dinput: EnumDevicesBySemantics enumerating all kinds of joysticks.

This commit is contained in:
Lucas Fialho Zawacki 2011-07-11 22:37:36 -03:00 committed by Alexandre Julliard
parent dc044e156d
commit bc5d32bec6
2 changed files with 55 additions and 2 deletions

View File

@ -847,6 +847,7 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
IDirectInputImpl *This = impl_from_IDirectInput8A( iface );
DIDEVICEINSTANCEA didevi;
LPDIRECTINPUTDEVICE8A lpdid;
DWORD callbackFlags;
int i, j;
@ -865,12 +866,36 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
didevi.dwSize = sizeof(didevi);
/* Enumerate all the joysticks */
for (i = 0; i < NB_DINPUT_DEVICES; i++)
{
BOOL enumSuccess;
if (!dinput_devices[i]->enum_deviceA) continue;
for (j = 0, enumSuccess = -1; enumSuccess != 0; j++)
{
TRACE(" - checking device %u ('%s')\n", i, dinput_devices[i]->name);
callbackFlags = 0;
/* Default behavior is to enumerate attached game controllers */
enumSuccess = dinput_devices[i]->enum_deviceA(DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY | dwFlags, &didevi, This->dwVersion, j);
if (enumSuccess)
{
IDirectInput_CreateDevice(iface, &didevi.guidInstance, &lpdid, NULL);
if (lpCallback(&didevi, lpdid, callbackFlags, 0, pvRef) == DIENUM_STOP)
return DI_OK;
}
}
}
if (dwFlags & DIEDBSFL_FORCEFEEDBACK) return DI_OK;
/* Enumerate keyboard and mouse */
for(i=0; i < sizeof(guids)/sizeof(guids[0]); i++)
{
DWORD callbackFlags = 0;
callbackFlags = 0;
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);
@ -898,6 +923,7 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics(
IDirectInputImpl *This = impl_from_IDirectInput8W(iface);
DIDEVICEINSTANCEW didevi;
LPDIRECTINPUTDEVICE8W lpdid;
DWORD callbackFlags;
int i, j;
FIXME("(this=%p,%s,%p,%p,%p,%04x): semi-stub\n", This, debugstr_w(ptszUserName), lpdiActionFormat,
@ -905,12 +931,36 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics(
didevi.dwSize = sizeof(didevi);
/* Enumerate all the joysticks */
for (i = 0; i < NB_DINPUT_DEVICES; i++)
{
BOOL enumSuccess;
if (!dinput_devices[i]->enum_deviceW) continue;
for (j = 0, enumSuccess = -1; enumSuccess != 0; j++)
{
TRACE(" - checking device %u ('%s')\n", i, dinput_devices[i]->name);
callbackFlags = 0;
/* Default behavior is to enumerate attached game controllers */
enumSuccess = dinput_devices[i]->enum_deviceW(DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY | dwFlags, &didevi, This->dwVersion, j);
if (enumSuccess)
{
IDirectInput_CreateDevice(iface, &didevi.guidInstance, &lpdid, NULL);
if (lpCallback(&didevi, lpdid, callbackFlags, 0, pvRef) == DIENUM_STOP)
return DI_OK;
}
}
}
if (dwFlags & DIEDBSFL_FORCEFEEDBACK) return DI_OK;
/* Enumerate keyboard and mouse */
for(i=0; i < sizeof(guids)/sizeof(guids[0]); i++)
{
DWORD callbackFlags = 0;
callbackFlags = 0;
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);

View File

@ -166,6 +166,9 @@ static BOOL CALLBACK enumeration_callback(
hr = IDirectInputDevice8_SetActionMap(lpdid, data->lpdiaf, NULL, 0);
ok (SUCCEEDED(hr), "SetActionMap failed hr=%08x\n", hr);
/* Some joysticks may have no suitable actions and thus should not be tested */
if (hr == DI_NOEFFECT) return DIENUM_CONTINUE;
/* Test buffer size */
memset(&dp, 0, sizeof(dp));
dp.diph.dwSize = sizeof(dp);