Piotr Caban
d2751ebcd5
msvcp90/tests: Use NAN and INFINITY definitions from port.h in Ctraits::_Isnan tests.
2015-03-27 00:12:10 +09:00
Nikolay Sivov
93a21a8b57
dwrite: Pass sideways run flag to shaping methods.
2015-03-27 00:12:07 +09:00
Henri Verbeet
cef9434cb2
d2d1: Implement d2d_d3d_render_target_GetAntialiasMode().
2015-03-27 00:11:59 +09:00
Henri Verbeet
b231013f03
d2d1: Implement d2d_d3d_render_target_SetAntialiasMode().
2015-03-27 00:11:56 +09:00
Henri Verbeet
845103c7dd
d2d1: Implement d2d_d3d_render_target_GetTextRenderingParams().
2015-03-27 00:11:52 +09:00
Henri Verbeet
060d2230fc
d2d1: Implement d2d_d3d_render_target_SetTextRenderingParams().
2015-03-27 00:11:49 +09:00
Henri Verbeet
237a0ada00
d2d1: Implement d2d_d3d_render_target_GetFactory().
2015-03-27 00:11:46 +09:00
Zheng Chen
829e893184
msvcrt: Fix _copysign bugs for NAN/INF.
2015-03-27 00:11:42 +09:00
Sebastian Lackner
b61d93a6b7
ntoskrnl: Emulate 'mov Eb, Gb' instruction on x86 processor architecture.
2015-03-27 00:11:39 +09:00
Michael Müller
8f0d5a37a3
kernel32/tests: Add tests for GetFinalPathNameByHandleA/W.
2015-03-27 00:11:36 +09:00
Sebastian Lackner
5ecc08e349
browseui: Avoid race-conditions when progress dialog is released before thread terminates.
2015-03-27 00:11:32 +09:00
Nikolay Sivov
73a68b065b
rpcrt4: Fix RpcMgmtStopServerListening() return value when we're not listening.
2015-03-26 14:21:49 +09:00
Nikolay Sivov
fd25d9aadb
rpcrt4/tests: Use status definitions instead of numeric values.
2015-03-26 14:21:46 +09:00
Vincent Povirk
5cd6db0349
mscoree: Remove the runtime version selection logic and just use 4.0.
...
Mono has removed support for the .NET 2.0 profile, so we'll have to be
using 4.0 for everything next time we want to update.
2015-03-26 14:21:33 +09:00
Piotr Caban
dfd2506736
user32/tests: Don't send mouse clicks to other process windows in input tests.
2015-03-26 14:21:00 +09:00
Michael Müller
64c48d0e63
ntdll: Define a couple more information classes.
2015-03-26 14:20:48 +09:00
Michael Müller
d07f76e39a
netprofm/tests: Add tests for ConnectionPointContainer::FindConnectionPoint.
...
The refcounting is also tested because some apps depend on that.
2015-03-25 23:27:29 +09:00
Michael Müller
8e99972204
netprofm: Add stubbed IConnectionPoint interface.
2015-03-25 23:27:25 +09:00
Hans Leidekker
c66f9bef60
msi: Check file state before installing global assemblies.
2015-03-25 22:40:45 +09:00
Hans Leidekker
19e51936e0
msi: Skip files from the original media if a patch is applied.
2015-03-25 22:40:41 +09:00
Hans Leidekker
b7453555a2
msi: Check the component enabled flag earlier.
2015-03-25 22:40:38 +09:00
Hans Leidekker
f8dc7c221b
msi: Use the last sequence number specified for patch media when updating media records.
2015-03-25 22:40:34 +09:00
Hans Leidekker
cd73576ec0
msi: Avoid allocating a database handle only to retrieve the summary information.
2015-03-25 22:40:30 +09:00
Hans Leidekker
052b3a748e
msi: Fall back to the database summary information stream in MSI_OpenPackageW.
2015-03-25 22:40:24 +09:00
Piotr Caban
248bd63b53
msvcrt/tests: Use NAN and INFINITY definitions from port.h in printf tests.
2015-03-25 22:40:09 +09:00
Piotr Caban
46db64ce1b
msvcrt: Fix NAN handling in printf.
2015-03-25 22:40:06 +09:00
Piotr Caban
6de6e42a36
msvcrt/tests: Add atan, tanh and exp tests on invalid arguments.
2015-03-25 21:48:02 +09:00
Jacek Caban
b720e42fcf
wininet: Pass timeout as DWORD in setsockopt calls.
