Commit Graph

2024 Commits

Author SHA1 Message Date
Alexandre Julliard d08ff3ff19 makefiles: Use a single variable for all types of idl files. 2013-12-31 18:15:17 +01:00
Henri Verbeet 4e7b62a46d wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
Henri Verbeet f27bb660b3 wined3d: Explicitly pass the palette size to wined3d_palette_create(). 2013-12-13 12:36:11 +01:00
Henri Verbeet 89dedf6408 ddraw: Just set the palette caps in ddraw7_GetCaps(). 2013-12-13 12:36:11 +01:00
Henri Verbeet b9ab54a09a ddraw/tests: Add a test for palettes on primary surfaces. 2013-12-13 12:36:11 +01:00
Henri Verbeet c5a8b933af ddraw: Unset the primary surface's palette when the palette is released. 2013-12-13 12:36:10 +01:00
Stefan Dösinger cc978c90d4 ddraw/tests: Use correct ddraw COM macros. 2013-12-12 19:21:37 +01:00
Stefan Dösinger f53d83cf26 ddraw: Sysmem overlays are not allowed. 2013-12-12 19:21:37 +01:00
Stefan Dösinger 0fdb1aaff6 ddraw: SetSurfaceDesc does not work on primaries. 2013-12-12 19:21:36 +01:00
Henri Verbeet d5863f7f40 ddraw: Set DDPCAPS_PRIMARYSURFACE when attaching a palette to the primary surface. 2013-12-12 12:08:25 +01:00
Henri Verbeet bf7f80f4b3 ddraw: Store the palette flags in the ddraw palette. 2013-12-12 12:08:23 +01:00
Henri Verbeet 9651079ff9 ddraw: Don't set the palette on attached backbuffers in ddraw_surface7_SetPalette().
Tests show this is just wrong. This patch fixes a regression introduced by
commit 74e3f516bc.
2013-12-12 12:08:19 +01:00
Henri Verbeet 1f0bb534ec ddraw: Keep a reference to the palette in the surface. 2013-12-12 12:08:16 +01:00
Stefan Dösinger 5a656dead6 ddraw/tests: Test user memory and getdc interaction.
Some Windows Media Player 9 visualization plugins used ddraw in this way
to get a dc for their custom memory allocations.
2013-12-11 18:17:00 +01:00
Henri Verbeet 0f49ffae41 ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip(). 2013-12-06 16:46:39 +01:00
Henri Verbeet 15c1a26b55 wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00
Francois Gouget 94eb50eda0 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-12-05 12:40:57 +01:00
Henri Verbeet ce09d3633a ddraw: Properly flip through the swap chain in ddraw_surface7_Flip(). 2013-12-05 12:40:56 +01:00
Henri Verbeet 7524258aaf ddraw: Implement flips inside ddraw. 2013-12-05 12:40:56 +01:00
Henri Verbeet f637c229f9 ddraw/tests: Add a test for primary surface capabilities. 2013-12-05 12:40:56 +01:00
Henri Verbeet 8797a9eda3 ddraw: Require a non-zero back buffer count for swap chains. 2013-12-05 12:40:56 +01:00
Henri Verbeet 23f47b573e ddraw: Require DDSCAPS_FLIP and DDSCAPS_COMPLEX to be used together. 2013-12-05 12:40:55 +01:00
Henri Verbeet 6cba2285bc ddraw: Reject creating primary surfaces with DDSCAPS_TEXTURE. 2013-12-04 11:08:22 +01:00
Henri Verbeet a9afc9356e ddraw: Reject explicitly creating a flippable front buffer. 2013-12-04 11:08:19 +01:00
Henri Verbeet 00eaf27dc7 ddraw: Validate that surfaces are on the same swap chain in ddraw_surface7_Flip(). 2013-12-04 11:07:51 +01:00
Henri Verbeet 74e3f516bc ddraw: Attach the first surface in the swap chain to the last one. 2013-12-04 11:07:46 +01:00
Henri Verbeet ab8d59c29d ddraw: Reject flips of surfaces with themselves. 2013-12-04 11:07:41 +01:00
