Michael Stefaniuc
|
ceef3a844a
|
d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio).
|
2015-01-13 19:54:03 +01:00 |
Alistair Leslie-Hughes
|
e5d7982c4d
|
d3dx9: Make ID3DXFont_PreloadCharacters return S_OK.
|
2014-12-12 11:07:26 +01:00 |
André Hentschel
|
09761309ad
|
d3dx9_36/tests: Remove unused function (Clang).
|
2014-12-01 11:00:19 +01:00 |
André Hentschel
|
67ee1faba2
|
d3dx9_36/tests: Remove unused functions (Clang).
|
2014-11-25 19:49:37 +01:00 |
Sebastian Lackner
|
b69038e3d9
|
d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
|
2014-11-14 14:16:41 +09:00 |
Sebastian Lackner
|
fc0392a24e
|
d3dx9_36/tests: Remove code to skip test which should never fail.
|
2014-11-11 16:20:05 +09:00 |
Sebastian Lackner
|
b8814764aa
|
d3dx9_36/tests: Add tests for D3DXCreatePolygon.
Based on a patch by David Adam.
|
2014-11-11 16:20:02 +09:00 |
Matteo Bruni
|
1569698d9e
|
d3dx9: Use an alpha-capable format when creating textures with a color key.
|
2014-11-11 14:21:07 +09:00 |
Matteo Bruni
|
fb9c01f1dc
|
d3dx9: Handle GUID_WICPixelFormat8bppGray format.
|
2014-11-11 14:21:00 +09:00 |
Matteo Bruni
|
c87901d3f8
|
d3dx9/tests: Create the asm shader test files under the temporary files directory.
|
2014-08-25 22:03:28 +02:00 |
Matteo Bruni
|
bc8d913199
|
d3dx9/tests: Add a test for an include path containing '/'.
|
2014-08-25 22:03:06 +02:00 |
Matteo Bruni
|
770eaec561
|
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
|
2014-08-25 22:02:21 +02:00 |
Marcus Meissner
|
20ef8d2991
|
d3dx9_36: Fixed typo in HeapAlloc return checking (Coverity).
|
2014-07-22 12:08:07 +02:00 |
Gediminas Jakutis
|
fe802d92bb
|
d3dx9: Implement D3DXCreateTorus() + tests.
|
2014-07-10 12:40:34 +02:00 |
Matteo Bruni
|
c1bf61e56c
|
d3dx9/tests: Take MaxVolumeExtent into account in some tests.
|
2014-05-01 20:36:40 +02:00 |
Matteo Bruni
|
2a8dae52aa
|
d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported.
|
2014-05-01 20:36:37 +02:00 |
Matteo Bruni
|
8ca7617d4d
|
d3dx9/tests: Don't fail a test if volume textures are not supported.
|
2014-05-01 20:36:34 +02:00 |
Matteo Bruni
|
96e9a70661
|
d3dx9/tests: Release the device when skipping some tests.
|
2014-05-01 20:36:31 +02:00 |
Frédéric Delanoy
|
2e5cb7aac8
|
Assorted spelling/grammar fixes.
|
2014-04-30 18:34:20 +02:00 |
Stefan Dösinger
|
ed3b1037f9
|
d3dx9_36/tests: Initialize some test values.
|
2014-04-01 20:58:01 +02:00 |
Matteo Bruni
|
9295ee0c0b
|
d3dx9/tests: Mark a test todo_wine when DXTn textures aren't supported by the GL driver.
|
2014-03-13 20:22:18 +01:00 |
Matteo Bruni
|
d6a919af89
|
d3dx9/tests: Skip a test if DXTn texture formats are not supported.
|
2014-03-13 20:22:17 +01:00 |
Matteo Bruni
|
d96d0af83d
|
d3dx9/tests: Skip some volume tests if loading the texture fails.
|
2014-03-13 20:22:16 +01:00 |
Rico Schüller
|
9809a3670c
|
d3dx9/tests: Check if D3DFMT_X1R5G5B5 is supported.
