Henri Verbeet
f6e4f4a122
wined3d: Get rid of the mipmap hint code.
...
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
2011-04-21 16:53:41 +02:00
Rico Schüller
f296fe68ff
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
2011-04-21 16:53:41 +02:00
Rico Schüller
1ae414bc64
d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
2011-04-21 16:53:40 +02:00
Rico Schüller
b483ab8200
d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
2011-04-21 16:53:27 +02:00
André Hentschel
5789311201
ntdll: Fix usage of ContextFlags on Sparc.
2011-04-21 12:45:31 +02:00
André Hentschel
c7600f8d75
ntdll: Fix usage of ContextFlags on ARM.
2011-04-21 12:45:29 +02:00
André Hentschel
e40d1aae36
ntdll: Be more generic when storing ARM context.
2011-04-21 12:45:27 +02:00
Alexandre Julliard
79c2e55b5a
user32: Only call the driver when the cursor position has really changed.
2011-04-20 20:30:09 +02:00
Dmitry Timoshkov
f339b6c0f1
winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel.
2011-04-20 16:34:25 +02:00
Huw Davies
a9675b3509
gdi32: Add a directional bias for the case when the Bresenham error term is zero.
2011-04-20 16:34:15 +02:00
Michael Stefaniuc
a3e77bfe59
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
2011-04-20 16:34:01 +02:00
Michael Stefaniuc
aab2d427e3
d3d9: COM cleanup for the IDirect3DVolume9 iface.
2011-04-20 16:33:55 +02:00
Michael Stefaniuc
31bea55ef4
d3d9: COM cleanup for the IDirect3DTexture9 iface.
2011-04-20 16:33:42 +02:00
Andrew Nguyen
6329d0d47d
msvcrt: Avoid the use of SetFilePointerEx in _lseeki64.
2011-04-20 16:33:31 +02:00
Rico Schüller
0a23fc7b29
d3dx9: Implement ID3DXBaseEffect::GetPassByName().
2011-04-20 16:32:10 +02:00
Rico Schüller
2e2b3c775b
d3dx9: Implement ID3DXBaseEffect::GetPass().
2011-04-20 16:32:06 +02:00
Rico Schüller
f284dc77f2
d3dx9: Implement ID3DXBaseEffect::GetPassDesc().
2011-04-20 16:32:02 +02:00
Rico Schüller
8afc8dc0c7
d3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
2011-04-20 16:31:58 +02:00
Matteo Bruni
a3c12c5be4
wined3d: Fallback to our private window when context activation fails otherwise.
2011-04-20 16:31:48 +02:00
Matteo Bruni
edebabc2ec
wined3d: Add two functions for GL context activation/restore.
2011-04-20 16:31:45 +02:00
Dmitry Timoshkov
fd043c5644
winex11.drv: Use dialog window type again for owned popup windows.
2011-04-20 16:29:33 +02:00
Alexandre Julliard
84f2960e5b
winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
2011-04-20 16:28:31 +02:00
Alexandre Julliard
5b4be5d4c3
wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
2011-04-20 16:28:27 +02:00
André Hentschel
6f9d1840ef
ntdll: Remove Alpha support.
2011-04-20 13:09:39 +02:00
Damjan Jovanovic
0e3204389e
mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE.
2011-04-20 13:07:43 +02:00
Henri Verbeet
fd1aac3e75
ddraw: Replace the viewport list with a standard Wine list.
2011-04-20 13:07:00 +02:00
Henri Verbeet
f1de9ad621
ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport().
2011-04-20 13:06:49 +02:00
Henri Verbeet
5492560cb5
ddraw: Introduce a separate function for texture creation.
2011-04-20 13:06:45 +02:00
Henri Verbeet
2b1b5dba43
ddraw: Don't bother unsetting resources on surface destruction.
...
Uninit3D() / stateblock destruction already takes care of this.
2011-04-20 13:06:40 +02:00
Henri Verbeet
0de0e81793
wined3d: Decrement the vertex declaration refcount on stateblock destruction.
2011-04-20 13:06:35 +02:00
Alexandre Julliard
513e5c98a7
user32: Add support for loading animated cursors/icons from resources.
2011-04-20 11:16:18 +02:00
Alexandre Julliard
8970e29f44
user32: Support creating animated icons, not only cursors.
2011-04-20 10:54:10 +02:00
Christian Inci
99f6894c66
crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage.
2011-04-19 18:29:24 +02:00
André Hentschel
35103290ca
hhcrtl.ocx: Resize search tab too.
2011-04-19 18:29:24 +02:00
Alexandre Julliard
55bfd2ef0d
winex11: Allow installing the event handler multiple times.