Frédéric Delanoy 5ba7f79bad Assorted spelling fixes. 2013-12-03 19:41:53 +01:00
Stefan Dösinger 42470bae67 ddraw/tests: Test SetSurfaceDesc and Lock interaction. 2013-12-03 19:36:13 +01:00
Stefan Dösinger 5e43ee256c ddraw: Check for lpSurface=NULL in SetSurfaceDesc. 2013-12-03 19:36:11 +01:00
Stefan Dösinger c15d89c803 ddraw: SetSurfaceDesc accepts DDSD_CAPS with dwCaps=0. 2013-12-03 19:36:09 +01:00
Stefan Dösinger 1f36605886 ddraw: SetSurfaceDesc is not allowed on managed textures. 2013-12-03 19:36:07 +01:00
Stefan Dösinger eb361e9eec ddraw/tests: Port test_set_surface_desc to other versions. 2013-12-03 19:36:04 +01:00
Henri Verbeet e780ee581d ddraw: Return the correct error in ddraw_surface7_Flip() when the surface is not flippable. 2013-12-03 12:35:19 +01:00
Henri Verbeet 66c71baefe ddraw: Only set DDSCAPS_FRONTBUFFER on flippable surfaces. 2013-12-03 12:35:14 +01:00
Henri Verbeet 76420a2441 ddraw: Only set DDSCAPS_VISIBLE on the root surface. 2013-12-03 12:35:11 +01:00
Henri Verbeet 28efaec21f ddraw: Only set DDSCAPS_PRIMARYSURFACE on the root surface. 2013-12-03 12:35:07 +01:00
Henri Verbeet ebd5c2076c ddraw/tests: Add a surface flipping test. 2013-12-03 12:35:03 +01:00
Henri Verbeet 019143a6a9 ddraw/tests: Unify the skip messages a bit. 2013-12-02 12:12:54 +01:00
Henri Verbeet a86aba4bc0 ddraw/tests: Add some missing DestroyWindow() calls. 2013-12-02 12:12:51 +01:00
Henri Verbeet 8a9fdb567e ddraw: Get rid of the DDSCAPS_BACKBUFFER validation in ddraw_surface_create().
All callers except ddraw1_CreateSurface() already have a stricter check
themselves.
2013-12-02 12:12:48 +01:00
Henri Verbeet d56b7c2016 ddraw: Use hr_ddraw_from_wined3d() in ddraw_surface_create(). 2013-12-02 12:12:45 +01:00
Henri Verbeet 82d5f36c8b ddraw: Get rid of copy_to_surfacedesc2(). 2013-11-28 11:19:16 +01:00
Henri Verbeet 69ebf9de54 ddraw: Get rid of CreateSurface(). 2013-11-28 11:19:15 +01:00
Henri Verbeet 028960d9d0 ddraw: Make the DDSURFACEDESC2 parameter to ddraw_surface_create_texture() const. 2013-11-28 11:19:13 +01:00
Henri Verbeet 2c109d2df1 ddraw: Move the DDSD_CAPS fixup from CreateSurface() to ddraw_surface_create_texture(). 2013-11-28 11:19:11 +01:00
Henri Verbeet 06f393dc7d ddraw: Move the DDSD_LPSURFACE fixups from CreateSurface() to ddraw_surface_create_texture(). 2013-11-28 11:19:06 +01:00
Henri Verbeet 5889f822f1 ddraw: Move the flippable validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-27 11:30:23 +01:00
Henri Verbeet 3139249a2e ddraw: Move the primary surface validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-27 11:30:22 +01:00
Henri Verbeet 2105b4493f ddraw: Create back buffers in ddraw_surface_create_texture(). 2013-11-27 11:30:20 +01:00
Henri Verbeet 559229aa10 ddraw: Move the location validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-27 11:30:18 +01:00
Henri Verbeet 4b3db52b53 wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
Henri Verbeet 995ff1d3f8 ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-26 13:52:06 +01:00
Henri Verbeet f0f38d9b8d ddraw: Move the TEXTUREMANAGE validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-26 13:52:04 +01:00
Henri Verbeet 4d9c3151c3 ddraw: Don't bother setting *surface to NULL in CreateSurface().
