Commit Graph

80141 Commits

Author SHA1 Message Date
Akihiro Sagawa 8c74dc708a po: Update Japanese translation. 2011-07-14 14:19:39 +02:00
Aurimas Fišeras d598445bf1 po: Update Lithuanian translation. 2011-07-14 14:19:35 +02:00
Marcus Meissner f0392c77bc gdiplus: Check return values of GdipCreateMatrix(2) (Coverity). 2011-07-14 14:14:04 +02:00
Marcus Meissner a05ba2b9de shell32: Check error return in get_known_folder_path (Coverity). 2011-07-14 14:13:50 +02:00
Marcus Meissner 3dc66a9d6d dinput: const REFIID is duplicate const (Coverity). 2011-07-14 14:13:40 +02:00
Lucas Fialho Zawacki 4958db8eba dinput: Corrected misuse of index in EnumDevicesBySemantics. 2011-07-14 14:11:40 +02:00
Henri Verbeet e4d2d78500 wined3d: Pass a wined3d_state pointer to state handlers.
Instead of an entire stateblock. This is mainly useful is we ever want to call
state handlers on state not stored in a stateblock.
2011-07-14 14:11:25 +02:00
Henri Verbeet 9375a87c86 wined3d: Make the context and device parameters to find_draw_buffers_mask() const. 2011-07-14 14:11:21 +02:00
Henri Verbeet 565fcbdfb8 wined3d: Get rid of the clip status code.
I'm pretty sure this is just broken, and I'm not aware of any application
using this.
2011-07-14 14:11:18 +02:00
Henri Verbeet 5e83efa1b2 wined3d: Remove the unused untransformed field from struct wined3d_device. 2011-07-14 14:11:11 +02:00
Henri Verbeet fcf4303e1a wined3d: Store a pointer to the framebuffer state in struct wined3d_state. 2011-07-14 14:11:07 +02:00
Alexandre Julliard eeb3625dce winex11: Add support for bottom-up format in PutImage. 2011-07-14 13:09:38 +02:00
Alexandre Julliard 611b168b35 winex11: Add support for rops in PutImage. 2011-07-14 13:09:04 +02:00
Alexandre Julliard c02bbb78b8 winex11: Move the execution of rop operations from X11DRV_StretchBlt to a separate function. 2011-07-14 13:08:56 +02:00
Alexandre Julliard ce9a5c6659 winex11: Add an implementation for the PutImage entry point. 2011-07-14 13:05:16 +02:00
Alexandre Julliard c2a9b4a8dc winex11: Add support for byte swapping in GetImage. 2011-07-14 12:56:26 +02:00
Alexandre Julliard e6fcbc543e winex11: Add an implementation for the GetImage entry point. 2011-07-14 12:53:51 +02:00
Alexandre Julliard 79d3f29061 gdi32: Add a null driver StretchBlt fallback using GetImage/PutImage. 2011-07-14 12:19:13 +02:00
Alexandre Julliard cf05fca878 gdi32: Add driver entry points for GetImage and PutImage. 2011-07-14 11:30:58 +02:00
Rico Schüller 340643af30 d3dx9: Parse elements in d3dx9_parse_resource(). 2011-07-13 18:39:56 +02:00
Michael Stefaniuc 9d94b1d402 ole32: COM cleanup for the IEnumCATEGORYINFO iface. 2011-07-13 15:00:22 +02:00
Huw Davies ba33f5e667 gdi32: Add conversion routines for source dibs with an arbitrary order of red and blue 5-bit and green 5 or 6-bit channels. 2011-07-13 15:00:17 +02:00
Huw Davies 4c3cec75f2 gdi32: Add conversion routines for source dibs with an arbitrary order of 8-bit channels. 2011-07-13 15:00:16 +02:00
Huw Davies dddc079d4f gdi32: Implement the conversion between two identical bitfield dibs. 2011-07-13 15:00:14 +02:00
Ken Thomases ebebee5b9e winex11.drv: Map Meta keys to VK_{L, R}MENU, not just VK_MENU.
