wined3d: Move the software blitting to the base surface class.
This commit is contained in:
parent
09b7d3bb44
commit
46e2d79508
|
@ -3300,7 +3300,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, RECT *Dest
|
|||
* For RenderTargets this should be implemented OpenGL accelerated in BltOverride,
|
||||
* other Blts are rather rare
|
||||
*/
|
||||
return IWineGDISurfaceImpl_Blt(iface, DestRect, SrcSurface, SrcRect, Flags, DDBltFx, Filter);
|
||||
return IWineD3DBaseSurfaceImpl_Blt(iface, DestRect, SrcSurface, SrcRect, Flags, DDBltFx, Filter);
|
||||
}
|
||||
|
||||
HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans) {
|
||||
|
@ -3354,7 +3354,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, D
|
|||
}
|
||||
|
||||
|
||||
return IWineGDISurfaceImpl_BltFast(iface, dstx, dsty, Source, rsrc, trans);
|
||||
return IWineD3DBaseSurfaceImpl_BltFast(iface, dstx, dsty, Source, rsrc, trans);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IWineD3DSurfaceImpl_PrivateSetup(IWineD3DSurface *iface) {
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
#include "wine/port.h"
|
||||
#include "wined3d_private.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
|
||||
|
||||
/* Do NOT define GLINFO_LOCATION in this file. THIS CODE MUST NOT USE IT */
|
||||
|
@ -611,3 +613,958 @@ HRESULT IWineD3DBaseSurfaceImpl_CreateDIBSection(IWineD3DSurface *iface) {
|
|||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* _Blt_ColorFill
|
||||
*
|
||||
* Helper function that fills a memory area with a specific color
|
||||
*
|
||||
* Params:
|
||||
* buf: memory address to start filling at
|
||||
* width, height: Dimensions of the area to fill
|
||||
* bpp: Bit depth of the surface
|
||||
* lPitch: pitch of the surface
|
||||
* color: Color to fill with
|
||||
*
|
||||
*****************************************************************************/
|
||||
static HRESULT
|
||||
_Blt_ColorFill(BYTE *buf,
|
||||
int width, int height,
|
||||
int bpp, LONG lPitch,
|
||||
DWORD color)
|
||||
{
|
||||
int x, y;
|
||||
LPBYTE first;
|
||||
|
||||
/* Do first row */
|
||||
|
||||
#define COLORFILL_ROW(type) \
|
||||
{ \
|
||||
type *d = (type *) buf; \
|
||||
for (x = 0; x < width; x++) \
|
||||
d[x] = (type) color; \
|
||||
break; \
|
||||
}
|
||||
switch(bpp)
|
||||
{
|
||||
case 1: COLORFILL_ROW(BYTE)
|
||||
case 2: COLORFILL_ROW(WORD)
|
||||
case 3:
|
||||
{
|
||||
BYTE *d = (BYTE *) buf;
|
||||
for (x = 0; x < width; x++,d+=3)
|
||||
{
|
||||
d[0] = (color ) & 0xFF;
|
||||
d[1] = (color>> 8) & 0xFF;
|
||||
d[2] = (color>>16) & 0xFF;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4: COLORFILL_ROW(DWORD)
|
||||
default:
|
||||
FIXME("Color fill not implemented for bpp %d!\n", bpp*8);
|
||||
return WINED3DERR_NOTAVAILABLE;
|
||||
}
|
||||
|
||||
#undef COLORFILL_ROW
|
||||
|
||||
/* Now copy first row */
|
||||
first = buf;
|
||||
for (y = 1; y < height; y++)
|
||||
{
|
||||
buf += lPitch;
|
||||
memcpy(buf, first, width * bpp);
|
||||
}
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IWineD3DSurface::Blt, SW emulation version
|
||||
*
|
||||
* Performs blits to a surface, eigher from a source of source-less blts
|
||||
* This is the main functionality of DirectDraw
|
||||
*
|
||||
* Params:
|
||||
* DestRect: Destination rectangle to write to
|
||||
* SrcSurface: Source surface, can be NULL
|
||||
* SrcRect: Source rectangle
|
||||
*****************************************************************************/
|
||||
HRESULT WINAPI
|
||||
IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface,
|
||||
RECT *DestRect,
|
||||
IWineD3DSurface *SrcSurface,
|
||||
RECT *SrcRect,
|
||||
DWORD Flags,
|
||||
WINEDDBLTFX *DDBltFx,
|
||||
WINED3DTEXTUREFILTERTYPE Filter)
|
||||
{
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
|
||||
RECT xdst,xsrc;
|
||||
HRESULT ret = WINED3D_OK;
|
||||
WINED3DLOCKED_RECT dlock, slock;
|
||||
WINED3DFORMAT dfmt = WINED3DFMT_UNKNOWN, sfmt = WINED3DFMT_UNKNOWN;
|
||||
int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
|
||||
int x, y;
|
||||
const StaticPixelFormatDesc *sEntry, *dEntry;
|
||||
LPBYTE dbuf, sbuf;
|
||||
TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
|
||||
|
||||
if (TRACE_ON(d3d_surface))
|
||||
{
|
||||
if (DestRect) TRACE("\tdestrect :%dx%d-%dx%d\n",
|
||||
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
|
||||
if (SrcRect) TRACE("\tsrcrect :%dx%d-%dx%d\n",
|
||||
SrcRect->left, SrcRect->top, SrcRect->right, SrcRect->bottom);
|
||||
#if 0
|
||||
TRACE("\tflags: ");
|
||||
DDRAW_dump_DDBLT(Flags);
|
||||
if (Flags & WINEDDBLT_DDFX)
|
||||
{
|
||||
TRACE("\tblitfx: ");
|
||||
DDRAW_dump_DDBLTFX(DDBltFx->dwDDFX);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( (This->Flags & SFLAG_LOCKED) || ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
|
||||
{
|
||||
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
|
||||
return WINEDDERR_SURFACEBUSY;
|
||||
}
|
||||
|
||||
if(Filter != WINED3DTEXF_NONE && Filter != WINED3DTEXF_POINT) {
|
||||
/* Can happen when d3d9 apps do a StretchRect call which isn't handled in gl */
|
||||
FIXME("Filters not supported in software blit\n");
|
||||
}
|
||||
|
||||
if (Src == This)
|
||||
{
|
||||
IWineD3DSurface_LockRect(iface, &dlock, NULL, 0);
|
||||
dfmt = This->resource.format;
|
||||
slock = dlock;
|
||||
sfmt = dfmt;
|
||||
sEntry = getFormatDescEntry(sfmt, NULL, NULL);
|
||||
dEntry = sEntry;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Src)
|
||||
{
|
||||
IWineD3DSurface_LockRect(SrcSurface, &slock, NULL, WINED3DLOCK_READONLY);
|
||||
sfmt = Src->resource.format;
|
||||
}
|
||||
sEntry = getFormatDescEntry(sfmt, NULL, NULL);
|
||||
dfmt = This->resource.format;
|
||||
dEntry = getFormatDescEntry(dfmt, NULL, NULL);
|
||||
IWineD3DSurface_LockRect(iface, &dlock,NULL,0);
|
||||
}
|
||||
|
||||
if (!DDBltFx || !(DDBltFx->dwDDFX)) Flags &= ~WINEDDBLT_DDFX;
|
||||
|
||||
if (sEntry->isFourcc && dEntry->isFourcc)
|
||||
{
|
||||
if (sfmt != dfmt)
|
||||
{
|
||||
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
|
||||
ret = WINED3DERR_WRONGTEXTUREFORMAT;
|
||||
goto release;
|
||||
}
|
||||
memcpy(dlock.pBits, slock.pBits, This->resource.size);
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (sEntry->isFourcc && !dEntry->isFourcc)
|
||||
{
|
||||
FIXME("DXTC decompression not supported right now\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (DestRect)
|
||||
{
|
||||
memcpy(&xdst,DestRect,sizeof(xdst));
|
||||
}
|
||||
else
|
||||
{
|
||||
xdst.top = 0;
|
||||
xdst.bottom = This->currentDesc.Height;
|
||||
xdst.left = 0;
|
||||
xdst.right = This->currentDesc.Width;
|
||||
}
|
||||
|
||||
if (SrcRect)
|
||||
{
|
||||
memcpy(&xsrc,SrcRect,sizeof(xsrc));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Src)
|
||||
{
|
||||
xsrc.top = 0;
|
||||
xsrc.bottom = Src->currentDesc.Height;
|
||||
xsrc.left = 0;
|
||||
xsrc.right = Src->currentDesc.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
memset(&xsrc,0,sizeof(xsrc));
|
||||
}
|
||||
}
|
||||
|
||||
/* First check for the validity of source / destination rectangles. This was
|
||||
* verified using a test application + by MSDN.
|
||||
*/
|
||||
if ((Src != NULL) &&
|
||||
((xsrc.bottom > Src->currentDesc.Height) || (xsrc.bottom < 0) ||
|
||||
(xsrc.top > Src->currentDesc.Height) || (xsrc.top < 0) ||
|
||||
(xsrc.left > Src->currentDesc.Width) || (xsrc.left < 0) ||
|
||||
(xsrc.right > Src->currentDesc.Width) || (xsrc.right < 0) ||
|
||||
(xsrc.right < xsrc.left) || (xsrc.bottom < xsrc.top)))
|
||||
{
|
||||
WARN("Application gave us bad source rectangle for Blt.\n");
|
||||
ret = WINEDDERR_INVALIDRECT;
|
||||
goto release;
|
||||
}
|
||||
/* For the Destination rect, it can be out of bounds on the condition that a clipper
|
||||
* is set for the given surface.
