Commit Graph

60179 Commits

Author SHA1 Message Date
Henri Verbeet f6e4f4a122 wined3d: Get rid of the mipmap hint code.
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
2011-04-21 16:53:41 +02:00
Rico Schüller f296fe68ff d3dx9: Implement ID3DXBaseEffect::GetParameterElement(). 2011-04-21 16:53:41 +02:00
Rico Schüller 1ae414bc64 d3dx9: Implement ID3DXBaseEffect::GetParameterDesc(). 2011-04-21 16:53:40 +02:00
Rico Schüller b483ab8200 d3dx9: Implement ID3DXBaseEffect::GetParameterByName(). 2011-04-21 16:53:27 +02:00
André Hentschel 5789311201 ntdll: Fix usage of ContextFlags on Sparc. 2011-04-21 12:45:31 +02:00
André Hentschel c7600f8d75 ntdll: Fix usage of ContextFlags on ARM. 2011-04-21 12:45:29 +02:00
André Hentschel e40d1aae36 ntdll: Be more generic when storing ARM context. 2011-04-21 12:45:27 +02:00
Alexandre Julliard 79c2e55b5a user32: Only call the driver when the cursor position has really changed. 2011-04-20 20:30:09 +02:00
Dmitry Timoshkov f339b6c0f1 winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel. 2011-04-20 16:34:25 +02:00
Huw Davies a9675b3509 gdi32: Add a directional bias for the case when the Bresenham error term is zero. 2011-04-20 16:34:15 +02:00
Michael Stefaniuc a3e77bfe59 d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface. 2011-04-20 16:34:01 +02:00
Michael Stefaniuc aab2d427e3 d3d9: COM cleanup for the IDirect3DVolume9 iface. 2011-04-20 16:33:55 +02:00
Michael Stefaniuc 31bea55ef4 d3d9: COM cleanup for the IDirect3DTexture9 iface. 2011-04-20 16:33:42 +02:00
Andrew Nguyen 6329d0d47d msvcrt: Avoid the use of SetFilePointerEx in _lseeki64. 2011-04-20 16:33:31 +02:00
Rico Schüller 0a23fc7b29 d3dx9: Implement ID3DXBaseEffect::GetPassByName(). 2011-04-20 16:32:10 +02:00
Rico Schüller 2e2b3c775b d3dx9: Implement ID3DXBaseEffect::GetPass(). 2011-04-20 16:32:06 +02:00
Rico Schüller f284dc77f2 d3dx9: Implement ID3DXBaseEffect::GetPassDesc(). 2011-04-20 16:32:02 +02:00
Rico Schüller 8afc8dc0c7 d3dx9: Fix ID3DXEffect*::GetVectorArray() forward. 2011-04-20 16:31:58 +02:00
Matteo Bruni a3c12c5be4 wined3d: Fallback to our private window when context activation fails otherwise. 2011-04-20 16:31:48 +02:00
Matteo Bruni edebabc2ec wined3d: Add two functions for GL context activation/restore. 2011-04-20 16:31:45 +02:00
Dmitry Timoshkov fd043c5644 winex11.drv: Use dialog window type again for owned popup windows. 2011-04-20 16:29:33 +02:00
Alexandre Julliard 84f2960e5b winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure. 2011-04-20 16:28:31 +02:00
Alexandre Julliard 5b4be5d4c3 wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure. 2011-04-20 16:28:27 +02:00
André Hentschel 6f9d1840ef ntdll: Remove Alpha support. 2011-04-20 13:09:39 +02:00
Damjan Jovanovic 0e3204389e mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE. 2011-04-20 13:07:43 +02:00
Henri Verbeet fd1aac3e75 ddraw: Replace the viewport list with a standard Wine list. 2011-04-20 13:07:00 +02:00
Henri Verbeet f1de9ad621 ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport(). 2011-04-20 13:06:49 +02:00
Henri Verbeet 5492560cb5 ddraw: Introduce a separate function for texture creation. 2011-04-20 13:06:45 +02:00
Henri Verbeet 2b1b5dba43 ddraw: Don't bother unsetting resources on surface destruction.
Uninit3D() / stateblock destruction already takes care of this.
