Commit Graph

73035 Commits

Author SHA1 Message Date
Alexandre Julliard 94e65bae54 winex11: Avoid creating a DC when not necessary. 2010-10-18 19:08:37 +02:00
Alexandre Julliard 85a69604de winex11: Use GetIconInfoEx when creating cursors. 2010-10-18 19:08:37 +02:00
Alexandre Julliard 2b4aeca70b comctl32: Use the correct resource ids for cursors. 2010-10-18 19:08:37 +02:00
Alexandre Julliard 1e04e923be ole32: Use the correct resource ids for the drag&drop cursors. 2010-10-18 19:08:37 +02:00
Alexandre Julliard 954558806e riched20: Use the correct resource id for the reverse arrow cursor. 2010-10-18 19:08:37 +02:00
Hans Leidekker 872fded817 mscms: Fix a memory leak in TranslateColors. 2010-10-18 19:08:37 +02:00
Detlef Riekenberg 463dafc3ac shell32: We have a Unicode parameter when launching a CPL. 2010-10-18 11:51:45 +02:00
Anders Jonsson ce5a8aab83 crypt32: Update Swedish translation. 2010-10-18 11:51:30 +02:00
Louis Lenders 933bcb92b0 kernel32/tests: Add some more tests for GetTempFileName. 2010-10-18 11:51:21 +02:00
Akihiro Sagawa 365e7244af cryptui: Update Japanese translation. 2010-10-18 11:49:15 +02:00
Trygve Vea c6cd67cad4 oleaut32: Updated Norwegian translation. 2010-10-18 11:46:53 +02:00
Trygve Vea fa485ccd12 oledlg: Updated Norwegian translation. 2010-10-18 11:46:42 +02:00
Trygve Vea 9211eddb17 shell32: Updated Norwegian translation. 2010-10-18 11:46:29 +02:00
Trygve Vea 6f5502bed1 wineconsole: Updated Norwegian translation. 2010-10-18 11:46:14 +02:00
Trygve Vea 6cb9f6ff2b msi: Updated Norwegian translation. 2010-10-18 11:45:58 +02:00
Matteo Bruni 454dce9162 d3dx9: Report usage of unsupported sprite flags. 2010-10-18 11:45:42 +02:00
Matteo Bruni 40d57b70ed d3dx9: Store transform matrix per-sprite. 2010-10-18 11:45:32 +02:00
Matteo Bruni 550abd41a2 d3dx9: Fix D3DXFilterTexture return value. 2010-10-18 11:45:26 +02:00
Matteo Bruni ebbf519b78 d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements. 2010-10-18 11:45:21 +02:00
Alexandre Julliard b29e111260 Release 1.3.5. 2010-10-15 19:37:09 +02:00
Henri Verbeet ac8f8c02a6 d3dcompiler: Remove some stray tabs. 2010-10-15 16:20:06 +02:00
Henri Verbeet 8ebc180055 d3d10core: Implement ID3D10Buffer::Map(). 2010-10-15 16:20:02 +02:00
Henri Verbeet 0749d139b4 d3d10core: Implement ID3D10Buffer::Unmap(). 2010-10-15 16:19:58 +02:00
Henri Verbeet 70f4e66f84 wined3d: IWineD3DBuffer_Unmap() can't fail. 2010-10-15 16:19:54 +02:00
Henri Verbeet 1fa3365832 wined3d: Flip destination coordinates when blitting to an offscreen target in BltOverride(). 2010-10-15 16:19:50 +02:00
Jacek Caban 70c937f7a7 exdisp.idl: Added missing declarations. 2010-10-15 16:19:40 +02:00
Trygve Vea 399e955a7e wineps.drv: Updated Norwegian translation. 2010-10-15 16:19:09 +02:00
Trygve Vea a211cef818 wineboot: Updated Norwegian translation. 2010-10-15 16:19:02 +02:00
Trygve Vea 293fc4cd28 user32: Updated Norwegian translation. 2010-10-15 16:18:50 +02:00
Trygve Vea 6bf2875c6e cryptdlg: Updated Norwegian translation. 2010-10-15 16:18:12 +02:00
Trygve Vea fe8a5ac44d crypt32: Updated Norwegian translation. 2010-10-15 16:18:09 +02:00
Alexandre Julliard 295682f35c gdi32/tests: Make the test clipping window topmost to see if it helps. 2010-10-15 16:17:51 +02:00
Alexandre Julliard 5d69141014 winhlp32: Use a standard About dialog, with the proper icon. 2010-10-15 16:17:51 +02:00
Rico Schüller 9e0f26cdd6 d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler. 2010-10-15 16:17:51 +02:00
Rico Schüller 8607be1f81 d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 930f7ed3c6 d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 13893afb8e d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 83cff120b9 d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test. 2010-10-15 16:17:50 +02:00
Rico Schüller f4a9a0bb59 d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller 060028c8e3 d3dcompiler/tests: Add D3DStripShader() test. 2010-10-15 16:17:50 +02:00
Rico Schüller beb2cad0fb d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller b09da75fb5 d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller c5d601c199 d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller 3c12dd345d d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller ed6c221942 d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 291a3b98a5 d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 7d87a4d42b d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 87344c6726 d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 1c26d22dc3 d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 6628944b7f d3dcompiler/tests: Add D3DGetBlobPart() test. 2010-10-15 16:17:49 +02:00