|
||||
*/
|
||||
if ((/*This->clipper == NULL*/ TRUE) &&
|
||||
((xdst.bottom > This->currentDesc.Height) || (xdst.bottom < 0) ||
|
||||
(xdst.top > This->currentDesc.Height) || (xdst.top < 0) ||
|
||||
(xdst.left > This->currentDesc.Width) || (xdst.left < 0) ||
|
||||
(xdst.right > This->currentDesc.Width) || (xdst.right < 0) ||
|
||||
(xdst.right < xdst.left) || (xdst.bottom < xdst.top)))
|
||||
{
|
||||
WARN("Application gave us bad destination rectangle for Blt without a clipper set.\n");
|
||||
ret = WINEDDERR_INVALIDRECT;
|
||||
goto release;
|
||||
}
|
||||
|
||||
/* Now handle negative values in the rectangles. Warning: only supported for now
|
||||
in the 'simple' cases (ie not in any stretching / rotation cases).
|
||||
|
||||
First, the case where nothing is to be done.
|
||||
*/
|
||||
if (((xdst.bottom <= 0) || (xdst.right <= 0) ||
|
||||
(xdst.top >= (int) This->currentDesc.Height) ||
|
||||
(xdst.left >= (int) This->currentDesc.Width)) ||
|
||||
((Src != NULL) &&
|
||||
((xsrc.bottom <= 0) || (xsrc.right <= 0) ||
|
||||
(xsrc.top >= (int) Src->currentDesc.Height) ||
|
||||
(xsrc.left >= (int) Src->currentDesc.Width)) ))
|
||||
{
|
||||
TRACE("Nothing to be done !\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
/* The easy case : the source-less blits.... */
|
||||
if (Src == NULL)
|
||||
{
|
||||
RECT full_rect;
|
||||
RECT temp_rect; /* No idea if intersect rect can be the same as one of the source rect */
|
||||
|
||||
full_rect.left = 0;
|
||||
full_rect.top = 0;
|
||||
full_rect.right = This->currentDesc.Width;
|
||||
full_rect.bottom = This->currentDesc.Height;
|
||||
IntersectRect(&temp_rect, &full_rect, &xdst);
|
||||
xdst = temp_rect;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Only handle clipping on the destination rectangle */
|
||||
int clip_horiz = (xdst.left < 0) || (xdst.right > (int) This->currentDesc.Width );
|
||||
int clip_vert = (xdst.top < 0) || (xdst.bottom > (int) This->currentDesc.Height);
|
||||
if (clip_vert || clip_horiz)
|
||||
{
|
||||
/* Now check if this is a special case or not... */
|
||||
if ((((xdst.bottom - xdst.top ) != (xsrc.bottom - xsrc.top )) && clip_vert ) ||
|
||||
(((xdst.right - xdst.left) != (xsrc.right - xsrc.left)) && clip_horiz) ||
|
||||
(Flags & WINEDDBLT_DDFX))
|
||||
{
|
||||
WARN("Out of screen rectangle in special case. Not handled right now.\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (clip_horiz)
|
||||
{
|
||||
if (xdst.left < 0) { xsrc.left -= xdst.left; xdst.left = 0; }
|
||||
if (xdst.right > This->currentDesc.Width)
|
||||
{
|
||||
xsrc.right -= (xdst.right - (int) This->currentDesc.Width);
|
||||
xdst.right = (int) This->currentDesc.Width;
|
||||
}
|
||||
}
|
||||
if (clip_vert)
|
||||
{
|
||||
if (xdst.top < 0)
|
||||
{
|
||||
xsrc.top -= xdst.top;
|
||||
xdst.top = 0;
|
||||
}
|
||||
if (xdst.bottom > This->currentDesc.Height)
|
||||
{
|
||||
xsrc.bottom -= (xdst.bottom - (int) This->currentDesc.Height);
|
||||
xdst.bottom = (int) This->currentDesc.Height;
|
||||
}
|
||||
}
|
||||
/* And check if after clipping something is still to be done... */
|
||||
if ((xdst.bottom <= 0) || (xdst.right <= 0) ||
|
||||
(xdst.top >= (int) This->currentDesc.Height) ||
|
||||
(xdst.left >= (int) This->currentDesc.Width) ||
|
||||
(xsrc.bottom <= 0) || (xsrc.right <= 0) ||
|
||||
(xsrc.top >= (int) Src->currentDesc.Height) ||
|
||||
(xsrc.left >= (int) Src->currentDesc.Width))
|
||||
{
|
||||
TRACE("Nothing to be done after clipping !\n");
|
||||
goto release;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bpp = This->bytesPerPixel;
|
||||
srcheight = xsrc.bottom - xsrc.top;
|
||||
srcwidth = xsrc.right - xsrc.left;
|
||||
dstheight = xdst.bottom - xdst.top;
|
||||
dstwidth = xdst.right - xdst.left;
|
||||
width = (xdst.right - xdst.left) * bpp;
|
||||
|
||||
assert(width <= dlock.Pitch);
|
||||
|
||||
dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
|
||||
|
||||
if (Flags & WINEDDBLT_WAIT)
|
||||
{
|
||||
Flags &= ~WINEDDBLT_WAIT;
|
||||
}
|
||||
if (Flags & WINEDDBLT_ASYNC)
|
||||
{
|
||||
static BOOL displayed = FALSE;
|
||||
if (!displayed)
|
||||
FIXME("Can't handle WINEDDBLT_ASYNC flag right now.\n");
|
||||
displayed = TRUE;
|
||||
Flags &= ~WINEDDBLT_ASYNC;
|
||||
}
|
||||
if (Flags & WINEDDBLT_DONOTWAIT)
|
||||
{
|
||||
/* WINEDDBLT_DONOTWAIT appeared in DX7 */
|
||||
static BOOL displayed = FALSE;
|
||||
if (!displayed)
|
||||
FIXME("Can't handle WINEDDBLT_DONOTWAIT flag right now.\n");
|
||||
displayed = TRUE;
|
||||
Flags &= ~WINEDDBLT_DONOTWAIT;
|
||||
}
|
||||
|
||||
/* First, all the 'source-less' blits */
|
||||
if (Flags & WINEDDBLT_COLORFILL)
|
||||
{
|
||||
ret = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp,
|
||||
dlock.Pitch, DDBltFx->u5.dwFillColor);
|
||||
Flags &= ~WINEDDBLT_COLORFILL;
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_DEPTHFILL)
|
||||
{
|
||||
FIXME("DDBLT_DEPTHFILL needs to be implemented!\n");
|
||||
}
|
||||
if (Flags & WINEDDBLT_ROP)
|
||||
{
|
||||
/* Catch some degenerate cases here */
|
||||
switch(DDBltFx->dwROP)
|
||||
{
|
||||
case BLACKNESS:
|
||||
ret = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,0);
|
||||
break;
|
||||
case 0xAA0029: /* No-op */
|
||||
break;
|
||||
case WHITENESS:
|
||||
ret = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,~0);
|
||||
break;
|
||||
case SRCCOPY: /* well, we do that below ? */
|
||||
break;
|
||||
default:
|
||||
FIXME("Unsupported raster op: %08x Pattern: %p\n", DDBltFx->dwROP, DDBltFx->u5.lpDDSPattern);
|
||||
goto error;
|
||||
}
|
||||
Flags &= ~WINEDDBLT_ROP;
|
||||
}
|
||||
if (Flags & WINEDDBLT_DDROPS)
|
||||
{
|
||||
FIXME("\tDdraw Raster Ops: %08x Pattern: %p\n", DDBltFx->dwDDROP, DDBltFx->u5.lpDDSPattern);
|
||||
}
|
||||
/* Now the 'with source' blits */
|
||||
if (Src)
|
||||
{
|
||||
LPBYTE sbase;
|
||||
int sx, xinc, sy, yinc;
|
||||
|
||||
if (!dstwidth || !dstheight) /* hmm... stupid program ? */
|
||||
goto release;
|
||||
sbase = (BYTE*)slock.pBits+(xsrc.top*slock.Pitch)+xsrc.left*bpp;
|
||||
xinc = (srcwidth << 16) / dstwidth;
|
||||
yinc = (srcheight << 16) / dstheight;
|
||||
|
||||
if (!Flags)
|
||||
{
|
||||
/* No effects, we can cheat here */
|
||||
if (dstwidth == srcwidth)
|
||||
{
|
||||
if (dstheight == srcheight)
|
||||
{
|
||||
/* No stretching in either direction. This needs to be as
|
||||
* fast as possible */
|
||||
sbuf = sbase;
|
||||
|
||||
/* check for overlapping surfaces */
|
||||
if (SrcSurface != iface || xdst.top < xsrc.top ||
|
||||
xdst.right <= xsrc.left || xsrc.right <= xdst.left)
|
||||
{
|
||||
/* no overlap, or dst above src, so copy from top downwards */
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
memcpy(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
else if (xdst.top > xsrc.top) /* copy from bottom upwards */
|
||||
{
|
||||
sbuf += (slock.Pitch*dstheight);
|
||||
dbuf += (dlock.Pitch*dstheight);
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
sbuf -= slock.Pitch;
|
||||
dbuf -= dlock.Pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
}
|
||||
}
|
||||
else /* src and dst overlapping on the same line, use memmove */
|
||||
{
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
memmove(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Stretching in Y direction only */
