d3dcompiler.h: Added D3DCOMPILER_DLL macro.
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@ -25,6 +25,17 @@
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extern "C" {
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#endif
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#if defined(__GNUC__)
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#define D3DCOMPILER_DLL_W (const WCHAR[]){'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0};
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#elif defined(_MSV_VER)
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#define D3DCOMPILER_DLL_W L"d3dcompiler_43.dll"
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#else
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static const WCHAR D3DCOMPILER_DLL_W[] = {'d','3','d','c','o','m','p','i','l','e','r','_','4','3','.','d','l','l',0};
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#endif
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#define D3DCOMPILER_DLL_A "d3dcompiler_43.dll"
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#define D3DCOMPILER_DLL WINELIB_NAME_AW(D3DCOMPILER_DLL_)
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#define D3DCOMPILE_DEBUG 0x00000001
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#define D3DCOMPILE_SKIP_VALIDATION 0x00000002
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#define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004
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