d3d9: Check the device status in present calls.

This commit is contained in:
Henri Verbeet 2014-06-27 08:27:00 +02:00 committed by Alexandre Julliard
parent 09fda3b805
commit d50350886a
4 changed files with 14 additions and 4 deletions

View File

@ -646,6 +646,9 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_Present(IDirect3DDevice9Ex *
TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
iface, src_rect, dst_rect, dst_window_override, dirty_region);
if (device->device_state != D3D9_DEVICE_STATE_OK)
return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
wined3d_mutex_lock();
hr = wined3d_device_present(device->wined3d_device, src_rect, dst_rect,
dst_window_override, dirty_region, 0);
@ -3085,6 +3088,9 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_PresentEx(IDirect3DDevice9Ex
iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
dst_window_override, dirty_region, flags);
if (device->device_state != D3D9_DEVICE_STATE_OK)
return S_PRESENT_OCCLUDED;
wined3d_mutex_lock();
hr = wined3d_device_present(device->wined3d_device, src_rect, dst_rect,
dst_window_override, dirty_region, flags);

View File

@ -115,12 +115,16 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChai
const RGNDATA *dirty_region, DWORD flags)
{
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
HRESULT hr;
TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
dst_window_override, dirty_region, flags);
if (device->device_state != D3D9_DEVICE_STATE_OK)
return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
wined3d_mutex_lock();
hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
dst_rect, dst_window_override, dirty_region, flags);

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@ -1226,9 +1226,9 @@ static void test_lost_device(void)
hr = IDirect3DDevice9Ex_TestCooperativeLevel(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9Ex_Present(device, NULL, NULL, NULL, NULL);
todo_wine ok(hr == S_PRESENT_OCCLUDED, "Got unexpected hr %#x.\n", hr);
ok(hr == S_PRESENT_OCCLUDED, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9Ex_PresentEx(device, NULL, NULL, NULL, NULL, 0);
todo_wine ok(hr == S_PRESENT_OCCLUDED, "Got unexpected hr %#x.\n", hr);
ok(hr == S_PRESENT_OCCLUDED, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9Ex_CheckDeviceState(device, window);
todo_wine ok(hr == S_PRESENT_OCCLUDED, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9Ex_CheckDeviceState(device, NULL);

View File

@ -8932,7 +8932,7 @@ static void test_lost_device(void)
hr = IDirect3DDevice9_TestCooperativeLevel(device);
ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
ret = ShowWindow(window, SW_RESTORE);
ok(ret, "Failed to restore window.\n");
@ -8941,7 +8941,7 @@ static void test_lost_device(void)
hr = IDirect3DDevice9_TestCooperativeLevel(device);
ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
hr = reset_device(device, window, FALSE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);