Commit Graph

93591 Commits

Author SHA1 Message Date
Henri Verbeet c9ca9c5a7e wined3d: Get rid of CheckBumpMapCapability().
The color fixup being supported is implied by WINED3DFMT_FLAG_TEXTURE.
2013-01-28 14:05:41 +01:00
Henri Verbeet 4cdb03a76e wined3d: Get rid of CheckTextureCapability(). 2013-01-28 14:05:38 +01:00
Henri Verbeet 7c8dab24e6 wined3d: Introduce a format flag for texturing. 2013-01-28 14:05:34 +01:00
Henri Verbeet 740c44f5ff d3drm: Avoid LPD3DRMMATERIALOVERRIDE. 2013-01-28 14:05:26 +01:00
Henri Verbeet 33f0e190f2 d3drm: Avoid LPD3DRMIMAGE. 2013-01-28 14:05:23 +01:00
Dmitry Timoshkov 1ea524a861 dwrite: Avoid triggering an exception on DLL_PROCESS_DETACH. 2013-01-28 14:04:54 +01:00
Nikolay Sivov 500da7def6 comctl32/listview: Implement dragging with right button with a message loop. 2013-01-28 14:04:19 +01:00
Nikolay Sivov 8954671cdc xmllite: Fail to set input for external IXmlReaderInput. 2013-01-28 14:04:07 +01:00
Nikolay Sivov 9d664b2217 xmllite: Handle E_PENDING from stream for comment nodes. 2013-01-28 14:04:03 +01:00
Ken Thomases b564d97229 winemac: Implement an APP_DEACTIVATED event. 2013-01-28 14:03:51 +01:00
Ken Thomases 3c5973139f winemac: Implement a WINDOW_LOST_FOCUS event. 2013-01-28 14:03:45 +01:00
Ken Thomases 7863a230ec winemac: Implement a WINDOW_GOT_FOCUS event for when Cocoa tries to focus a window. 2013-01-28 14:03:40 +01:00
Ken Thomases beccf0f8c0 winemac: Maintain a list of which windows have been "key" (focused) recently. 2013-01-28 14:03:25 +01:00
Ken Thomases 6cde62ac18 winemac: Take control over when a window can become focused away from Cocoa. 2013-01-28 14:03:18 +01:00
Ken Thomases bd269786a5 winemac: Implement a MOUSE_BUTTON event for mouse clicks. 2013-01-28 14:02:45 +01:00
Ken Thomases a22be47fcf winemac: Add infrastructure to convert from Cocoa event time to Wine tick count. 2013-01-28 14:02:08 +01:00
Ken Thomases 6e59740e18 winemac: Implement WINDOW_FRAME_CHANGED event to tell Wine when window is moved or resized. 2013-01-28 14:00:49 +01:00
Michael Stefaniuc b28aff0dd7 wined3d: Use assignment instead of memcpy to copy structs. 2013-01-28 14:00:18 +01:00
Michael Stefaniuc b5d4c20bfe d3dcompiler_43: Use assignment instead of memcpy to copy structs. 2013-01-28 14:00:14 +01:00
Piotr Caban c3bdaf59a8 jscript: Update buffer size in do_regexp_match_next. 2013-01-28 13:59:54 +01:00
Piotr Caban cbfe913a1a msvcp71: Fixed basic_filebuf class layout. 2013-01-28 13:59:50 +01:00
Hans Leidekker 236b4dae4a wbemprox: Implement IWbemQualifierSet::Get. 2013-01-25 17:42:35 +01:00
Hans Leidekker d74cf43fbe wbemprox: Check the result count instead of the result pointer in get_propval. 2013-01-25 17:42:31 +01:00
Piotr Caban c45c7bf94c jscript: Fixed a leak in regexp_match function. 2013-01-25 17:33:05 +01:00
Piotr Caban 1548d0ef7b jscript: Fixed a leak in do_regexp_match_next function. 2013-01-25 17:31:21 +01:00
Aric Stewart 6c4f35f345 usp10: Do not apply SSA_LINK to right to left text. 2013-01-25 17:31:07 +01:00
Piotr Caban 9778248441 msvcrt: Fixed _Gettnames test on Win8. 2013-01-25 17:30:57 +01:00
Piotr Caban 8304bf4dfc msvcrt: Fixed setlocale tests on Win8. 2013-01-25 17:30:51 +01:00
Huw Davies ca46d22bca riched20: Simplify adding the undo items when joining paragraphs. 2013-01-25 17:30:42 +01:00
Jacek Caban 0333b758b2 atl100: Added AtlGetPerUserRegistration stub implementation. 2013-01-25 17:30:26 +01:00
Piotr Caban 7654d95462 msvcrt: Added N flag support to fopen. 2013-01-25 17:30:18 +01:00
Piotr Caban ab4b4d34c3 msvcrt: Ignore S and R flags in fopen. 2013-01-25 17:30:10 +01:00
Jacek Caban e3c13943d4 d3dcompiler.h: Added D3DCOMPILER_DLL macro. 2013-01-25 17:30:04 +01:00
Stefan Dösinger ddc868c4a0 d3d9/tests: Add simple DrawRectPatch tests. 2013-01-25 11:31:15 +01:00
Stefan Dösinger 0badb01ce1 d3d8/tests: Add simple DrawRectPatch tests. 2013-01-25 11:31:06 +01:00
Stefan Dösinger 1a3f741643 wined3d: Remove draw_primitive_strided. 2013-01-25 11:30:33 +01:00
Stefan Dösinger 149a85c2e7 d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
2013-01-25 11:29:41 +01:00
Stefan Dösinger d7e5189cc2 ddraw: Implement DrawIndexedPrimitiveStrided with regular draws. 2013-01-25 11:29:28 +01:00
Stefan Dösinger 7e62acc62e ddraw: Implement DrawPrimitiveStrided with regular draws. 2013-01-25 11:29:24 +01:00
Piotr Caban c6f4152ddb msvcp: Sync implementations. 2013-01-25 11:18:53 +01:00
Piotr Caban 67a2fb01ce msvcp90: Added std::sqrt(complex) tests. 2013-01-25 11:18:43 +01:00
Piotr Caban 68f538faaa msvcp90: Added std::pow(complex) and std::sqrt(complex) implementation. 2013-01-25 11:18:39 +01:00
Piotr Caban 2350e48f20 msvcp90: Added std::norm(complex) and std::polar(complex) implementation. 2013-01-25 11:18:35 +01:00
Piotr Caban 690e32684d msvcp90: Added std::log10(complex) tests. 2013-01-25 11:18:32 +01:00
Piotr Caban 55aeaf3c76 msvcp90: Added std::log(complex) and std::exp(complex) implementation. 2013-01-25 11:18:28 +01:00
Henri Verbeet 6c6565dea0 wined3d: Get rid of a superfluous texture copy in check_fbo_compat(). 2013-01-25 11:18:19 +01:00
Henri Verbeet dc21460397 wined3d: Replace "VertexShaderMode" and "PixelShaderMode" with shader model limits. 2013-01-25 11:18:13 +01:00
Henri Verbeet 6f04922de0 wined3d: Support all fixups in shader_none_color_fixup_supported(). 2013-01-25 11:18:09 +01:00
Henri Verbeet 23e1540475 d3drm: Avoid LPD3DRMRENDERQUALITY. 2013-01-25 11:18:06 +01:00
Henri Verbeet 1557d2e4ff d3drm: Avoid LPD3DRMBOX. 2013-01-25 11:18:02 +01:00