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc) {
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Stretching in X direction */
|
||||
int last_sy = -1;
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
|
||||
if ((sy >> 16) == (last_sy >> 16))
|
||||
{
|
||||
/* this sourcerow is the same as last sourcerow -
|
||||
* copy already stretched row
|
||||
*/
|
||||
memcpy(dbuf, dbuf - dlock.Pitch, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
#define STRETCH_ROW(type) { \
|
||||
type *s = (type *) sbuf, *d = (type *) dbuf; \
|
||||
for (x = sx = 0; x < dstwidth; x++, sx += xinc) \
|
||||
d[x] = s[sx >> 16]; \
|
||||
break; }
|
||||
|
||||
switch(bpp)
|
||||
{
|
||||
case 1: STRETCH_ROW(BYTE)
|
||||
case 2: STRETCH_ROW(WORD)
|
||||
case 4: STRETCH_ROW(DWORD)
|
||||
case 3:
|
||||
{
|
||||
LPBYTE s,d = dbuf;
|
||||
for (x = sx = 0; x < dstwidth; x++, sx+= xinc)
|
||||
{
|
||||
DWORD pixel;
|
||||
|
||||
s = sbuf+3*(sx>>16);
|
||||
pixel = s[0]|(s[1]<<8)|(s[2]<<16);
|
||||
d[0] = (pixel )&0xff;
|
||||
d[1] = (pixel>> 8)&0xff;
|
||||
d[2] = (pixel>>16)&0xff;
|
||||
d+=3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("Stretched blit not implemented for bpp %d!\n", bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
}
|
||||
#undef STRETCH_ROW
|
||||
}
|
||||
dbuf += dlock.Pitch;
|
||||
last_sy = sy;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LONG dstyinc = dlock.Pitch, dstxinc = bpp;
|
||||
DWORD keylow = 0xFFFFFFFF, keyhigh = 0, keymask = 0xFFFFFFFF;
|
||||
DWORD destkeylow = 0x0, destkeyhigh = 0xFFFFFFFF, destkeymask = 0xFFFFFFFF;
|
||||
if (Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
|
||||
{
|
||||
/* The color keying flags are checked for correctness in ddraw */
|
||||
if (Flags & WINEDDBLT_KEYSRC)
|
||||
{
|
||||
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else if (Flags & WINEDDBLT_KEYSRCOVERRIDE)
|
||||
{
|
||||
keylow = DDBltFx->ddckSrcColorkey.dwColorSpaceLowValue;
|
||||
keyhigh = DDBltFx->ddckSrcColorkey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_KEYDEST)
|
||||
{
|
||||
/* Destination color keys are taken from the source surface ! */
|
||||
destkeylow = Src->DestBltCKey.dwColorSpaceLowValue;
|
||||
destkeyhigh = Src->DestBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else if (Flags & WINEDDBLT_KEYDESTOVERRIDE)
|
||||
{
|
||||
destkeylow = DDBltFx->ddckDestColorkey.dwColorSpaceLowValue;
|
||||
destkeyhigh = DDBltFx->ddckDestColorkey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
if(bpp == 1)
|
||||
{
|
||||
keymask = 0xff;
|
||||
}
|
||||
else
|
||||
{
|
||||
keymask = sEntry->redMask |
|
||||
sEntry->greenMask |
|
||||
sEntry->blueMask;
|
||||
}
|
||||
Flags &= ~(WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE);
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_DDFX)
|
||||
{
|
||||
LPBYTE dTopLeft, dTopRight, dBottomLeft, dBottomRight, tmp;
|
||||
LONG tmpxy;
|
||||
dTopLeft = dbuf;
|
||||
dTopRight = dbuf+((dstwidth-1)*bpp);
|
||||
dBottomLeft = dTopLeft+((dstheight-1)*dlock.Pitch);
|
||||
dBottomRight = dBottomLeft+((dstwidth-1)*bpp);
|
||||
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_ARITHSTRETCHY\n");
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORLEFTRIGHT)
|
||||
{
|
||||
tmp = dTopRight;
|
||||
dTopRight = dTopLeft;
|
||||
dTopLeft = tmp;
|
||||
tmp = dBottomRight;
|
||||
dBottomRight = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
dstxinc = dstxinc *-1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORUPDOWN)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
tmp = dTopRight;
|
||||
dTopRight = dBottomRight;
|
||||
dBottomRight = tmp;
|
||||
dstyinc = dstyinc *-1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_NOTEARING)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_NOTEARING\n");
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE180)
|
||||
{
|
||||
tmp = dBottomRight;
|
||||
dBottomRight = dTopLeft;
|
||||
dTopLeft = tmp;
|
||||
tmp = dBottomLeft;
|
||||
dBottomLeft = dTopRight;
|
||||
dTopRight = tmp;
|
||||
dstxinc = dstxinc * -1;
|
||||
dstyinc = dstyinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE270)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dBottomLeft;
|
||||
dBottomLeft = dBottomRight;
|
||||
dBottomRight = dTopRight;
|
||||
dTopRight = tmp;
|
||||
tmpxy = dstxinc;
|
||||
dstxinc = dstyinc;
|
||||
dstyinc = tmpxy;
|
||||
dstxinc = dstxinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE90)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dTopRight;
|
||||
dTopRight = dBottomRight;
|
||||
dBottomRight = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
tmpxy = dstxinc;
|
||||
dstxinc = dstyinc;
|
||||
dstyinc = tmpxy;
|
||||
dstyinc = dstyinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ZBUFFERBASEDEST)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=WINEDDBLT_DDFX nothing done for WINEDDBLTFX_ZBUFFERBASEDEST\n");
|
||||
}
|
||||
dbuf = dTopLeft;
|
||||
Flags &= ~(WINEDDBLT_DDFX);
|
||||
}
|
||||
|
||||
#define COPY_COLORKEY_FX(type) { \
|
||||
type *s, *d = (type *) dbuf, *dx, tmp; \
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc) { \
|
||||
s = (type*)(sbase + (sy >> 16) * slock.Pitch); \
|
||||
dx = d; \
|
||||
for (x = sx = 0; x < dstwidth; x++, sx += xinc) { \
|
||||
tmp = s[sx >> 16]; \
|
||||
if (((tmp & keymask) < keylow || (tmp & keymask) > keyhigh) && \
|
||||
((dx[0] & destkeymask) >= destkeylow && (dx[0] & destkeymask) <= destkeyhigh)) { \
|
||||
dx[0] = tmp; \
|
||||
} \
|
||||
dx = (type*)(((LPBYTE)dx)+dstxinc); \
|
||||
} \
|
||||
d = (type*)(((LPBYTE)d)+dstyinc); \
|
||||
} \
|
||||
break; }
|
||||
|
||||
switch (bpp) {
|
||||
case 1: COPY_COLORKEY_FX(BYTE)
|
||||
case 2: COPY_COLORKEY_FX(WORD)
|
||||
case 4: COPY_COLORKEY_FX(DWORD)
|
||||
case 3:
|
||||
{
|
||||
LPBYTE s,d = dbuf, dx;
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
dx = d;
|
||||
for (x = sx = 0; x < dstwidth; x++, sx+= xinc)
|
||||
{
|
||||
DWORD pixel, dpixel = 0;
|
||||
s = sbuf+3*(sx>>16);
|
||||
pixel = s[0]|(s[1]<<8)|(s[2]<<16);
|
||||
dpixel = dx[0]|(dx[1]<<8)|(dx[2]<<16);
|
||||
if (((pixel & keymask) < keylow || (pixel & keymask) > keyhigh) &&
|
||||
((dpixel & keymask) >= destkeylow || (dpixel & keymask) <= keyhigh))
|
||||
{
|
||||
dx[0] = (pixel )&0xff;
|
||||
dx[1] = (pixel>> 8)&0xff;
|
||||
dx[2] = (pixel>>16)&0xff;
|
||||
}
|
||||
dx+= dstxinc;
|
||||
}
|
||||
d += dstyinc;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("%s color-keyed blit not implemented for bpp %d!\n",
|
||||
(Flags & WINEDDBLT_KEYSRC) ? "Source" : "Destination", bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
#undef COPY_COLORKEY_FX
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
error:
|
||||
if (Flags && FIXME_ON(d3d_surface))
|
||||
{
|
||||
FIXME("\tUnsupported flags: %08x\n", Flags);
|
||||
}
|
||||
|
||||
release:
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
if (SrcSurface && SrcSurface != iface) IWineD3DSurface_UnlockRect(SrcSurface);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IWineD3DSurface::BltFast, SW emulation version
|
||||
*
|
||||
* This is the software implementation of BltFast, as used by GDI surfaces
|
||||
* and as a fallback for OpenGL surfaces. This code is taken from the old
|
||||
* DirectDraw code, and was originally written by TransGaming.
