Stefan Dösinger
|
7aa17eaa5c
|
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
|
2013-09-17 16:22:29 +02:00 |
Henri Verbeet
|
871967d0fb
|
d3dx9: Avoid LPVOID.
|
2013-09-04 11:37:06 +02:00 |
Matteo Bruni
|
686f0a62df
|
d3dx9/tests: Add some more tests for D3DX[Assemble|Preprocess]ShaderFromFile.
|
2013-09-03 16:58:39 +02:00 |
Henri Verbeet
|
76e35a2939
|
d3dx9: Avoid LPCVOID.
|
2013-09-03 16:58:18 +02:00 |
Henri Verbeet
|
77ee90b59f
|
d3dx9: Avoid LPSTR.
|
2013-09-03 16:58:17 +02:00 |
Henri Verbeet
|
75511e351c
|
d3dx9: Avoid LPCSTR.
|
2013-09-02 18:02:48 +02:00 |
Stefan Dösinger
|
421b7a17ad
|
wined3d: Enforce volume mapping restrictions.
|
2013-08-26 19:01:23 +02:00 |
Henri Verbeet
|
3b4b61f03a
|
d3dx9: Avoid LPD3DXMATRIX.
|
2013-08-21 12:13:56 +02:00 |
Rico Schüller
|
b9b6b0585f
|
d3dx9/tests: Test all registers set by the constant table.
|
2013-08-02 11:38:51 +02:00 |
Rico Schüller
|
a6d3883211
|
d3dx9/tests: Add ID3DXConstantTable big vector test.
|
2013-07-29 15:01:42 +02:00 |
Rico Schüller
|
faf7dd3131
|
d3dx9/tests: Add ID3DXConstantTable RegisterCount test for D3DXRS_INT4.
|
2013-07-29 15:01:40 +02:00 |
Rico Schüller
|
4dc11cc3aa
|
d3dx9/tests: Add ID3DXConstantTable::SetDefaults() test.
|
2013-07-29 15:01:36 +02:00 |
Rico Schüller
|
c76f6085b2
|
d3dx9/tests: Add ID3DXConstantTable struct struct test.
|
2013-07-29 15:01:25 +02:00 |
Rico Schüller
|
b196d0ccdc
|
d3dx9/tests: Add ID3DXConstantTable struct array test.
|
2013-07-27 11:49:27 -05:00 |
Rico Schüller
|
cf5a2b6417
|
d3dx9/tests: Add ID3DXConstantTable struct test.
|
2013-07-27 11:49:16 -05:00 |
Rico Schüller
|
6705073016
|
d3dx9/tests: Add ID3DXConstantTable matrix row array test.
|
2013-07-27 11:48:59 -05:00 |
Rico Schüller
|
4e925d7d31
|
d3dx9/tests: Add ID3DXConstantTable matrix row test.
|
2013-07-27 11:48:48 -05:00 |
Rico Schüller
|
b7702177bc
|
d3dx9/tests: Add ID3DXConstantTable matrix column array test.
|
2013-07-24 11:10:58 -05:00 |
Rico Schüller
|
2bfd3e9867
|
d3dx9/tests: Add ID3DXConstantTable matrix column test.
|
2013-07-24 11:10:51 -05:00 |
Rico Schüller
|
787707025f
|
d3dx9/tests: Add ID3DXConstantTable vector array test.
|
2013-07-24 11:10:44 -05:00 |
Rico Schüller
|
89ecbde31d
|
d3dx9/tests: Add ID3DXConstantTable vector test.
|
2013-07-24 11:10:38 -05:00 |
Rico Schüller
|
833c0ce18d
|
d3dx9/tests: Add ID3DXConstantTable scalar array test.
|
2013-07-24 11:10:32 -05:00 |
Rico Schüller
|
0a2085f502
|
d3dx9/tests: Add ID3DXConstantTable scalar test.
|
2013-07-22 17:17:29 +02:00 |
Rico Schüller
|
8231c8ef50
|
d3dx9: Improve ID3DXConstantTable::Set*().
|
2013-07-22 17:17:15 +02:00 |
Christian Costa
|
c6106428f6
|
d3dxof: Add support for case sensitive legacy type indexColor.
