Stefan Dösinger
|
80cbd276e0
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d3d9/tests: Port test_window_style to d3d9ex.
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2014-10-17 15:50:11 +09:00 |
Stefan Dösinger
|
5c33ffaf67
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d3d9/tests: Port wndproc tests to d3d9ex.
|
2014-10-17 15:50:04 +09:00 |
Matteo Bruni
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894298d502
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d3d9/tests: Port the unsupported shaders test to D3D9Ex.
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2014-10-16 21:23:07 +09:00 |
Stefan Dösinger
|
a426d335a4
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d3d9/tests: Allow a width and height to be passed to create_device() in the d3d9ex tests.
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2014-10-15 21:29:29 +09:00 |
Stefan Dösinger
|
537febf2e8
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d3d9/tests: Don't load user32 functions at runtime.
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2014-10-07 20:22:08 +02:00 |
Henri Verbeet
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ae25b1eca5
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d3d9: Improve d3d9_device_CheckDeviceState() a little.
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2014-06-30 22:04:53 +02:00 |
Henri Verbeet
|
d50350886a
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d3d9: Check the device status in present calls.
|
2014-06-27 10:37:39 +02:00 |
Henri Verbeet
|
04acac207a
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d3d9/tests: Add some lost device tests.
|
2014-06-27 10:37:23 +02:00 |
Henri Verbeet
|
a1b963490a
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d3d9/tests: Direct3DCreate9() is always available if we have d3d9.
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2014-01-29 20:26:14 +01:00 |
Stefan Dösinger
|
03fe6f3e07
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d3d9/tests: Test user memory and getdc interaction.
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2013-12-12 19:21:36 +01:00 |
Stefan Dösinger
|
62df35c312
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d3d9: Implement user memory for offscreen plain surfaces.
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2013-12-10 17:32:15 +01:00 |
Stefan Dösinger
|
96c7a4d6ca
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d3d9: Buffers do not support user memory.
|
2013-12-10 17:32:09 +01:00 |
Stefan Dösinger
|
d9bd9a9a87
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d3d9: Volume and cube textures do not support user memory.
|
2013-12-10 17:32:03 +01:00 |
Stefan Dösinger
|
b7b0b7d2e1
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d3d9/tests: Test user memory with D3DPOOL_SCRATCH.
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2013-12-10 17:31:56 +01:00 |
Stefan Dösinger
|
799c2fb866
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d3d9/tests: Extend the sysmem texture mipmap test.
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2013-12-04 21:19:03 +01:00 |
Henri Verbeet
|
a17abf8d7d
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d3d9/tests: Use explicit A calls.
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2013-10-30 11:21:32 +01:00 |
Sebastian Lackner
|
0fb3aaac10
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d3d9/tests: Implemented tests for IDirect3DSwapChain9Ex_GetDisplayModeEx.
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2013-09-20 17:03:44 +02:00 |
Michael Müller
|
cf01bb3d2a
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d3d9/tests: Test if IDirect3DSwapChain9Ex is available with IDirect3D9(Ex).
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2013-09-20 17:03:31 +02:00 |
Henri Verbeet
|
674b1e922d
|
d3d9: Avoid LPVOID.
|
2013-09-13 10:57:05 +02:00 |
Stefan Dösinger
|
ff14c24dd2
|
d3d9/tests: Use a plain depth stencil instead of a texture.
r500 does not support anything but AMD's extension depth texture formats
on Windows 7. Plain surfaces work OK with the builtin formats.
|
2013-09-10 17:00:55 +02:00 |
Stefan Dösinger
|
30e9a37bbb
|
d3d9/tests: d3d9ex video memory accounting tests.
|
2013-05-21 19:41:39 +02:00 |
Sam Edwards
|
33d31a3547
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wined3d: Properly handle backbuffer_width/_height=0 in wined3d_device_reset.
|
2013-04-11 12:06:49 +02:00 |
Henri Verbeet
|
2f307a14f0
|
d3d9/tests: Add tests for device resets in d3d9ex.
|
2012-11-20 11:44:36 +01:00 |
Henri Verbeet
|
84da62d993
|
d3d9/tests: Create the d3d9ex object in create_device().
|
2012-11-20 11:44:31 +01:00 |
Henri Verbeet
|
2c8834dffd
|
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
|
2012-06-28 01:39:27 +02:00 |
Henri Verbeet
|
a51b03f16e
|
d3d9/tests: Add a test for texture creation from system memory.
|
2011-12-02 11:51:19 +01:00 |
Henri Verbeet
|
6ae987ea98
|
d3d9/tests: Specify width and height when changing the display orientation.
This appears to be required on Windows 7, or perhaps depends on the video
driver.
|
2010-11-09 14:20:37 +01:00 |
Francois Gouget
|
45ea56ffb4
|
d3d9/tests: Fix compilation on systems that don't support nameless unions or structs.
|
2010-08-30 11:26:46 +02:00 |
Louis Lenders
|
5a05950271
|
d3d9/tests: Test GetAdapterDisplayModeEx with D3DDISPLAYROTATION null-pointer.
|
2010-07-26 18:38:33 +02:00 |
Alexandre Julliard
|
cbc6ef9e91
|
d3d9/tests: Avoid sizeof in a trace.
|
2010-07-21 13:23:58 +02:00 |
Louis Lenders
|
277fdc6b33
|
d3d9: Add a few tests for GetAdapterDisplayModeEx.
|
2010-07-09 16:01:12 +02:00 |
Henri Verbeet
|
b644d11333
|
d3d9/tests: Add a small test for IDirect3D9Ex::GetAdapterLUID().
|
2009-12-02 13:06:08 +01:00 |
Henri Verbeet
|
fff8b09fb4
|
d3d9/tests: Release the IDirect3D9Ex interface in test_qi_ex_to_base().
|
2009-10-23 12:03:08 +02:00 |
Michael Stefaniuc
|
2df012a01a
|
d3d9/tests: Use LONG instead of long.
|
2009-03-23 12:41:14 +01:00 |
Francois Gouget
|
3be6654259
|
d3d9/tests: Use win_skip() to skip over unimplemented functionality.
|
2009-02-25 12:49:30 +01:00 |
Huw Davies
|
12b9d37120
|
d3d9/tests: Skip tests if we can't create the D3D9 object.
|
2008-12-04 12:51:20 +01:00 |
Alexandre Julliard
|
90fd6a2f4d
|
d3d9: Convert source files to utf-8.
|
2008-10-18 19:19:23 +02:00 |
Alexandre Julliard
|
a08bb2f04c
|
d3d9: Don't depend on the dxerr9 static library in the tests.
|
2008-07-08 17:51:46 +02:00 |
Alexandre Julliard
|
79c64acc7b
|
tests: Don't depend on the static uuid libraries in the tests.
This avoids trouble with the broken MingW libraries when
cross-compiling the tests.
|
2008-07-08 17:51:45 +02:00 |
Alexandre Julliard
|
15a5da9790
|
d3d9/tests: Test for Direct3DCreate9 failure.
|
2008-06-24 11:09:47 +02:00 |
Dmitry Timoshkov
|
1c8994247e
|
d3d9: Avoid a not needed address-of operator.
|
2008-06-06 10:29:18 +02:00 |
Stefan Dösinger
|
d7098076e1
|
d3d9: Implement Direct3DCreate9Ex + tests.
|
2008-03-03 20:50:29 +01:00 |