|
||||
*
|
||||
* Params:
|
||||
* dstx:
|
||||
* dsty:
|
||||
* Source: Source surface to copy from
|
||||
* rsrc: Source rectangle
|
||||
* trans: Some Flags
|
||||
*
|
||||
* Returns:
|
||||
* WINED3D_OK on success
|
||||
*
|
||||
*****************************************************************************/
|
||||
HRESULT WINAPI
|
||||
IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface,
|
||||
DWORD dstx,
|
||||
DWORD dsty,
|
||||
IWineD3DSurface *Source,
|
||||
RECT *rsrc,
|
||||
DWORD trans)
|
||||
{
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) Source;
|
||||
|
||||
int bpp, w, h, x, y;
|
||||
WINED3DLOCKED_RECT dlock,slock;
|
||||
HRESULT ret = WINED3D_OK;
|
||||
RECT rsrc2;
|
||||
RECT lock_src, lock_dst, lock_union;
|
||||
BYTE *sbuf, *dbuf;
|
||||
const StaticPixelFormatDesc *sEntry, *dEntry;
|
||||
|
||||
if (TRACE_ON(d3d_surface))
|
||||
{
|
||||
TRACE("(%p)->(%d,%d,%p,%p,%08x)\n", This,dstx,dsty,Src,rsrc,trans);
|
||||
|
||||
if (rsrc)
|
||||
{
|
||||
TRACE("\tsrcrect: %dx%d-%dx%d\n",rsrc->left,rsrc->top,
|
||||
rsrc->right,rsrc->bottom);
|
||||
}
|
||||
else
|
||||
{
|
||||
TRACE(" srcrect: NULL\n");
|
||||
}
|
||||
}
|
||||
|
||||
if ((This->Flags & SFLAG_LOCKED) ||
|
||||
((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
|
||||
{
|
||||
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
|
||||
return WINEDDERR_SURFACEBUSY;
|
||||
}
|
||||
|
||||
if (!rsrc)
|
||||
{
|
||||
WARN("rsrc is NULL!\n");
|
||||
rsrc = &rsrc2;
|
||||
rsrc->left = 0;
|
||||
rsrc->top = 0;
|
||||
rsrc->right = Src->currentDesc.Width;
|
||||
rsrc->bottom = Src->currentDesc.Height;
|
||||
}
|
||||
|
||||
/* Check source rect for validity. Copied from normal Blt. Fixes Baldur's Gate.*/
|
||||
if ((rsrc->bottom > Src->currentDesc.Height) || (rsrc->bottom < 0) ||
|
||||
(rsrc->top > Src->currentDesc.Height) || (rsrc->top < 0) ||
|
||||
(rsrc->left > Src->currentDesc.Width) || (rsrc->left < 0) ||
|
||||
(rsrc->right > Src->currentDesc.Width) || (rsrc->right < 0) ||
|
||||
(rsrc->right < rsrc->left) || (rsrc->bottom < rsrc->top))
|
||||
{
|
||||
WARN("Application gave us bad source rectangle for BltFast.\n");
|
||||
return WINEDDERR_INVALIDRECT;
|
||||
}
|
||||
|
||||
h = rsrc->bottom - rsrc->top;
|
||||
if (h > This->currentDesc.Height-dsty) h = This->currentDesc.Height-dsty;
|
||||
if (h > Src->currentDesc.Height-rsrc->top) h=Src->currentDesc.Height-rsrc->top;
|
||||
if (h <= 0) return WINEDDERR_INVALIDRECT;
|
||||
|
||||
w = rsrc->right - rsrc->left;
|
||||
if (w > This->currentDesc.Width-dstx) w = This->currentDesc.Width-dstx;
|
||||
if (w > Src->currentDesc.Width-rsrc->left) w = Src->currentDesc.Width-rsrc->left;
|
||||
if (w <= 0) return WINEDDERR_INVALIDRECT;
|
||||
|
||||
/* Now compute the locking rectangle... */
|
||||
lock_src.left = rsrc->left;
|
||||
lock_src.top = rsrc->top;
|
||||
lock_src.right = lock_src.left + w;
|
||||
lock_src.bottom = lock_src.top + h;
|
||||
|
||||
lock_dst.left = dstx;
|
||||
lock_dst.top = dsty;
|
||||
lock_dst.right = dstx + w;
|
||||
lock_dst.bottom = dsty + h;
|
||||
|
||||
bpp = This->bytesPerPixel;
|
||||
|
||||
/* We need to lock the surfaces, or we won't get refreshes when done. */
|
||||
if (Src == This)
|
||||
{
|
||||
int pitch;
|
||||
|
||||
UnionRect(&lock_union, &lock_src, &lock_dst);
|
||||
|
||||
/* Lock the union of the two rectangles */
|
||||
ret = IWineD3DSurface_LockRect(iface, &dlock, &lock_union, 0);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
|
||||
pitch = dlock.Pitch;
|
||||
slock.Pitch = dlock.Pitch;
|
||||
|
||||
/* Since slock was originally copied from this surface's description, we can just reuse it */
|
||||
assert(This->resource.allocatedMemory != NULL);
|
||||
sbuf = (BYTE *)This->resource.allocatedMemory + lock_src.top * pitch + lock_src.left * bpp;
|
||||
dbuf = (BYTE *)This->resource.allocatedMemory + lock_dst.top * pitch + lock_dst.left * bpp;
|
||||
sEntry = getFormatDescEntry(Src->resource.format, NULL, NULL);
|
||||
dEntry = sEntry;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = IWineD3DSurface_LockRect(Source, &slock, &lock_src, WINED3DLOCK_READONLY);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
ret = IWineD3DSurface_LockRect(iface, &dlock, &lock_dst, 0);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
|
||||
sbuf = slock.pBits;
|
||||
dbuf = dlock.pBits;
|
||||
TRACE("Dst is at %p, Src is at %p\n", dbuf, sbuf);
|
||||
|
||||
sEntry = getFormatDescEntry(Src->resource.format, NULL, NULL);
|
||||
dEntry = getFormatDescEntry(This->resource.format, NULL, NULL);
|
||||
}
|
||||
|
||||
/* Handle first the FOURCC surfaces... */
|
||||
if (sEntry->isFourcc && dEntry->isFourcc)
|
||||
{
|
||||
TRACE("Fourcc -> Fourcc copy\n");
|
||||
if (trans)
|
||||
FIXME("trans arg not supported when a FOURCC surface is involved\n");
|
||||
if (dstx || dsty)
|
||||
FIXME("offset for destination surface is not supported\n");
|
||||
if (Src->resource.format != This->resource.format)
|
||||
{
|
||||
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
|
||||
ret = WINED3DERR_WRONGTEXTUREFORMAT;
|
||||
goto error;
|
||||
}
|
||||
/* FIXME: Watch out that the size is correct for FOURCC surfaces */
|
||||
memcpy(dbuf, sbuf, This->resource.size);
|
||||
goto error;
|
||||
}
|
||||
if (sEntry->isFourcc && !dEntry->isFourcc)
|
||||
{
|
||||
/* TODO: Use the libtxc_dxtn.so shared library to do
|
||||
* software decompression
|
||||
*/
|
||||
ERR("DXTC decompression not supported by now\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (trans & (WINEDDBLTFAST_SRCCOLORKEY | WINEDDBLTFAST_DESTCOLORKEY))
|
||||
{
|
||||
DWORD keylow, keyhigh;
|
||||
TRACE("Color keyed copy\n");
|
||||
if (trans & WINEDDBLTFAST_SRCCOLORKEY)
|
||||
{
|
||||
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* I'm not sure if this is correct */
|
||||
FIXME("WINEDDBLTFAST_DESTCOLORKEY not fully supported yet.\n");
|
||||
keylow = This->DestBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = This->DestBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
#define COPYBOX_COLORKEY(type) { \
|
||||
type *d, *s, tmp; \
|
||||
s = (type *) sbuf; \
|
||||
d = (type *) dbuf; \
|
||||
for (y = 0; y < h; y++) { \
|
||||
for (x = 0; x < w; x++) { \
|
||||
tmp = s[x]; \
|
||||
if (tmp < keylow || tmp > keyhigh) d[x] = tmp; \
|
||||
} \
|
||||
s = (type *)((BYTE *)s + slock.Pitch); \
|
||||
d = (type *)((BYTE *)d + dlock.Pitch); \
|
||||
} \
|
||||
break; \
|
||||
}
|
||||
|
||||
switch (bpp) {
|
||||
case 1: COPYBOX_COLORKEY(BYTE)
|
||||
case 2: COPYBOX_COLORKEY(WORD)
|
||||
case 4: COPYBOX_COLORKEY(DWORD)
|
||||
case 3:
|
||||
{
|
||||
BYTE *d, *s;
|
||||
DWORD tmp;
|
||||
s = (BYTE *) sbuf;
|
||||
d = (BYTE *) dbuf;
|
||||
for (y = 0; y < h; y++)
|
||||
{
|
||||
for (x = 0; x < w * 3; x += 3)
|
||||
{
|
||||
tmp = (DWORD)s[x] + ((DWORD)s[x + 1] << 8) + ((DWORD)s[x + 2] << 16);
|
||||
if (tmp < keylow || tmp > keyhigh)
|
||||
{
|
||||
d[x + 0] = s[x + 0];
|
||||
d[x + 1] = s[x + 1];
|
||||
d[x + 2] = s[x + 2];
|
||||
}
|
||||
}
|
||||
s += slock.Pitch;
|
||||
d += dlock.Pitch;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("Source color key blitting not supported for bpp %d\n",bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
}
|
||||
#undef COPYBOX_COLORKEY
|
||||
TRACE("Copy Done\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
int width = w * bpp;
|
||||
TRACE("NO color key copy\n");
|
||||
for (y = 0; y < h; y++)
|
||||
{
|
||||
/* This is pretty easy, a line for line memcpy */
|
||||
memcpy(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
