKEN_PITCH in wined3d_format_calculate_size().
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The broken pitch calculation also affects the resource memory layout, as
evidenced by the mip-tree layout tests. Found using apitrace, which crashes on
Wine when playing back traces containing ATI1 textures.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:44 +09:00
Henri Verbeet
09b09b307a
wined3d: Use wined3d_format_calculate_pitch() in wined3d_surface_upload_data().
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Mostly because wined3d_format_calculate_size() will need to handle
WINED3DFMT_FLAG_BROKEN_PITCH, but it also makes more sense conceptually.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:42 +09:00
Henri Verbeet
b2666a6316
wined3d: Send resource preloads through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:41 +09:00
Józef Kucia
bd10362667
wined3d: Optionally use closest matching mode in wined3d_swapchain_resize_target().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:36 +09:00
Józef Kucia
92a6c5839d
wined3d: Optionally use closest matching mode in wined3d_swapchain_set_fullscreen().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:35 +09:00
Józef Kucia
41d29a79f5
wined3d: Introduce wined3d_find_closest_matching_adapter_mode().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:34 +09:00
Kimmo Myllyvirta
4882fda7f2
wined3d: Add support for WINED3DFMT_BC6H_UF16/SF16 formats.
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Signed-off-by: Kimmo Myllyvirta <kimmo.myllyvirta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:09 +09:00