2011-04-20 13:06:40 +02:00
Henri Verbeet 0de0e81793 wined3d: Decrement the vertex declaration refcount on stateblock destruction. 2011-04-20 13:06:35 +02:00
Alexandre Julliard 513e5c98a7 user32: Add support for loading animated cursors/icons from resources. 2011-04-20 11:16:18 +02:00
Alexandre Julliard 8970e29f44 user32: Support creating animated icons, not only cursors. 2011-04-20 10:54:10 +02:00
Christian Inci 99f6894c66 crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage. 2011-04-19 18:29:24 +02:00
André Hentschel 35103290ca hhcrtl.ocx: Resize search tab too. 2011-04-19 18:29:24 +02:00
Alexandre Julliard 55bfd2ef0d winex11: Allow installing the event handler multiple times. 2011-04-19 18:29:24 +02:00
Jacek Caban 25023c1302 psapi: Forward EmptyWorkingSet implementation to kernel32. 2011-04-19 18:29:24 +02:00
Hans Leidekker d1d9fe0655 mspatcha: Add a version resource. 2011-04-19 13:30:49 +02:00
Hans Leidekker 9ad5d05a6a msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state. 2011-04-19 13:30:07 +02:00
Hans Leidekker 22953b84f3 mscoree: Add a stub implementation of GetRealProcAddress. 2011-04-19 13:30:01 +02:00
Jacek Caban ef9bb15192 shdocvw: Properly handle IEDocHost refcount. 2011-04-19 13:29:51 +02:00
Henri Verbeet d429aaa9e9 ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
Henri Verbeet 9edeb22c34 ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport(). 2011-04-19 13:29:39 +02:00
Henri Verbeet e30a057487 wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
Releasing the stateblock already takes care of this.
2011-04-19 13:29:36 +02:00
Henri Verbeet 4651746102 wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
To prevent ERRs from device_resource_released().
2011-04-19 13:29:32 +02:00
Henri Verbeet 516ade9b2b wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location(). 2011-04-19 13:29:28 +02:00
Austin English 6abf5fff9d dbghelp: Get rid of a couple unused variables. 2011-04-19 13:29:23 +02:00
André Hentschel e0d14005ce dbghelp: Set the right ARM frame pointer. 2011-04-19 13:29:03 +02:00
Wolfgang Walter ce1952446a kernel32: Fix TRACE output: IXON and IXOFF are swapped. 2011-04-19 13:27:45 +02:00
Alexandre Julliard de0b4a67d8 ws2_32: Signal overlapped completion in WSAIoctl. 2011-04-19 12:47:57 +02:00
Alexandre Julliard 7e208f4896 ws2_32: Merge ioctlsocket implementation into WSAIoctl. 2011-04-19 11:57:37 +02:00
Alexandre Julliard c4b67221d4 ws2_32: Use saner parameter names in WSAIoctl. 2011-04-19 11:34:42 +02:00
Rico Schüller fa608e247a d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName(). 2011-04-18 17:01:00 +02:00
Rico Schüller 6f824e171c d3dx9: Implement ID3DXBaseEffect::GetTechnique(). 2011-04-18 17:00:52 +02:00
Rico Schüller e798d0016b d3dx9: Implement ID3DXBaseEffect::GetParameter(). 2011-04-18 17:00:44 +02:00
Rico Schüller d64eb4699f d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc(). 2011-04-18 17:00:37 +02:00
Rico Schüller 4482ca41d0 d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT. 2011-04-18 16:59:40 +02:00
Alexandre Julliard 900352bc6b server: Store a mapping instead of a file for process dlls. 2011-04-18 14:45:32 +02:00
Huw Davies 94fbcd7ce2 gdi32: Make sure that pattern brush bitmap's are created with the correct physdev. 2011-04-18 12:40:43 +02:00
Huw Davies 402f200c87 gdi32: Clip solid brush fills. 2011-04-18 12:40:30 +02:00
Francois Gouget d685bfa548 msi: Move msi_get_cabinet_stream() up and make it static. 2011-04-18 12:40:02 +02:00
Francois Gouget d69dd163ba mshtml: get_channelbsc_mon() is unused so remove it. 2011-04-18 12:39:56 +02:00
Andrew Nguyen 6dab9cde4a wing32: Fix two typos in export names. 2011-04-18 12:37:15 +02:00
Andrew Nguyen 43f283c085 krnl386.exe: Fix size calculation in GetSystemDirectory16. 2011-04-18 12:37:14 +02:00
Andrew Nguyen 281f86eae4 nddeapi: Implement the documented Network DDE functions. 2011-04-18 12:37:14 +02:00
André Hentschel 372a32b53e ntdll: Implement call_stack_handlers on ARM. 2011-04-18 12:37:14 +02:00