TRACE("Copy done\n");
|
||||
}
|
||||
|
||||
error:
|
||||
if (Src == This)
|
||||
{
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
}
|
||||
else
|
||||
{
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
IWineD3DSurface_UnlockRect(Source);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -445,961 +445,6 @@ IWineGDISurfaceImpl_Flip(IWineD3DSurface *iface,
|
|||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* _Blt_ColorFill
|
||||
*
|
||||
* Helper function that fills a memory area with a specific color
|
||||
*
|
||||
* Params:
|
||||
* buf: memory address to start filling at
|
||||
* width, height: Dimensions of the area to fill
|
||||
* bpp: Bit depth of the surface
|
||||
* lPitch: pitch of the surface
|
||||
* color: Color to fill with
|
||||
*
|
||||
*****************************************************************************/
|
||||
static HRESULT
|
||||
_Blt_ColorFill(BYTE *buf,
|
||||
int width, int height,
|
||||
int bpp, LONG lPitch,
|
||||
DWORD color)
|
||||
{
|
||||
int x, y;
|
||||
LPBYTE first;
|
||||
|
||||
/* Do first row */
|
||||
|
||||
#define COLORFILL_ROW(type) \
|
||||
{ \
|
||||
type *d = (type *) buf; \
|
||||
for (x = 0; x < width; x++) \
|
||||
d[x] = (type) color; \
|
||||
break; \
|
||||
}
|
||||
switch(bpp)
|
||||
{
|
||||
case 1: COLORFILL_ROW(BYTE)
|
||||
case 2: COLORFILL_ROW(WORD)
|
||||
case 3:
|
||||
{
|
||||
BYTE *d = (BYTE *) buf;
|
||||
for (x = 0; x < width; x++,d+=3)
|
||||
{
|
||||
d[0] = (color ) & 0xFF;
|
||||
d[1] = (color>> 8) & 0xFF;
|
||||
d[2] = (color>>16) & 0xFF;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4: COLORFILL_ROW(DWORD)
|
||||
default:
|
||||
FIXME("Color fill not implemented for bpp %d!\n", bpp*8);
|
||||
return WINED3DERR_NOTAVAILABLE;
|
||||
}
|
||||
|
||||
#undef COLORFILL_ROW
|
||||
|
||||
/* Now copy first row */
|
||||
first = buf;
|
||||
for (y = 1; y < height; y++)
|
||||
{
|
||||
buf += lPitch;
|
||||
memcpy(buf, first, width * bpp);
|
||||
}
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IWineD3DSurface::Blt, GDI version
|
||||
*
|
||||
* Performs blits to a surface, eigher from a source of source-less blts
|
||||
* This is the main functionality of DirectDraw
|
||||
*
|
||||
* Params:
|
||||
* DestRect: Destination rectangle to write to
|
||||
* SrcSurface: Source surface, can be NULL
|
||||
* SrcRect: Source rectangle
|
||||
*****************************************************************************/
|
||||
HRESULT WINAPI
|
||||
IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface,
|
||||
RECT *DestRect,
|
||||
IWineD3DSurface *SrcSurface,
|
||||
RECT *SrcRect,
|
||||
DWORD Flags,
|
||||
WINEDDBLTFX *DDBltFx,
|
||||
WINED3DTEXTUREFILTERTYPE Filter)
|
||||
{
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
|
||||
RECT xdst,xsrc;
|
||||
HRESULT ret = WINED3D_OK;
|
||||
WINED3DLOCKED_RECT dlock, slock;
|
||||
WINED3DFORMAT dfmt = WINED3DFMT_UNKNOWN, sfmt = WINED3DFMT_UNKNOWN;
|
||||
int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
|
||||
int x, y;
|
||||
const StaticPixelFormatDesc *sEntry, *dEntry;
|
||||
LPBYTE dbuf, sbuf;
|
||||
TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
|
||||
|
||||
if (TRACE_ON(d3d_surface))
|
||||
{
|
||||
if (DestRect) TRACE("\tdestrect :%dx%d-%dx%d\n",
|
||||
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
|
||||
if (SrcRect) TRACE("\tsrcrect :%dx%d-%dx%d\n",
|
||||
SrcRect->left, SrcRect->top, SrcRect->right, SrcRect->bottom);
|
||||
#if 0
|
||||
TRACE("\tflags: ");
|
||||
DDRAW_dump_DDBLT(Flags);
|
||||
if (Flags & WINEDDBLT_DDFX)
|
||||
{
|
||||
TRACE("\tblitfx: ");
|
||||
DDRAW_dump_DDBLTFX(DDBltFx->dwDDFX);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( (This->Flags & SFLAG_LOCKED) || ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
|
||||
{
|
||||
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
|
||||
return WINEDDERR_SURFACEBUSY;
|
||||
}
|
||||
|
||||
if(Filter != WINED3DTEXF_NONE && Filter != WINED3DTEXF_POINT) {
|
||||
/* Can happen when d3d9 apps do a StretchRect call which isn't handled in gl */
|
||||
FIXME("Filters not supported in software blit\n");
|
||||
}
|
||||
|
||||
if (Src == This)
|
||||
{
|
||||
IWineD3DSurface_LockRect(iface, &dlock, NULL, 0);
|
||||
dfmt = This->resource.format;
|
||||
slock = dlock;
|
||||
sfmt = dfmt;
|
||||
sEntry = getFormatDescEntry(sfmt, NULL, NULL);
|
||||
dEntry = sEntry;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Src)
|
||||
{
|
||||
IWineD3DSurface_LockRect(SrcSurface, &slock, NULL, WINED3DLOCK_READONLY);
|
||||
sfmt = Src->resource.format;
|
||||
}
|
||||
sEntry = getFormatDescEntry(sfmt, NULL, NULL);
|
||||
dfmt = This->resource.format;
|
||||
dEntry = getFormatDescEntry(dfmt, NULL, NULL);
|
||||
IWineD3DSurface_LockRect(iface, &dlock,NULL,0);
|
||||
}
|
||||
|
||||
if (!DDBltFx || !(DDBltFx->dwDDFX)) Flags &= ~WINEDDBLT_DDFX;
|
||||
|
||||
if (sEntry->isFourcc && dEntry->isFourcc)
|
||||
{
|
||||
if (sfmt != dfmt)
|
||||
{
|
||||
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
|
||||
ret = WINED3DERR_WRONGTEXTUREFORMAT;
|
||||
goto release;
|
||||
}
|
||||
memcpy(dlock.pBits, slock.pBits, This->resource.size);
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (sEntry->isFourcc && !dEntry->isFourcc)
|
||||
{
|
||||
FIXME("DXTC decompression not supported right now\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (DestRect)
|
||||
{
|
||||
memcpy(&xdst,DestRect,sizeof(xdst));
|
||||
}
|
||||
else
|
||||
{
|
||||
xdst.top = 0;
|
||||
xdst.bottom = This->currentDesc.Height;
|
||||
xdst.left = 0;
|
||||
xdst.right = This->currentDesc.Width;
|
||||
}
|
||||
|
||||
if (SrcRect)
|
||||
{
|
||||
memcpy(&xsrc,SrcRect,sizeof(xsrc));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Src)
|
||||
{
|
||||
xsrc.top = 0;
|
||||
xsrc.bottom = Src->currentDesc.Height;
|
||||
xsrc.left = 0;
|
||||
xsrc.right = Src->currentDesc.Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
memset(&xsrc,0,sizeof(xsrc));
|
||||
}
|
||||
}
|
||||
|
||||
/* First check for the validity of source / destination rectangles. This was
|
||||
verified using a test application + by MSDN.
|
||||
*/
|
||||
if ((Src != NULL) &&
|
||||
((xsrc.bottom > Src->currentDesc.Height) || (xsrc.bottom < 0) ||
|
||||
(xsrc.top > Src->currentDesc.Height) || (xsrc.top < 0) ||
|
||||
(xsrc.left > Src->currentDesc.Width) || (xsrc.left < 0) ||
|
||||
(xsrc.right > Src->currentDesc.Width) || (xsrc.right < 0) ||
|
||||
(xsrc.right < xsrc.left) || (xsrc.bottom < xsrc.top)))
|
||||
{
|
||||
WARN("Application gave us bad source rectangle for Blt.\n");
|
||||
ret = WINEDDERR_INVALIDRECT;
|
||||
goto release;
|
||||
}
|
||||
/* For the Destination rect, it can be out of bounds on the condition that a clipper
|
||||
is set for the given surface.
|
||||
*/
|
||||
if ((/*This->clipper == NULL*/ TRUE) &&
|
||||
((xdst.bottom > This->currentDesc.Height) || (xdst.bottom < 0) ||
|
||||
(xdst.top > This->currentDesc.Height) || (xdst.top < 0) ||
|
||||
(xdst.left > This->currentDesc.Width) || (xdst.left < 0) ||
|
||||
(xdst.right > This->currentDesc.Width) || (xdst.right < 0) ||
|
||||
(xdst.right < xdst.left) || (xdst.bottom < xdst.top)))
|
||||
{
|
||||
WARN("Application gave us bad destination rectangle for Blt without a clipper set.\n");
|
||||
ret = WINEDDERR_INVALIDRECT;
|
||||
goto release;
|
||||
}
|
||||
|
||||
/* Now handle negative values in the rectangles. Warning: only supported for now
|
||||
in the 'simple' cases (ie not in any stretching / rotation cases).
|
||||
|
||||
First, the case where nothing is to be done.
