Stefan Dösinger
46e2d79508
wined3d: Move the software blitting to the base surface class.
2007-09-18 09:54:49 +02:00
Stefan Dösinger
09b7d3bb44
wined3d: Give GDI surfaces their own release implementation.
2007-09-18 09:54:31 +02:00
Stefan Dösinger
3f0ea3d082
wined3d: Move lastActiveRenderTarget cleanup to the device.
2007-09-18 09:54:23 +02:00
Stefan Dösinger
9701f11850
wined3d: Give GDI surfaces their own GetDC copy.
2007-09-18 09:54:15 +02:00
Stefan Dösinger
5a7756447b
wined3d: Move DIB section creation to the base surface implementation.
2007-09-18 09:54:05 +02:00
Stefan Dösinger
e324da1494
wined3d: Remove a pbo check.
2007-09-18 09:53:50 +02:00
Stefan Dösinger
515ee4e89b
wined3d: Clean up IWineD3DSurface::ReleaseDC.
2007-09-18 09:53:32 +02:00
Stefan Dösinger
511f9dfb2d
wined3d: Clean up SetMem.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
24564915b7
wined3d: Clean up AddDirtyRect.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
e56c6610c6
wined3d: Clean up SetFormatDesc.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
2600041703
wined3d: Clean up SetGLTextureDesc and GetGLDesc.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
9aa5662647
wined3d: Reorder surface impl predeclarations.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
e2944175e5
wined3d: Base surface move, part 2.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
d99143c251
wined3d: Move non-rendering surface specific code to the base class.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
0c91610433
wined3d: Move resource methods to the base surface class.
2007-09-18 09:34:08 +02:00
Stefan Dösinger
8434060b7e
wined3d: Start of some surface cleanup.
...
This patch and the following intend to make the surface code more
manageable and are a preparation to add gl3 support. The code adds a
new IWineD3DBaseSurface surface type, which will contain the
non-rendering management code. IWineD3DSurface and IWineGDISurface
will be derived from IWineD3DBaseSurface, and IWineGL3Surface can be
added later.
2007-09-18 09:34:08 +02:00
Michael Stefaniuc
a5fdea0e6a
janitorial: Remove two fresh redundant NULL checks before HeapFree(). Found by Smatch.
2007-09-17 13:47:49 +02:00
Roderick Colenbrander
2374c456bc
wined3d: Add pbo support for compressed textures.
2007-09-17 12:10:40 +02:00
Roderick Colenbrander
0b0f353b7d
wined3d: Update list of pci ids.
2007-09-17 12:10:33 +02:00
Roderick Colenbrander
f9002c2628
wined3d: Don't create a pbo for system memory surfaces.
2007-09-17 12:10:21 +02:00
Stefan Dösinger
3961491d15
wined3d: Do not invalidate the sysmem copy if a pbo exists.
2007-09-17 12:08:54 +02:00
Stefan Dösinger
f42f228621
wined3d: Do not allocate memory if there's a pbo.
2007-09-17 12:08:47 +02:00
Stefan Dösinger
c5410a6f22
wined3d: Use GL_NV_depth_clamp to implement clipping disable.
2007-09-17 12:08:40 +02:00
Stefan Dösinger
9e340f0fdb
wined3d: Add a fixme for D3DCMP_NOTEQUAL and D3DCMP_EQUAL.
2007-09-17 12:08:28 +02:00
Stefan Dösinger
02114ac21f
wined3d: The D3DSI_COISSUE flag changes the behavior of cnd.
2007-09-14 14:26:26 +02:00
Stefan Dösinger
8273cfdf01
wined3d: Fix texdp3tex in glsl.
2007-09-14 14:26:17 +02:00
Stefan Dösinger
271fb0052f
wined3d: Add support for showing a logo.
2007-09-14 14:26:00 +02:00
Stefan Dösinger
7248354067
wined3d: Pixel shader 1.x constants are clamped to [-1;1].
2007-09-14 14:23:45 +02:00
Stefan Dösinger
c0c2319c7a
wined3d: Implement UpdateTexture for volumes.
2007-09-13 11:38:54 +02:00
Stefan Dösinger
bc69315f78
wined3d: texm3x3(v)spec normalizes the normal vector.
2007-09-13 11:38:46 +02:00
Stefan Dösinger
0af52d2ac4
wined3d: Disable some volume texture formats.
2007-09-13 11:38:38 +02:00
Stefan Dösinger
3b07663b90
wined3d: Convert the colors to the surface format for colorfill.
2007-09-13 11:38:32 +02:00
Roderick Colenbrander
ad692f2a83
wined3d: Add PBO support for dynamically locked surfaces.
2007-09-13 11:00:47 +02:00
Stefan Dösinger
160258b637
wined3d: Implement mipmap auto generation.
2007-09-12 12:10:25 +02:00
Stefan Dösinger
5ab9d85c39
wined3d: Implement texbeml.
2007-09-12 12:10:03 +02:00
Stefan Dösinger
0ed81b20af
wined3d: Emulate D3DFMT_L6V5U5.
2007-09-12 12:09:56 +02:00
Stefan Dösinger
9ef5231566
wined3d: Disable W11V11U10 and A2W10V10U10.
2007-09-12 12:09:40 +02:00
Roderick Colenbrander
12e942b135
wined3d: Move the memory code of LockRect to the end of the function.
...
This is needed for PBOs because for those memory allocation works differently.
2007-09-12 11:20:35 +02:00
Stefan Dösinger
41bf0d48db
wined3d: Fix WINED3DFMT_X8L8V8U8.
2007-09-11 13:48:15 +02:00
Stefan Dösinger
422e0ba1cc
wined3d: texkill ignores the .w only in ps 1.x.
2007-09-11 13:48:08 +02:00
Stefan Dösinger
8656713366
wined3d: Implement texldb.
2007-09-11 13:47:58 +02:00
Stefan Dösinger
a006d2568b
wined3d: Fix texdepth instruction.
2007-09-11 13:47:49 +02:00
Stefan Dösinger
a305af0b30
wined3d: Fix the z range.
2007-09-11 13:47:36 +02:00
Roderick Colenbrander
63c06b4b38
wined3d: Fix ddraw-opengl surface free bug.
2007-09-10 16:47:49 +02:00
Chris Robinson
8d32a490a1
wined3d: Add X4R4G4B4 and A4R4G4B4 to formats allowed in getColorBits.
2007-09-10 16:41:18 +02:00
Louis Lenders
a7558ce756
wined3d: Add WINED3DPRESENT_INTERVAL_ONE flag.
2007-09-10 16:14:11 +02:00
Stefan Dösinger
282696b4f6
wined3d: Supply texture coords even if no texture is bound and pshaders are used.
2007-08-31 19:32:46 +02:00
Stefan Dösinger
75f9bf43be
wined3d: Raise the 1x pixelshader max value to the d3d minimum.
2007-08-31 12:08:58 +02:00
Stefan Dösinger
33ecb1db1a
wined3d: The temp vars are tmp0 and tmp1.
2007-08-31 12:08:57 +02:00
Stefan Dösinger
bb213f67a3
wined3d: Take the format into account when finding the clear value.
2007-08-31 11:25:46 +02:00