None of the callers depend on this.
2013-11-26 13:52:02 +01:00
Henri Verbeet 659cd984d5 ddraw: Don't bother unsetting DDSCAPS2_MIPMAPSUBLEVEL in CreateSurface().
This is already handled in ddraw_surface_create_texture().
2013-11-26 13:52:00 +01:00
Henri Verbeet 0261c465eb ddraw: Don't set the pixelformat's dwSize field in CreateSurface().
This should be unnecessary.
2013-11-26 13:51:58 +01:00
Henri Verbeet b62d55d810 ddraw: Don't bother checking for DDSD_CAPS in CreateSurface().
We made sure it's always set earlier.
2013-11-25 15:15:54 +01:00
Henri Verbeet 8ce73e2ad6 ddraw: Only reset the device when creating an exclusive mode front buffer in ddraw_surface_create_texture(). 2013-11-25 15:15:54 +01:00
Patrick Rudolph 626a3c6a5f ddraw: Fill dwNumFourCCCodes in ddraw7_GetCaps. 2013-11-15 19:23:22 +01:00
Henri Verbeet 42f6ca821c wined3d: Set the surface container in surface_init(). 2013-11-15 12:00:32 +01:00
Henri Verbeet afc3d2ab70 wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
Henri Verbeet 9443c95a89 ddraw: Move the display mode related surface desc fixups from CreateSurface() to ddraw_surface_create_texture(). 2013-11-15 12:00:17 +01:00
Henri Verbeet 063a6c8d2d ddraw: Move the mipmap count fixup from CreateSurface() to ddraw_surface_create_texture(). 2013-11-15 12:00:15 +01:00
Henri Verbeet 9e44fadbfe ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well. 2013-11-14 16:21:00 +01:00
Henri Verbeet 80055e1fcd ddraw: Pass the ddraw texture to ddraw_surface_init(). 2013-11-14 16:20:58 +01:00
Henri Verbeet 10411fb2a1 ddraw: Move the surface desc fixups from ddraw_surface_init() to ddraw_surface_create_texture(). 2013-11-14 16:20:56 +01:00
Henri Verbeet 45d37313b8 ddraw: Set WINED3D_SURFACE_PIN_SYSMEM directly in ddraw_surface_create_texture(). 2013-11-14 16:20:49 +01:00
Henri Verbeet afe5ceb729 ddraw: Create textures for additional surfaces. 2013-11-13 11:27:35 +01:00
Henri Verbeet 6ea9afe701 ddraw: Create textures for "standalone" surfaces. 2013-11-13 11:27:32 +01:00
Henri Verbeet d6f12fcdc8 ddraw: Create textures for swapchain surfaces. 2013-11-13 11:27:28 +01:00
Henri Verbeet 3d452ed95a ddraw: Create wined3d textures before ddraw surfaces. 2013-11-12 14:15:17 +01:00
Henri Verbeet 80dbeb9699 ddraw: Introduce a ddraw_texture structure as parent for textures. 2013-11-12 14:15:10 +01:00
Alexandre Julliard c7803b885b makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
Henri Verbeet 026dc11677 ddraw/tests: Use explicit A calls. 2013-10-31 09:58:44 +01:00
Henri Verbeet ff3014221e ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN. 2013-10-30 11:21:32 +01:00
Stefan Dösinger 7899850d60 ddraw/tests: r200 accepts 3DDEVICE | ZBUFFER render targets in ddraw4.
It doesn't in ddraw2 and 7.