2011-04-19 18:29:24 +02:00
Jacek Caban
25023c1302
psapi: Forward EmptyWorkingSet implementation to kernel32.
2011-04-19 18:29:24 +02:00
Hans Leidekker
d1d9fe0655
mspatcha: Add a version resource.
2011-04-19 13:30:49 +02:00
Hans Leidekker
9ad5d05a6a
msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state.
2011-04-19 13:30:07 +02:00
Hans Leidekker
22953b84f3
mscoree: Add a stub implementation of GetRealProcAddress.
2011-04-19 13:30:01 +02:00
Jacek Caban
ef9bb15192
shdocvw: Properly handle IEDocHost refcount.
2011-04-19 13:29:51 +02:00
Henri Verbeet
d429aaa9e9
ddraw: Verify the viewport belongs to the device on execute buffer execution.
2011-04-19 13:29:42 +02:00
Henri Verbeet
9edeb22c34
ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport().
2011-04-19 13:29:39 +02:00
Henri Verbeet
e30a057487
wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
...
Releasing the stateblock already takes care of this.
2011-04-19 13:29:36 +02:00
Henri Verbeet
4651746102
wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
...
To prevent ERRs from device_resource_released().
2011-04-19 13:29:32 +02:00
Henri Verbeet
516ade9b2b
wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location().
2011-04-19 13:29:28 +02:00
Austin English
6abf5fff9d
dbghelp: Get rid of a couple unused variables.
2011-04-19 13:29:23 +02:00
André Hentschel
e0d14005ce
dbghelp: Set the right ARM frame pointer.
2011-04-19 13:29:03 +02:00
Wolfgang Walter
ce1952446a
kernel32: Fix TRACE output: IXON and IXOFF are swapped.
2011-04-19 13:27:45 +02:00
Alexandre Julliard
de0b4a67d8
ws2_32: Signal overlapped completion in WSAIoctl.
2011-04-19 12:47:57 +02:00
Alexandre Julliard
7e208f4896
ws2_32: Merge ioctlsocket implementation into WSAIoctl.
2011-04-19 11:57:37 +02:00
Alexandre Julliard
c4b67221d4
ws2_32: Use saner parameter names in WSAIoctl.
2011-04-19 11:34:42 +02:00
Rico Schüller
fa608e247a
d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
2011-04-18 17:01:00 +02:00
Rico Schüller
6f824e171c
d3dx9: Implement ID3DXBaseEffect::GetTechnique().
2011-04-18 17:00:52 +02:00
Rico Schüller
e798d0016b
d3dx9: Implement ID3DXBaseEffect::GetParameter().
2011-04-18 17:00:44 +02:00
Rico Schüller
d64eb4699f
d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
2011-04-18 17:00:37 +02:00
Rico Schüller
4482ca41d0
d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
2011-04-18 16:59:40 +02:00
Alexandre Julliard
900352bc6b
server: Store a mapping instead of a file for process dlls.
2011-04-18 14:45:32 +02:00
Huw Davies
94fbcd7ce2
gdi32: Make sure that pattern brush bitmap's are created with the correct physdev.
2011-04-18 12:40:43 +02:00
Huw Davies
402f200c87
gdi32: Clip solid brush fills.
2011-04-18 12:40:30 +02:00
Francois Gouget
d685bfa548
msi: Move msi_get_cabinet_stream() up and make it static.
2011-04-18 12:40:02 +02:00
Francois Gouget
d69dd163ba
mshtml: get_channelbsc_mon() is unused so remove it.
2011-04-18 12:39:56 +02:00
Andrew Nguyen
6dab9cde4a
wing32: Fix two typos in export names.
2011-04-18 12:37:15 +02:00
Andrew Nguyen
43f283c085
krnl386.exe: Fix size calculation in GetSystemDirectory16.
2011-04-18 12:37:14 +02:00
Andrew Nguyen
281f86eae4
nddeapi: Implement the documented Network DDE functions.
2011-04-18 12:37:14 +02:00
André Hentschel
372a32b53e
ntdll: Implement call_stack_handlers on ARM.
2011-04-18 12:37:14 +02:00
André Hentschel
bdcc47d9e7
dbghelp: Implement arm_fetch_context_reg.
2011-04-18 12:31:30 +02:00
André Hentschel
1bae92b9bb
dbghelp: Implement arm_fetch_regname.
2011-04-18 12:31:26 +02:00
André Hentschel
5b345c9b60
ntdll: Trace context on ARM.
2011-04-18 12:31:13 +02:00
André Hentschel
c8c5b6e08f
ntdll: Add implementation for RtlCaptureContext on ARM.
