d3dx9: Implement ID3DXBaseEffect::GetInt().
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@ -462,6 +462,33 @@ static void free_effect_compiler(struct ID3DXEffectCompilerImpl *compiler)
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}
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}
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static INT get_int(D3DXPARAMETER_TYPE type, void *data)
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{
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INT i;
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switch (type)
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{
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case D3DXPT_FLOAT:
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i = *(FLOAT *)data;
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break;
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case D3DXPT_INT:
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i = *(INT *)data;
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break;
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case D3DXPT_BOOL:
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i = *(BOOL *)data;
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break;
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default:
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i = 0;
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FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type));
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break;
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}
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return i;
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}
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static inline BOOL get_bool(void *data)
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{
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return (*(DWORD *)data) ? TRUE : FALSE;
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@ -1234,10 +1261,22 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect *iface, D3DXHAN
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static HRESULT WINAPI ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect *iface, D3DXHANDLE parameter, INT *n)
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{
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struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
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struct d3dx_parameter *param = is_valid_parameter(This, parameter);
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FIXME("iface %p, parameter %p, n %p stub\n", This, parameter, n);
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TRACE("iface %p, parameter %p, n %p\n", This, parameter, n);
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return E_NOTIMPL;
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if (!param) param = get_parameter_by_name(This, NULL, parameter);
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if (n && param && !param->element_count && param->class == D3DXPC_SCALAR)
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{
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*n = get_int(param->type, param->data);
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TRACE("Returning %i\n", *n);
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return D3D_OK;
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}
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WARN("Invalid argument specified\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT WINAPI ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST INT *n, UINT count)
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