wined3d: Move map binding loading to wined3d_surface_map.
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@ -820,23 +820,6 @@ static BYTE *surface_map(struct wined3d_surface *surface, const RECT *rect, DWOR
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TRACE("surface %p, rect %s, flags %#x.\n",
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surface, wine_dbgstr_rect(rect), flags);
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surface_prepare_map_memory(surface);
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if (flags & WINED3D_MAP_DISCARD)
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{
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TRACE("WINED3D_MAP_DISCARD flag passed, marking SYSMEM as up to date.\n");
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surface_validate_location(surface, surface->map_binding);
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}
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else
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{
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if (surface->resource.usage & WINED3DUSAGE_DYNAMIC)
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WARN_(d3d_perf)("Mapping a dynamic surface without WINED3D_MAP_DISCARD.\n");
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surface_load_location(surface, surface->map_binding);
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}
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if (!(flags & (WINED3D_MAP_NO_DIRTY_UPDATE | WINED3D_MAP_READONLY)))
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surface_invalidate_location(surface, ~surface->map_binding);
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switch (surface->map_binding)
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{
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case SFLAG_INUSERMEM:
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@ -3205,6 +3188,24 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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}
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}
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surface_prepare_map_memory(surface);
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if (flags & WINED3D_MAP_DISCARD)
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{
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TRACE("WINED3D_MAP_DISCARD flag passed, marking %s as up to date.\n",
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debug_surflocation(surface->map_binding));
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surface_validate_location(surface, surface->map_binding);
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}
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else
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{
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if (surface->resource.usage & WINED3DUSAGE_DYNAMIC)
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WARN_(d3d_perf)("Mapping a dynamic surface without WINED3D_MAP_DISCARD.\n");
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surface_load_location(surface, surface->map_binding);
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}
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if (!(flags & (WINED3D_MAP_NO_DIRTY_UPDATE | WINED3D_MAP_READONLY)))
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surface_invalidate_location(surface, ~surface->map_binding);
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base_memory = surface->surface_ops->surface_map(surface, rect, flags);
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if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
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