2015-03-25 21:17:44 +09:00
Michael Stefaniuc
0cce9200d9
mshtml/tests: Actually test the return of IHTMLTable_get_width().
2015-03-25 20:12:51 +09:00
Michael Stefaniuc
39f1184ee1
taskschd/tests: Test the correct return value.
2015-03-25 20:12:47 +09:00
Vincent Povirk
9c579023f0
gdiplus: Fix blend_colors when alpha channel differs.
...
When picking a color halfway between 100% white (0xffffffff) and fully
transparent (0x00000000), the result was 50% opaque 50% grey
(0x80808080) when it should really be 50% opaque white (0x80ffffff).
This had a tendency to create grey fringes on things. The fix is to
weight the non-alpha components based on how much they contribute to
the final alpha value.
2015-03-25 19:46:38 +09:00
Zheng Chen
e95dbb3b74
msvcrt: Correct atan/exp/tanh errno setting.
2015-03-25 19:46:33 +09:00
Henri Verbeet
1b93c01048
d2d1: Implement d2d_state_block_SetDescription().
2015-03-25 19:46:14 +09:00
Henri Verbeet
95f5dc72a2
d2d1: Implement d2d_state_block_GetDescription().
2015-03-25 19:46:13 +09:00
Henri Verbeet
29af90be0c
d2d1: Implement d2d_state_block_SetTextRenderingParams().
2015-03-25 19:46:11 +09:00
Henri Verbeet
063080f747
d2d1: Implement d2d_state_block_GetTextRenderingParams().
2015-03-25 19:46:09 +09:00
Henri Verbeet
f87b0ce4d7
d2d1: Properly take the source offset into account in d2d_d3d_render_target_DrawBitmap().
2015-03-25 19:46:07 +09:00
Huw Davies
f57e08995a
ole32/tests: Add tests for loading a dib 'CONTENTS' stream.
2015-03-25 19:46:03 +09:00
Huw Davies
b0deb315a0
ole32: Implement QueryGetData().
2015-03-25 19:45:58 +09:00
Huw Davies
b4cd2c4dbb
ole32: Add support for drawing the dib format.
2015-03-25 19:45:55 +09:00
Huw Davies
e410f273cd
ole32: Add support for retrieving extents of dib format.
2015-03-25 19:45:52 +09:00
Huw Davies
bbba2c00aa
ole32: Add support for loading dibs.
2015-03-25 19:45:48 +09:00
Huw Davies
547fd746bb
ole32: Separate metafile loading into a helper function.
2015-03-25 19:45:42 +09:00
Huw Davies
480c10cce9
ole32: Add support for parsing the 'CONTENTS' stream.
2015-03-25 19:45:36 +09:00
Huw Davies
d864387aaa
ole32: Split the data loading into a couple of helpers.
2015-03-25 19:45:31 +09:00
Huw Davies
a4e3668f3f
ole32: A cache entry should hold the stream its data is from, not the top-level storage.
2015-03-25 19:45:10 +09:00
Huw Davies
c5e020c5b5
ole32: Read the class id from the top-level storage object.
...
The cache_entries' storages are just references to the same object anyway.
2015-03-25 19:44:59 +09:00
Jinhui Chen
366ed5495c
winex11.drv: Fix row-resize/col-resize mapping to X cursor.
2015-03-25 19:44:33 +09:00
Nikolay Sivov
59cb4ff6f3
comctl32/tests: Listview doesn't subclass its header.
2015-03-25 19:38:30 +09:00
Nikolay Sivov
524f6860d4
comctl32: Claim success in InitializeFlatSB().
2015-03-25 15:16:45 +09:00
Stefan Dösinger
3c2d0b983a
wined3d: Avoid constant collision in atifs.
2015-03-24 20:06:18 +09:00
Stefan Dösinger
239e8cad7c
wined3d: Add per-context private data for fragment pipelines.
2015-03-24 20:06:15 +09:00
Stefan Dösinger
1b0c063632
wined3d: Check for conversion changes in the atifs fragment pipeline.
...
Mapping colorop to pixelshader is necessary because misc_state_template
defines a pixel shader handler. We have to use the same representative
in all pipeline parts.
Wined3d_cs_exec_set_texture dirtifies the pixel shader state when the
fixup of a texture changes. Atifs no longer needs a pixel shader handler
on its own since vertex shader updates aren't delayed any more when the
pixel shader state is dirty.
2015-03-24 20:06:05 +09:00
Stefan Dösinger
92fee8c04f
wined3d: Improve color fixups in atifs shaders.
