Commit Graph

1390 Commits

Author SHA1 Message Date
Henri Verbeet b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Henri Verbeet b17d64923e wined3d: Don't use surface_from_resource() to retrieve volumes.
This happened to work because the field offsets are the same.
2011-03-17 10:42:09 +01:00
Henri Verbeet 2d4bce87ba wined3d: Get rid of IWineD3DTextureImpl. 2011-03-17 10:41:41 +01:00
Henri Verbeet f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Stefan Dösinger 0fc6381bc7 wined3d: Check the framebuffer setup in ValidateDevice. 2011-03-16 16:31:53 +01:00
Stefan Dösinger 38c213ecda wined3d: Ignore clears when the framebuffer setup is broken. 2011-03-16 16:31:53 +01:00
Henri Verbeet f77c0e36a4 wined3d: Get rid of IWineD3DVolumeTextureImpl. 2011-03-16 14:14:22 +01:00
Henri Verbeet ed0037854a wined3d: Get rid of IWineD3DVolumeTexture. 2011-03-16 14:14:21 +01:00
Henri Verbeet 8809ebdf79 wined3d: Generalize GetSurfaceLevel() / GetVolumeLevel() to GetSubResource(). 2011-03-10 12:53:04 +01:00
Henri Verbeet ac9c592ca9 wined3d: Store all the resource desc information in struct wined3d_resource. 2011-03-09 12:29:17 +01:00
Henri Verbeet bea8d0a713 wined3d: Get rid of the IWineD3DBuffer typedef. 2011-03-04 16:25:58 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet 39aa477e4c wined3d: Pass gl_info to surface_bind(). 2011-03-04 16:25:58 +01:00
Henri Verbeet 1de6adfbae wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
Henri Verbeet 39497ff4d1 wined3d: Remove IWineD3DResource::UnLoad() from the public interface. 2011-02-28 11:09:48 +01:00
Henri Verbeet 1da773ff4d wined3d: Merge device_unload_resource() and reset_unload_resources(). 2011-02-28 11:09:38 +01:00
Henri Verbeet 14c3387fc2 wined3d: Get rid of the IWineD3DQuery typedefs. 2011-02-04 15:25:32 +01:00
Henri Verbeet e1815f5e3b wined3d: Get rid of the IWineD3DPalette typedefs. 2011-02-03 13:15:17 +01:00
Henri Verbeet fe3cfb3e8e wined3d: Get rid of the IWineD3DVertexDeclaration typedefs. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 074977d404 wined3d: Get rid of the IWineD3D typedefs. 2011-02-02 12:22:53 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 96d225d4dd wined3d: Get rid of the IWineD3DStateBlockImpl typedef. 2011-01-31 12:25:05 +01:00
Henri Verbeet b98cd5d982 wined3d: Get rid of the IWineD3DStateBlock typedef. 2011-01-31 12:25:01 +01:00
Henri Verbeet 4b109ff1f8 wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
Henri Verbeet a538d28f28 wined3d: Set color / depth / stencil surfaces to NULL before releasing them in IWineD3DDeviceImpl_Uninit3D(). 2011-01-31 12:24:55 +01:00
Henri Verbeet 1b726498ed wined3d: Set all render targets to NULL in IWineD3DDeviceImpl_Uninit3D(). 2011-01-28 11:58:06 +01:00
Henri Verbeet 2469597e2a wined3d: Verify we have at least one framebuffer attachment before doing clears or draws. 2011-01-27 14:13:39 +01:00
Henri Verbeet ce050c89de wined3d: Get rid of IWineD3DSurface::GetData(). 2011-01-21 18:37:09 +01:00
Henri Verbeet 629d81b192 wined3d: Remove IWineD3DSurface::BindTexture() from the public interface. 2011-01-21 18:37:04 +01:00
Henri Verbeet 227efbbf65 wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
Henri Verbeet e42e5247dd wined3d: Pass an IWineD3DResourceImpl pointer to wined3d_rendertarget_view_init(). 2011-01-18 12:32:01 +01:00
Henri Verbeet c28d6f38af wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_released(). 2011-01-17 13:22:06 +01:00
Henri Verbeet 834b599e19 wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_released(). 2011-01-17 13:22:06 +01:00
Henri Verbeet 852ac57db6 wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_add(). 2011-01-17 13:22:06 +01:00
Henri Verbeet 2ad540cea5 wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_remove(). 2011-01-17 13:22:06 +01:00
Henri Verbeet d72520b5cc wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface. 2011-01-05 17:22:01 +01:00
Henri Verbeet f9a1e8813e wined3d: Pass an IWineD3DDeviceImpl pointer to create_primary_opengl_context(). 2011-01-05 17:21:47 +01:00
Henri Verbeet 7e0909d058 wined3d: Pass an IWineD3DDeviceImpl pointer to delete_opengl_contexts(). 2011-01-05 17:21:37 +01:00
Henri Verbeet 3a59137b09 wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload(). 2011-01-04 11:09:52 +01:00
Henri Verbeet fe2ffe1e6a wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy(). 2010-12-13 16:24:23 +01:00
Henri Verbeet 7f09eb6a7a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-09 12:14:31 +01:00
Henri Verbeet 4ba3b64c57 wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private(). 2010-12-09 12:14:25 +01:00
Henri Verbeet 5fc53941ef wined3d: Pass a wined3d_buffer structure to buffer_get_memory(). 2010-12-08 11:27:40 +01:00
Henri Verbeet a4477fea4a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-02 11:54:15 +01:00
Henri Verbeet 6b9118e462 wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private(). 2010-12-02 11:54:10 +01:00
Henri Verbeet f45aeb4abe wined3d: Pass an IWineD3DDeviceImpl pointer to shader_free_private(). 2010-12-01 11:09:08 +01:00
Henri Verbeet 4a69874938 wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private(). 2010-12-01 11:09:02 +01:00
Henri Verbeet 77923346da wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants(). 2010-12-01 11:08:57 +01:00
Henri Verbeet 4a6d0da207 wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_vertex_constants(). 2010-12-01 11:08:51 +01:00