Rico Schüller
|
918abfef6a
|
d3dx9: Merge get/is_valid_constant().
|
2013-07-22 17:16:28 +02:00 |
Rico Schüller
|
e6e09eb465
|
d3dx9: Improve shader constant table parsing.
|
2013-07-22 17:16:22 +02:00 |
Christian Costa
|
61bf3d45dc
|
d3dx9_36: Show object number in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
a119f2666a
|
d3dx9_36: Add trace to D3DAssembleShader and D3DCompileShader.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
582945faac
|
d3dx9_36: Display bpp in decimal in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
c6106428f6
|
d3dxof: Add support for case sensitive legacy type indexColor.
|
2013-06-24 11:57:52 +02:00 |
Rico Schüller
|
ee66470477
|
d3dx9: Apply rotationcenter only when a rotation is done.
|
2013-06-17 19:30:38 +02:00 |
Christian Costa
|
fcb72f399d
|
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
|
2013-06-13 17:14:06 +02:00 |
Christian Costa
|
66414c46c9
|
d3dxof/tests: Add test for case sensitive 'indexColor' type.
|
2013-06-12 12:12:10 +02:00 |
Nozomi Kodama
|
b3dff5b354
|
d3dx9: Fix the case output = input in D3DXVec3Cross.
|
2013-06-10 14:24:47 +02:00 |
Christian Costa
|
cfe08e719b
|
d3dx9_36: Simplify code + fix typo.
|
2013-06-07 12:26:15 +02:00 |
Christian Costa
|
550415ec78
|
d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones.
|
2013-06-04 10:14:05 +02:00 |
Christian Costa
|
539d28a112
|
d3dx9_36: Fix typo.
|
2013-06-04 10:13:56 +02:00 |
Christian Costa
|
e558925d75
|
d3dx9_36: Implement skin mesh loading.
|
2013-05-28 19:46:42 +02:00 |
Christian Costa
|
31ae8b6a12
|
d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
|
2013-05-28 19:45:38 +02:00 |
Marcus Meissner
|
64fb92ab38
|
d3dx9_36: Allocate the right size (Coverity).
|
2013-05-27 19:02:25 +02:00 |
Christian Costa
|
edb01d2662
|
d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
|
2013-05-23 20:51:23 +02:00 |
Christian Costa
|
635f76b085
|
d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests.
|
2013-05-16 12:11:00 +02:00 |
Christian Costa
|
a131d714ff
|
d3dx9_36: Fix D3DXCheckTextureRequirements to return D3DFMT_A8R8G8B8 when d3d doesn't support D3DFMT_P8 + tests.
|
2013-05-14 22:00:14 +02:00 |
Christian Costa
|
aa1d24f09b
|
d3dx9_36: Report D3DFMT_P8 for image with indexed colors in D3DGetImageInfoFromFileInMemory.
|
2013-05-14 22:00:06 +02:00 |
Christian Costa
|
2fc4b953d8
|
d3dx9_36: Add tests for D3DXGetImageInfoFromFileInMemory with bmp with 1 to 8 bpp.
|
2013-05-10 17:53:09 +02:00 |
Christian Costa
|
5966a087d3
|
d3dx9_36/tests: Add dump function for X files.
|
2013-05-10 17:53:08 +02:00 |
Christian Costa
|
bdc5c3211c
|
d3dx9_36: Add stub for DisassembleEffect.
|
2013-05-06 15:55:23 +02:00 |
Rico Schüller
|
ae0d8b5e59
|
d3dx9: Remove unneeded variables.
|
2013-05-01 16:00:56 +02:00 |
Christian Costa
|
1bd5bfebae
|
d3dxof: Only parse templates for object files, but with RegisterTemplates parse the whole file.
|
2013-04-30 12:32:41 +02:00 |
Marcus Meissner
|
563f3cbc92
|
d3dx9_36: Use correct loop index (Coverity).
|
2013-04-30 11:48:50 +02:00 |
Christian Costa
|
9d18b3de14
|
d3dx9_36: Use more appropriate function names.
|
2013-04-26 16:28:02 +02:00 |
Christian Costa
|
0321e63641
|
d3dx9_36: Add DIB file support to D3DXSaveSurfaceToFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Christian Costa
|
792e2ee248
|
d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Christian Costa
|
4653b839e7
|
d3dx9_36: Add support for DIB file in D3DXGetImageInfoFromFileInMemory.
|
2013-04-25 20:25:06 +02:00 |
Michael Stefaniuc
|
938b62079c
|
d3dx9_36: Remove left over "stub" from a TRACE calls.
|
2013-04-19 16:16:16 +02:00 |
Francois Gouget
|
2dc0235272
|
d3dx9_36: Add a trailing '\n' to a TRACE().
|
2013-04-18 19:13:00 +02:00 |
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
Matteo Bruni
|
3fd07694c4
|
d3dx9/tests: Don't use an arbitrary number in relative_error macro.
|
2013-04-10 11:43:27 +02:00 |
Matteo Bruni
|
7802ab15ce
|
d3dx9/tests: Raise admitted error a bit in D3DXSHEvalSphericalLight tests.
|
2013-04-10 11:43:14 +02:00 |
Nozomi Kodama
|
e2d3553642
|
d3dx9: Floatify sqrt into sqrtf.
|
2013-04-09 12:24:18 +02:00 |
Nozomi Kodama
|
574d4cfba9
|
d3dx9: Floatify fabs into fabsf.
|
2013-04-09 12:24:10 +02:00 |
Nozomi Kodama
|
6d6603b495
|
d3dx9: Implement D3DXSHEvalHemisphereLight.
|
2013-04-04 19:27:52 +02:00 |
Nozomi Kodama
|
6247dae2ac
|
d3dx9: Implement D3DXSHEvalSphericalLight.
|
2013-04-04 19:27:23 +02:00 |
Nozomi Kodama
|
9731752831
|
d3dx9: Do not use relative error for small numbers.
|
2013-04-04 19:27:06 +02:00 |
Nozomi Kodama
|
479195ea41
|
d3dx9: Save multiplications for better performance.
|
2013-03-07 17:35:40 +01:00 |
Nozomi Kodama
|
9085f1d27f
|
d3dx9: Implement D3DXSHEvalConeLight.
|
2013-03-07 17:33:13 +01:00 |
Nozomi Kodama
|
bb3549fc2f
|
d3dx9: Explicit computations in D3DXMatrixInverse to speed them up.
|
2013-02-28 21:37:19 +01:00 |
Nozomi Kodama
|
c66d9eb2fe
|
d3dx9: Explicit computations in D3DXMatrixDeterminant to speed them up.
|
2013-02-28 21:37:18 +01:00 |
Rico Schüller
|
a3277ed666
|
d3dx9: Fix typos.
|
2013-02-25 13:03:30 +01:00 |
Nozomi Kodama
|
de852879d1
|
d3dx9: Avoid useless computations.
|
2013-02-20 20:43:46 +01:00 |
Nozomi Kodama
|
f9347a8f0e
|
d3dx9: Add a missing trace.
|
2013-02-20 20:43:40 +01:00 |
Nozomi Kodama
|
bd59218140
|
d3dx9: Specify arguments in trace to ease debugging.
|
2013-02-20 20:43:35 +01:00 |
Nozomi Kodama
|
5038a7d915
|
d3dx9: Use const instead of CONST.
|
2013-02-14 17:32:22 +01:00 |
Michael Stefaniuc
|
20f1016bc8
|
d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-07 15:48:26 +01:00 |