d3dcompiler: Remove shader_type typedef.
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@ -44,11 +44,11 @@ const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part) DECLSPEC_HIDDEN;
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const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c) DECLSPEC_HIDDEN;
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const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) DECLSPEC_HIDDEN;
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/* Shader assembler definitions */
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typedef enum _shader_type {
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enum shader_type
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{
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ST_VERTEX,
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ST_PIXEL,
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} shader_type;
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};
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typedef enum BWRITER_COMPARISON_TYPE {
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BWRITER_COMPARISON_NONE,
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@ -111,7 +111,7 @@ struct samplerdecl {
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#define INSTRARRAY_INITIAL_SIZE 8
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struct bwriter_shader {
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shader_type type;
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enum shader_type type;
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/* Shader version selected */
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DWORD version;
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