Józef Kucia
c675bf4e82
wined3d: Add support for patch list primitive type.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-19 14:01:35 +02:00
Józef Kucia
e14e7e3237
wined3d: Implement floating-point viewports.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:47 -05:00
Matteo Bruni
8bfc9e6614
ddraw: Fix d3d6 version of ComputeSphereVisibility().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-14 17:14:21 +01:00
Matteo Bruni
5f5e83977b
ddraw: Take user clip planes into account in d3d7 ComputeSphereVisibility().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-14 17:14:17 +01:00
Nikolay Sivov
84a8f7f457
ddraw: Remove referenced to IWineD3D* interfaces.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-06 19:45:08 +01:00
Nikolay Sivov
f55a10a07d
ddraw: Remove references to IWineD3DDevice that doesn't exist anymore.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:56:31 +01:00
Matteo Bruni
68709850f1
ddraw: Get rid of multiple interfaces from vertex buffer objects.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:56:25 +01:00
Stefan Dösinger
cb078e10ed
ddraw: Apply legacy clipspace to d3d2.
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Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:00 +02:00
Henri Verbeet
612071c365
ddraw: Use resource mapping functions in d3d_device7_DrawIndexedPrimitiveVB().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:37 +09:00
Henri Verbeet
a8da2f35af
ddraw: Use resource mapping functions in d3d_device7_DrawIndexedPrimitiveStrided().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:36 +09:00
Henri Verbeet
f72b682d49
ddraw: Use resource mapping functions in d3d_device7_DrawPrimitiveStrided().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:36 +09:00
Henri Verbeet
59de77eaaa
ddraw: Use resource mapping functions in d3d_device7_DrawIndexedPrimitive().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:23:00 +09:00
Henri Verbeet
215e34819d
ddraw: Use resource mapping functions in d3d_device7_DrawPrimitive().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:22:59 +09:00
Henri Verbeet
6e7d370209
ddraw: Rename "wineD3DVertexDeclaration" to "wined3d_declaration".
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:46 +09:00
Henri Verbeet
d2b782f4e4
ddraw: Rename "wineD3DVertexBuffer" to "wined3d_buffer".
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:45 +09:00
Henri Verbeet
53165034ba
wined3d: Unify resource preloads.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:58 +09:00
Matteo Bruni
96eb4242cc
ddraw: Use a union in tss_lookup. (Coverity).
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-20 22:50:02 +09:00
Józef Kucia
42fcf20221
wined3d: Implement index buffer offset.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Michael Stefaniuc
08201eef3c
ddraw: Use IsRectEmpty() instead of open coding it.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 12:12:28 +09:00
Henri Verbeet
078aefddba
ddraw: Return early in d3d_device7_DrawPrimitiveVB() with a 0 vertex count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:47:55 +09:00
Henri Verbeet
34a1ef42a7
ddraw: Return early in d3d_device7_DrawIndexedPrimitiveVB() with a 0 vertex or index count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:17 +09:00
Henri Verbeet
a849cc1bd3
ddraw: Return early in d3d_device7_DrawPrimitive() with a 0 vertex count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:17 +09:00
Henri Verbeet
d71132ed83
ddraw: Return early in d3d_device7_DrawPrimitiveStrided() with a 0 vertex count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:16 +09:00
Henri Verbeet
af4e471ef1
ddraw: Return early in d3d_device7_DrawIndexedPrimitive() with a 0 vertex or index count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:16 +09:00
Henri Verbeet
41975efef6
ddraw: Return early in d3d_device7_DrawIndexedPrimitiveStrided() with a 0 vertex or index count.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:16 +09:00
Henri Verbeet
f519aca8b3
wined3d: Reject sub-resource types in wined3d_check_device_format().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:14 +09:00
Michael Stefaniuc
060387936d
ddraw: Use SetRect() instead of open coding it.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 23:51:31 +09:00
Henri Verbeet
198042e1d8
wined3d: Require a valid rectangle pointer if rect_count is non-zero in device_clear_render_targets().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:44 +09:00
Henri Verbeet
3d2fb4c948
ddraw: Get the texture format from the texture in d3d_device3_SetTexture().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:11 +09:00
Henri Verbeet
3c54eefaca
ddraw: Get the texture format from the texture in d3d_device3_SetRenderState().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:10 +09:00
Henri Verbeet
8c93a90f78
ddraw: Get the texture format from the texture in d3d_device3_GetRenderState().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:10 +09:00
Henri Verbeet
59116f833e
ddraw: Use wined3d_texture_preload() in d3d_device7_PreLoad().
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This is safe because D3D is always initialized in D3D device methods.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:38 +09:00
Henri Verbeet
f7e9604c3e
ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:37 +09:00
Józef Kucia
3cffe92315
ddraw: Return DDERR_INVALIDPARAMS for render states >= D3DSTATE_OVERRIDE_BIAS.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 00:42:26 +09:00
Henri Verbeet
dafaae7730
wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:46 +09:00
Matteo Bruni
72722222a7
ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7.
2015-05-01 15:44:40 +09:00
Henri Verbeet
4c5276042d
ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind).
2015-04-30 16:17:51 +09:00
Matteo Bruni
fbffd8bae4
ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7.
2015-03-31 18:49:29 +09:00
Matteo Bruni
382c8fde08
ddraw: D3DRENDERSTATE_NORMALIZENORMALS doesn't exist before d3d7.
2015-03-31 18:49:29 +09:00
Stefan Dösinger
2702f28e66
ddraw: Remove support for V16U16.
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None of my Windows drivers support this format. At best this will
confuse applications trying to pick X8L8V8U8.
2015-03-11 22:09:29 +09:00
Amine Khaldi
21bfc8c440
include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.
2015-03-02 23:00:32 +09:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
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I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Stefan Dösinger
fd0189bbfa
wined3d: Move get_dc palette updates to ddraw.
2014-05-15 19:05:02 +02:00
Stefan Dösinger
fc25510fad
wined3d: Remove wined3d_surface_get_palette.
2014-05-12 21:24:59 +02:00
Frédéric Delanoy
2e5cb7aac8
Assorted spelling/grammar fixes.
2014-04-30 18:34:20 +02:00
Henri Verbeet
91a615ee4d
ddraw: Disable lighting when a 0 material handle is set.
2014-04-30 09:34:01 +02:00
Henri Verbeet
56d7e3b9a7
ddraw: Don't return an error when setting a 0 material handle in d3d_device3_SetLightState().
2014-04-29 13:36:10 +02:00
Henri Verbeet
c1032e977b
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
2014-03-04 11:50:54 +01:00
Henri Verbeet
6ea9afe701
ddraw: Create textures for "standalone" surfaces.
2013-11-13 11:27:32 +01:00