...
The abilities of this hardware is too limited to support generic sign /
swizzle fixups. A generic handler would consume 4 of the 8 available
color instruction slots and 2 alpha instruction slots.
The bump mapping handler code has its own way of handling the color
fixups. It merges the fixup into the perturbation calculation without
requiring extra shader instructions. In theory this is possible for the
majority of d3d texture ops as well, but I don't think this is worth the
effort. I expect that this code will only be used for the ddraw signed
format test in practice.
2015-03-24 20:05:46 +09:00
Francois Gouget
baf32ced74
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-03-24 20:01:37 +09:00
Francois Gouget
61652263fa
msxml3: Mark internal symbols with hidden visibility.
2015-03-24 20:01:34 +09:00
Francois Gouget
f51569626c
msi: Mark internal symbols with hidden visibility.
2015-03-24 20:01:30 +09:00
Francois Gouget
d21aca41ff
msctf: Mark internal symbols with hidden visibility.
2015-03-24 20:01:24 +09:00
Francois Gouget
e0d7461d70
twain_32: Remove unneeded NONAMELESSXXX directives.
2015-03-24 20:01:19 +09:00
Francois Gouget
d2720f37f1
toolhelp.dll16: Remove unneeded NONAMELESSXXX directives.
2015-03-24 20:01:16 +09:00
Francois Gouget
bd07c3af86
system.drv16: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-24 20:01:13 +09:00
Francois Gouget
890153e8c0
storage.dll16: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-24 20:01:09 +09:00
Francois Gouget
aa1ad58ba7
taskschd: Remove an unneeded NONAMELESSUNION directive.
2015-03-24 20:01:06 +09:00
Nikolay Sivov
437fb07438
dwrite: Forward IDWriteTextLayout::GetMetrics() to IDWriteTextLayout2::GetMetrics().
2015-03-24 18:16:42 +09:00
Nikolay Sivov
2478421d87
msi: Return interface pointer instead of impl pointer.
2015-03-24 18:16:37 +09:00
Nikolay Sivov
597515c074
ole32/tests: Return interface pointer instead of impl pointer from QI.
2015-03-24 18:16:34 +09:00
Nikolay Sivov
7d44fa714a
ole32: Return interface pointers instead of impl pointers from QI.
2015-03-24 18:16:30 +09:00
Michael Stefaniuc
01eed947eb
fntcache: Drop WINE_ prefix from FIXME/TRACE.
2015-03-24 18:16:24 +09:00
Michael Stefaniuc
6f6aa9b8a6
schedsvc: Drop WINE_ prefix from ERR().
2015-03-24 18:16:20 +09:00
Michael Stefaniuc
6ab6564b9f
scrrun: Print the debug string instead of the pointer value.
2015-03-24 18:16:15 +09:00
Michael Stefaniuc
f7a21ee1d7
qcap: Print the debug string instead of the pointer value.
2015-03-24 18:16:12 +09:00
Michael Stefaniuc
a21b2cc5b9
mshtml: Print the debug string instead of the pointer value.
2015-03-24 18:16:09 +09:00
Michael Stefaniuc
87cfceb8bf
taskschd: Print the debug string instead of the pointer value.
2015-03-24 18:16:05 +09:00
Michael Stefaniuc
60d54eee93
mscoree: Use SUCCEEDED instead of !FAILED.
2015-03-24 18:16:00 +09:00
Henri Verbeet
e72845e648
d3d10core/tests: Add a test for D3D10_APPEND_ALIGNED_ELEMENT.
2015-03-24 17:41:20 +09:00
Henri Verbeet
010ff106dd
d3d10core: Implement d3d10_device_DrawInstanced().
2015-03-24 17:41:17 +09:00
Henri Verbeet
a33d3ad41b
wined3d: Add support for SV_InstanceID.
2015-03-24 17:41:12 +09:00
Henri Verbeet
f9fafb3686
wined3d: Use the "sysval_semantic" field instead of "semantic_name" to recognize SV_POSITION.
2015-03-24 17:41:09 +09:00
Henri Verbeet
1b08196c5a
wined3d: Implement d3d10 style instance data step rates.
2015-03-24 17:41:06 +09:00
Mark Harmstone
e7116725ff
comctl32: Use correct font for themed headers.
2015-03-24 16:42:05 +09:00
Nikolay Sivov
9d0ebc13ac
comctl32/tooltips: Allow NULL hinst value when fetching text from resources.