|
||||
*/
|
||||
if (((xdst.bottom <= 0) || (xdst.right <= 0) ||
|
||||
(xdst.top >= (int) This->currentDesc.Height) ||
|
||||
(xdst.left >= (int) This->currentDesc.Width)) ||
|
||||
((Src != NULL) &&
|
||||
((xsrc.bottom <= 0) || (xsrc.right <= 0) ||
|
||||
(xsrc.top >= (int) Src->currentDesc.Height) ||
|
||||
(xsrc.left >= (int) Src->currentDesc.Width)) ))
|
||||
{
|
||||
TRACE("Nothing to be done !\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
/* The easy case : the source-less blits.... */
|
||||
if (Src == NULL)
|
||||
{
|
||||
RECT full_rect;
|
||||
RECT temp_rect; /* No idea if intersect rect can be the same as one of the source rect */
|
||||
|
||||
full_rect.left = 0;
|
||||
full_rect.top = 0;
|
||||
full_rect.right = This->currentDesc.Width;
|
||||
full_rect.bottom = This->currentDesc.Height;
|
||||
IntersectRect(&temp_rect, &full_rect, &xdst);
|
||||
xdst = temp_rect;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Only handle clipping on the destination rectangle */
|
||||
int clip_horiz = (xdst.left < 0) || (xdst.right > (int) This->currentDesc.Width );
|
||||
int clip_vert = (xdst.top < 0) || (xdst.bottom > (int) This->currentDesc.Height);
|
||||
if (clip_vert || clip_horiz)
|
||||
{
|
||||
/* Now check if this is a special case or not... */
|
||||
if ((((xdst.bottom - xdst.top ) != (xsrc.bottom - xsrc.top )) && clip_vert ) ||
|
||||
(((xdst.right - xdst.left) != (xsrc.right - xsrc.left)) && clip_horiz) ||
|
||||
(Flags & WINEDDBLT_DDFX))
|
||||
{
|
||||
WARN("Out of screen rectangle in special case. Not handled right now.\n");
|
||||
goto release;
|
||||
}
|
||||
|
||||
if (clip_horiz)
|
||||
{
|
||||
if (xdst.left < 0) { xsrc.left -= xdst.left; xdst.left = 0; }
|
||||
if (xdst.right > This->currentDesc.Width)
|
||||
{
|
||||
xsrc.right -= (xdst.right - (int) This->currentDesc.Width);
|
||||
xdst.right = (int) This->currentDesc.Width;
|
||||
}
|
||||
}
|
||||
if (clip_vert)
|
||||
{
|
||||
if (xdst.top < 0)
|
||||
{
|
||||
xsrc.top -= xdst.top;
|
||||
xdst.top = 0;
|
||||
}
|
||||
if (xdst.bottom > This->currentDesc.Height)
|
||||
{
|
||||
xsrc.bottom -= (xdst.bottom - (int) This->currentDesc.Height);
|
||||
xdst.bottom = (int) This->currentDesc.Height;
|
||||
}
|
||||
}
|
||||
/* And check if after clipping something is still to be done... */
|
||||
if ((xdst.bottom <= 0) || (xdst.right <= 0) ||
|
||||
(xdst.top >= (int) This->currentDesc.Height) ||
|
||||
(xdst.left >= (int) This->currentDesc.Width) ||
|
||||
(xsrc.bottom <= 0) || (xsrc.right <= 0) ||
|
||||
(xsrc.top >= (int) Src->currentDesc.Height) ||
|
||||
(xsrc.left >= (int) Src->currentDesc.Width))
|
||||
{
|
||||
TRACE("Nothing to be done after clipping !\n");
|
||||
goto release;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bpp = This->bytesPerPixel;
|
||||
srcheight = xsrc.bottom - xsrc.top;
|
||||
srcwidth = xsrc.right - xsrc.left;
|
||||
dstheight = xdst.bottom - xdst.top;
|
||||
dstwidth = xdst.right - xdst.left;
|
||||
width = (xdst.right - xdst.left) * bpp;
|
||||
|
||||
assert(width <= dlock.Pitch);
|
||||
|
||||
dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
|
||||
|
||||
if (Flags & WINEDDBLT_WAIT)
|
||||
{
|
||||
Flags &= ~WINEDDBLT_WAIT;
|
||||
}
|
||||
if (Flags & WINEDDBLT_ASYNC)
|
||||
{
|
||||
static BOOL displayed = FALSE;
|
||||
if (!displayed)
|
||||
FIXME("Can't handle WINEDDBLT_ASYNC flag right now.\n");
|
||||
displayed = TRUE;
|
||||
Flags &= ~WINEDDBLT_ASYNC;
|
||||
}
|
||||
if (Flags & WINEDDBLT_DONOTWAIT)
|
||||
{
|
||||
/* WINEDDBLT_DONOTWAIT appeared in DX7 */
|
||||
static BOOL displayed = FALSE;
|
||||
if (!displayed)
|
||||
FIXME("Can't handle WINEDDBLT_DONOTWAIT flag right now.\n");
|
||||
displayed = TRUE;
|
||||
Flags &= ~WINEDDBLT_DONOTWAIT;
|
||||
}
|
||||
|
||||
/* First, all the 'source-less' blits */
|
||||
if (Flags & WINEDDBLT_COLORFILL)
|
||||
{
|
||||
ret = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp,
|
||||
dlock.Pitch, DDBltFx->u5.dwFillColor);
|
||||
Flags &= ~WINEDDBLT_COLORFILL;
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_DEPTHFILL)
|
||||
{
|
||||
FIXME("DDBLT_DEPTHFILL needs to be implemented!\n");
|
||||
}
|
||||
if (Flags & WINEDDBLT_ROP)
|
||||
{
|
||||
/* Catch some degenerate cases here */
|
||||
switch(DDBltFx->dwROP)
|
||||
{
|
||||
case BLACKNESS:
|
||||
ret = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,0);
|
||||
break;
|
||||
case 0xAA0029: /* No-op */
|
||||
break;
|
||||
case WHITENESS:
|
||||
ret = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,~0);
|
||||
break;
|
||||
case SRCCOPY: /* well, we do that below ? */
|
||||
break;
|
||||
default:
|
||||
FIXME("Unsupported raster op: %08x Pattern: %p\n", DDBltFx->dwROP, DDBltFx->u5.lpDDSPattern);
|
||||
goto error;
|
||||
}
|
||||
Flags &= ~WINEDDBLT_ROP;
|
||||
}
|
||||
if (Flags & WINEDDBLT_DDROPS)
|
||||
{
|
||||
FIXME("\tDdraw Raster Ops: %08x Pattern: %p\n", DDBltFx->dwDDROP, DDBltFx->u5.lpDDSPattern);
|
||||
}
|
||||
/* Now the 'with source' blits */
|
||||
if (Src)
|
||||
{
|
||||
LPBYTE sbase;
|
||||
int sx, xinc, sy, yinc;
|
||||
|
||||
if (!dstwidth || !dstheight) /* hmm... stupid program ? */
|
||||
goto release;
|
||||
sbase = (BYTE*)slock.pBits+(xsrc.top*slock.Pitch)+xsrc.left*bpp;
|
||||
xinc = (srcwidth << 16) / dstwidth;
|
||||
yinc = (srcheight << 16) / dstheight;
|
||||
|
||||
if (!Flags)
|
||||
{
|
||||
/* No effects, we can cheat here */
|
||||
if (dstwidth == srcwidth)
|
||||
{
|
||||
if (dstheight == srcheight)
|
||||
{
|
||||
/* No stretching in either direction. This needs to be as
|
||||
* fast as possible */
|
||||
sbuf = sbase;
|
||||
|
||||
/* check for overlapping surfaces */
|
||||
if (SrcSurface != iface || xdst.top < xsrc.top ||
|
||||
xdst.right <= xsrc.left || xsrc.right <= xdst.left)
|
||||
{
|
||||
/* no overlap, or dst above src, so copy from top downwards */
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
memcpy(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
else if (xdst.top > xsrc.top) /* copy from bottom upwards */
|
||||
{
|
||||
sbuf += (slock.Pitch*dstheight);
|
||||
dbuf += (dlock.Pitch*dstheight);
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
sbuf -= slock.Pitch;
|
||||
dbuf -= dlock.Pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
}
|
||||
}
|
||||
else /* src and dst overlapping on the same line, use memmove */
|
||||
{
|
||||
for (y = 0; y < dstheight; y++)
|
||||
{
|
||||
memmove(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Stretching in Y direction only */
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc) {
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Stretching in X direction */
|
||||
int last_sy = -1;
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
|
||||
if ((sy >> 16) == (last_sy >> 16))
|
||||
{
|
||||
/* this sourcerow is the same as last sourcerow -
|
||||
* copy already stretched row
|
||||
*/
|
||||
memcpy(dbuf, dbuf - dlock.Pitch, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
#define STRETCH_ROW(type) { \
|
||||
type *s = (type *) sbuf, *d = (type *) dbuf; \
|
||||
for (x = sx = 0; x < dstwidth; x++, sx += xinc) \
|
||||
d[x] = s[sx >> 16]; \
|
||||
break; }
|
||||
|
||||
switch(bpp)
|
||||
{
|
||||
case 1: STRETCH_ROW(BYTE)
|
||||
case 2: STRETCH_ROW(WORD)
|
||||
case 4: STRETCH_ROW(DWORD)
|
||||
case 3:
|
||||
{
|
||||
LPBYTE s,d = dbuf;
|
||||
for (x = sx = 0; x < dstwidth; x++, sx+= xinc)
|
||||
{
|
||||
DWORD pixel;
|
||||
|
||||
s = sbuf+3*(sx>>16);
|
||||
pixel = s[0]|(s[1]<<8)|(s[2]<<16);
|
||||
d[0] = (pixel )&0xff;
|
||||
d[1] = (pixel>> 8)&0xff;
|
||||
d[2] = (pixel>>16)&0xff;
|
||||
d+=3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("Stretched blit not implemented for bpp %d!\n", bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
}
|
||||
#undef STRETCH_ROW
|
||||
}
|
||||
dbuf += dlock.Pitch;
|
||||