André Hentschel bdcc47d9e7 dbghelp: Implement arm_fetch_context_reg. 2011-04-18 12:31:30 +02:00
André Hentschel 1bae92b9bb dbghelp: Implement arm_fetch_regname. 2011-04-18 12:31:26 +02:00
André Hentschel 5b345c9b60 ntdll: Trace context on ARM. 2011-04-18 12:31:13 +02:00
André Hentschel c8c5b6e08f ntdll: Add implementation for RtlCaptureContext on ARM. 2011-04-18 12:31:10 +02:00
André Hentschel 4055b7f2c3 dbghelp: Implement arm_map_dwarf_register. 2011-04-18 12:30:36 +02:00
André Hentschel a38f7e86be ntdll: Fix setting the ExceptionAddress on ARM. 2011-04-18 12:30:28 +02:00
Gerald Pfeifer 309a8c8d48 wine: Use { } instead of ; for an empty basic block. 2011-04-18 12:08:14 +02:00
Juan Lang 3effba7805 wintrust: Implement IsCatalogFile. 2011-04-18 12:08:11 +02:00
Nikolay Sivov 08f767c074 inetcpl: Update Russian resource. 2011-04-18 12:08:05 +02:00
Frédéric Delanoy b1ad8ecc84 inetcpl: Update French translation. 2011-04-18 12:08:00 +02:00
Hwang YunSong 8673fa9036 inetcpl: Update Korean resource. 2011-04-18 12:07:58 +02:00
Jacek Caban 1054b95588 mshtml: Don't include null-byte in post data. 2011-04-18 11:46:17 +02:00
Jacek Caban 0613a82671 mshtml: Better support for HTTP redirection. 2011-04-18 11:46:14 +02:00
Jacek Caban f24be9fa54 mshtml: Moved nsChannel initialization to separated function. 2011-04-18 11:46:05 +02:00
Henri Verbeet 84d50f7353 wined3d: Remove IWineD3DSurface::GetImplType() from the public interface. 2011-04-18 11:45:55 +02:00
Henri Verbeet 52edf556f6 wined3d: Merge surface_gdi.c into surface.c. 2011-04-18 11:45:51 +02:00
Henri Verbeet 38800d8e9a wined3d: Forward volume refcounts to the container. 2011-04-18 11:45:20 +02:00
Henri Verbeet fadfdf21c0 wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is still
in use by the stateblock. We have similar constructions in d3d8 and d3d9, but
those won't prevent the wined3d texture from being released.
2011-04-18 11:45:17 +02:00
Henri Verbeet a5983e0c3d wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location(). 2011-04-18 11:45:09 +02:00
Alexandre Julliard ed64b3761d msvcr90: Fix function pointer declaration that confuses winapi_extract. 2011-04-15 21:02:42 +02:00
Huw Davies 1372692fe7 gdi32: Add clipping for horizontal and vertical solid lines. 2011-04-15 15:39:45 +02:00
Huw Davies f33bbbfdd7 gdi32: Keep track of the combined clip region. 2011-04-15 15:39:45 +02:00
Jörg Höhle 5d7e6b7506 user32: Added message names for winmm. 2011-04-15 15:39:44 +02:00
Dmitry Timoshkov 30b6b53adf ole32: Replace a spurious FIXME by a TRACE. 2011-04-15 15:39:44 +02:00
Alexandre Julliard cc01c46f41 ntdll: Rewrite the SystemProcessorPerformanceInformation handing to avoid code duplication.
Also include idle time in kernel time.
2011-04-15 10:56:55 +02:00
Vincent Povirk c3dc0cfa32 windowscodecs: Add support for converting to 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 10dd670056 windowscodecs: Add support for converting from 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 80470260d0 windowscodecs: Log unsupported conversion formats. 2011-04-15 10:07:58 +02:00
Vincent Povirk d65f579912 windowscodecs: Implement FlipRotator_GetPixelFormat. 2011-04-15 10:07:58 +02:00
Henri Verbeet 6a135a1511 wined3d: Get rid of the IWineD3DBase interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 7b8bbdcc44 wined3d: Get rid of the IWineD3DResource interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 66875c6dc7 wined3d: Don't flush just because a swapchain has multiple contexts.
If you really have e.g. multiple draws to the same drawable, this is not
enough, and you should use the StrictDrawOrdering registry setting. In the
other cases it just slows things down unnecessarily.
2011-04-15 10:07:58 +02:00
Henri Verbeet 89a4e696a2 wined3d: Get rid of the IWineD3DVolume typedefs. 2011-04-15 10:07:58 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Eric Pouech 44c52c16fd dbghelp: Silence DW_TAG_GNU_call_site objects. 2011-04-15 10:07:57 +02:00