Roderick Colenbrander
0e9d02ded4
wined3d: Add correct autogenmipmap support.
2008-03-18 11:17:42 +01:00
Roderick Colenbrander
aa46edd60c
wined3d: Add a function which checks the filtering capabilities for a format.
2008-03-18 11:17:31 +01:00
Roderick Colenbrander
2f1e01bbe3
wined3d: Put vertex texture capability checking in its own function.
2008-03-18 11:17:15 +01:00
Roderick Colenbrander
32a32d82c4
wined3d: Put the SRG read capability check in its own function.
2008-03-18 11:17:01 +01:00
Roderick Colenbrander
4e66c9c990
wined3d: Add a function which checks the legacy bump mapping capabilities.
2008-03-18 11:16:48 +01:00
Roderick Colenbrander
d44c295651
wined3d: Check the render target capabilities of a resource type.
2008-03-17 11:42:19 +01:00
Roderick Colenbrander
ecf24604e2
wined3d: Check the texture capabilities we offer for the different texture types (cube, plain, volume).
2008-03-17 11:41:58 +01:00
Roderick Colenbrander
02f6c9ece8
wined3d: Move depth/stencil verification to CheckDepthStencilCapability.
2008-03-17 11:41:39 +01:00
Artur Szymiec
102b9d12e4
wined3d: Add a device uuid.
2008-03-13 20:44:18 +01:00
Stefan Dösinger
c5117dab68
wined3d: Set the fullscreen flag before the display Mode.
2008-03-11 12:11:52 +01:00
Stefan Dösinger
c81b114269
wined3d: Only restore the style and exStyle when it is untouched.
2008-03-11 12:11:52 +01:00
Stefan Dösinger
a9fb81b2ed
wined3d: Only adjust windows in fullscreen mode to the screen.
2008-03-11 12:11:52 +01:00
Alexander Dorofeyev
fc064cb04b
wined3d: Use primary_render_target_is_p8 in read_from_framebuffer.
2008-03-10 12:55:02 +01:00
Alexander Dorofeyev
8f8076c3f7
wined3d: Get rid of spurious err when locking with WINED3DLOCK_DISCARD.
2008-03-10 12:54:48 +01:00
Stefan Dösinger
20e57ea607
wined3d: Mark constants dirty in the EXT_gpu_program_parameters path.
2008-03-07 11:01:07 +01:00
Stefan Dösinger
8a3ef776f4
wined3d: gl_FragCoord isn't exact.
2008-03-07 11:01:07 +01:00
Rico Schüller
7cbdb29884
wined3d: Fix copy and past error.
2008-03-06 12:46:50 +01:00
Stefan Dösinger
d20768c120
wined3d: Support shininess > 128 if opengl does.
2008-03-05 19:23:06 +01:00
Stefan Dösinger
167a271434
wined3d: Support more than one texbem instruction per shader.
2008-03-05 19:22:44 +01:00
Stefan Dösinger
739278baf1
wined3d: Add a number to the ARB program shader bumpenvmat matrices.
2008-03-05 19:22:31 +01:00
Stefan Dösinger
6ea0880e43
wined3d: Fix a small bug in a patch from yesterday.
2008-03-05 11:21:51 +01:00
Rob Shearman
48000893f9
makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
...
Only specify the root to keep platform-specifics out of the individual
DLL makefiles.
2008-03-04 20:55:01 +01:00
Stefan Dösinger
8b28ca720e
wined3d: Use GL_EXT_gpu_program_parameters if available.
2008-03-04 12:15:32 +01:00
Stefan Dösinger
aeb0e43e3e
wined3d: Hardcode local constants in ARB shaders if possible.
2008-03-04 12:15:26 +01:00
Stefan Dösinger
107e80a79c
wined3d: Implement a different constant dirtification algorithm.
...
Add a new property of the shader backend which indicates whether the
shader backend is able to dirtify single constants rather than
dirtifying vshader and pshader constants as a whole. Depending on this
a different Set*ConstantF implementation is used which marks constants
dirty. The ARB shader backend uses this and marks constants clean
after uploading.
