d3dx9: Fix copy and paste mistake in ID3DXBaseEffect::GetPassDesc().
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@ -817,7 +817,7 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect *iface, D3
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FIXME("Pixel shader and vertex shader are not supported, yet.\n");
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desc->pVertexShaderFunction = NULL;
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desc->pVertexShaderFunction = NULL;
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desc->pPixelShaderFunction = NULL;
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return D3D_OK;
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}
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