last_sy = sy;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LONG dstyinc = dlock.Pitch, dstxinc = bpp;
|
||||
DWORD keylow = 0xFFFFFFFF, keyhigh = 0, keymask = 0xFFFFFFFF;
|
||||
DWORD destkeylow = 0x0, destkeyhigh = 0xFFFFFFFF, destkeymask = 0xFFFFFFFF;
|
||||
if (Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
|
||||
{
|
||||
/* The color keying flags are checked for correctness in ddraw */
|
||||
if (Flags & WINEDDBLT_KEYSRC)
|
||||
{
|
||||
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else if (Flags & WINEDDBLT_KEYSRCOVERRIDE)
|
||||
{
|
||||
keylow = DDBltFx->ddckSrcColorkey.dwColorSpaceLowValue;
|
||||
keyhigh = DDBltFx->ddckSrcColorkey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_KEYDEST)
|
||||
{
|
||||
/* Destination color keys are taken from the source surface ! */
|
||||
destkeylow = Src->DestBltCKey.dwColorSpaceLowValue;
|
||||
destkeyhigh = Src->DestBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else if (Flags & WINEDDBLT_KEYDESTOVERRIDE)
|
||||
{
|
||||
destkeylow = DDBltFx->ddckDestColorkey.dwColorSpaceLowValue;
|
||||
destkeyhigh = DDBltFx->ddckDestColorkey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
if(bpp == 1)
|
||||
{
|
||||
keymask = 0xff;
|
||||
}
|
||||
else
|
||||
{
|
||||
keymask = sEntry->redMask |
|
||||
sEntry->greenMask |
|
||||
sEntry->blueMask;
|
||||
}
|
||||
Flags &= ~(WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE);
|
||||
}
|
||||
|
||||
if (Flags & WINEDDBLT_DDFX)
|
||||
{
|
||||
LPBYTE dTopLeft, dTopRight, dBottomLeft, dBottomRight, tmp;
|
||||
LONG tmpxy;
|
||||
dTopLeft = dbuf;
|
||||
dTopRight = dbuf+((dstwidth-1)*bpp);
|
||||
dBottomLeft = dTopLeft+((dstheight-1)*dlock.Pitch);
|
||||
dBottomRight = dBottomLeft+((dstwidth-1)*bpp);
|
||||
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_ARITHSTRETCHY\n");
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORLEFTRIGHT)
|
||||
{
|
||||
tmp = dTopRight;
|
||||
dTopRight = dTopLeft;
|
||||
dTopLeft = tmp;
|
||||
tmp = dBottomRight;
|
||||
dBottomRight = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
dstxinc = dstxinc *-1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_MIRRORUPDOWN)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
tmp = dTopRight;
|
||||
dTopRight = dBottomRight;
|
||||
dBottomRight = tmp;
|
||||
dstyinc = dstyinc *-1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_NOTEARING)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=DDBLT_DDFX nothing done for WINEDDBLTFX_NOTEARING\n");
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE180)
|
||||
{
|
||||
tmp = dBottomRight;
|
||||
dBottomRight = dTopLeft;
|
||||
dTopLeft = tmp;
|
||||
tmp = dBottomLeft;
|
||||
dBottomLeft = dTopRight;
|
||||
dTopRight = tmp;
|
||||
dstxinc = dstxinc * -1;
|
||||
dstyinc = dstyinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE270)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dBottomLeft;
|
||||
dBottomLeft = dBottomRight;
|
||||
dBottomRight = dTopRight;
|
||||
dTopRight = tmp;
|
||||
tmpxy = dstxinc;
|
||||
dstxinc = dstyinc;
|
||||
dstyinc = tmpxy;
|
||||
dstxinc = dstxinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ROTATE90)
|
||||
{
|
||||
tmp = dTopLeft;
|
||||
dTopLeft = dTopRight;
|
||||
dTopRight = dBottomRight;
|
||||
dBottomRight = dBottomLeft;
|
||||
dBottomLeft = tmp;
|
||||
tmpxy = dstxinc;
|
||||
dstxinc = dstyinc;
|
||||
dstyinc = tmpxy;
|
||||
dstyinc = dstyinc * -1;
|
||||
}
|
||||
if (DDBltFx->dwDDFX & WINEDDBLTFX_ZBUFFERBASEDEST)
|
||||
{
|
||||
/* I don't think we need to do anything about this flag */
|
||||
WARN("Flags=WINEDDBLT_DDFX nothing done for WINEDDBLTFX_ZBUFFERBASEDEST\n");
|
||||
}
|
||||
dbuf = dTopLeft;
|
||||
Flags &= ~(WINEDDBLT_DDFX);
|
||||
}
|
||||
|
||||
#define COPY_COLORKEY_FX(type) { \
|
||||
type *s, *d = (type *) dbuf, *dx, tmp; \
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc) { \
|
||||
s = (type*)(sbase + (sy >> 16) * slock.Pitch); \
|
||||
dx = d; \
|
||||
for (x = sx = 0; x < dstwidth; x++, sx += xinc) { \
|
||||
tmp = s[sx >> 16]; \
|
||||
if (((tmp & keymask) < keylow || (tmp & keymask) > keyhigh) && \
|
||||
((dx[0] & destkeymask) >= destkeylow && (dx[0] & destkeymask) <= destkeyhigh)) { \
|
||||
dx[0] = tmp; \
|
||||
} \
|
||||
dx = (type*)(((LPBYTE)dx)+dstxinc); \
|
||||
} \
|
||||
d = (type*)(((LPBYTE)d)+dstyinc); \
|
||||
} \
|
||||
break; }
|
||||
|
||||
switch (bpp) {
|
||||
case 1: COPY_COLORKEY_FX(BYTE)
|
||||
case 2: COPY_COLORKEY_FX(WORD)
|
||||
case 4: COPY_COLORKEY_FX(DWORD)
|
||||
case 3:
|
||||
{
|
||||
LPBYTE s,d = dbuf, dx;
|
||||
for (y = sy = 0; y < dstheight; y++, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
dx = d;
|
||||
for (x = sx = 0; x < dstwidth; x++, sx+= xinc)
|
||||
{
|
||||
DWORD pixel, dpixel = 0;
|
||||
s = sbuf+3*(sx>>16);
|
||||
pixel = s[0]|(s[1]<<8)|(s[2]<<16);
|
||||
dpixel = dx[0]|(dx[1]<<8)|(dx[2]<<16);
|
||||
if (((pixel & keymask) < keylow || (pixel & keymask) > keyhigh) &&
|
||||
((dpixel & keymask) >= destkeylow || (dpixel & keymask) <= keyhigh))
|
||||
{
|
||||
dx[0] = (pixel )&0xff;
|
||||
dx[1] = (pixel>> 8)&0xff;
|
||||
dx[2] = (pixel>>16)&0xff;
|
||||
}
|
||||
dx+= dstxinc;
|
||||
}
|
||||
d += dstyinc;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("%s color-keyed blit not implemented for bpp %d!\n",
|
||||
(Flags & WINEDDBLT_KEYSRC) ? "Source" : "Destination", bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
#undef COPY_COLORKEY_FX
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
error:
|
||||
if (Flags && FIXME_ON(d3d_surface))
|
||||
{
|
||||
FIXME("\tUnsupported flags: %08x\n", Flags);
|
||||
}
|
||||
|
||||
release:
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
if (SrcSurface && SrcSurface != iface) IWineD3DSurface_UnlockRect(SrcSurface);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IWineD3DSurface::BltFast, GDI version
|
||||
*
|
||||
* This is the software implementation of BltFast, as used by GDI surfaces
|
||||
* and as a fallback for OpenGL surfaces. This code is taken from the old
|
||||
* DirectDraw code, and was originally written by TransGaming.
|
||||
*
|
||||
* Params:
|
||||
* dstx:
|
||||
* dsty:
|
||||
* Source: Source surface to copy from
|
||||
* rsrc: Source rectangle
|
||||
* trans: Some Flags
|
||||
*
|
||||
* Returns:
|
||||
* WINED3D_OK on success
|
||||
*
|
||||
*****************************************************************************/
|
||||
HRESULT WINAPI
|
||||
IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface,
|
||||
DWORD dstx,
|
||||
DWORD dsty,
|
||||
IWineD3DSurface *Source,
|
||||
RECT *rsrc,
|
||||
DWORD trans)
|
||||
{
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) Source;
|
||||
|
||||
int bpp, w, h, x, y;
|
||||
WINED3DLOCKED_RECT dlock,slock;
|
||||
HRESULT ret = WINED3D_OK;
|
||||
RECT rsrc2;
|
||||
RECT lock_src, lock_dst, lock_union;
|
||||
BYTE *sbuf, *dbuf;
|
||||
const StaticPixelFormatDesc *sEntry, *dEntry;
|
||||
|
||||
if (TRACE_ON(d3d_surface))
|
||||
{
|
||||
TRACE("(%p)->(%d,%d,%p,%p,%08x)\n", This,dstx,dsty,Src,rsrc,trans);
|
||||
|
||||
if (rsrc)
|
||||
{
|
||||
TRACE("\tsrcrect: %dx%d-%dx%d\n",rsrc->left,rsrc->top,
|
||||
rsrc->right,rsrc->bottom);
|
||||
}
|
||||
else
|
||||
{
|
||||
TRACE(" srcrect: NULL\n");
|
||||
}
|
||||
}
|
||||
|
||||
if ((This->Flags & SFLAG_LOCKED) ||
|
||||
((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
|
||||
{
|
||||
WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
|
||||
return WINEDDERR_SURFACEBUSY;
|
||||
}
|
||||
|
||||
if (!rsrc)
|
||||
{
|
||||
WARN("rsrc is NULL!\n");
|
||||
rsrc = &rsrc2;
|
||||
rsrc->left = 0;
|
||||
rsrc->top = 0;
|
||||
rsrc->right = Src->currentDesc.Width;
|
||||
rsrc->bottom = Src->currentDesc.Height;
|
||||
}
|
||||
|
||||
/* Check source rect for validity. Copied from normal Blt. Fixes Baldur's Gate.*/
|
||||
if ((rsrc->bottom > Src->currentDesc.Height) || (rsrc->bottom < 0) ||
|
||||
