Rico Schüller
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dccbfe32ad
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d3dx9: ID3DXEffect::QueryInterface() does not support IID_ID3DXBaseEffect.
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2011-03-29 18:05:47 +02:00 |
Rico Schüller
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adbfae9b2a
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d3dx9: Implement ID3DXEffect::GetDevice().
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2011-03-29 18:05:42 +02:00 |
Rico Schüller
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96192306a0
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d3dx9: Implement ID3DXEffect::GetPool().
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2011-03-29 18:05:38 +02:00 |
Rico Schüller
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27209e6097
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d3dx9: Fix some style issues.
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2011-03-29 18:05:34 +02:00 |
Rico Schüller
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2f3e9673a1
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d3dx9: Add ID3DXEffectCompiler interface.
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2011-03-29 18:05:29 +02:00 |
Rico Schüller
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0dff8dd3ce
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d3dx9: Forward ID3DXEffect to ID3DXBaseEffect.
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2011-03-29 18:05:18 +02:00 |
Rico Schüller
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aaa06cfba4
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d3dx9: Add ID3DXBaseEffect interface.
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2011-03-29 18:02:03 +02:00 |
Rico Schüller
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68f11dabd7
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d3dx9/tests: Add refcount test for the device.
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2011-03-29 17:48:42 +02:00 |
Rico Schüller
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eb1faf6155
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d3dx9: Handle pool and device in ID3DXEffect.
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2011-03-29 17:48:37 +02:00 |
Rico Schüller
|
bb88fada4b
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d3dx9: Use size of variable instead of type.
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2011-03-29 17:48:19 +02:00 |
Rico Schüller
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be43a5c414
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d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.
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2011-03-29 17:48:10 +02:00 |
Francois Gouget
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cb5e480faf
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d3dx9_36/tests: Replace a malloc() with HeapAlloc()+HeapFree().
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2011-03-16 14:14:25 +01:00 |
Rico Schüller
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0dc91c4975
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d3dx9_36: Start effect parsing.
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2011-03-15 17:14:07 +01:00 |
Dylan Smith
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ed3ce3c91b
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d3dx9/tests: Partially test front and back faces for D3DXCreateText.
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2011-03-10 16:30:16 +01:00 |
Dylan Smith
|
b06a6c84ac
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d3dx9/tests: Added outline comparison tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
eec288a4c5
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d3dx9/tests: Add basic tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
8245b46e60
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d3dx9: Support triangulation of complex glyphs in D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
3eee5b7476
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d3dx9: D3DXCreateText implementation for simple glyphs.
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2011-03-10 16:30:15 +01:00 |
Francois Gouget
|
41663974ad
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d3dx9_36/tests: Add a trailing '\n' to ok() calls.
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2011-03-07 11:08:56 +01:00 |
David Adam
|
68da568f16
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d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
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2011-03-04 16:26:01 +01:00 |
David Adam
|
23faba7eb1
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d3dx9_36: Add a test for D3DXCreateBox.
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2011-03-04 16:26:01 +01:00 |
Alexandre Julliard
|
45ead7fe85
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d3dx9_36: Cleanup the fixme_once handling.
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2011-02-24 12:20:25 +01:00 |
Matteo Bruni
|
85a578f782
|
d3dx9: Fix memory access for images with less than 4 bytes per pixel (Valgrind).
|
2011-02-23 19:38:26 +01:00 |
Dylan Smith
|
5fe7522ba1
|
d3dx9: Add stubs for D3DXCreateText.
|
2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
ffe65c2721
|
d3dx9/tests: Remove spurious assignment (LLVM/Clang).
|
2011-02-21 12:44:36 +01:00 |
Matteo Bruni
|
6505aed598
|
d3dx9: Remove an unnecessary initialization (LLVM/Clang).
|
2011-02-21 12:44:31 +01:00 |
Matteo Bruni
|
ed1b396b66
|
d3dx9: Remove a couple of spurious assignments (LLVM/Clang).
|
2011-02-21 12:44:27 +01:00 |
Austin English
|
e8a2fa28ea
|
d3dx9_36/tests: Free memory after use (Valgrind).
|
2011-02-17 17:27:30 +01:00 |
David Adam
|
e57bbaab91
|
d3dx9_36: Add a few tests for D3DXCreateBox.
|
2011-02-15 17:11:50 +01:00 |
Austin English
|
517f6aa526
|
d3dx9_36: Make sure return values are used (LLVM/Clang).
|
2011-02-09 14:24:52 -06:00 |
Austin English
|
f9facad235
|
d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
|
2011-02-07 10:13:46 -06:00 |
Michael Stefaniuc
|
c2bf9a6b79
|
d3dx9_36: COM cleanup for the ID3DXSprite iface.
|
2011-01-27 14:15:22 +01:00 |
Michael Stefaniuc
|
697a9a1ac5
|
d3dx9_36: COM cleanup for the ID3DXMesh iface.
|
2011-01-27 14:15:17 +01:00 |
Michael Stefaniuc
|
a9065082da
|
d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
|
2011-01-27 14:15:13 +01:00 |
Michael Stefaniuc
|
7342f34ef7
|
d3dx9_36: COM cleanup for the ID3DXFont iface.
|
2011-01-27 14:15:08 +01:00 |
Michael Stefaniuc
|
7660526337
|
d3dx9_36: COM cleanup for the ID3DXBuffer iface.
|
2011-01-27 14:15:04 +01:00 |
Michael Stefaniuc
|
c84b8dbd3e
|
d3dx9_36: COM cleanup for the ID3DXInclude iface.
|
2011-01-27 14:14:59 +01:00 |
Michael Stefaniuc
|
b88e09e221
|
d3dx9_36: COM cleanup for the ID3DXEffectPool iface.
|
2011-01-27 14:14:55 +01:00 |
Michael Stefaniuc
|
03321ad0fb
|
d3dx9_36: COM cleanup for the ID3DXEffect iface.
|
2011-01-27 14:14:51 +01:00 |
Michael Stefaniuc
|
134cb5bfef
|
d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
|
2011-01-26 15:00:13 +01:00 |
Michael Stefaniuc
|
303f84c409
|
d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl.
|
2010-12-21 15:49:30 +01:00 |
Michael Stefaniuc
|
cdf56820a0
|
d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl.
|
2010-12-21 00:20:02 +01:00 |
Travis Athougies
|
d2055e6ea9
|
d3dx9_36/tests: Extended ID3DXConstantTable tests.
|
2010-12-02 12:47:42 +01:00 |
Travis Athougies
|
ca7405a9a1
|
d3dx9_36: Improved constant table parsing.
|
2010-12-02 12:47:42 +01:00 |
Matteo Bruni
|
9867c39133
|
d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
|
2010-11-24 18:27:31 +01:00 |
Matteo Bruni
|
9517305c03
|
d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
|
2010-11-24 17:59:59 +01:00 |
Michael Stefaniuc
|
b6a1951925
|
d3dx9_36: Move 'static' to the beginning of the declaration.
|
2010-11-23 16:01:09 +01:00 |
Matteo Bruni
|
8c0a8ac514
|
d3dx9/tests: Remove a D3DXPlaneNormalize test.
|
2010-11-23 14:16:22 +01:00 |
Matteo Bruni
|
892502479c
|
d3dx9: Implement D3DXFillVolumeTexture function.
|
2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
|
d3dx9: Implement D3DXFillCubeTexture function.
|
2010-11-18 14:08:53 +01:00 |