Commit Graph

50 Commits

Author SHA1 Message Date
Józef Kucia b51bc84338 wined3d: Move wined3d_bit_scan() to public header.
wine/port.h is required for ffs().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 23:09:07 +01:00
Henri Verbeet 31250d6d4d d3d9: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-07 10:05:51 +01:00
Stefan Dösinger d334097c09 d3d9/tests: Windows 10 17.09 added an undocumented query type.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-07 18:13:12 +01:00
Józef Kucia c4e4357eb5 d3d9: Validate D3DQUERYTYPE.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-25 20:47:47 +02:00
Józef Kucia 6c5a90e193 wined3d: Add "parent_ops" for query objects.
In order to implement proper refcounting for
d3d11_immediate_context_SetPredication().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:48 -05:00
Józef Kucia 78a945e7bf d3d9: Store query data size in "d3d9_query".
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:13 +01:00
Józef Kucia 6b6c6069ed d3d9: Fix query result data for not started queries.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:13 +01:00
Józef Kucia 8d6af6d932 wined3d: Return WINED3DERR_INVALIDCALL for not started queries.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:12 +01:00
Józef Kucia c0fb3fb9e1 wined3d: Increase data size for occlusion queries to 8 bytes.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:36 +01:00
Andrey Gusev 425160ce85 d3d9: TRACE fixes. 2015-09-18 14:57:38 +02:00
Henri Verbeet a3daed9604 d3d10core: Implement d3d10_device_GetPredication(). 2014-09-19 10:49:24 +02:00
Matteo Bruni b42fe709d6 wined3d: Validate and handle query size parameter. 2014-06-16 13:56:35 +02:00
Matteo Bruni a1784d9ed9 wined3d: Add support for timestamp queries. 2014-04-17 13:53:00 +02:00
Henri Verbeet 56fffd0659 d3d9: Get rid of IDirect3DQuery9Impl. 2012-06-12 17:27:34 +02:00
Henri Verbeet 2a63fe6624 d3d9: Get rid of IDirect3DDevice9Impl. 2012-05-29 10:45:09 +02:00
Henri Verbeet a84eaf3d22 d3d9: Don't return a pointer to the implementation in IDirect3DQuery9Impl_QueryInterface(). 2012-04-02 12:39:37 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Adam Martinson 62b5d12c0e d3d9: Use D3DQUERYTYPE instead of HRESULT in IDirect3DQuery9Impl_GetType(). 2011-05-05 11:45:35 +02:00
Michael Stefaniuc d5739cd2c3 d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface. 2011-04-25 11:40:35 +02:00
Michael Stefaniuc 78ea105b85 d3d9: COM cleanup for the IDirect3DQuery9 iface. 2011-04-12 12:50:30 +02:00
Henri Verbeet a5fe3610ad wined3d: Remove COM from the query implementation. 2011-02-04 15:25:32 +01:00
Henri Verbeet 7c675b522a wined3d: Queries don't need parents. 2010-09-01 12:40:08 +02:00
Henri Verbeet bfb63a8634 d3d9: Add a separate function for query initialization. 2010-01-18 14:37:21 +01:00
Henri Verbeet ff92e6eb6a d3d9: Simplify GetDevice(). 2009-12-04 14:34:59 +01:00
Henri Verbeet 4dbf1c4900 d3d9: Add traces. 2009-10-20 14:00:36 +02:00
Henri Verbeet 5f9f079d71 d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
Henri Verbeet 007c648c20 d3d: Correct some debug levels. 2008-12-30 11:36:50 +01:00
Stefan Dösinger 3d96f97ee1 d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
Stefan Dösinger c1a0037b88 d3d9: IDirect3DDevice9Ex stub. 2008-03-03 20:48:50 +01:00
Stefan Dösinger 9570cd5be4 d3d9: Release the wined3d query when the d3d9 query is destroyed. 2007-06-19 12:34:03 +02:00
Stefan Dösinger c0cc0f1062 d3d9: Hold the lock in query methods. 2007-06-19 12:33:56 +02:00
H. Verbeet cb4ad6e52c d3d9: Win64 printf format warning fixes. 2006-10-10 19:59:09 +02:00
Alexandre Julliard c30d4ecd81 d3d9: Make the virtual table functions static where possible. 2006-06-10 11:51:05 +02:00
H. Verbeet 34e2e2bd39 d3d9: Fix QueryInterface.
QueryInterface should return S_OK on success and set the object
pointer to NULL on failure. This is similar to the patch Ivan
submitted a while ago for wined3d.
2006-06-07 15:28:12 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen 6dcae77cc9 d3d9: All objects created by device should keep reference to it. 2006-05-22 11:31:45 +02:00
Oliver Stieber 58fdd892c6 Remove the setting of the result pointer to NULL in creates, tests
show that windows doesn't set the result to NULL on error.
2005-11-14 11:21:46 +00:00
Oliver Stieber 5a48acc660 Allow NULL ppQuery to be passed to CreateQuery. 2005-11-08 12:46:21 +00:00
Roderick Colenbrander 9970133f2b In case of D3D9 the CreateQuery call can be used to retrieve status
information. According to MSDN the 'ppQuery' parameter can be set to
NULL to detect if a certain query Type is supported.
2005-10-31 09:59:56 +00:00
Dmitry Timoshkov 4625628e67 Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
Oliver Stieber 7b261656fd Added a stubbed out version of query to d3d9 and wined3d.
Update the d3d9 headers and creates wined3d types where d3d9 and d3d8
are incompatible.
2005-03-03 13:57:15 +00:00
Raphael Junqueira 1226e72bf7 - add vertex Declaration support (using wined3d)
- minimal impl for SetRenderTarget and CreateQuery (needed to get
  some samples working)
- remove no longer needed #undef GL_VERSION_1_4
2005-01-28 14:03:32 +00:00
Paul Vriens 7a49e82dac - use Interlocked* functions in AddRef and Release.
- store the result of the Interlocked functions and use only this.
2005-01-24 11:31:45 +00:00
Jason Edmeades db7a50582c - Add support (as far as was previously) for the VertexBuffer and
Resource classes in wined3d and use when called from d3d9.
- Reduce the header includes in all the d3d9 interface to one common
  set in the private header.
2004-10-14 00:32:04 +00:00
Alexandre Julliard f5f7a1822c Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-08 01:50:37 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Raphael Junqueira a3dbd7e2c7 - some cleanups and fixes on d3d8 and d3d9 headers
- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00