|
2014-03-11 19:39:27 +01:00 |
Matteo Bruni
|
596557a57a
|
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
|
2014-03-05 19:18:17 +01:00 |
Matteo Bruni
|
e32672f2d7
|
d3dx9/tests: Replace a test giving inconsistent results on Windows.
|
2014-03-03 17:53:55 +01:00 |
Matteo Bruni
|
df3c573f63
|
d3dx9: Allow loading DDS volume textures into 2D textures.
|
2014-03-03 17:53:53 +01:00 |
Matteo Bruni
|
8b5cd9edbc
|
d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size.
|
2014-03-03 17:53:37 +01:00 |
Gediminas Jakutis
|
6749bdf66b
|
d3dx9/tests: Add a mesh test for D3DXCreateBox().
|
2014-03-03 17:46:44 +01:00 |
Gediminas Jakutis
|
cc3ec2da1a
|
d3dx9: Implement D3DXCreateBox().
|
2014-03-03 17:46:42 +01:00 |
Matteo Bruni
|
62288d02be
|
d3dx9: Call D3DCompile() for ASCII effects.
|
2014-02-25 14:17:45 -06:00 |
Matteo Bruni
|
772d660e28
|
d3dx9/tests: Use a valid version tag for the "empty" shader.
|
2014-02-20 13:25:31 +01:00 |
Matteo Bruni
|
b74fc45b81
|
d3dx9/tests: Add a test for constant tables in FX20 shaders.
|
2014-02-20 13:25:30 +01:00 |
Matteo Bruni
|
e5d9be5eaf
|
d3dx9/tests: Create A8L8 and DXTn textures instead of plain surfaces.
Creating them as plain surfaces fails on my Nvidia Win7 system.
|
2014-02-20 13:25:28 +01:00 |
Matteo Bruni
|
190877422e
|
d3dx9: Enforce minimum texture dimensions for block-based pixel formats.
|
2014-02-17 20:16:21 +01:00 |
Frédéric Delanoy
|
e4a0da373c
|
d3dx9_36/tests: Use common wine_dbgstr_guid implementation from test.h.
|
2014-01-28 11:44:34 +01:00 |
André Hentschel
|
28b9e1b947
|
d3dx9_36/tests: Avoid preprocessor checks to ensure it compiles.
|
2014-01-27 17:39:47 +01:00 |
Stefan Dösinger
|
f85f733c79
|
d3dx9_36/tests: Use a window with a non-zero size.
|
2014-01-16 21:04:19 +01:00 |
Francois Gouget
|
d3cf4ff569
|
d3dx9_36/tests: Fix compilation on systems that don't have NAN (Solaris).
|
2014-01-10 17:59:53 +01:00 |
André Hentschel
|
87c7c961f2
|
Assorted spelling fixes.
|
2014-01-06 17:33:24 +01:00 |
Stefan Dösinger
|
95317c33a9
|
d3dx9_36/tests: Use NAN.
|
2014-01-02 17:29:38 +01:00 |
Stefan Dösinger
|
9e3ef4abc6
|
d3dx9_36/tests: Fix calling convention specification.
Msvc wants __stdcall after the type, otherwise it generates an error.
|
2014-01-02 17:29:16 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Stefan Dösinger
|
ebfdcc9c9a
|
d3dx9_36/tests: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:27 +01:00 |
Rico Schüller
|
c1a0fbd146
|
d3dx9/tests: Fix variable names.
|
2013-11-11 17:06:46 +01:00 |
Henri Verbeet
|
3e5dd54971
|
d3dx9/tests: Use explicit A calls.
|
2013-10-31 09:58:44 +01:00 |
Michael Stefaniuc
|
0e681027a2
|
tests: Compile the tests by default with -D__WINESRC__.
|
2013-10-02 11:04:02 +02:00 |
Rico Schüller
|
e615c67bc7
|
d3dx9: Handle FX/TX blobs in D3DXFindShaderComment().
|
2013-09-30 20:35:03 +02:00 |
Rico Schüller
|
196766cb77
|
d3dx9/tests: Add matrix column register count clamp test.
|
2013-09-19 09:30:56 +02:00 |
Stefan Dösinger
|
7aa17eaa5c
|
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
|
2013-09-17 16:22:29 +02:00 |