Matteo Bruni
|
eeb550c0c3
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d3dcompiler: Parse constructors.
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2012-06-12 10:20:35 +02:00 |
Matteo Bruni
|
d2673848ea
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d3dcompiler: Parse function definitions.
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2012-06-12 10:20:32 +02:00 |
Matteo Bruni
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552f10d0e8
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d3dcompiler: Parse function declarations.
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2012-06-12 10:20:30 +02:00 |
Matteo Bruni
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5e34375238
|
d3dcompiler: Parse sampler declarations.
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2012-06-12 10:20:27 +02:00 |
Francois Gouget
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b0a339707f
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d3dcompiler_43: Make debug_{base,node}_type() static.
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2012-06-08 19:35:17 +02:00 |
Matteo Bruni
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96470dfcb4
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d3dcompiler: Parse variable references in expressions.
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2012-06-07 10:32:46 +02:00 |
Matteo Bruni
|
887ef49419
|
d3dcompiler: Parse variable initializers, basic expressions.
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2012-06-07 10:32:41 +02:00 |
Matteo Bruni
|
3275cca970
|
d3dcompiler: Parse modifiers.
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2012-06-07 10:32:36 +02:00 |
Matteo Bruni
|
9d9dae0cdb
|
d3dcompiler: Distinguish between scalars, vectors and matrices.
|
2012-06-07 10:32:31 +02:00 |
Matteo Bruni
|
2aa6c460f7
|
d3dcompiler: Parse variable declarations.
|
2012-06-05 10:20:20 +02:00 |
Matteo Bruni
|
2ad2c5fa01
|
d3dcompiler: Add identifiers parsing.
|
2012-06-05 10:20:17 +02:00 |
Matteo Bruni
|
d2ddd20054
|
d3dcompiler: Add a stub lexer.
|
2012-05-16 18:30:07 +02:00 |
Matteo Bruni
|
949de2e520
|
d3dcompiler: Add a stub parser.
|
2012-05-16 16:46:06 +02:00 |
Matteo Bruni
|
ddab7fcda9
|
d3dcompiler: Make SlWriteBytecode return the shader size.
|
2012-05-16 16:44:35 +02:00 |
Matteo Bruni
|
491d0e9d6b
|
d3dcompiler: Rename asm_alloc/realloc/free functions to more generic names.
|
2012-05-08 20:21:18 +02:00 |
Matteo Bruni
|
e2866d6fa1
|
d3dcompiler: Generalize message reporting function.
|
2012-05-08 20:21:13 +02:00 |
Matteo Bruni
|
555f634912
|
d3dcompiler: Make set_parse_status() more general.
|
2012-05-08 20:21:09 +02:00 |
Matteo Bruni
|
167612aea9
|
d3dcompiler: Remove shader_type typedef.
|
2012-05-08 20:21:04 +02:00 |
Francois Gouget
|
4d29b9716e
|
d3dcompiler_43: Make write_dword_unknown() static.
|
2011-05-03 14:38:06 +02:00 |
Rico Schüller
|
5c999d650f
|
d3dcompiler: Move blob and strip functions to blob.c.
|
2011-04-04 13:43:29 +02:00 |
Rico Schüller
|
4d54360765
|
d3dcompiler: Move D3DCreateBlob() to blob.c.
|
2011-04-04 13:43:01 +02:00 |
Rico Schüller
|
7832577ad7
|
d3dcompiler: Add debug helper for shader variable type.
|
2011-03-04 16:25:58 +01:00 |
Rico Schüller
|
525dee0778
|
d3dcompiler: Add debug helper for shader variable class.
|
2011-03-04 16:25:58 +01:00 |
Rico Schüller
|
5861deaefc
|
d3dcompiler: Move some code from header to source file.
|
2011-03-02 12:50:58 +01:00 |
Rico Schüller
|
a300481187
|
d3dcompiler: Parse member types.
|
2011-03-01 13:21:58 +01:00 |
Rico Schüller
|
e8c6ea220d
|
d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetBuffer().
|
2011-02-22 12:28:59 +01:00 |
Rico Schüller
|
debfb06148
|
d3dcompiler: Parse reflection types.
|
2011-02-22 12:28:37 +01:00 |
Rico Schüller
|
0e8d142ea6
|
d3dcompiler: Parse reflection variables.
|
2011-02-21 12:58:58 +01:00 |
Rico Schüller
|
3f6c54f263
|
d3dcompiler: Parse reflection constant buffers.
|
2011-02-21 12:58:50 +01:00 |
Rico Schüller
|
5ad824a178
|
d3dcompiler: Parse bound resources.
|
2011-02-14 12:26:00 +01:00 |
Rico Schüller
|
127d07a3cc
|
d3dcompiler: Add initial SHDR and SHEX parsing.
|
2010-12-28 16:35:40 +01:00 |
Rico Schüller
|
a2a7000eeb
|
d3dcompiler: Add initial RDEF parsing.
|
2010-12-28 16:35:40 +01:00 |
Rico Schüller
|
bfcd413553
|
d3dcompiler: Parse PCSG in the reflection interface.
|
2010-12-22 13:00:12 +01:00 |
Rico Schüller
|
ae98cb4659
|
d3dcompiler: Parse OSGN in the reflection interface.
|
2010-12-22 13:00:12 +01:00 |
Rico Schüller
|
f8e4771be4
|
d3dcompiler: Parse ISGN in the reflection interface.
|
2010-12-21 15:49:19 +01:00 |
Rico Schüller
|
984ed6e9ac
|
d3dcompiler: Parse reflection STAT tag.
|
2010-12-21 15:49:00 +01:00 |
Rico Schüller
|
8f08d38520
|
d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection.
|
2010-12-21 15:48:40 +01:00 |
Rico Schüller
|
806961ec28
|
d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_blob.
|
2010-12-21 15:48:33 +01:00 |
Rico Schüller
|
cc6699f09d
|
d3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart().
|
2010-12-13 12:43:31 +01:00 |
Rico Schüller
|
5b2286a5bd
|
d3dcompiler: Add initial reflection parsing.
|
2010-12-09 19:27:11 +01:00 |
Rico Schüller
|
a7cf4d16fa
|
d3dcompiler: Add stub ID3D11ShaderReflection interface.
|
2010-11-02 13:49:30 +01:00 |
Henri Verbeet
|
1f437a9349
|
d3dcompiler: Mark some internal symbols hidden.
|
2010-10-18 19:08:38 +02:00 |
Henri Verbeet
|
72d5b9ddab
|
d3dcompiler: Move some bytecode output functions to bytecodewriter.c.
|
2010-10-18 19:08:37 +02:00 |
Henri Verbeet
|
ac8f8c02a6
|
d3dcompiler: Remove some stray tabs.
|
2010-10-15 16:20:06 +02:00 |
Rico Schüller
|
2c9b24b054
|
d3dcompiler: Implement D3DStripShader().
|
2010-10-13 16:29:46 +02:00 |
Rico Schüller
|
a36f51b1b2
|
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:23 +02:00 |
Rico Schüller
|
cdfdfe59ee
|
d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:19 +02:00 |
Rico Schüller
|
976b4e96bd
|
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:14 +02:00 |
Rico Schüller
|
3cbb72667b
|
d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB to D3DGetBlobPart().
|
2010-10-13 16:28:59 +02:00 |
Rico Schüller
|
d52f2b63c0
|
d3dcompiler: Implement D3DGetDebugInfo().
|
2010-10-07 15:58:11 +02:00 |