Commit Graph

448 Commits

Author SHA1 Message Date
Rico Schüller 86d381a56b d3dx9: Parse resources in the effect parser. 2011-06-14 16:03:23 +02:00
Francois Gouget 07436dd465 d3dx9_36/tests: Add a '\n' to a trace() call. 2011-06-13 11:32:58 +02:00
Marcus Meissner 6c902b4201 d3dx9_36: Moved param NULL a bit forward (Coverity). 2011-06-13 11:31:49 +02:00
Rico Schüller 90154979a0 d3dx9: Implement ID3DXBaseEffect::GetBoolArray(). 2011-06-09 13:27:59 +02:00
Rico Schüller a93b40f0fc d3dx9: Implement ID3DXBaseEffect::GetIntArray(). 2011-06-09 13:27:56 +02:00
Rico Schüller ecf37efd82 d3dx9: Implement ID3DXBaseEffect::GetFloatArray(). 2011-06-09 13:27:53 +02:00
Rico Schüller 4f55c9eab1 d3dx9: Improve effect sampler parsing. 2011-06-08 17:15:52 +02:00
Dylan Smith 4a32062f28 d3dx9/tests: Add tests for D3DXLoadMeshFromXInMemory. 2011-06-08 17:08:58 +02:00
Dylan Smith c6f5f10434 d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource. 2011-06-08 17:08:24 +02:00
Dylan Smith fe8615f889 d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory. 2011-06-08 17:08:03 +02:00
Dylan Smith 85307b6b49 d3dx9: Implement D3DXLoadMeshFromXInMemory. 2011-06-08 17:07:58 +02:00
Dylan Smith 66693a6e80 d3dx9: Implement D3DXLoadMeshHierarchyFromX. 2011-06-07 18:09:02 +02:00
Dylan Smith bbc009f452 d3dx9/tests: Add texture coordinates and vertex colors in X file. 2011-06-07 18:08:55 +02:00
Dylan Smith 19abc0d0fd d3dx9: Add support for loading vertex colors from X files. 2011-06-07 18:08:50 +02:00
Dylan Smith 05f09c0bf4 d3dx9: Add support for loading texture coords from X files. 2011-06-07 18:08:45 +02:00
Dylan Smith 42f9f15cd2 d3dx9/tests: Test effect generation and material loading for X files. 2011-06-07 18:07:15 +02:00
Dylan Smith f5da523aef d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
Dylan Smith 0e0581834c d3dx9: Add support for loading materials from X files. 2011-06-07 18:06:13 +02:00
Dylan Smith 420947c531 d3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXInMemory. 2011-06-07 18:03:41 +02:00
Dylan Smith 39f94f3516 d3dx9: Respect the options parameter for mesh loading. 2011-06-07 18:02:24 +02:00
Rico Schüller 93ff2c319e d3dx9: Start effect state parsing. 2011-05-27 17:53:37 +02:00
Rico Schüller 7f426a51d1 d3dx9: Pass objects to functions instead of using the base effect in the parameter. 2011-05-25 17:54:40 +02:00
Rico Schüller 088ed09e94 d3dx9: Pass the device directly to d3dx9_parse_data(). 2011-05-25 17:54:35 +02:00
Dylan Smith 6c9cff2e3f d3dx9: Add support for loading mesh normals from X files. 2011-05-24 18:31:01 +02:00
Dylan Smith a9ac91054e d3dx9: Add support for loading basic meshes. 2011-05-24 18:30:24 +02:00
Dylan Smith bf0979f557 d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
Rico Schüller 0858dee303 d3dx9: Parse effect samplers. 2011-05-20 12:44:05 +02:00
Dylan Smith f272fb2921 d3dx9/tests: Correct ok messages to be consistent with their test. 2011-05-20 12:36:17 +02:00
Dylan Smith c3201a4678 d3dx9: Implement D3DXFrameDestroy. 2011-05-20 12:35:46 +02:00
Dylan Smith 147e120049 d3dx9/tests: Fix a normal comparison for triangles with zero area. 2011-05-20 10:34:46 +02:00
Dylan Smith bf202cfdfd d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace. 2011-05-18 10:59:47 +02:00
Rico Schüller e9c4e501f4 d3dx9: Fix copy and paste mistake in ID3DXBaseEffect::GetPassDesc(). 2011-05-17 12:04:12 +02:00
Rico Schüller b7b9db00e3 d3dx9: Remove some checks for defines argument in D3DXCreateEffect* functions. 2011-05-17 12:04:11 +02:00
Marcus Meissner e550c537f3 d3dx9_36: Mark internal symbols as hidden. 2011-05-16 16:35:34 +02:00
Rico Schüller 041a651431 d3dx9: Implement ID3DXBaseEffect::GetTexture(). 2011-05-13 17:57:12 +02:00
Rico Schüller ca5b8e11cc d3dx9: Parse effect textures. 2011-05-13 17:57:05 +02:00
Rico Schüller ae2c6a164f d3dx9: Improve get_parameter_by_name(). 2011-05-13 17:57:02 +02:00
Rico Schüller 1ac8f4d472 d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. 2011-05-11 18:02:27 +02:00
Rico Schüller 72d3ee3ab6 d3dx9: Implement ID3DXEffect::GetStateManager(). 2011-05-11 18:02:22 +02:00
Rico Schüller cd121b10d6 d3dx9: Implement ID3DXEffect::SetStateManager(). 2011-05-11 18:02:18 +02:00
Dylan Smith f203aa1746 d3dx9: Implement D3DXMESHOPT_ATTRSORT|D3DXMESHOPT_IGNOREVERTS. 2011-05-11 17:51:21 +02:00
Dylan Smith 4ed3930e27 d3dx9: Create compact_mesh helper function for OptimizeInplace. 2011-05-11 17:50:38 +02:00
Dylan Smith 61ba38635b d3dx9: Implement D3DXMESHOPT_COMPACT for ID3DXMesh::OptimizeInplace. 2011-05-10 19:17:51 +02:00
Dylan Smith e62a4276ed d3dx9: Implement ID3DXMesh::CloneMesh without vertex buffer conversion. 2011-05-10 19:16:52 +02:00
Francois Gouget 5920de5ffb Assorted spelling and case fixes. 2011-05-09 12:09:27 +02:00
Rico Schüller 3ef0a28faf d3dx9: Implement ID3DXBaseEffect::GetFloat(). 2011-05-06 15:18:20 +02:00
Rico Schüller 033439908d d3dx9: Implement ID3DXBaseEffect::GetInt(). 2011-05-06 15:18:19 +02:00
Rico Schüller 7f3ce799de d3dx9: Implement ID3DXBaseEffect::GetBool(). 2011-05-06 15:18:19 +02:00
Rico Schüller 18e4876245 d3dx9: Implement ID3DXBaseEffect::GetDesc() partially. 2011-05-06 15:18:19 +02:00
Rico Schüller 1ffad65698 d3dx9: Implement ID3DXBaseEffect::GetAnnotationByName(). 2011-05-05 11:46:45 +02:00