Commit Graph

80120 Commits

Author SHA1 Message Date
Huw Davies ba33f5e667 gdi32: Add conversion routines for source dibs with an arbitrary order of red and blue 5-bit and green 5 or 6-bit channels. 2011-07-13 15:00:17 +02:00
Huw Davies 4c3cec75f2 gdi32: Add conversion routines for source dibs with an arbitrary order of 8-bit channels. 2011-07-13 15:00:16 +02:00
Huw Davies dddc079d4f gdi32: Implement the conversion between two identical bitfield dibs. 2011-07-13 15:00:14 +02:00
Ken Thomases ebebee5b9e winex11.drv: Map Meta keys to VK_{L, R}MENU, not just VK_MENU.
This fixes a problem with X11DRV_KeymapNotify sending incorrect key-up events.
2011-07-13 15:00:10 +02:00
Ken Thomases c4daf28186 winex11.drv: Fix X11DRV_KeymapNotify when multiple keycodes map to same vkey. 2011-07-13 15:00:00 +02:00
Alexandre Julliard c7a8ff26d3 gdi32: Graphics driver functions no longer need to be CDECL. 2011-07-13 14:56:12 +02:00
Alexandre Julliard 715d810073 gdi32: Sort the OpenGL driver functions alphabetically. 2011-07-13 14:23:22 +02:00
Alexandre Julliard 4c2f8bc35d gdi32: Ask the graphics driver for the function table instead of loading functions one by one. 2011-07-13 14:18:26 +02:00
Alexandre Julliard 572d0863b1 wineps: Add a DC function structure and export it. 2011-07-13 14:05:13 +02:00
Alexandre Julliard 605b2e6d52 winex11: Add a DC function structure and export it. 2011-07-13 14:05:07 +02:00
Alexandre Julliard a31e94d27a gdi32: Make the DC function structure public. 2011-07-13 14:04:31 +02:00
Hwang YunSong 8ad3dde9ca po: Updated Korean translation. 2011-07-13 12:08:36 +02:00
Francois Gouget be9a032693 ole32: Modify local_server_thread() to recreate the pipe for each request.
This avoids having the named pipe get stuck in the STATUS_PIPE_BUSY state after the DisconnectNamedPipe() call.
2011-07-13 11:52:59 +02:00
Francois Gouget b6f28fc70f ole32: Fix a handle leak in local_server_thread(). 2011-07-13 11:52:45 +02:00
Adam Martinson 8371784ff6 msxml3: Don't cause an assert failure if the datatypes schema doesn't load. 2011-07-13 11:52:29 +02:00
Henri Verbeet 475225c275 wined3d: Pass a state pointer instead of a stateblock to loadVertexData(). 2011-07-13 11:52:04 +02:00
Henri Verbeet 534151a79b wined3d: Pass a state pointer instead of a stateblock to loadTexCoords(). 2011-07-13 11:51:58 +02:00
Henri Verbeet 3d28cdb691 wined3d: Pass a state pointer instead of a stateblock to loadNumberedArrays(). 2011-07-13 11:51:55 +02:00
Henri Verbeet b2d32a4966 wined3d: Make the volume parameter to volume_load() const. 2011-07-13 11:51:52 +02:00
Henri Verbeet 1791a5afd5 wined3d: Make the volume parameter to volume_bind_and_dirtify() const. 2011-07-13 11:51:49 +02:00
Huw Davies e844bddc36 gdi32: Allow dib_info structures to share colour tables. 2011-07-12 18:24:08 +02:00
Huw Davies 00a386ebf9 gdi32: Simplify the optional free'ing of bits pointer. 2011-07-12 18:24:06 +02:00
Huw Davies dd39da49e5 gdi32: Use a local copy of the bitmap info structure to further simplify GetDIBits. 2011-07-12 18:24:04 +02:00