This fixes a problem with X11DRV_KeymapNotify sending incorrect key-up events.
2011-07-13 15:00:10 +02:00
Ken Thomases c4daf28186 winex11.drv: Fix X11DRV_KeymapNotify when multiple keycodes map to same vkey. 2011-07-13 15:00:00 +02:00
Alexandre Julliard c7a8ff26d3 gdi32: Graphics driver functions no longer need to be CDECL. 2011-07-13 14:56:12 +02:00
Alexandre Julliard 715d810073 gdi32: Sort the OpenGL driver functions alphabetically. 2011-07-13 14:23:22 +02:00
Alexandre Julliard 4c2f8bc35d gdi32: Ask the graphics driver for the function table instead of loading functions one by one. 2011-07-13 14:18:26 +02:00
Alexandre Julliard 572d0863b1 wineps: Add a DC function structure and export it. 2011-07-13 14:05:13 +02:00
Alexandre Julliard 605b2e6d52 winex11: Add a DC function structure and export it. 2011-07-13 14:05:07 +02:00
Alexandre Julliard a31e94d27a gdi32: Make the DC function structure public. 2011-07-13 14:04:31 +02:00
Hwang YunSong 8ad3dde9ca po: Updated Korean translation. 2011-07-13 12:08:36 +02:00
Francois Gouget be9a032693 ole32: Modify local_server_thread() to recreate the pipe for each request.
This avoids having the named pipe get stuck in the STATUS_PIPE_BUSY state after the DisconnectNamedPipe() call.
2011-07-13 11:52:59 +02:00
Francois Gouget b6f28fc70f ole32: Fix a handle leak in local_server_thread(). 2011-07-13 11:52:45 +02:00
Adam Martinson 8371784ff6 msxml3: Don't cause an assert failure if the datatypes schema doesn't load. 2011-07-13 11:52:29 +02:00
Henri Verbeet 475225c275 wined3d: Pass a state pointer instead of a stateblock to loadVertexData(). 2011-07-13 11:52:04 +02:00
Henri Verbeet 534151a79b wined3d: Pass a state pointer instead of a stateblock to loadTexCoords(). 2011-07-13 11:51:58 +02:00
Henri Verbeet 3d28cdb691 wined3d: Pass a state pointer instead of a stateblock to loadNumberedArrays(). 2011-07-13 11:51:55 +02:00
Henri Verbeet b2d32a4966 wined3d: Make the volume parameter to volume_load() const. 2011-07-13 11:51:52 +02:00
Henri Verbeet 1791a5afd5 wined3d: Make the volume parameter to volume_bind_and_dirtify() const. 2011-07-13 11:51:49 +02:00
Huw Davies e844bddc36 gdi32: Allow dib_info structures to share colour tables. 2011-07-12 18:24:08 +02:00
Huw Davies 00a386ebf9 gdi32: Simplify the optional free'ing of bits pointer. 2011-07-12 18:24:06 +02:00
Huw Davies dd39da49e5 gdi32: Use a local copy of the bitmap info structure to further simplify GetDIBits. 2011-07-12 18:24:04 +02:00
Huw Davies 74707e956e gdi32: Don't use a dib-section's bitfields unless its depth matches the requested depth. 2011-07-12 18:24:02 +02:00
Francois Gouget a369b2bd63 d3dx9_36: Use copysignf() instead of signbit(). 2011-07-12 18:21:59 +02:00
Jacek Caban 7379f31e4b d3d10effect.h: Added missing D3D10_EFFECT_* flags. 2011-07-12 18:21:43 +02:00
Michael Stefaniuc 3808a6f371 d3d10core: COM cleanup for the ID3D10InputLayout iface. 2011-07-12 13:25:43 +02:00
Michael Stefaniuc 6c866e06bf d3d10core: Use unsafe_impl_from_ID3D10InputLayout for an app provided iface. 2011-07-12 13:25:40 +02:00
Michael Stefaniuc dc3ee8b947 d3d10core: COM cleanup for the ID3D10RenderTargetView iface. 2011-07-12 13:25:37 +02:00