Commit Graph

1185 Commits

Author SHA1 Message Date
Stefan Dösinger 3909215773 wined3d: Remove d3dfmt_p8_init_palette. 2014-06-11 16:14:38 +02:00
Stefan Dösinger bdc396e4f5 wined3d: Fix indentation in d3dfmt_p8_init_palette. 2014-05-15 19:05:03 +02:00
Stefan Dösinger fd0189bbfa wined3d: Move get_dc palette updates to ddraw. 2014-05-15 19:05:02 +02:00
Stefan Dösinger 544816797a wined3d: Don't update the color table on palette changes. 2014-05-14 13:30:33 +02:00
Stefan Dösinger 7b049245f5 wined3d: Always provide P8 GL texture information. 2014-05-14 13:30:08 +02:00
Stefan Dösinger bfb5be0f4b wined3d: Remove WINED3D_CT_PALETTED_CK.
There's no difference between WINED3D_CT_PALETTED_CK and
WINED3D_CT_PALETTED with the palette index in the alpha channel.
2014-05-14 13:29:58 +02:00
Stefan Dösinger c1cca63e5d wined3d: Always store the palette index in the alpha component. 2014-05-14 13:29:52 +02:00
Stefan Dösinger fc25510fad wined3d: Remove wined3d_surface_get_palette. 2014-05-12 21:24:59 +02:00
Stefan Dösinger 46df06aae7 wined3d: Implement DDBLTFX_MIRRORUPDOWN for DXT2. 2014-05-12 21:24:49 +02:00
Stefan Dösinger 1558391a11 wined3d: Store RGBQUADs in palettes. 2014-05-07 20:21:56 +02:00
Stefan Dösinger 19f45af19c wined3d: Copy the DIB to sysmem when PIN_SYSMEM is set. 2014-05-07 20:21:55 +02:00
Stefan Dösinger 39212d2ffb wined3d: Remove broken gdi palette code. 2014-05-02 16:32:54 +02:00
Henri Verbeet 5cf9fe1c63 wined3d: Get rid of surface_set_texture_target(). 2014-04-23 15:00:46 +02:00
Henri Verbeet 81fb749ecf wined3d: Introduce a separate function to calculate the pitch for a given format and width. 2014-04-23 15:00:14 +02:00
Stefan Dösinger dfbff712f4 wined3d: surface_load_ds_location can handle WINED3D_LOCATION_DISCARDED. 2014-03-03 17:46:46 +01:00
Henri Verbeet b40eda767b wined3d: Also trace "mem" and "pitch" in wined3d_surface_update_desc(). 2014-03-03 17:02:25 +01:00
Stefan Dösinger 2728e7b887 wined3d: Reject height scaled repacked np2 textures. 2014-02-12 19:15:32 +01:00
Stefan Dösinger 6583379077 wined3d: Don't use NP2 repacking for RECT textures. 2014-02-12 19:15:31 +01:00
Stefan Dösinger d640018a3c wined3d: Only set SFLAG_DYNLOCK when map_binding = sysmem.
All other map bindings are never freed. Setting SFLAG_DYNLOCK if
map_binding != sysmem might only keep a heap memory allocation around
(e.g. after device_reset) that is never used.
2014-01-17 18:10:18 +01:00
Stefan Dösinger 5630cb5dc8 wined3d: Don't set SFLAG_DYNLOCK at surface creation.
We no longer depend on SFLAG_DYNLOCK to create buffers and PIN_SYSMEM
makes sure the address remains constant.
