Commit Graph

223 Commits

Author SHA1 Message Date
André Hentschel afe616b588 d3drm: Implement IDirect3DRMMeshBuilderX_GetClassName. 2012-06-15 10:31:53 +02:00
André Hentschel 546a3dcffc d3drm: Implement IDirect3DRMLight_GetClassName. 2012-06-15 10:31:49 +02:00
André Hentschel 9014211796 d3drm: Implement IDirect3DRMFrameX_GetClassName. 2012-06-15 10:31:33 +02:00
André Hentschel 0a0fe20988 d3drm/tests: Add GetClassName tests. 2012-06-13 21:35:42 +02:00
Francois Gouget 04f19989d0 d3drm: Make Direct3DRM{Frame,Light,Visual}Array_create() static. 2012-06-12 11:10:22 +02:00
Francois Gouget 86a2fcf614 d3drm: Move up the IDirect3DRM{Frame,Light,Visual}Array implementations to avoid forward declarations. 2012-06-12 11:10:17 +02:00
Christian Costa f1cd213931 d3drm: Implement IDirect3DRMMeshImpl_SetGroupColorRGB. 2012-06-11 11:25:18 +02:00
Christian Costa 85f4fda840 d3drm: Free all mesh resources when releasing mesh object. 2012-06-11 11:25:08 +02:00
Christian Costa a77fd778c2 d3drm: Free texture object when releasing mesh builder object. 2012-06-11 11:25:03 +02:00
Christian Costa 0023ddf117 d3drm: Handle texture associated with the material when loading a mesh. 2012-06-11 11:24:58 +02:00
Christian Costa 422d57e7d2 d3drm: Fix vertex index test and print a warning when it is out of range. 2012-06-11 11:24:40 +02:00
André Hentschel 89d43a3dd7 d3drm: Improve IDirect3DRMWinDevice_HandlePaint stub. 2012-06-07 16:07:20 +02:00
André Hentschel 95bedf4c11 d3drm: Improve IDirect3DRMDeviceX_Update stub. 2012-06-07 16:07:20 +02:00
André Hentschel 2c6f238281 d3drm: Improve IDirect3DRMViewportX_Render stub. 2012-06-07 16:07:19 +02:00
André Hentschel 8558a948a9 d3drm: Improve IDirect3DRMViewportX_Clear stub. 2012-06-07 16:07:19 +02:00
André Hentschel 7e001ae60e d3drm: Implement IDirect3DRMViewportX_[Get|Set]Projection. 2012-06-07 16:07:19 +02:00
André Hentschel 9a8b788dc5 d3drm: Implement IDirect3DRMViewportX_[Get|Set]Field. 2012-06-07 16:07:18 +02:00
André Hentschel 48b0666d7f d3drm: Implement IDirect3DRMViewportX_[Get|Set]Front. 2012-06-07 16:07:17 +02:00
André Hentschel ece2ca78ea d3drm: Implement IDirect3DRMViewportX_[Get|Set]Back. 2012-06-07 16:07:17 +02:00
André Hentschel 6e9cbf1b2e d3drm: Implement IDirect3DRMLight_[Get|Set]Penumbra. 2012-06-07 16:07:16 +02:00
André Hentschel e89d2f4d34 d3drm: Implement IDirect3DRMLight_[Get|Set]Umbra. 2012-06-07 16:07:16 +02:00
André Hentschel 5fc563b0f0 d3drm: Implement IDirect3DRMLight_[Get|Set]QuadraticAttenuation. 2012-06-07 16:07:15 +02:00
André Hentschel b04eceed45 d3drm: Implement IDirect3DRMLight_[Get|Set]LinearAttenuation. 2012-06-07 16:07:14 +02:00
André Hentschel 2f5608877d d3drm: Implement IDirect3DRMLight_[Get|Set]ConstantAttenuation. 2012-06-07 16:07:14 +02:00
Michael Stefaniuc 8e4d76bf2c d3drm/tests: Remove stray backslashes at end of lines. 2012-06-07 10:33:10 +02:00