|
2013-06-24 11:57:52 +02:00 |
Christian Costa
|
fcb72f399d
|
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
|
2013-06-13 17:14:06 +02:00 |
Christian Costa
|
66414c46c9
|
d3dxof/tests: Add test for case sensitive 'indexColor' type.
|
2013-06-12 12:12:10 +02:00 |
Nozomi Kodama
|
b3dff5b354
|
d3dx9: Fix the case output = input in D3DXVec3Cross.
|
2013-06-10 14:24:47 +02:00 |
Christian Costa
|
edb01d2662
|
d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
|
2013-05-23 20:51:23 +02:00 |
Christian Costa
|
635f76b085
|
d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests.
|
2013-05-16 12:11:00 +02:00 |
Christian Costa
|
a131d714ff
|
d3dx9_36: Fix D3DXCheckTextureRequirements to return D3DFMT_A8R8G8B8 when d3d doesn't support D3DFMT_P8 + tests.
|
2013-05-14 22:00:14 +02:00 |
Christian Costa
|
aa1d24f09b
|
d3dx9_36: Report D3DFMT_P8 for image with indexed colors in D3DGetImageInfoFromFileInMemory.
|
2013-05-14 22:00:06 +02:00 |
Christian Costa
|
2fc4b953d8
|
d3dx9_36: Add tests for D3DXGetImageInfoFromFileInMemory with bmp with 1 to 8 bpp.
|
2013-05-10 17:53:09 +02:00 |
Christian Costa
|
5966a087d3
|
d3dx9_36/tests: Add dump function for X files.
|
2013-05-10 17:53:08 +02:00 |
Christian Costa
|
1bd5bfebae
|
d3dxof: Only parse templates for object files, but with RegisterTemplates parse the whole file.
|
2013-04-30 12:32:41 +02:00 |
Christian Costa
|
792e2ee248
|
d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Christian Costa
|
4653b839e7
|
d3dx9_36: Add support for DIB file in D3DXGetImageInfoFromFileInMemory.
|
2013-04-25 20:25:06 +02:00 |
Matteo Bruni
|
3fd07694c4
|
d3dx9/tests: Don't use an arbitrary number in relative_error macro.
|
2013-04-10 11:43:27 +02:00 |
Matteo Bruni
|
7802ab15ce
|
d3dx9/tests: Raise admitted error a bit in D3DXSHEvalSphericalLight tests.
|
2013-04-10 11:43:14 +02:00 |
Nozomi Kodama
|
574d4cfba9
|
d3dx9: Floatify fabs into fabsf.
|
2013-04-09 12:24:10 +02:00 |
Nozomi Kodama
|
6d6603b495
|
d3dx9: Implement D3DXSHEvalHemisphereLight.
|
2013-04-04 19:27:52 +02:00 |
Nozomi Kodama
|
6247dae2ac
|
d3dx9: Implement D3DXSHEvalSphericalLight.
|
2013-04-04 19:27:23 +02:00 |
Nozomi Kodama
|
9731752831
|
d3dx9: Do not use relative error for small numbers.
|
2013-04-04 19:27:06 +02:00 |
Nozomi Kodama
|
9085f1d27f
|
d3dx9: Implement D3DXSHEvalConeLight.
|
2013-03-07 17:33:13 +01:00 |
Nozomi Kodama
|
5038a7d915
|
d3dx9: Use const instead of CONST.
|
2013-02-14 17:32:22 +01:00 |
Michael Stefaniuc
|
18b2a38ba2
|
d3dx9_36/tests: Use assignment instead of memcpy to copy a struct.
|
2013-01-24 15:38:42 +01:00 |
Alexandre Julliard
|
d72394e7fa
|
d3dx9_36/tests: Remove useless casts.
|
2013-01-18 13:28:56 +01:00 |
Christian Costa
|
64a88a2d83
|
d3dx9_36: Make variables static in xfile tests.
|
2013-01-18 13:28:56 +01:00 |
Christian Costa
|
45e43dc5d0
|
d3dx9_36: Implement ID3DXFileDataImpl_Lock and ID3DXFileDataImpl_Unlock + tests.
|
2013-01-18 13:28:55 +01:00 |
Rico Schüller
|
2fb6dcb3f2
|
d3dx9/tests: Use D3DXFloat16To32Array() instead of a custom function.