2011-04-18 12:31:10 +02:00
André Hentschel
4055b7f2c3
dbghelp: Implement arm_map_dwarf_register.
2011-04-18 12:30:36 +02:00
André Hentschel
a38f7e86be
ntdll: Fix setting the ExceptionAddress on ARM.
2011-04-18 12:30:28 +02:00
Gerald Pfeifer
309a8c8d48
wine: Use { } instead of ; for an empty basic block.
2011-04-18 12:08:14 +02:00
Juan Lang
3effba7805
wintrust: Implement IsCatalogFile.
2011-04-18 12:08:11 +02:00
Nikolay Sivov
08f767c074
inetcpl: Update Russian resource.
2011-04-18 12:08:05 +02:00
Frédéric Delanoy
b1ad8ecc84
inetcpl: Update French translation.
2011-04-18 12:08:00 +02:00
Hwang YunSong
8673fa9036
inetcpl: Update Korean resource.
2011-04-18 12:07:58 +02:00
Jacek Caban
1054b95588
mshtml: Don't include null-byte in post data.
2011-04-18 11:46:17 +02:00
Jacek Caban
0613a82671
mshtml: Better support for HTTP redirection.
2011-04-18 11:46:14 +02:00
Jacek Caban
f24be9fa54
mshtml: Moved nsChannel initialization to separated function.
2011-04-18 11:46:05 +02:00
Henri Verbeet
84d50f7353
wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
2011-04-18 11:45:55 +02:00
Henri Verbeet
52edf556f6
wined3d: Merge surface_gdi.c into surface.c.
2011-04-18 11:45:51 +02:00
Henri Verbeet
38800d8e9a
wined3d: Forward volume refcounts to the container.
2011-04-18 11:45:20 +02:00
Henri Verbeet
fadfdf21c0
wined3d: Forward surface refcounts to the container.
...
This will prevent textures from being released if one of its surfaces is still
in use by the stateblock. We have similar constructions in d3d8 and d3d9, but
those won't prevent the wined3d texture from being released.
2011-04-18 11:45:17 +02:00
Henri Verbeet
a5983e0c3d
wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
2011-04-18 11:45:09 +02:00
Alexandre Julliard
ed64b3761d
msvcr90: Fix function pointer declaration that confuses winapi_extract.
2011-04-15 21:02:42 +02:00
Huw Davies
1372692fe7
gdi32: Add clipping for horizontal and vertical solid lines.
2011-04-15 15:39:45 +02:00
Huw Davies
f33bbbfdd7
gdi32: Keep track of the combined clip region.
2011-04-15 15:39:45 +02:00
Jörg Höhle
5d7e6b7506
user32: Added message names for winmm.
2011-04-15 15:39:44 +02:00
Dmitry Timoshkov
30b6b53adf
ole32: Replace a spurious FIXME by a TRACE.
2011-04-15 15:39:44 +02:00
Alexandre Julliard
cc01c46f41
ntdll: Rewrite the SystemProcessorPerformanceInformation handing to avoid code duplication.
...
Also include idle time in kernel time.
2011-04-15 10:56:55 +02:00
Vincent Povirk
c3dc0cfa32
windowscodecs: Add support for converting to 32bppPBGRA.
2011-04-15 10:07:59 +02:00
Vincent Povirk
10dd670056
windowscodecs: Add support for converting from 32bppPBGRA.
2011-04-15 10:07:59 +02:00
Vincent Povirk
80470260d0
windowscodecs: Log unsupported conversion formats.
2011-04-15 10:07:58 +02:00
Vincent Povirk
d65f579912
windowscodecs: Implement FlipRotator_GetPixelFormat.
2011-04-15 10:07:58 +02:00
Henri Verbeet
6a135a1511
wined3d: Get rid of the IWineD3DBase interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
7b8bbdcc44
wined3d: Get rid of the IWineD3DResource interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
66875c6dc7
wined3d: Don't flush just because a swapchain has multiple contexts.
...
If you really have e.g. multiple draws to the same drawable, this is not
enough, and you should use the StrictDrawOrdering registry setting. In the
other cases it just slows things down unnecessarily.
2011-04-15 10:07:58 +02:00
Henri Verbeet
89a4e696a2
wined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15 10:07:58 +02:00
Henri Verbeet
2c450571e5
wined3d: Remove COM from the volume implementation.
2011-04-15 10:07:57 +02:00
Eric Pouech
44c52c16fd
dbghelp: Silence DW_TAG_GNU_call_site objects.
2011-04-15 10:07:57 +02:00