Christian Costa 6aa77edfb3 d3drm: Implement IDirect3DRMMeshBuilderX_SetMaterial. 2012-06-06 12:44:29 +02:00
Christian Costa 8080528fc4 d3drm: Pass texture of mesh builder to newly created mesh. 2012-06-06 12:41:26 +02:00
Christian Costa db6b10e22d d3drm: Implement IDirect3DRMMesh_SetGroupTexture. 2012-06-06 12:40:42 +02:00
Christian Costa 23db9d8bed d3drm: Pass mesh builder color to newly created mesh. 2012-06-05 19:58:12 +02:00
Christian Costa b7a74b0204 d3drm: Implement IDirect3DRMMeshImpl_SetGroupColor. 2012-06-05 19:58:12 +02:00
Christian Costa ab08e5938a d3drm: Load mesh color to mesh builder. 2012-06-05 19:58:11 +02:00
Christian Costa ab8619e920 d3drm: Implement IDirect3DRMMesh_GetGroupColor. 2012-06-05 19:58:11 +02:00
Christian Costa 08cfdc1191 d3drm: Implement IDirect3DRMMeshBuilderX_SetColor and IDirect3DRMMeshBuilderX_SetColorRGB. 2012-06-05 19:58:11 +02:00
Francois Gouget 1f6d078e1b Assorted spelling fixes. 2012-06-04 12:17:54 +02:00
Christian Costa 38ba9bacd0 d3drm: Implement IDirect3DRMMeshImpl_SetGroupMaterial and forward material from mesh builder to created mesh. 2012-06-01 13:24:20 +02:00
Christian Costa 84f2e0e9ac d3drm: Handle material list in mesh. 2012-06-01 13:24:17 +02:00
Christian Costa 8d9d97be0f d3drm: Generate normals automatically when there are not present in the x file. 2012-05-30 17:17:56 +02:00
Christian Costa 3fbe4914bd d3drm: Implement IDirect3DRMMeshImpl_GetGroupMaterial. 2012-05-30 17:17:55 +02:00
Christian Costa b340501a93 d3drm: Implement IDirect3DRMMesh_GetGroupTexture. 2012-05-30 17:17:55 +02:00
Christian Costa 6e15d91927 d3drm: Implement IDirect3DRMFrameXImpl_GetLights and IDirect3DRMLightArray interface. 2012-05-30 17:17:53 +02:00
André Hentschel d04d994093 d3drm: Implement IDirect3DRMLight_[Get|Set]Range. 2012-05-29 10:55:40 +02:00
André Hentschel d2a52d1e17 d3drm: Implement IDirect3DRMLight_[Get|Set]Color and IDirect3DRMLight_SetColorRGB. 2012-05-29 10:55:34 +02:00
André Hentschel 8fa6a0b4fd d3drm: Implement IDirect3DRMLight_[Get|Set]Type. 2012-05-29 10:55:19 +02:00
André Hentschel fde35902a7 d3drm: Improve stub for IDirect3DRMWinDevice_HandleActivate. 2012-05-29 10:54:58 +02:00
André Hentschel 5ab7b75ceb d3drm: Implement width and height handling in device interfaces. 2012-05-29 10:54:47 +02:00
André Hentschel 2ab69db4c3 d3drm: Implement IDirect3DRMDeviceX_[Get|Set]RenderMode. 2012-05-29 10:54:33 +02:00
André Hentschel 66262eea55 d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Quality. 2012-05-29 10:54:27 +02:00
André Hentschel 2268f8c7f1 d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Dither. 2012-05-29 10:54:15 +02:00
Christian Costa a33037abd1 d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load. 2012-05-25 13:44:19 +02:00
Christian Costa b8a504729f d3drm: Add stub interface for IDirectTextureX. 2012-05-24 20:08:44 +02:00