Hans Leidekker
ae84730e34
iexplore: Update version to 9.0.8112.16421.
2015-04-21 22:21:20 +09:00
Michael Stefaniuc
0a8427dc15
rpcrt4: Don't open code CONTAINING_RECORD().
2015-04-21 17:45:14 +09:00
Dmitry Timoshkov
c0e876cb9e
server: GetQueueStatus should clear only checked queue changed bits.
2015-04-21 17:32:53 +09:00
Dmitry Timoshkov
d31e8a3118
user32/tests: Add PeekMessage(PM_NOREMOVE) call to inter-thread messages test.
2015-04-21 17:32:31 +09:00
Nikolay Sivov
a8150b53b6
wshom.ocx: Fix BSTR allocation for string registry values (Valgrind).
2015-04-21 14:31:04 +09:00
Qian Hong
604c4dba80
ntdll: Correctly document the offset of ntdll_thread_data.
...
This is a follow up of 16ddc62405
.
2015-04-21 14:30:45 +09:00
Jacek Caban
f3ff3e5055
inseng: Added CLSID_ActiveSetupEng class factory.
2015-04-20 22:05:24 +09:00
Nikolay Sivov
2c59f6fe46
dxdiagn/tests: Fix a couple of leaks (Valgrind).
2015-04-20 22:04:42 +09:00
Dmitry Timoshkov
4ae80d15d9
user32/tests: Add a test for sending inter-thread messages.
2015-04-20 21:23:10 +09:00
Huw Davies
b24ce98af3
rpcrt4/tests: Avoid a double-free.
...
Commit 4cf70b1418
was causing the tests to
crash. The reason is due to a Wine bug in NdrPointerUnmarshall().
Windows returns the same pointer (which is later released in a call to
NdrPointerFree()), while Wine makes a copy which Valgrind correctly
spots is leaked.
2015-04-20 21:22:36 +09:00
Huw Davies
ad9910bdfb
dssenh/tests: Fix some tests on Win 8.
2015-04-20 21:21:35 +09:00
Marcus Meissner
33d4125a8f
ntdll: Potential buffer overwrite (Coverity).
2015-04-20 14:38:41 +09:00
Marcus Meissner
a57b06c5ac
inetcomm: Avoid overlapping memcpy (Coverity).
2015-04-20 14:38:20 +09:00
Sebastian Lackner
45e00e5516
msxml3: Add a missing break (Coverity).
2015-04-20 14:38:09 +09:00
Thomas Faber
13b65faf4e
comctl32: Avoid use-after-free in DPA_Merge (DPH).
2015-04-20 14:37:57 +09:00
Jacek Caban
7c85ed6aab
mshtml: Fixed binding event scripts to window objects.
2015-04-20 14:37:33 +09:00
Jacek Caban
a0ec86b7b7
mshtml: Get rid of duplicated NS_DLSYM defines.
2015-04-20 14:37:25 +09:00
Huw Davies
a38699084b
ole32/tests: Win 8 releases the drop target in OleUninitialize().
2015-04-20 14:37:13 +09:00
Huw Davies
ef072b1eb2
riched20/tests: Fix test on 64-bit win8.
2015-04-20 14:37:08 +09:00
Huw Davies
60e305d983
comctl32: Invalidate the toolbar if the button size is changed.
2015-04-20 14:37:00 +09:00
Huw Davies
5b7b911f06
comctl32: TBSTYLE_EX_MIXEDBUTTONS doesn't mean buttons should be auto-sized.
2015-04-20 14:36:55 +09:00
Alexandre Julliard
25f0606e84
Release 1.7.41.
2015-04-17 22:52:12 +09:00
Aaryaman Vasishta
223f367bee
d3drm/tests: Add QueryInterface tests for IDirect3DRMFrame{1-3}.
2015-04-17 17:34:27 +09:00
Aaryaman Vasishta
5bbbf0aeb4
d3drm/tests: Make get_refcount return ULONG instead of int.
2015-04-17 17:34:24 +09:00
Gerald Pfeifer
4415171ab6
wininet: Avoid four instances of "logical not is only applied to the to the left hand side".
2015-04-17 17:33:45 +09:00
Patrick Rudolph
d2a91a3aed
gdi32: Add stub functions.