2013-10-29 20:05:25 +01:00
Stefan Dösinger 4b39c46fa2 ddraw/tests: Make caps checking in test_rt_caps() less strict.
R200 creates P8 3DDEVICE surfaces in video memory, and consequently
returns a different error message when trying to create a device.
2013-10-29 20:02:40 +01:00
Stefan Dösinger 3fafd37905 ddraw/tests: Allow some flags to fail surface creation in test_rt_caps. 2013-10-29 20:01:04 +01:00
Stefan Dösinger 81ed93d4f7 ddraw/tests: Accept nvidia return values in test_rt_caps. 2013-10-29 19:59:27 +01:00
Francois Gouget 4dc152bd70 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-28 10:42:00 +01:00
Stefan Dösinger e47edf47fe ddraw/tests: Test DDLOCK_DISCARDCONTENTS. 2013-10-24 19:01:56 +02:00
Stefan Dösinger 9e0ba3eab0 ddraw: Make default pool resources dynamic.
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag
is now redundant.
2013-10-24 19:01:56 +02:00
Stefan Dösinger a562af5ace ddraw/tests: Test DDSCAPS2_D3DTEXTUREMANAGE. 2013-10-23 17:02:57 +02:00
Stefan Dösinger db68ffcba1 ddraw: Treat D3DTEXTUREMANAGE like TEXTUREMANAGE.
Sim City 4 uses this flag. The main problem I noticed was with
WINED3D_MAP_DISCARD handling introduced for surfaces in patches that
aren't yet in the tree, but the difference already matters for older
cards because of video memory accounting.
2013-10-23 17:02:57 +02:00
Stefan Dösinger 9c456ef88c ddraw/tests: Add surface lockability tests. 2013-10-23 17:02:57 +02:00
Frédéric Delanoy 3d30fb881a ddraw/tests: Use BOOL type where appropriate. 2013-10-10 10:44:40 +02:00
Michael Stefaniuc 0e681027a2 tests: Compile the tests by default with -D__WINESRC__. 2013-10-02 11:04:02 +02:00
Francois Gouget 0cc1c22d16 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-01 10:56:28 +02:00
Henri Verbeet e02de5ff16 ddraw: Avoid VOID. 2013-09-23 20:38:18 +02:00
Henri Verbeet 31de4f1670 ddraw/tests: Add a test for render target surface capabilities. 2013-09-20 11:27:37 +02:00
Henri Verbeet 8aae165fc2 ddraw: Verify that the surface is not a depth buffer in SetRenderTarget().
This check is even more inconsistent between versions. Notice how the v2
interface is particularly broken because it never AddRef()'s the new iface.
This check also seems to be the original source for the questionable behaviour
in d3d_device_set_render_target() of storing the new iface before checking the
result of the wined3d_device_set_render_target(). (In particular,
SetRenderTargetTest() in tests/d3d.c tests for this behavious.)
2013-09-19 19:48:44 +02:00
Henri Verbeet c70376af63 ddraw: Verify that the surface is in video memory in SetRenderTarget().
This is where things become a bit of a mess, because the error checking is
inconsistent between versions.
2013-09-19 19:48:41 +02:00
Henri Verbeet ed92369316 ddraw: Verify that the surface is a render target in d3d_device_set_render_target(). 2013-09-19 19:48:35 +02:00
Henri Verbeet 2cc421f59d ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_set_render_target(). 2013-09-18 13:11:21 +02:00
Henri Verbeet 4f89957161 ddraw: Verify that the surface is in video memory in d3d_device_create(). 2013-09-18 13:11:18 +02:00
Henri Verbeet c69cd599a3 ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_create(). 2013-09-18 13:11:15 +02:00
Henri Verbeet d2d0c42b6d ddraw: Verify that the surface is a render target in d3d_device_create(). 2013-09-17 12:01:23 +02:00
Henri Verbeet 3fb53e21fb ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet df01e8d6cc ddraw: Fix render target refcount handling.
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00