|
2013-01-17 12:16:13 +01:00 |
Rico Schüller
|
25ce3a4220
|
d3dx9: Add support for D3DFMT_A32B32G32R32F.
|
2013-01-16 12:20:23 +01:00 |
Rico Schüller
|
43f30fe8d6
|
d3dx9: Add support for D3DFMT_A16B16G16R16F.
|
2013-01-11 11:58:16 +01:00 |
Rico Schüller
|
6cb4301021
|
d3dx9: Handle invalid byte code in D3DXGetShaderConstantTableEx().
|
2013-01-08 16:35:32 +01:00 |
Rico Schüller
|
a847b9dddb
|
d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
|
2013-01-08 16:35:32 +01:00 |
Rico Schüller
|
bc4a4f5f3b
|
d3dx9: Handle invalid byte code in D3DXFindShaderComment().
|
2013-01-08 16:35:31 +01:00 |
Christian Costa
|
4778a5e27d
|
d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB.
|
2013-01-07 19:33:09 +01:00 |
Francois Gouget
|
a41f63dfcb
|
d3dx9_36: Make error_dxfile_to_d3dxfile() and test_templates() static.
|
2013-01-07 13:38:21 +01:00 |
Francois Gouget
|
f963f93964
|
Assorted spelling fixes.
|
2013-01-07 11:10:40 +01:00 |
Christian Costa
|
b742b98c55
|
d3dx9_36: Implement ID3DXFileImpl_RegisterTemplates + tests.
|
2013-01-04 12:14:07 +01:00 |
Christian Costa
|
95433ccd3c
|
d3dx9_36: Implement D3DXFileCreate with stubbed ID3DXFile interface + basic tests.
|
2012-12-27 18:47:54 +01:00 |
Francois Gouget
|
7b2d297d3e
|
d3dx9_36/tests: Use software vertex processing so the tests can run on Intel GM950 graphics cards.
|
2012-12-14 17:37:43 +01:00 |
Francois Gouget
|
a20db48dae
|
d3dx9_36/tests: Skip some tests when DXT5 textures are not supported.
|
2012-12-14 11:49:54 +01:00 |
Henri Verbeet
|
36ac98df73
|
d3dx9: Avoid LPD3DXBUFFER.
|
2012-12-03 12:37:26 +01:00 |
Henri Verbeet
|
d856b3a6d2
|
d3dx9: Avoid LPD3DXLINE.
|
2012-12-03 12:37:20 +01:00 |
Detlef Riekenberg
|
8b98b6a532
|
d3dx9_36/tests: Fix broken line test.
|
2012-11-30 11:43:38 +01:00 |
Henri Verbeet
|
c109249445
|
d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
|
2012-11-30 11:42:37 +01:00 |
Henri Verbeet
|
361cf636cc
|
d3dx9: Avoid LPD3DXSKININFO.
|
2012-11-28 14:42:03 +01:00 |
Henri Verbeet
|
63acbcbf8a
|
d3dx9: Avoid LPD3DXCONSTANTTABLE.
|
2012-11-23 14:40:24 +01:00 |
Nozomi Kodama
|
965e27149a
|
d3dx9_36: Fix the case out = in for D3DXSHRotate.
|
2012-11-13 19:27:04 +01:00 |
Józef Kucia
|
3e264ced0f
|
d3dx9: Handle NULL arguments in D3DXVec3Unproject.
|
2012-11-08 17:21:18 +01:00 |
Józef Kucia
|
a5d5650730
|
d3dx9: Handle NULL arguments in D3DXVec3Project.
|
2012-11-08 17:21:15 +01:00 |
Nozomi Kodama
|
c59efbed77
|
d3dx9_36: Add tests for D3DXSHRotateZ.
|
2012-11-01 19:14:53 +01:00 |
Józef Kucia
|
7bfd634286
|
d3dx9: Handle NULL viewport in D3DXVec3Unproject.
|
2012-10-29 10:47:04 +01:00 |
Henri Verbeet
|
4ba6974345
|
d3dx9: Avoid LPDIRECT3DDEVICE9.