2008-03-04 12:15:16 +01:00
Stefan Dösinger
5709a0b4b6
wined3d: Call fixup_extensions before destroying the fake context.
2008-03-03 20:45:48 +01:00
Francois Gouget
29ef0b90ee
Assorted spelling, punctuation and case fixes.
2008-03-03 12:04:48 +01:00
Roderick Colenbrander
2e0d35aa2f
wined3d: Add D32F_LOCKABLE to getDepthStencilBits.
2008-03-03 12:00:39 +01:00
Stefan Dösinger
dd997c1de6
wined3d: Catch NOP palette changes.
2008-03-03 11:59:05 +01:00
Stefan Dösinger
32be503c62
wined3d: Give occlusion queries their own vtable.
2008-03-03 11:58:10 +01:00
Stefan Dösinger
071d4afb2b
wined3d: Subclass queries.
2008-03-03 11:57:59 +01:00
James Hawkins
c2a627c6e8
janitorial: Remove links to any microsoft site.
2008-03-01 12:17:07 +01:00
Stefan Dösinger
8c758a62e8
wined3d: Remove VBFLAG_LOAD.
2008-02-28 20:10:40 +01:00
Roderick Colenbrander
4ac1b94d96
wined3d: Improved CheckDeviceType.
2008-02-27 14:52:25 +01:00
Stefan Dösinger
7b297890a7
wined3d: Mark a vertex buffer dirty after VBO creation.
2008-02-26 11:31:53 +01:00
Stefan Dösinger
220d9eb44c
wined3d: Move the dummy texture creation to the device.
2008-02-26 11:31:47 +01:00
Stefan Dösinger
f912f18b13
wined3d: Move shader model private data into its own structure.
2008-02-26 11:31:39 +01:00
Stefan Dösinger
6269415793
wined3d: Add GL_APPLE_float_pixels.
2008-02-26 11:31:29 +01:00
Stefan Dösinger
825506d5ff
wined3d: General cross format blitting infrastrucutre, R32F->R16F blits.
2008-02-26 11:31:19 +01:00
Roderick Colenbrander
f5149e651e
wined3d: Check real depth/stencil capabilities based on WGL pixel formats.
2008-02-26 11:29:59 +01:00
Roderick Colenbrander
e5bef99fbe
wined3d: Request aux buffers when using backbuffer rendering.
2008-02-25 12:17:36 +01:00
Roderick Colenbrander
68467cf344
wined3d: Request alpha in backbuffer mode, to work correctly with multiple opengl pixel formats.
2008-02-25 12:14:36 +01:00
Roderick Colenbrander
e2d70fff6b
ddraw: Add yv12 detection support.
2008-02-22 12:04:01 +01:00
Roderick Colenbrander
0b3d880c8e
wined3d: Use the color key in glAlphaFunc in case of index_in_alpha.
2008-02-22 11:54:51 +01:00
Roderick Colenbrander
0cdccfc8b5
wined3d: Unify p8 render target detection code.
2008-02-22 11:54:40 +01:00
Roderick Colenbrander
a5444cb897
wined3d: In DirectDraw a palette is a property of a surface while in d3d8/9 it is a property of a device.
2008-02-22 11:54:31 +01:00
Roderick Colenbrander
98a0786096
wined3d: Don't flush in D3D RealizePalette without a palette.
2008-02-22 11:53:45 +01:00
Roderick Colenbrander
c623ffd7d0
wined3d: Don't flush in GDI RealizePalette without a palette.
2008-02-22 11:53:29 +01:00
Roderick Colenbrander
8f18eeea35
wined3d: Let flush_to_framebuffer_drawpixels use a valid rect.
2008-02-20 12:06:46 +01:00
Stefan Dösinger
f952419651
wined3d: Enable the texcoord init workaround on radeon HD cards on MacOS.
2008-02-19 14:47:59 +01:00