Huw Davies 74707e956e gdi32: Don't use a dib-section's bitfields unless its depth matches the requested depth. 2011-07-12 18:24:02 +02:00
Francois Gouget a369b2bd63 d3dx9_36: Use copysignf() instead of signbit(). 2011-07-12 18:21:59 +02:00
Jacek Caban 7379f31e4b d3d10effect.h: Added missing D3D10_EFFECT_* flags. 2011-07-12 18:21:43 +02:00
Michael Stefaniuc 3808a6f371 d3d10core: COM cleanup for the ID3D10InputLayout iface. 2011-07-12 13:25:43 +02:00
Michael Stefaniuc 6c866e06bf d3d10core: Use unsafe_impl_from_ID3D10InputLayout for an app provided iface. 2011-07-12 13:25:40 +02:00
Michael Stefaniuc dc3ee8b947 d3d10core: COM cleanup for the ID3D10RenderTargetView iface. 2011-07-12 13:25:37 +02:00
Michael Stefaniuc 0b78866a0f d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces. 2011-07-12 13:25:34 +02:00
Misha Koshelev 14e93e79d6 d3dx9_36: Use cross-platform versions of infinity and NaN. 2011-07-12 12:31:46 +02:00
Alistair Leslie-Hughes 4b9b9b3be6 oleaut32: Correct ISupportErrorInfo clsid value. 2011-07-12 12:25:51 +02:00
Frédéric Delanoy 16a044c34e po: Update French translation. 2011-07-12 12:14:55 +02:00
Andrew Eikum be158e48ad winmm: Implement waveOut* on top of MMDevAPI. 2011-07-12 11:49:21 +02:00
Andrew Eikum 901af51ea3 winmm: Remove driver implementation of waveOut*. 2011-07-12 11:49:01 +02:00
André Hentschel a9504e276c cmd/tests: Add test for parameter detection. 2011-07-12 11:46:23 +02:00
Frédéric Delanoy b37d39e351 cmd/tests: Add basic rmdir tests. 2011-07-12 11:46:23 +02:00
Frédéric Delanoy 3f173faf1b cmd/tests: Add mkdir tests for trailing backslashes and invalid chars handling. 2011-07-12 11:46:23 +02:00
Frédéric Delanoy 9114dc5c03 cmd/tests: Add basic mkdir tests. 2011-07-12 11:46:23 +02:00
Frédéric Delanoy 63a6a80d40 cmd/tests: Add basic "for" tests. 2011-07-12 11:46:23 +02:00
Jay Yang cde4993d62 shell32: Have the default shell view call SHChangeNotifyRegister with unixfs pidls. 2011-07-12 11:39:05 +02:00
Jay Yang 481dcb4b4b shell32: Make IExplorerBrowser respond to CWM_GETISHELLBROWSER. 2011-07-12 11:37:57 +02:00
Lucas Fialho Zawacki bc5d32bec6 dinput: EnumDevicesBySemantics enumerating all kinds of joysticks. 2011-07-12 11:37:36 +02:00
Lucas Fialho Zawacki dc044e156d dinput: BuildActionMap and SetActionMap stubs for generic joystick. 2011-07-12 11:37:23 +02:00
Michael Stefaniuc f196050f28 d3d10core: COM cleanup for the ID3D10PixelShader iface. 2011-07-12 11:37:01 +02:00
Michael Stefaniuc 887a4ff3cc d3d10core: Use unsafe_impl_from_ID3D10PixelShader for an app provided iface. 2011-07-12 11:36:57 +02:00
Michael Stefaniuc cc0cc6a80f d3d10core: COM cleanup for the ID3D10VertexShader iface. 2011-07-12 11:36:53 +02:00
Michael Stefaniuc ec415eaf3c d3d10core: Use unsafe_impl_from_ID3D10VertexShader for an app provided iface. 2011-07-12 11:36:49 +02:00
Henri Verbeet d67d7ebbcb wined3d: Make the shader parameter to shader_generate_main() const. 2011-07-12 11:35:12 +02:00
Henri Verbeet 48881c0792 wined3d: Make the shader parameter to vshader_get_input() const. 2011-07-12 11:35:08 +02:00