|
2012-10-29 10:47:03 +01:00 |
André Hentschel
|
472010911d
|
d3dx9_36/tests: Fix sizeof to be more portable (coverity).
|
2012-10-24 11:33:40 +02:00 |
Henri Verbeet
|
4704e78337
|
d3dx9: Avoid LPDIRECT3DPIXELSHADER9.
|
2012-10-23 12:11:30 +02:00 |
Józef Kucia
|
0146b5568a
|
d3dx9/tests: Add a simple test for filling compressed textures.
|
2012-10-23 12:08:10 +02:00 |
Józef Kucia
|
15d642803b
|
d3dx9/tests: Add tests for filling floating-point textures.
|
2012-10-23 12:08:06 +02:00 |
Józef Kucia
|
cdc9f283fb
|
d3dx9/tests: Only release a texture when it was created.
|
2012-10-23 12:07:39 +02:00 |
Nozomi Kodama
|
80b73ffcef
|
d3dx9_36: Remove useless casts.
|
2012-10-11 21:20:27 +02:00 |
Nozomi Kodama
|
46fca31c4f
|
d3dx9_36/tests: Remove useless casts.
|
2012-10-03 13:10:46 +02:00 |
Nozomi Kodama
|
3d5c61cdcd
|
d3dx9_36/tests: Relax an equality between floats.
|
2012-10-03 13:10:45 +02:00 |
Nozomi Kodama
|
9c823d04b6
|
d3dx9_36/tests: Avoid a potential out of bound access.
|
2012-10-03 13:10:45 +02:00 |
Nozomi Kodama
|
584c24050e
|
d3dx9_36/tests: Speed up some tests.
|
2012-10-03 13:10:45 +02:00 |
Nozomi Kodama
|
b8cfe42326
|
d3dx9_36: Implement D3DXSHMultiply4.
|
2012-10-03 13:10:45 +02:00 |
Rico Schüller
|
ec9db0a11f
|
d3dx9: Fix D3DXMatrixAffineTransformation() and add some tests.
|
2012-10-01 18:49:11 +02:00 |
Francois Gouget
|
91c7dca35f
|
d3dx9_36/tests: Remove spaces before '\n's in ok() calls.
|
2012-09-26 14:40:49 +02:00 |
Detlef Riekenberg
|
a695062447
|
d3dx9_36/tests: Fix copy & paste error in ok messages.
|
2012-09-26 10:59:00 +02:00 |
Nozomi Kodama
|
1f85d64b19
|
d3dx9: Implement D3DXSHRotate.
|
2012-09-25 11:39:28 +02:00 |
Nozomi Kodama
|
c69a496461
|
d3dx9: Implement D3DXSHEvalDirectionalLight.
|
2012-09-25 11:38:53 +02:00 |
Christian Costa
|
12d11833f7
|
d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case.
|
2012-09-24 22:27:42 +02:00 |
Józef Kucia
|
94ab09a226
|
d3dx9/tests: Add a more detailed test for saving a surface to a DDS file.
|
2012-09-24 22:27:29 +02:00 |
Józef Kucia
|
bf4201ea58
|
d3dx9: Implement the support for saving a surface to a DDS file.
|
2012-09-24 22:27:29 +02:00 |
Francois Gouget
|
ae3a919ba0
|
d3dx9_36/tests: Fix compilation on systems that don't support nameless structs or unions.
|
2012-09-24 10:03:37 +02:00 |
Rico Schüller
|
b999ab16b3
|
d3dx9: Fix ID3DXConstantTable::GetConstantElement() for structs.
|
2012-09-04 15:04:09 +02:00 |
Rico Schüller
|
b5b0520723
|
d3dx9: Handle D3DXPC_VECTOR in set_matrix_array().
|
2012-08-28 20:24:34 +02:00 |
Rico Schüller
|
42d28e0d34
|
d3dx9/tests: Fix typo.
|
2012-08-27 13:42:31 +02:00 |
Rico Schüller
|
68508ed581
|
d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element().
|
2012-08-27 13:42:29 +02:00 |
Rico Schüller
|
fdbcbb0c91
|
d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc().
|
2012-08-27 13:42:20 +02:00 |
Józef Kucia
|
cda7633775
|
d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray.
|
2012-08-21 17:47:43 +02:00 |