Henri Verbeet
|
e53a277305
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
6a5a098b23
|
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
9a8491045e
|
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
|
2012-01-09 12:22:17 +01:00 |
Henri Verbeet
|
5c5216e609
|
wined3d: Get rid of the WINED3DBOX typedef.
|
2011-12-07 17:49:56 +01:00 |
Henri Verbeet
|
2fa5a22100
|
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
|
2011-12-06 15:50:58 +01:00 |
Matteo Bruni
|
d485e04576
|
wined3d: Fetch currently active texture unit from the wined3d_context.
|
2011-08-25 11:31:55 +02:00 |
Matteo Bruni
|
e53ae83d74
|
wined3d: Pass around the context instead of gl_info.
|
2011-08-25 11:31:55 +02:00 |
Henri Verbeet
|
b2d32a4966
|
wined3d: Make the volume parameter to volume_load() const.
|
2011-07-13 11:51:52 +02:00 |
Henri Verbeet
|
1791a5afd5
|
wined3d: Make the volume parameter to volume_bind_and_dirtify() const.
|
2011-07-13 11:51:49 +02:00 |
Henri Verbeet
|
330ffc83f2
|
d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource.
|
2011-06-23 09:47:34 +02:00 |
Henri Verbeet
|
469eba24c0
|
d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
|
2011-06-17 11:02:28 +02:00 |
Henri Verbeet
|
c8f26a1345
|
wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty() to device_invalidate_state().
|
2011-06-06 16:18:41 +02:00 |
Henri Verbeet
|
0e0e5c3e38
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
Henri Verbeet
|
00a5f38595
|
wined3d: Remove object creation methods from the IWineD3DDevice interface.
|
2011-05-11 14:56:48 +02:00 |
Henri Verbeet
|
cc39bde98d
|
wined3d: Get rid of wined3d_volume_get_type().
|
2011-04-22 10:44:23 +02:00 |
Henri Verbeet
|
38800d8e9a
|
wined3d: Forward volume refcounts to the container.
|
2011-04-18 11:45:20 +02:00 |
Henri Verbeet
|
89a4e696a2
|
wined3d: Get rid of the IWineD3DVolume typedefs.
|
2011-04-15 10:07:58 +02:00 |
Henri Verbeet
|
2c450571e5
|
wined3d: Remove COM from the volume implementation.
|
2011-04-15 10:07:57 +02:00 |
Henri Verbeet
|
c5bf96c951
|
wined3d: Get rid of IWineD3DBaseTextureClass.
|
2011-03-29 12:34:40 +02:00 |
Henri Verbeet
|
eb5bfad18d
|
wined3d: Get rid of the IWineD3DBaseTexture typedefs.
|
2011-03-28 17:08:52 +02:00 |
Henri Verbeet
|
fd8e18bd2b
|
wined3d: Remove COM from the texture implementation.
|
2011-03-28 17:08:52 +02:00 |
Francois Gouget
|
60b63fea4e
|
wined3d: Make IWineD3DVolumeImpl_GetResource() static.
|
2011-03-16 14:14:23 +01:00 |
Henri Verbeet
|
f77c0e36a4
|
wined3d: Get rid of IWineD3DVolumeTextureImpl.
|
2011-03-16 14:14:22 +01:00 |
Henri Verbeet
|
4c3d55f10e
|
wined3d: Get rid of IWineD3DVolumeTexture::Map().
|
2011-03-15 17:14:06 +01:00 |
Henri Verbeet
|
5f73f41f35
|
wined3d: Get rid of IWineD3DVolume::GetDesc().
|
2011-03-11 11:40:37 +01:00 |
Henri Verbeet
|
4be256a47c
|
wined3d: Introduce wined3d_resource_get_desc() to retrieve the resource desc.
|
2011-03-10 12:52:58 +01:00 |
Henri Verbeet
|
ac9c592ca9
|
wined3d: Store all the resource desc information in struct wined3d_resource.
|
2011-03-09 12:29:17 +01:00 |
Henri Verbeet
|
756fdb7c5a
|
wined3d: Merge the various resource desc structures.
|
2011-03-09 12:28:58 +01:00 |
Henri Verbeet
|
aa420ced0e
|
wined3d: Pass gl_info to volume_bind_and_dirtify().
|
2011-03-08 12:27:33 +01:00 |
Henri Verbeet
|
af0a4b6956
|
wined3d: Pass gl_info to basetexture_bind().
|
2011-03-03 17:47:14 +01:00 |
Henri Verbeet
|
fe425a2f23
|
wined3d: Use basetexture_set_dirty() in some more places.
|
2011-03-02 12:50:59 +01:00 |
Henri Verbeet
|
1de6adfbae
|
wined3d: Make IWineD3DResourceImpl an independent structure.
|
2011-03-01 13:21:59 +01:00 |
Henri Verbeet
|
39497ff4d1
|
wined3d: Remove IWineD3DResource::UnLoad() from the public interface.
|
2011-02-28 11:09:48 +01:00 |
Henri Verbeet
|
1eefb46a57
|
wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface.
|
2011-01-21 18:37:11 +01:00 |
Henri Verbeet
|
237cdefe7f
|
wined3d: Pass an IWineD3DVolumeImpl pointer to volume_bind_and_dirtify().
|
2011-01-19 12:22:34 +01:00 |
Henri Verbeet
|
ace5f8e60e
|
wined3d: Pass an IWineD3DVolumeImpl pointer to volume_add_dirty_box().
|
2011-01-19 12:22:31 +01:00 |
Henri Verbeet
|
c117248bd1
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_type().
|
2011-01-07 10:23:37 +01:00 |
Henri Verbeet
|
7e67bcedfd
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_priority().
|
2011-01-07 10:23:25 +01:00 |
Henri Verbeet
|
2d9748b1e3
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_priority().
|
2011-01-07 10:23:21 +01:00 |
Henri Verbeet
|
a80749fd57
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_private_data().
|
2011-01-07 10:23:17 +01:00 |
Henri Verbeet
|
92e439b0f0
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_private_data().
|
2011-01-06 11:33:33 +01:00 |
Henri Verbeet
|
a97ae0db6a
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_free_private_data().
|
2011-01-06 11:33:29 +01:00 |
Henri Verbeet
|
134137cdb4
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_cleanup().
|
2011-01-06 11:33:24 +01:00 |
Henri Verbeet
|
7080922e0e
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_init().
|
2011-01-06 11:33:19 +01:00 |
Henri Verbeet
|
d72520b5cc
|
wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface.
|
2011-01-05 17:22:01 +01:00 |
Rico Schüller
|
5b985bcb03
|
wined3d: Fix memset size in IWineD3DVolumeImpl_Unmap.
|
2010-12-20 12:47:38 +01:00 |
Henri Verbeet
|
03f7a2d88e
|
wined3d: Get rid of the remaining "Flags".
|
2010-11-23 13:15:36 +01:00 |
Henri Verbeet
|
95469309d6
|
wined3d: Consistently use Map/Unmap for mapping resources.
|
2010-10-14 17:54:52 +02:00 |
Henri Verbeet
|
b68d257710
|
wined3d: Get rid of redundant comparisons against NULL / 0.
|
2010-09-14 09:43:33 -05:00 |
Henri Verbeet
|
955858e97d
|
wined3d: IWineD3DVolume_GetDesc() should never fail.
|
2010-09-08 13:31:49 +02:00 |