Austin English
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f9facad235
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d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
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2011-02-07 10:13:46 -06:00 |
Michael Stefaniuc
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c2bf9a6b79
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d3dx9_36: COM cleanup for the ID3DXSprite iface.
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2011-01-27 14:15:22 +01:00 |
Michael Stefaniuc
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697a9a1ac5
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d3dx9_36: COM cleanup for the ID3DXMesh iface.
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2011-01-27 14:15:17 +01:00 |
Michael Stefaniuc
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a9065082da
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d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
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2011-01-27 14:15:13 +01:00 |
Michael Stefaniuc
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7342f34ef7
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d3dx9_36: COM cleanup for the ID3DXFont iface.
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2011-01-27 14:15:08 +01:00 |
Michael Stefaniuc
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7660526337
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d3dx9_36: COM cleanup for the ID3DXBuffer iface.
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2011-01-27 14:15:04 +01:00 |
Michael Stefaniuc
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c84b8dbd3e
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d3dx9_36: COM cleanup for the ID3DXInclude iface.
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2011-01-27 14:14:59 +01:00 |
Michael Stefaniuc
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b88e09e221
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d3dx9_36: COM cleanup for the ID3DXEffectPool iface.
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2011-01-27 14:14:55 +01:00 |
Michael Stefaniuc
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03321ad0fb
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d3dx9_36: COM cleanup for the ID3DXEffect iface.
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2011-01-27 14:14:51 +01:00 |
Michael Stefaniuc
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134cb5bfef
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d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
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2011-01-26 15:00:13 +01:00 |
Michael Stefaniuc
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303f84c409
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d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl.
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2010-12-21 15:49:30 +01:00 |
Michael Stefaniuc
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cdf56820a0
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d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl.
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2010-12-21 00:20:02 +01:00 |
Travis Athougies
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d2055e6ea9
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d3dx9_36/tests: Extended ID3DXConstantTable tests.
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2010-12-02 12:47:42 +01:00 |
Travis Athougies
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ca7405a9a1
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d3dx9_36: Improved constant table parsing.
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2010-12-02 12:47:42 +01:00 |
Matteo Bruni
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9867c39133
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d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
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2010-11-24 18:27:31 +01:00 |
Matteo Bruni
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9517305c03
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d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
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2010-11-24 17:59:59 +01:00 |
Michael Stefaniuc
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b6a1951925
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d3dx9_36: Move 'static' to the beginning of the declaration.
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2010-11-23 16:01:09 +01:00 |
Matteo Bruni
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8c0a8ac514
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d3dx9/tests: Remove a D3DXPlaneNormalize test.
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2010-11-23 14:16:22 +01:00 |
Matteo Bruni
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892502479c
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d3dx9: Implement D3DXFillVolumeTexture function.
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2010-11-18 14:08:56 +01:00 |
Matteo Bruni
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8f6cf460be
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d3dx9: Implement D3DXFillCubeTexture function.
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2010-11-18 14:08:53 +01:00 |
Matteo Bruni
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bffbf3460b
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d3dx9: Implement D3DXFillTexture function.
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2010-11-18 14:08:50 +01:00 |
Matteo Bruni
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0b4969f841
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d3dx9: Add color key support to D3DXLoadSurfaceFromMemory.
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2010-11-15 14:51:47 +01:00 |
Louis Lenders
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aa75d068a4
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d3dx9_36: Quiet a noisy fixme.
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2010-11-12 15:43:08 +01:00 |
Matteo Bruni
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b4a90b0fe8
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d3dx9: Implement D3DXCreateVolumeTexture.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
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c1843c8779
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d3dx9: Implement D3DXCheckVolumeTextureRequirements.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
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363d180a54
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d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported.
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2010-11-09 17:08:21 +01:00 |
Vincent Povirk
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1d0f126d91
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d3dx9_36: Fix an error path in D3DXLoadSurfaceFromFileInMemory.
If GetFrame fails, bitmapframe was not created and should not be released.
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2010-11-09 11:44:39 +01:00 |
Vincent Povirk
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31682b3dbe
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d3dx9_36: Don't check the image format in D3DXLoadSurfaceFromFileInMemory.
If the format is not supported, D3DXGetImageInfoFromFileInMemory will fail.
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2010-11-09 11:44:32 +01:00 |
Matteo Bruni
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390ba2c338
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d3dx9: Implement D3DXCreateCubeTexture.
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2010-11-04 16:29:59 +01:00 |
Matteo Bruni
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6933766531
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d3dx9: Implement D3DXCheckCubeTextureRequirements.
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2010-11-04 16:29:57 +01:00 |
Matteo Bruni
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a875f38301
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d3dx9: Implement D3DXFilterTexture for cube textures.
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2010-11-04 16:29:52 +01:00 |
Vincent Povirk
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a2e5321b01
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d3dx9_36: Check for the TGA container format.
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2010-10-22 12:01:55 +02:00 |
Matteo Bruni
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d32a07a04b
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d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
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2010-10-19 17:05:13 +02:00 |
Matteo Bruni
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454dce9162
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d3dx9: Report usage of unsupported sprite flags.
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2010-10-18 11:45:42 +02:00 |
Matteo Bruni
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40d57b70ed
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d3dx9: Store transform matrix per-sprite.
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2010-10-18 11:45:32 +02:00 |
Matteo Bruni
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550abd41a2
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d3dx9: Fix D3DXFilterTexture return value.
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2010-10-18 11:45:26 +02:00 |
Matteo Bruni
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ebbf519b78
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d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.
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2010-10-18 11:45:21 +02:00 |
Christian Costa
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128cf64371
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d3dx9: Constant table parsing foundations.
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2010-10-13 12:03:05 +02:00 |
Matteo Bruni
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b4736bd767
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d3dx9/tests: Fix a shader test failure.
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2010-10-13 12:01:03 +02:00 |
Misha Koshelev
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09af2a2bf9
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d3dx9_36: Implement D3DXCreateCylinder.
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2010-09-28 17:33:17 +02:00 |
Misha Koshelev
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63dbf6ee3f
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d3dx9_36/tests: Add tests for D3DXCreateCylinder.
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2010-09-27 14:10:46 +02:00 |
Misha Koshelev
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fe9db6faf7
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d3dx9_36: Add stub for D3DXCreateCylinder.
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2010-09-27 14:10:46 +02:00 |
Misha Koshelev
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d7d9cd5eb2
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d3dx9_36: Implement D3DXCreateSphere.
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2010-09-24 15:45:54 +02:00 |
Misha Koshelev
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99e2aedbf7
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d3dx9_36: Implement ID3DXMesh_Lock/UnlockVertexBuffer and ID3DXMesh_Lock/UnlockIndexBuffer.
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2010-09-24 15:45:53 +02:00 |
Misha Koshelev
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10af823fd5
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d3dx9_36: Add stub for D3DXCreateTeapot.
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2010-09-24 15:45:53 +02:00 |
Misha Koshelev
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e4182ead47
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d3dx9_36: Implement D3DXCreateMeshFVF.
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2010-09-23 19:22:41 +02:00 |
Misha Koshelev
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a6f2c003a3
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d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed.
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2010-09-23 19:22:38 +02:00 |
Misha Koshelev
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af0c074d7b
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d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods.
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2010-09-21 20:16:16 +02:00 |
Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Misha Koshelev
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fffe37aa00
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d3dx9_36: Implement D3DXGetDeclLength with tests.
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2010-09-16 11:18:58 -05:00 |