(rsrc->top > Src->currentDesc.Height) || (rsrc->top < 0) ||
|
||||
(rsrc->left > Src->currentDesc.Width) || (rsrc->left < 0) ||
|
||||
(rsrc->right > Src->currentDesc.Width) || (rsrc->right < 0) ||
|
||||
(rsrc->right < rsrc->left) || (rsrc->bottom < rsrc->top))
|
||||
{
|
||||
WARN("Application gave us bad source rectangle for BltFast.\n");
|
||||
return WINEDDERR_INVALIDRECT;
|
||||
}
|
||||
|
||||
h = rsrc->bottom - rsrc->top;
|
||||
if (h > This->currentDesc.Height-dsty) h = This->currentDesc.Height-dsty;
|
||||
if (h > Src->currentDesc.Height-rsrc->top) h=Src->currentDesc.Height-rsrc->top;
|
||||
if (h <= 0) return WINEDDERR_INVALIDRECT;
|
||||
|
||||
w = rsrc->right - rsrc->left;
|
||||
if (w > This->currentDesc.Width-dstx) w = This->currentDesc.Width-dstx;
|
||||
if (w > Src->currentDesc.Width-rsrc->left) w = Src->currentDesc.Width-rsrc->left;
|
||||
if (w <= 0) return WINEDDERR_INVALIDRECT;
|
||||
|
||||
/* Now compute the locking rectangle... */
|
||||
lock_src.left = rsrc->left;
|
||||
lock_src.top = rsrc->top;
|
||||
lock_src.right = lock_src.left + w;
|
||||
lock_src.bottom = lock_src.top + h;
|
||||
|
||||
lock_dst.left = dstx;
|
||||
lock_dst.top = dsty;
|
||||
lock_dst.right = dstx + w;
|
||||
lock_dst.bottom = dsty + h;
|
||||
|
||||
bpp = This->bytesPerPixel;
|
||||
|
||||
/* We need to lock the surfaces, or we won't get refreshes when done. */
|
||||
if (Src == This)
|
||||
{
|
||||
int pitch;
|
||||
|
||||
UnionRect(&lock_union, &lock_src, &lock_dst);
|
||||
|
||||
/* Lock the union of the two rectangles */
|
||||
ret = IWineD3DSurface_LockRect(iface, &dlock, &lock_union, 0);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
|
||||
pitch = dlock.Pitch;
|
||||
slock.Pitch = dlock.Pitch;
|
||||
|
||||
/* Since slock was originally copied from this surface's description, we can just reuse it */
|
||||
assert(This->resource.allocatedMemory != NULL);
|
||||
sbuf = (BYTE *)This->resource.allocatedMemory + lock_src.top * pitch + lock_src.left * bpp;
|
||||
dbuf = (BYTE *)This->resource.allocatedMemory + lock_dst.top * pitch + lock_dst.left * bpp;
|
||||
sEntry = getFormatDescEntry(Src->resource.format, NULL, NULL);
|
||||
dEntry = sEntry;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = IWineD3DSurface_LockRect(Source, &slock, &lock_src, WINED3DLOCK_READONLY);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
ret = IWineD3DSurface_LockRect(iface, &dlock, &lock_dst, 0);
|
||||
if(ret != WINED3D_OK) goto error;
|
||||
|
||||
sbuf = slock.pBits;
|
||||
dbuf = dlock.pBits;
|
||||
TRACE("Dst is at %p, Src is at %p\n", dbuf, sbuf);
|
||||
|
||||
sEntry = getFormatDescEntry(Src->resource.format, NULL, NULL);
|
||||
dEntry = getFormatDescEntry(This->resource.format, NULL, NULL);
|
||||
}
|
||||
|
||||
/* Handle first the FOURCC surfaces... */
|
||||
if (sEntry->isFourcc && dEntry->isFourcc)
|
||||
{
|
||||
TRACE("Fourcc -> Fourcc copy\n");
|
||||
if (trans)
|
||||
FIXME("trans arg not supported when a FOURCC surface is involved\n");
|
||||
if (dstx || dsty)
|
||||
FIXME("offset for destination surface is not supported\n");
|
||||
if (Src->resource.format != This->resource.format)
|
||||
{
|
||||
FIXME("FOURCC->FOURCC copy only supported for the same type of surface\n");
|
||||
ret = WINED3DERR_WRONGTEXTUREFORMAT;
|
||||
goto error;
|
||||
}
|
||||
/* FIXME: Watch out that the size is correct for FOURCC surfaces */
|
||||
memcpy(dbuf, sbuf, This->resource.size);
|
||||
goto error;
|
||||
}
|
||||
if (sEntry->isFourcc && !dEntry->isFourcc)
|
||||
{
|
||||
/* TODO: Use the libtxc_dxtn.so shared library to do
|
||||
* software decompression
|
||||
*/
|
||||
ERR("DXTC decompression not supported by now\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (trans & (WINEDDBLTFAST_SRCCOLORKEY | WINEDDBLTFAST_DESTCOLORKEY))
|
||||
{
|
||||
DWORD keylow, keyhigh;
|
||||
TRACE("Color keyed copy\n");
|
||||
if (trans & WINEDDBLTFAST_SRCCOLORKEY)
|
||||
{
|
||||
keylow = Src->SrcBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* I'm not sure if this is correct */
|
||||
FIXME("WINEDDBLTFAST_DESTCOLORKEY not fully supported yet.\n");
|
||||
keylow = This->DestBltCKey.dwColorSpaceLowValue;
|
||||
keyhigh = This->DestBltCKey.dwColorSpaceHighValue;
|
||||
}
|
||||
|
||||
#define COPYBOX_COLORKEY(type) { \
|
||||
type *d, *s, tmp; \
|
||||
s = (type *) sbuf; \
|
||||
d = (type *) dbuf; \
|
||||
for (y = 0; y < h; y++) { \
|
||||
for (x = 0; x < w; x++) { \
|
||||
tmp = s[x]; \
|
||||
if (tmp < keylow || tmp > keyhigh) d[x] = tmp; \
|
||||
} \
|
||||
s = (type *)((BYTE *)s + slock.Pitch); \
|
||||
d = (type *)((BYTE *)d + dlock.Pitch); \
|
||||
} \
|
||||
break; \
|
||||
}
|
||||
|
||||
switch (bpp) {
|
||||
case 1: COPYBOX_COLORKEY(BYTE)
|
||||
case 2: COPYBOX_COLORKEY(WORD)
|
||||
case 4: COPYBOX_COLORKEY(DWORD)
|
||||
case 3:
|
||||
{
|
||||
BYTE *d, *s;
|
||||
DWORD tmp;
|
||||
s = (BYTE *) sbuf;
|
||||
d = (BYTE *) dbuf;
|
||||
for (y = 0; y < h; y++)
|
||||
{
|
||||
for (x = 0; x < w * 3; x += 3)
|
||||
{
|
||||
tmp = (DWORD)s[x] + ((DWORD)s[x + 1] << 8) + ((DWORD)s[x + 2] << 16);
|
||||
if (tmp < keylow || tmp > keyhigh)
|
||||
{
|
||||
d[x + 0] = s[x + 0];
|
||||
d[x + 1] = s[x + 1];
|
||||
d[x + 2] = s[x + 2];
|
||||
}
|
||||
}
|
||||
s += slock.Pitch;
|
||||
d += dlock.Pitch;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
FIXME("Source color key blitting not supported for bpp %d\n",bpp*8);
|
||||
ret = WINED3DERR_NOTAVAILABLE;
|
||||
goto error;
|
||||
}
|
||||
#undef COPYBOX_COLORKEY
|
||||
TRACE("Copy Done\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
int width = w * bpp;
|
||||
TRACE("NO color key copy\n");
|
||||
for (y = 0; y < h; y++)
|
||||
{
|
||||
/* This is pretty easy, a line for line memcpy */
|
||||
memcpy(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
}
|
||||
TRACE("Copy done\n");
|
||||
}
|
||||
|
||||
error:
|
||||
if (Src == This)
|
||||
{
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
}
|
||||
else
|
||||
{
|
||||
IWineD3DSurface_UnlockRect(iface);
|
||||
IWineD3DSurface_UnlockRect(Source);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* IWineD3DSurface::LoadTexture, GDI version
|
||||
*
|
||||
|
@ -1756,12 +801,12 @@ const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl =
|
|||
IWineGDISurfaceImpl_GetDC,
|
||||
IWineGDISurfaceImpl_ReleaseDC,
|
||||
IWineGDISurfaceImpl_Flip,
|
||||
IWineGDISurfaceImpl_Blt,
|
||||
IWineD3DBaseSurfaceImpl_Blt,
|
||||
IWineD3DBaseSurfaceImpl_GetBltStatus,
|
||||
IWineD3DBaseSurfaceImpl_GetFlipStatus,
|
||||
IWineD3DBaseSurfaceImpl_IsLost,
|
||||
IWineD3DBaseSurfaceImpl_Restore,
|
||||
IWineGDISurfaceImpl_BltFast,
|
||||
IWineD3DBaseSurfaceImpl_BltFast,
|
||||
IWineD3DBaseSurfaceImpl_GetPalette,
|
||||
IWineD3DBaseSurfaceImpl_SetPalette,
|
||||
IWineD3DBaseSurfaceImpl_RealizePalette,
|
||||
|
|
|
@ -1170,11 +1170,11 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetClipper(IWineD3DSurface *iface, IWineD
|
|||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetClipper(IWineD3DSurface *iface, IWineD3DClipper **clipper);
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format);
|
||||
HRESULT IWineD3DBaseSurfaceImpl_CreateDIBSection(IWineD3DSurface *iface);
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter);
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans);
|
||||
|
||||
const void *WINAPI IWineD3DSurfaceImpl_GetData(IWineD3DSurface *iface);
|
||||
|
||||
HRESULT WINAPI IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, IWineD3DSurface *SrcSurface, RECT *SrcRect, DWORD Flags, WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter);
|
||||
HRESULT WINAPI IWineGDISurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty, IWineD3DSurface *Source, RECT *rsrc, DWORD trans);
|
||||
|
||||
/* Surface flags: */
|
||||
#define SFLAG_OVERSIZE 0x00000001 /* Surface is bigger than gl size, blts only */
|
||||
|
|
Loading…
Reference in New Issue