d3dcompiler: Move D3DCreateBlob() to blob.c.

This commit is contained in:
Rico Schüller 2011-04-01 15:00:04 +02:00 committed by Alexandre Julliard
parent 81f3d68abd
commit 4d54360765
3 changed files with 45 additions and 48 deletions

View File

@ -26,6 +26,15 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
struct d3dcompiler_blob
{
ID3DBlob ID3DBlob_iface;
LONG refcount;
SIZE_T size;
void *data;
};
static inline struct d3dcompiler_blob *impl_from_ID3DBlob(ID3DBlob *iface)
{
return CONTAINING_RECORD(iface, struct d3dcompiler_blob, ID3DBlob_iface);
@ -108,7 +117,7 @@ static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl =
d3dcompiler_blob_GetBufferSize,
};
HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
static HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
{
blob->ID3DBlob_iface.lpVtbl = &d3dcompiler_blob_vtbl;
blob->refcount = 1;
@ -124,6 +133,41 @@ HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
return S_OK;
}
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
{
struct d3dcompiler_blob *object;
HRESULT hr;
TRACE("data_size %lu, blob %p\n", data_size, blob);
if (!blob)
{
WARN("Invalid blob specified.\n");
return D3DERR_INVALIDCALL;
}
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
{
ERR("Failed to allocate D3D blob object memory\n");
return E_OUTOFMEMORY;
}
hr = d3dcompiler_blob_init(object, data_size);
if (FAILED(hr))
{
WARN("Failed to initialize blob, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
*blob = (ID3DBlob *)object;
TRACE("Created ID3DBlob %p\n", object);
return S_OK;
}
static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
{
BOOL add = FALSE;

View File

@ -46,41 +46,6 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
return TRUE;
}
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
{
struct d3dcompiler_blob *object;
HRESULT hr;
TRACE("data_size %lu, blob %p\n", data_size, blob);
if (!blob)
{
WARN("Invalid blob specified.\n");
return D3DERR_INVALIDCALL;
}
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
{
ERR("Failed to allocate D3D blob object memory\n");
return E_OUTOFMEMORY;
}
hr = d3dcompiler_blob_init(object, data_size);
if (FAILED(hr))
{
WARN("Failed to initialize blob, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
*blob = (ID3DBlob *)object;
TRACE("Created ID3DBlob %p\n", object);
return S_OK;
}
HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
{
TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data,

View File

@ -44,18 +44,6 @@ const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part) DECLSPEC_HIDDEN;
const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c) DECLSPEC_HIDDEN;
const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) DECLSPEC_HIDDEN;
/* ID3DBlob */
struct d3dcompiler_blob
{
ID3DBlob ID3DBlob_iface;
LONG refcount;
SIZE_T size;
void *data;
};
HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size) DECLSPEC_HIDDEN;
/* blob handling */
HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob) DECLSPEC_HIDDEN;
HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob) DECLSPEC_HIDDEN;