2014-01-17 18:10:13 +01:00
Stefan Dösinger b81e560531 wined3d: Migrate surfaces to the new location flags. 2014-01-17 18:10:10 +01:00
Stefan Dösinger beb64c9998 wined3d: Separate surface locations and flags. 2014-01-17 18:10:08 +01:00
Stefan Dösinger 00923cb50c wined3d: Remove surface_ops->map. 2014-01-17 18:10:05 +01:00
Stefan Dösinger f1ac04f2a6 wined3d: Add a missing break. 2014-01-17 16:22:51 +01:00
Stefan Dösinger 65bc678fcc wined3d: Prevent blits to surfaces that will be converted. 2014-01-16 21:04:19 +01:00
Stefan Dösinger 09dbba00d0 wined3d: Remove surface_init_sysmem. 2014-01-16 21:04:19 +01:00
Stefan Dösinger abb620ed2e wined3d: Sysmem can be freed when user memory is used. 2014-01-16 21:04:19 +01:00
Stefan Dösinger 2b8e900ac4 wined3d: Give buffers their own location. 2014-01-15 20:03:53 +01:00
Stefan Dösinger 321cd8e825 wined3d: Decide about PBO use at surface creation time. 2014-01-15 20:03:47 +01:00
Stefan Dösinger 7c052171d6 wined3d: Remove SFLAG_PBO. 2014-01-15 20:03:35 +01:00
Stefan Dösinger 035012d5aa wined3d: Load textures from dib without copying to sysmem first. 2014-01-15 20:03:33 +01:00
Stefan Dösinger 42927d0e9d wined3d: Add INDIB and INUSERMEM to resource_access_from_location. 2014-01-15 20:03:31 +01:00
Stefan Dösinger d0823eb4f0 wined3d: Re-enable mapping into the DIB. 2014-01-14 20:18:25 +01:00
Stefan Dösinger 9665884766 wined3d: Don't map the surface in getdc.
This avoids bouncing the content between the map binding and DIB.
2014-01-14 20:18:25 +01:00
Stefan Dösinger adf0ab2ad8 wined3d: Give the DIB section its own location. 2014-01-14 20:18:24 +01:00
Stefan Dösinger f6403b4ac0 wined3d: Do not use surface->resource.allocatedMemory. 2014-01-14 20:18:23 +01:00
Stefan Dösinger 353b3ba6d3 wined3d: Don't lock directly into the DIB. 2014-01-14 20:18:22 +01:00
Stefan Dösinger 4ca8f7104f wined3d: Move map binding loading to wined3d_surface_map. 2014-01-13 18:41:42 +01:00
Stefan Dösinger e2c0bc63cb wined3d: Start to split up surface_prepare_system_memory. 2014-01-13 18:41:15 +01:00
Stefan Dösinger 676a7f2140 wined3d: Make the callers of load_location responsible for allocating sysmem. 2014-01-13 18:41:09 +01:00
Stefan Dösinger 28bfc20589 wined3d: Use the map binding to optimize sysmem->sysmem blits. 2014-01-13 18:41:03 +01:00
Stefan Dösinger 965d00f4b6 wined3d: Give user memory its own location. 2014-01-10 17:59:16 +01:00
Stefan Dösinger badf3d8db7 wined3d: Load surfaces into map binding memory on unload.
A surface can stay in DIB or user memory just fine. When buffers get
their own location an exception for them has to be added.
2014-01-10 17:56:48 +01:00
Stefan Dösinger 18bf8b49b3 wined3d: Move location flag updating out of surface_init_sysmem. 2014-01-10 17:56:43 +01:00
Stefan Dösinger 1b561e815e wined3d: Use the map binding for RGB<->sRGB loads. 2014-01-10 17:56:39 +01:00
Stefan Dösinger 5c1df19b16 wined3d: Use the map binding to reload surfaces on color key changes. 2014-01-10 17:56:30 +01:00
Stefan Dösinger 5479ccea20 wined3d: Use the map binding to reload surfaces on palette changes. 2014-01-10 17:56:27 +01:00
Stefan Dösinger 1046551c34 wined3d: Add a map_binding field to surfaces.
Buffers, heap memory, user memory and DIBs will have their own
locations. This field specifies which location is used when the surface
is mapped.
2014-01-10 17:56:24 +01:00
Henri Verbeet 51cdeeacd4 wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen. 2014-01-10 12:06:09 +01:00
Frédéric Delanoy 91f2435469 Assorted spelling fixes. 2014-01-09 17:39:59 +01:00