2015-03-24 14:07:17 +09:00
Vincent Povirk
6b97abf930
gdiplus: Handle large input rect in GdipMeasureCharacterRanges.
2015-03-24 14:06:13 +09:00
Vincent Povirk
6ee26aca16
gdiplus: Apply page scale to pen thickness.
2015-03-24 14:06:02 +09:00
Ken Thomases
792b47ad3b
winemac: Restore a maximized window if a user tries to move it by dragging its title bar.
...
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-movable window from being moved. If
a window is "zoomed", it mostly fills the screen but the user can still move
or resize it, at which point it ceases to be in the zoomed state. So, users
are confused and frustrated when they can't move a window that's maximized.
To get similar behavior while still respecting Win32 semantics, we detect when
the user tries to move a maximized window. When they start, a request is
submitted to the app to restore the window. Unless and until the window is
restored, we don't actually allow the window to move.
The user expects to move the window from its current (maximized) position. It
should not jump to its normal position upon being restored. So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:34 +09:00
Ken Thomases
8d581d0e48
winemac: Allow the user to attempt to resize a maximized window and try to restore it if they do.
...
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-resizable window from being resized.
If a window is "zoomed", it mostly fills the screen but the user can still
move or resize it, at which point it ceases to be in the zoomed state. So,
users are confused and frustrated when they can't resize a window that's
maximized.
To get similar behavior while still respecting Win32 semantics, we now let the
user try to resize maximized windows. (The resize cursors are shown at the
edges of the window frame.) When they start, a request is submitted to the app
to restore the window. Unless and until the window is restored, we don't
actually allow the window to change its size.
The user expects to resize the window from its current (maximized) position.
It should not jump to its normal position upon being restored. So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:18 +09:00
Ken Thomases
edad520235
winmm: For Mac, fix joyGetPosEx() to put number of buttons pressed in dwButtonNumber field.
...
Based on behavior of Windows revealed by interactive tests added by Bruno Jesus.
2015-03-24 13:51:01 +09:00
Andrew Eikum
4a7b5856da
oleaut32: Allow typelib filenames longer than MAX_PATH.
2015-03-24 13:49:07 +09:00
Sebastian Lackner
5e5adcffb5
user32: Use C_ASSERT to ensure user_thread_info fits into TEB->Win32ClientInfo.
2015-03-23 22:59:21 +09:00
Matteo Bruni
74cda79ac3
wined3d: Introduce a get_texture_matrix() function.
2015-03-23 22:59:20 +09:00
Matteo Bruni
2d270f31c6
wined3d: Introduce a get_projection_matrix() function.
...
Notice that I'm using floats instead of doubles in the new function,
mostly to be able to use struct wined3d_matrix and multiply_matrix().
At a rough estimate the precision should still be good enough.
2015-03-23 22:59:19 +09:00
Matteo Bruni
65c8c40b18
wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
2015-03-23 22:59:18 +09:00
Stefan Dösinger
70c6666d1e
ddraw/tests: Correct executebuffer offsets.
2015-03-23 22:59:16 +09:00
Stefan Dösinger
daf3e8a0dc
ddraw/tests: The testbot applies color keying without a key.
2015-03-23 22:59:15 +09:00
Stefan Dösinger
02be2e38a8
ddraw: Update the palette before presents to the NULL window.
2015-03-23 22:59:14 +09:00
Henri Verbeet
88f230b56e
d3d10core: Also pass unused input layout elements to wined3d.
...
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet
cbe717b8f3
wined3d: Take the input slot into account when handling WINED3D_APPEND_ALIGNED_ELEMENT.
2015-03-23 22:59:11 +09:00
Henri Verbeet
f3765e9f77
wined3d: Merge some common shader initialization code into shader_init().
2015-03-23 22:59:10 +09:00
Henri Verbeet
002713de6d
wined3d: Store shader input signatures as a wined3d_shader_signature structure.
2015-03-23 22:59:08 +09:00
Henri Verbeet
2e5ad1b6e3
wined3d: Store shader output signatures as a wined3d_shader_signature structure.
...
Instead of a fixed array of wined3d_shader_signature_element structures.
Shader model 4 shaders can have different semantics in a single
register, e.g. v1.xy TEXCOORD0 and v1.zw TEXCOORD1, so having a single
wined3d_shader_signature_element structure per register isn't
necessarily sufficient.
2015-03-23 22:59:07 +09:00
Bruno Jesus
47ab17595b
winmm/tests: Add a basic joystick interactive test.
2015-03-23 22:59:06 +09:00