Misha Koshelev
242b4f3fe8
d3dx9: Add stub and basic test for D3DXCreateSphere.
2010-07-19 15:47:28 +02:00
Matteo Bruni
c2b0f200fa
d3dx9: Check dcl input instruction syntax against shader version.
2010-07-19 15:10:16 +02:00
David Adam
4771ee2c5f
d3dx9_36/test: Fix a copy/paste typo.
2010-07-09 09:52:15 +02:00
Misha Koshelev
cd72aef038
d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest.
2010-07-07 17:38:15 +02:00
Francois Gouget
7649c75b40
Assorted typo and spelling fixes.
2010-06-24 10:37:05 +02:00
Matteo Bruni
5a5844d458
d3dx9: Disallow sampler declarations where not supported.
2010-06-10 17:17:57 +02:00
Matteo Bruni
a74978dfef
d3dx9: Check register type in dcl input instruction.
2010-06-10 17:17:57 +02:00
Matteo Bruni
5bb403ceb2
d3dx9: Allow sampler declaration without sampler type.
2010-06-10 17:17:57 +02:00
Matteo Bruni
2fa119f765
d3dx9: Accept texture coordinate registers in dcl instruction.
2010-06-09 20:20:58 +02:00
Matteo Bruni
00951f84ed
d3dx9: Support ps_2_0-style dcl instruction in the shader assembler.
2010-06-09 20:20:58 +02:00
Matteo Bruni
8094c5563e
d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
2010-06-07 13:52:39 +02:00
Matteo Bruni
25d4fe6817
d3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31 16:43:49 +02:00
Matteo Bruni
7de630ef2f
d3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-31 16:43:46 +02:00
Matteo Bruni
913278c5cb
d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-27 14:46:42 +02:00
Matteo Bruni
084d5f1f6c
d3dx9: Stricter checks for relative addressing in the shader assembler.
2010-05-25 12:13:24 +02:00
Matteo Bruni
5786d3a0c7
d3dx9: Shader assembler ps_2_x support.
2010-05-21 18:58:05 +02:00
Matteo Bruni
ce3e846f3b
d3dx9: Add some more tests on register number checking.
2010-05-21 18:58:05 +02:00
Matteo Bruni
5050f7c8d2
d3dx9: Shader assembler vs_2_x support.
2010-05-21 18:58:05 +02:00
Matteo Bruni
961db7964d
d3dx9: Check for oCx register number.
2010-05-21 18:58:04 +02:00
Matteo Bruni
1d3f462fef
d3dx9: Add missing texkill instruction parsing.
2010-05-21 18:58:04 +02:00
Matteo Bruni
5cc00e82b6
d3dx9: Shader assembler ps_3_0 support.
2010-05-19 16:58:00 +02:00
Matteo Bruni
c1f7faca45
d3dx9: Add some version-specific checks in the shader assembler.
2010-05-18 18:42:09 +02:00
Matteo Bruni
dc1fa014ac
d3dx9: Add DEF instruction support in the shader assembler.
2010-05-17 12:42:32 +02:00
Matteo Bruni
745b5fe8f1
d3dx9: Add sampler dcl instruction support to the shader assembler.
2010-05-13 19:44:13 +02:00
Matteo Bruni
efec8bb361
d3dx9: Complete output dcl instruction support.
2010-05-13 19:44:01 +02:00
Matteo Bruni
b627d13ea8
d3dx9: Add output dcl instruction partial support to the shader assembler.
2010-05-13 19:43:55 +02:00
Gerald Pfeifer
c45c226de4
d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest.
2010-05-10 10:17:14 +02:00
Matteo Bruni
fb3ee6e0a6
d3dx9: Support some more vs_3_0 instructions in the shader assembler.
2010-05-06 14:45:16 +02:00
Matteo Bruni
399bde576e
d3dx9: Add relative addressing support to the shader assembler.
2010-05-06 14:45:06 +02:00
Matteo Bruni
ce3c1dfcb6
d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
2010-04-28 15:04:40 -05:00
Matteo Bruni
9019267bfa
d3dx9: Add swizzle and writemask support to the shader assembler.
2010-04-28 15:04:40 -05:00
Gerald Pfeifer
d30629ff74
d3dx9_36: Remove variable nul which is not really used from D3DXVector4Test.
2010-04-26 07:02:11 -05:00
Tony Wasserka
7746136f9a
d3dx9: Add tests for D3DXDeclaratorFromFVF.
2010-04-20 18:13:56 +02:00
Christian Costa
d862b40aeb
d3dx9_36: Check wnd just after CreateWindow. Remove useless wnd check before calling DestroyWindow.
2010-04-15 14:21:07 +02:00
Christian Costa
79b8de1263
d3dx9_36/tests: Move surface tests into surface.c.
2010-04-14 18:00:48 +02:00
Christian Costa
3a98a6295a
d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka).
2010-04-09 11:42:10 +02:00
Christian Costa
cf2315bd52
d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests.
2010-04-02 10:45:22 +02:00
Matteo Bruni
18c6f23a94
d3dx9: Implement a basic bytecode writer.
...
Now the shader assembler is structurally complete and it correctly
assembles one trivial shader program.
2010-03-30 15:52:57 +02:00
Matteo Bruni
95afbeadf5
d3dx9: Implement D3DXAssembleShader function, really basic shader assembler.
...
Currently it only accepts a minimal subset of the syntax (e.g. just an
instruction and two register types supported) and doesn't produce any
real output (i.e. shader bytecode).
2010-03-30 15:52:57 +02:00
Christian Costa
b5f7ca9ed9
d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface.
2010-03-25 10:01:16 +01:00
Christian Costa
4082920c3a
d3dx9_36: Add stubbed interface for ID3DXEffect.
2010-03-22 12:16:15 +01:00
Francois Gouget
3428b94a8d
Assorted spelling and case fixes.
2010-03-22 10:49:13 +01:00
Christian Costa
70b79445f6
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests.
2010-03-19 13:16:06 +01:00
Alexandre Julliard
bef5645eb1
makefiles: Remove the no longer needed explicit separators for dependencies.
2010-03-16 13:28:19 +01:00
Christian Costa
e6d540d5c8
d3dx9_36/tests: Fix contant table header in ctab data.
2010-03-15 13:19:08 +01:00
Christian Costa
4072edc111
d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets).
2010-03-01 14:03:00 +01:00
Christian Costa
ea50ef8e08
d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
2010-03-01 13:57:01 +01:00
Alexandre Julliard
6164ce2d82
makefiles: Use the standard C_SRCS variable as the list of test files.
...
This enables it to be auto-updated by make_makefiles.
2010-02-22 10:47:11 +01:00
David Adam
202f826d02
d3dx9/tests: 1 must be a float.
2009-12-22 14:12:43 +01:00
David Adam
3ff4d07c40
d3dx9/tests: Check a relative error instead of an absolute error.
2009-12-15 11:45:09 +01:00