Henri Verbeet
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129ad9cbf5
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d3d10core: Update the MipLevels field after texture creation.
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2012-09-06 15:45:31 +02:00 |
Jacek Caban
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57074556d2
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d3d10core: Use proper helpers for iface calls.
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2012-08-28 14:41:11 +02:00 |
Henri Verbeet
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7e2999e70f
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d3d10core: Implement d3d10_texture2d_Map().
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2012-07-12 11:45:28 -05:00 |
Henri Verbeet
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21a7b18311
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d3d10core: Implement d3d10_texture2d_Unmap().
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2012-07-12 11:45:25 -05:00 |
Henri Verbeet
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2b4c72b13b
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d3d10core: Always create a wined3d texture for d3d10core textures.
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2012-07-12 11:45:21 -05:00 |
Henri Verbeet
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8cef8b3587
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wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
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2012-04-13 10:48:51 +02:00 |
Henri Verbeet
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3769afa33d
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wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-20 13:31:33 +01:00 |
Henri Verbeet
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e53a277305
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wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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9a8491045e
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wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-09 12:22:17 +01:00 |
Henri Verbeet
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2fa5a22100
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wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
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2011-12-06 15:50:58 +01:00 |
Henri Verbeet
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3430e11605
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wined3d: Add a flags parameter to wined3d_surface_create().
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2011-11-30 11:50:48 +01:00 |
Michael Stefaniuc
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eeacb8f2c9
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d3d10core: COM cleanup for the ID3D10Device iface.
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2011-07-11 18:32:23 +02:00 |
Michael Stefaniuc
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a8712d5522
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d3d10core: COM cleanup for the ID3D10Texture3D iface.
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2011-06-01 15:16:19 +02:00 |
Michael Stefaniuc
|
7d295ddfa4
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d3d10core: COM cleanup for the ID3D10Texture2D iface.
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2011-06-01 15:15:57 +02:00 |
Henri Verbeet
|
00a5f38595
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
Henri Verbeet
|
1c1de920e3
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wined3d: Remove COM from the surface implementation.
|
2011-04-29 16:52:13 +02:00 |
Henri Verbeet
|
2c450571e5
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wined3d: Remove COM from the volume implementation.
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2011-04-15 10:07:57 +02:00 |
Henri Verbeet
|
fd8e18bd2b
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wined3d: Remove COM from the texture implementation.
|
2011-03-28 17:08:52 +02:00 |
Henri Verbeet
|
ed0037854a
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wined3d: Get rid of IWineD3DVolumeTexture.
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2011-03-16 14:14:21 +01:00 |
Henri Verbeet
|
e409b83bcb
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wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
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2011-03-15 17:14:06 +01:00 |
Henri Verbeet
|
4c3d55f10e
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wined3d: Get rid of IWineD3DVolumeTexture::Map().
|
2011-03-15 17:14:06 +01:00 |
Henri Verbeet
|
4a626fda42
|
d3d10core: Implement ID3D10Texture3D::Map().
|
2010-10-20 18:37:07 +02:00 |
Henri Verbeet
|
292c8c36de
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d3d10core: Implement ID3D10Texture3D::Unmap().
|
2010-10-20 18:37:07 +02:00 |
Henri Verbeet
|
0d4e0bc9ba
|
d3d10core: Add a stub ID3D10Texture3D implementation.
|
2010-10-14 17:54:52 +02:00 |
Henri Verbeet
|
81c3f289a3
|
d3d10core: Rename texture2d.c to texture.c.
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2010-10-14 17:54:52 +02:00 |