Matteo Bruni
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7c47a9d192
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d3dcompiler: Accept dot terminated float immediate values.
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2010-10-14 17:54:52 +02:00 |
Matteo Bruni
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422d57e2fc
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d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
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2010-10-14 17:54:52 +02:00 |
Rico Schüller
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2c9b24b054
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d3dcompiler: Implement D3DStripShader().
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2010-10-13 16:29:46 +02:00 |
Rico Schüller
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a36f51b1b2
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d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
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2010-10-13 16:29:23 +02:00 |
Rico Schüller
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cdfdfe59ee
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d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart().
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2010-10-13 16:29:19 +02:00 |
Rico Schüller
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976b4e96bd
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d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPart().
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2010-10-13 16:29:14 +02:00 |
Rico Schüller
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7b5e05a99d
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d3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetBlobPart().
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2010-10-13 16:29:07 +02:00 |
Rico Schüller
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3cbb72667b
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d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB to D3DGetBlobPart().
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2010-10-13 16:28:59 +02:00 |
Rico Schüller
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d52f2b63c0
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d3dcompiler: Implement D3DGetDebugInfo().
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2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
4467901e31
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d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
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2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
164dcc7973
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d3dcompiler: Implement D3DGetOutputSignatureBlob().
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2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
5946201d19
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d3dcompiler: Implement D3DGetInputSignatureBlob().
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2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
ec698dea66
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d3dcompiler: Implement D3DGetBlobPart().
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2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
033fd44aa1
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d3dcompiler: Add D3DGetBlobPart() stub.
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2010-10-07 15:58:10 +02:00 |
Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Matteo Bruni
|
87f00d34fd
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d3dcompiler: Add D3DPreprocess tests.
|
2010-09-13 14:43:42 -05:00 |
Matteo Bruni
|
5504395697
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d3dcompiler: D3DPreprocess implementation.
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2010-09-13 14:43:34 -05:00 |
Francois Gouget
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7d9cd71db7
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d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.
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2010-09-13 13:26:59 -05:00 |
Francois Gouget
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330520980a
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d3dcompiler_43: Move asmparser_message() and asmshader_error() up to avoid forward declarations.
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2010-09-13 13:26:54 -05:00 |
Francois Gouget
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aaf78f1a0b
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d3dcompiler_43: Don't use nameless unions in our private structures to avoid trouble with compilers where they are not supported.
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2010-08-30 11:26:46 +02:00 |
Matteo Bruni
|
390b480356
|
d3dcompiler: Stub D3DCompile implementation.
|
2010-08-30 11:26:28 +02:00 |
Francois Gouget
|
ea67356998
|
d3dcompiler_43: Make debug_print_{relarg,swizzle,writemask}() static.
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2010-08-26 13:40:29 +02:00 |
Matteo Bruni
|
53a15436f8
|
d3dcompiler: Move D3DAssemble tests from d3dx9_36.
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2010-08-25 17:35:19 +02:00 |
Matteo Bruni
|
5dcb2e4b7e
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d3dcompiler: Move shader assembler implementation from d3dx9_36.
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2010-08-25 17:34:24 +02:00 |
Matteo Bruni
|
7aa026ccf5
|
d3dcompiler: D3DAssemble stub.
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2010-08-25 17:31:59 +02:00 |
Rico Schüller
|
5ad7f7b9d3
|
d3dcompiler: Add D3DCreateBlob() test.
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2010-08-20 13:21:37 +02:00 |
Rico Schüller
|
fa456a61bc
|
d3dcompiler: Implement ID3DBlob::GetBufferSize().
|
2010-08-17 11:42:39 +02:00 |
Rico Schüller
|
d889800beb
|
d3dcompiler: Implement ID3DBlob::GetBufferPointer().
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2010-08-17 11:42:39 +02:00 |
Rico Schüller
|
d511f18f9e
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d3dcompiler: Implement D3DCreateBlob().
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2010-08-17 11:42:26 +02:00 |
Matteo Bruni
|
70962ee4d8
|
d3dcompiler_43: Add dll directory.
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2010-08-02 15:14:01 +02:00 |