d3d10core: Implement ID3D10Texture3D::Unmap().

This commit is contained in:
Henri Verbeet 2010-10-20 12:12:28 +02:00 committed by Alexandre Julliard
parent d508a855c1
commit 292c8c36de
1 changed files with 3 additions and 1 deletions

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@ -357,7 +357,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UIN
static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource)
{
FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource);
TRACE("iface %p, sub_resource %u.\n", iface, sub_resource);
IWineD3DVolumeTexture_Unmap(((struct d3d10_texture3d *)iface)->wined3d_texture, sub_resource);
}
static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc)