Stefan Dösinger
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3b9f88555f
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d3dx9_36/tests: Account for NP2 limitations in a texture test.
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2011-09-21 11:35:43 +02:00 |
Stefan Dösinger
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b97b577e9f
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d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits.
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2011-09-21 11:35:43 +02:00 |
Michael Stefaniuc
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977308365d
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d3dx9_36: Remove casts to the type of the casted expression.
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2011-09-20 16:21:43 +02:00 |
Rico Schüller
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7cfdaedd3e
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d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table.
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2011-09-16 17:53:56 +02:00 |
André Hentschel
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3ddda7b66b
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d3dx9_36/tests: Fix printing a NULL string.
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2011-08-30 11:53:04 +02:00 |
Marcus Meissner
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9ac18eabb9
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d3dx9_36: Fixed memset of a -2 32bit value (Coverity).
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2011-08-22 16:14:31 +02:00 |
Michael Mc Donnell
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507daa2154
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d3dx9: Implemented ConvertPointRepsToAdjacency.
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2011-08-02 21:16:38 +02:00 |
Michael Mc Donnell
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5552613b81
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d3dx9/tests: Implemented ConvertPointRepsToAdjacency test.
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2011-08-02 21:16:34 +02:00 |
Michael Mc Donnell
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d1e328a0f5
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d3dx/tests: Fixed double free (valgrind).
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2011-07-26 16:34:25 +02:00 |
Rico Schüller
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c42ee0339a
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d3dx9: Implement D3DXGetShaderSamplers().
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2011-07-18 16:23:29 +02:00 |
Michael Mc Donnell
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ea5ed35edf
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d3dx9: Implemented ConvertAdjacencyToPointReps mesh method.
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2011-07-15 14:45:21 +02:00 |
Michael Mc Donnell
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7a1b18a742
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d3dx9/tests: Implemented ConvertAdjacencyToPointReps test.
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2011-07-15 14:45:07 +02:00 |
Misha Koshelev
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14e93e79d6
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d3dx9_36: Use cross-platform versions of infinity and NaN.
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2011-07-12 12:31:46 +02:00 |
Francois Gouget
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076e1cf085
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d3dx9_36/tests: Fix compilation on systems that don't support nameless structs/unions.
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2011-07-11 18:32:16 +02:00 |
Charles Welton
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84c50bdd33
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d3dx9: Implemented tests for ID3DXLine's Begin and End methods.
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2011-07-06 16:47:53 +02:00 |
Dylan Smith
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d621accbea
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d3dx9/tests: Added tests for rounding of denormalized number for D3DXFloat32To16Array.
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2011-07-04 13:39:24 +02:00 |
Dylan Smith
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cac35191b9
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d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
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2011-07-04 13:39:15 +02:00 |
Misha Koshelev
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a6b40624db
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d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
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2011-07-01 14:39:22 +02:00 |
Dylan Smith
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3d7af6a334
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d3dx9/tests: Fix comparison that expects NAN, since NAN != NAN.
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2011-06-27 16:41:05 -05:00 |
Francois Gouget
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95d769a047
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Assorted spelling fixes.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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49484479bd
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
|
71e41b81dd
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d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
|
2011-06-27 13:09:21 -05:00 |
Dylan Smith
|
f73e0f05ef
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d3dx9/tests: Avoid using FP_NAN for portability.
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2011-06-24 13:25:48 -05:00 |
Dylan Smith
|
01ff07e2e1
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d3dx9/tests: Added tests for D3DXCreateSkinInfo.
|
2011-06-23 09:59:40 +02:00 |
Travis Athougies
|
7a8a7b920e
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d3dx9_36/tests: Added tests for constant table samplers.
|
2011-06-23 09:47:34 +02:00 |
Travis Athougies
|
4eeba43168
|
d3dx9_36/tests: Fixed constant table sizes in shader.c.
|
2011-06-23 09:47:33 +02:00 |
Travis Athougies
|
ab5e8aed5a
|
d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions.
|
2011-06-22 16:13:51 +02:00 |
Michael Mc Donnell
|
39d4656b2a
|
d3dx9: Implement UpdateSemantics mesh method.
|
2011-06-22 11:29:23 +02:00 |
Michael Mc Donnell
|
4df270a8bd
|
d3dx9/tests: Add UpdateSemantics test.
|
2011-06-22 11:28:37 +02:00 |
Charles Welton
|
754df82101
|
d3dx9/tests: Add tests for ID3DXLine_GetDevice and release methods.
|
2011-06-17 12:35:56 +02:00 |
Francois Gouget
|
07436dd465
|
d3dx9_36/tests: Add a '\n' to a trace() call.
|
2011-06-13 11:32:58 +02:00 |
Dylan Smith
|
4a32062f28
|
d3dx9/tests: Add tests for D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:08:58 +02:00 |
Dylan Smith
|
bbc009f452
|
d3dx9/tests: Add texture coordinates and vertex colors in X file.
|
2011-06-07 18:08:55 +02:00 |
Dylan Smith
|
42f9f15cd2
|
d3dx9/tests: Test effect generation and material loading for X files.
|
2011-06-07 18:07:15 +02:00 |
Dylan Smith
|
420947c531
|
d3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXInMemory.
|
2011-06-07 18:03:41 +02:00 |
Dylan Smith
|
f272fb2921
|
d3dx9/tests: Correct ok messages to be consistent with their test.
|
2011-05-20 12:36:17 +02:00 |
Dylan Smith
|
147e120049
|
d3dx9/tests: Fix a normal comparison for triangles with zero area.
|
2011-05-20 10:34:46 +02:00 |
Rico Schüller
|
1ac8f4d472
|
d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test.
|
2011-05-11 18:02:27 +02:00 |
Francois Gouget
|
5920de5ffb
|
Assorted spelling and case fixes.
|
2011-05-09 12:09:27 +02:00 |
Dylan Smith
|
b2dac1df27
|
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
If a declaration without a corresponding FVF is used to create the mesh,
then its declaration must be used to get the vertex size.
|
2011-04-28 11:10:00 +02:00 |
Dylan Smith
|
96d5d06f2b
|
d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
|
2011-04-28 11:09:23 +02:00 |
Dylan Smith
|
46a96b139e
|
d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
|
2011-04-27 11:49:36 +02:00 |
Rico Schüller
|
670f0efe5c
|
d3dx9: Add ID3DXBuffer test.
|
2011-04-04 13:43:15 +02:00 |
Rico Schüller
|
9ea9a053b9
|
d3dx9/tests: Add ID3DXEffectCompiler test.
|
2011-03-29 18:05:57 +02:00 |
Rico Schüller
|
f1bfecd616
|
d3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect::GetDevice() tests.
|
2011-03-29 18:05:53 +02:00 |
Rico Schüller
|
68f11dabd7
|
d3dx9/tests: Add refcount test for the device.
|
2011-03-29 17:48:42 +02:00 |
Rico Schüller
|
eb1faf6155
|
d3dx9: Handle pool and device in ID3DXEffect.
|
2011-03-29 17:48:37 +02:00 |
Francois Gouget
|
cb5e480faf
|
d3dx9_36/tests: Replace a malloc() with HeapAlloc()+HeapFree().
|
2011-03-16 14:14:25 +01:00 |
Dylan Smith
|
ed3ce3c91b
|
d3dx9/tests: Partially test front and back faces for D3DXCreateText.
|
2011-03-10 16:30:16 +01:00 |
Dylan Smith
|
b06a6c84ac
|
d3dx9/tests: Added outline comparison tests for D3DXCreateText.
|
2011-03-10 16:30:15 +01:00 |