d3d9: COM cleanup for the IDirect3DQuery9 iface.
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0f10e1b344
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78ea105b85
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@ -465,15 +465,14 @@ HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader,
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* IDirect3DPixelShader implementation structure
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*/
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typedef struct IDirect3DQuery9Impl {
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/* IUnknown fields */
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const IDirect3DQuery9Vtbl *lpVtbl;
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IDirect3DQuery9 IDirect3DQuery9_iface;
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LONG ref;
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/* IDirect3DQuery9 fields */
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struct wined3d_query *wineD3DQuery;
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/* Parent reference */
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LPDIRECT3DDEVICE9EX parentDevice;
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IDirect3DDevice9Ex *parentDevice;
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} IDirect3DQuery9Impl;
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HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device,
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@ -2706,8 +2706,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface
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}
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TRACE("Created query %p.\n", object);
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if (query) *query = (IDirect3DQuery9 *)object;
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else IDirect3DQuery9_Release((IDirect3DQuery9 *)object);
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if (query) *query = &object->IDirect3DQuery9_iface;
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else IDirect3DQuery9_Release(&object->IDirect3DQuery9_iface);
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return D3D_OK;
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}
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@ -25,9 +25,15 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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/* IDirect3DQuery9 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static inline IDirect3DQuery9Impl *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DQuery9Impl, IDirect3DQuery9_iface);
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(IDirect3DQuery9 *iface, REFIID riid,
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void **ppobj)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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@ -43,8 +49,9 @@ static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface,
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static ULONG WINAPI IDirect3DQuery9Impl_AddRef(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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@ -52,8 +59,9 @@ static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
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return ref;
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}
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static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static ULONG WINAPI IDirect3DQuery9Impl_Release(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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@ -69,10 +77,10 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
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return ref;
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}
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/* IDirect3DQuery9 Interface follow: */
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static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device)
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static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface,
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IDirect3DDevice9 **device)
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{
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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@ -84,8 +92,9 @@ static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, IDir
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return D3D_OK;
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}
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static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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@ -97,8 +106,9 @@ static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
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return hr;
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}
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static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(IDirect3DQuery9 *iface)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -110,8 +120,9 @@ static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
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return ret;
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static HRESULT WINAPI IDirect3DQuery9Impl_Issue(IDirect3DQuery9 *iface, DWORD dwIssueFlags)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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HRESULT hr;
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TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);
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@ -123,8 +134,10 @@ static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dw
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return hr;
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}
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static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
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IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
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static HRESULT WINAPI IDirect3DQuery9Impl_GetData(IDirect3DQuery9 *iface, void *pData,
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DWORD dwSize, DWORD dwGetDataFlags)
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{
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IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
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HRESULT hr;
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TRACE("iface %p, data %p, size %u, flags %#x.\n",
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@ -154,7 +167,7 @@ HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, D3D
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{
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HRESULT hr;
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query->lpVtbl = &Direct3DQuery9_Vtbl;
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query->IDirect3DQuery9_iface.lpVtbl = &Direct3DQuery9_Vtbl;
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query->ref = 1;
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wined3d_mutex_lock();
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