2015-04-17 17:32:46 +09:00
Piotr Caban
760b78813d
msvcrt: Don't ignore pmode attribute in _wsopen_s.
2015-04-17 14:53:53 +09:00
Piotr Caban
0694f8c89e
msvcr120: Added strtoll and strtoull exports.
2015-04-17 14:53:47 +09:00
Hans Leidekker
aa407a2818
server: Accept mandatory label ACEs.
2015-04-17 14:53:18 +09:00
Hans Leidekker
985e226c07
advapi32: Support parsing mandatory label ACE strings.
2015-04-17 14:53:13 +09:00
Hans Leidekker
8969377647
msi: Perform a suffix match on the volume name.
2015-04-17 14:52:45 +09:00
Hans Leidekker
20c3c09fac
msi: Improve the check for files obsoleted by patches.
2015-04-17 14:52:42 +09:00
Jacek Caban
ba00e8e0e1
mshtml: Use NS_Alloc and NS_Free directly instead of via nsIMemory.
2015-04-16 20:46:19 +09:00
Jacek Caban
20b2e1bdb5
msxml3: Create unknode object only for node types supported by msxml.
2015-04-16 20:46:04 +09:00
Henri Verbeet
8b6cddbe25
wined3d: Get rid of context_invalidate_active_texture().
...
Calling wined3d_texture_bind() + context_invalidate_active_texture() is
equivalent to just calling wined3d_texture_bind_and_dirtify().
2015-04-16 20:44:43 +09:00
Henri Verbeet
dcaaf915f8
wined3d: Use wined3d_texture_bind_and_dirtify() in wined3d_texture_upload_data().
2015-04-16 20:44:41 +09:00
Henri Verbeet
5c9da580a8
wined3d: Use wined3d_texture_bind_and_dirtify() in device_update_volume().
...
I missed this in 7c4d512fee
. Generally speaking,
the only places where plain wined3d_texture_bind() calls are appropriate are
places where you're binding the texture to a specific stage for a subsequent
draw. I.e., places where context_active_texture() is called first.
2015-04-16 20:44:37 +09:00
Henri Verbeet
52478e3809
wined3d: Bind the texture before calling wined3d_volume_upload_data() in wined3d_volume_load_location().
2015-04-16 20:44:31 +09:00
Bruno Jesus
9c20f9bca6
iphlpapi: Stub more IP_ADAPTER_UNICAST_ADDRESS fields in GetAdaptersAddresses.
2015-04-16 15:16:46 +09:00
Bruno Jesus
708ab4ca12
iphlpapi: Update the buffer size only if required in GetAdaptersAddresses.
2015-04-16 15:16:35 +09:00
Bruno Jesus
a49668e8bc
iphlpapi/tests: Add more test_GetAdaptersAddresses tests.
2015-04-16 15:16:31 +09:00
Bruno Jesus
f17826bd34
include: Add a missing field to IP_ADAPTER_ADDRESSES_LH.
2015-04-16 15:15:50 +09:00
Nikolay Sivov
c7b5a2f851
usp10/tests: Fix some leaks on error path (Valgrind).
2015-04-16 15:14:10 +09:00
Nikolay Sivov
f44707cb11
wshom.ocx/tests: Fix a BSTR leak (Valgrind).
2015-04-16 15:14:07 +09:00
Nikolay Sivov
d0c8654d10
rpcss: Fix a protseq string leak (Valgrind).
2015-04-16 15:14:04 +09:00
Jacek Caban
86adba0651
textstor.idl: Added missing GXFPF_* constants.
2015-04-16 15:13:31 +09:00
Henri Verbeet
2af8e243ac
d2d1: Add opacity support to bitmap brushes.
2015-04-15 22:21:59 +09:00
Henri Verbeet
a7b2f5e889
d2d1: Take the world transform into account when calculating the bitmap brush texcoord transform.
2015-04-15 22:21:59 +09:00
Henri Verbeet
aad0ab8101
wined3d: Properly handle WINED3DSIH_DP2 in the GLSL shader backend.
2015-04-15 22:21:59 +09:00
Henri Verbeet
a37099e132
wined3d: Bind sampler objects to the correct texture stage.
...
On current hardware this generally only makes a difference for vertex
textures. This fixes a regression introduced by commit
c6232e1d11
.
2015-04-15 22:21:58 +09:00