Józef Kucia
|
eaa20836d2
|
wined3d: Do not enable blending for edge/line antialiasing.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-10 23:56:50 +09:00 |
Józef Kucia
|
cf09d158fe
|
d3d8/tests: Add test for edge antialiasing blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-09 22:00:01 +09:00 |
Andrey Gusev
|
2e11e6e1f8
|
d3d8/tests: Fix a typo in ok() message.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-23 14:08:46 +09:00 |
Matteo Bruni
|
daf549219d
|
d3d8/tests: Add a test for color varyings clamping.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-29 19:31:49 +09:00 |
Stefan Dösinger
|
9307474f1d
|
d3d8/tests: Test multisample flip.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Stefan Dösinger
|
d71f452c4d
|
wined3d: Rotate through swapchain buffers.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Frédéric Delanoy
|
cdf961a0f1
|
d3d8/tests: Use todo_wine_if() in tests.
Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 01:17:25 +09:00 |
Józef Kucia
|
574bce1b2b
|
wined3d: Do not perform texture alpha blending for BUMPENV textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-05 11:51:34 +01:00 |
Stefan Dösinger
|
43903e12cb
|
d3d8/tests: Use a slop for test_shademode.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-03 20:04:19 +01:00 |
Józef Kucia
|
d29dcec6ef
|
d3d8/tests: Port test_texture_blending() from d3d9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-12-10 00:12:44 +09:00 |
Stefan Dösinger
|
876f7546ab
|
d3d8/tests: Multisampled render targets are zeroed on creation.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-23 23:35:21 +09:00 |
Matteo Bruni
|
3bd99687a3
|
d3d8/tests: Port test_shademode() to d3d8.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-13 22:54:08 +09:00 |
Henri Verbeet
|
f8d78b0d92
|
d3d8/tests: Introduce a helper function to test for WARP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-23 20:57:55 +09:00 |
Matteo Bruni
|
a3432432a0
|
d3d8/tests: Extend the shadow test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:19 +09:00 |
Matteo Bruni
|
e7d94a3adc
|
d3d8/tests: Extend the INTZ test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:15 +09:00 |
Matteo Bruni
|
7837a0504c
|
d3d8/tests: Uninitialized varyings tests.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-16 19:56:46 +09:00 |
Matteo Bruni
|
2e4aee0ee7
|
d3d8/tests: Use the new readback helpers in test_pointsize().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:16 +09:00 |
Matteo Bruni
|
5cbf749eec
|
d3d8/tests: Add helpers to avoid multiple readbacks of the render target surface.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:11 +09:00 |
Stefan Dösinger
|
c9c622f083
|
d3d8/tests: Port test_flip to d3d8.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-06 19:23:44 +09:00 |
Matteo Bruni
|
b2eac3a51d
|
d3d8/tests: Add a test for UpdateTexture.
|
2015-07-09 17:18:23 +09:00 |
Matteo Bruni
|
170dca7741
|
wined3d: Handle per-vertex point size in the GLSL FFP replacement.
|
2015-06-17 20:01:19 +09:00 |
Matteo Bruni
|
92a2cef7a8
|
d3d8/tests: Port part of the fixed function attributes test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
ddefb49a30
|
d3d8/tests: Port the vertex shader input test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
db1bee5b9e
|
d3d8/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
|
2015-06-11 19:34:56 +09:00 |
Stefan Dösinger
|
e09f980c83
|
d3d8: Reject FBs with mismatching multisample settings.
|
2015-06-10 23:25:05 +09:00 |
Matteo Bruni
|
53ff3279e4
|
d3d8/tests: Port the point size test to D3D8.
|
2015-06-05 16:53:06 +09:00 |
Matteo Bruni
|
67bdfd3d8e
|
d3d8/tests: Add a specular lighting test.
|
2015-04-29 17:02:20 +09:00 |
Matteo Bruni
|
b963c73abb
|
wined3d: Introduce D3D7+ normal matrix computation.
|
2015-04-24 19:07:52 +09:00 |
Matteo Bruni
|
589f1072df
|
d3d8/tests: Add a lighting test with non-affine worldview matrix.
|
2015-04-22 23:24:06 +09:00 |
Matteo Bruni
|
848991fc11
|
d3d8/tests: Add more lighting tests.
|
2015-03-27 20:40:38 +09:00 |
Stefan Dösinger
|
b003cefe9e
|
d3d8/tests: oFog is not initialized on r200.
|
2015-03-13 22:28:29 +09:00 |
Stefan Dösinger
|
a46cad41b3
|
d3d8/tests: Add a test for signed formats.
|
2015-03-11 22:09:09 +09:00 |
Matteo Bruni
|
04fa54fc44
|
d3d8/tests: Move a Present out of the loops in fog_with_shader_test().
|
2015-02-25 20:35:27 +09:00 |
Matteo Bruni
|
d49d2a5d47
|
d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
|
d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |
Stefan Dösinger
|
f460db7c80
|
d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
|
2015-02-12 22:19:58 +09:00 |
Stefan Dösinger
|
77eb58b54e
|
d3d8/tests: Test rhw table fog z vs rhw.
|
2015-02-12 22:19:09 +09:00 |
Axel Davy
|
c5d420b35a
|
d3d8/tests: Fix test_3dc_formats getPixelColor check.
|
2015-01-13 19:53:56 +01:00 |
Axel Davy
|
58083dfb12
|
d3d8/tests: Fix volume_dxt5_test getPixelColor check.
getPixelColor should be called before Present, because the device
swapchain was created with discard mode.
|
2015-01-13 19:53:53 +01:00 |
Stefan Dösinger
|
871fc4a38f
|
d3d/tests: Rename fog_interpolation_test for consistency.
|
2014-11-27 13:27:24 +01:00 |
Stefan Dösinger
|
96519f9be9
|
d3d/tests: Table fog does not abs the fog coordinate.
|
2014-11-27 13:27:21 +01:00 |
Stefan Dösinger
|
cfd741c6b6
|
d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
|
2014-11-27 13:27:17 +01:00 |
Stefan Dösinger
|
c9b10beb36
|
wined3d: Vertex fog uses the absolute eye position z.
|
2014-11-27 13:27:13 +01:00 |
Henri Verbeet
|
1c116c3527
|
d3d10core/tests: Port alpha_test() to d3d10core.
|
2014-11-17 19:30:40 +09:00 |
Stefan Dösinger
|
38548df04b
|
d3d/tests: Test fog interpolation.
|
2014-11-12 20:07:56 +09:00 |
Matteo Bruni
|
8f3477e106
|
d3d8/tests: Add a test for ATI1N and ATI2N texture formats.
|
2014-11-04 21:15:58 +09:00 |
Michael Stefaniuc
|
4a67e66a3d
|
d3d8/tests: Remove an always false condition (PVS-Studio).
|
2014-11-03 16:34:14 +09:00 |
Henri Verbeet
|
4cb91a69b0
|
d3d8/tests: Get rid of struct nvertex.
|
2014-07-15 15:30:01 +02:00 |
Henri Verbeet
|
59208edffe
|
d3d8/tests: Get rid of struct tvertex.
|
2014-07-15 15:29:59 +02:00 |
Henri Verbeet
|
ab1a53c1b9
|
d3d8/tests: Get rid of struct vertex.
|
2014-07-15 15:29:57 +02:00 |