Commit Graph

83499 Commits

Author SHA1 Message Date
Stefan Dösinger 3c2d0b983a wined3d: Avoid constant collision in atifs. 2015-03-24 20:06:18 +09:00
Stefan Dösinger 239e8cad7c wined3d: Add per-context private data for fragment pipelines. 2015-03-24 20:06:15 +09:00
Stefan Dösinger 1b0c063632 wined3d: Check for conversion changes in the atifs fragment pipeline.
Mapping colorop to pixelshader is necessary because misc_state_template
defines a pixel shader handler. We have to use the same representative
in all pipeline parts.

Wined3d_cs_exec_set_texture dirtifies the pixel shader state when the
fixup of a texture changes. Atifs no longer needs a pixel shader handler
on its own since vertex shader updates aren't delayed any more when the
pixel shader state is dirty.
2015-03-24 20:06:05 +09:00
Stefan Dösinger 92fee8c04f wined3d: Improve color fixups in atifs shaders.
The abilities of this hardware is too limited to support generic sign /
swizzle fixups. A generic handler would consume 4 of the 8 available
color instruction slots and 2 alpha instruction slots.

The bump mapping handler code has its own way of handling the color
fixups. It merges the fixup into the perturbation calculation without
requiring extra shader instructions. In theory this is possible for the
majority of d3d texture ops as well, but I don't think this is worth the
effort. I expect that this code will only be used for the ddraw signed
format test in practice.
2015-03-24 20:05:46 +09:00
Francois Gouget baf32ced74 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2015-03-24 20:01:37 +09:00
Francois Gouget 61652263fa msxml3: Mark internal symbols with hidden visibility. 2015-03-24 20:01:34 +09:00
Francois Gouget f51569626c msi: Mark internal symbols with hidden visibility. 2015-03-24 20:01:30 +09:00
Francois Gouget d21aca41ff msctf: Mark internal symbols with hidden visibility. 2015-03-24 20:01:24 +09:00
Francois Gouget e0d7461d70 twain_32: Remove unneeded NONAMELESSXXX directives. 2015-03-24 20:01:19 +09:00
Francois Gouget d2720f37f1 toolhelp.dll16: Remove unneeded NONAMELESSXXX directives. 2015-03-24 20:01:16 +09:00
Francois Gouget bd07c3af86 system.drv16: Remove an unneeded NONAMELESSSTRUCT directive. 2015-03-24 20:01:13 +09:00
Francois Gouget 890153e8c0 storage.dll16: Remove an unneeded NONAMELESSSTRUCT directive. 2015-03-24 20:01:09 +09:00
Francois Gouget aa1ad58ba7 taskschd: Remove an unneeded NONAMELESSUNION directive. 2015-03-24 20:01:06 +09:00
Nikolay Sivov 437fb07438 dwrite: Forward IDWriteTextLayout::GetMetrics() to IDWriteTextLayout2::GetMetrics(). 2015-03-24 18:16:42 +09:00
Nikolay Sivov 2478421d87 msi: Return interface pointer instead of impl pointer. 2015-03-24 18:16:37 +09:00
Nikolay Sivov 597515c074 ole32/tests: Return interface pointer instead of impl pointer from QI. 2015-03-24 18:16:34 +09:00
Nikolay Sivov 7d44fa714a ole32: Return interface pointers instead of impl pointers from QI. 2015-03-24 18:16:30 +09:00
Michael Stefaniuc 01eed947eb fntcache: Drop WINE_ prefix from FIXME/TRACE. 2015-03-24 18:16:24 +09:00
Michael Stefaniuc 6f6aa9b8a6 schedsvc: Drop WINE_ prefix from ERR(). 2015-03-24 18:16:20 +09:00
Michael Stefaniuc 6ab6564b9f scrrun: Print the debug string instead of the pointer value. 2015-03-24 18:16:15 +09:00
Michael Stefaniuc f7a21ee1d7 qcap: Print the debug string instead of the pointer value. 2015-03-24 18:16:12 +09:00
Michael Stefaniuc a21b2cc5b9 mshtml: Print the debug string instead of the pointer value. 2015-03-24 18:16:09 +09:00
Michael Stefaniuc 87cfceb8bf taskschd: Print the debug string instead of the pointer value. 2015-03-24 18:16:05 +09:00
Michael Stefaniuc 60d54eee93 mscoree: Use SUCCEEDED instead of !FAILED. 2015-03-24 18:16:00 +09:00
Henri Verbeet e72845e648 d3d10core/tests: Add a test for D3D10_APPEND_ALIGNED_ELEMENT. 2015-03-24 17:41:20 +09:00
Henri Verbeet 010ff106dd d3d10core: Implement d3d10_device_DrawInstanced(). 2015-03-24 17:41:17 +09:00
Henri Verbeet a33d3ad41b wined3d: Add support for SV_InstanceID. 2015-03-24 17:41:12 +09:00
Henri Verbeet f9fafb3686 wined3d: Use the "sysval_semantic" field instead of "semantic_name" to recognize SV_POSITION. 2015-03-24 17:41:09 +09:00
Henri Verbeet 1b08196c5a wined3d: Implement d3d10 style instance data step rates. 2015-03-24 17:41:06 +09:00
Mark Harmstone e7116725ff comctl32: Use correct font for themed headers. 2015-03-24 16:42:05 +09:00
Nikolay Sivov 9d0ebc13ac comctl32/tooltips: Allow NULL hinst value when fetching text from resources. 2015-03-24 14:07:17 +09:00
Vincent Povirk 6b97abf930 gdiplus: Handle large input rect in GdipMeasureCharacterRanges. 2015-03-24 14:06:13 +09:00
Vincent Povirk 6ee26aca16 gdiplus: Apply page scale to pen thickness. 2015-03-24 14:06:02 +09:00
Ken Thomases 792b47ad3b winemac: Restore a maximized window if a user tries to move it by dragging its title bar.
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-movable window from being moved.  If
a window is "zoomed", it mostly fills the screen but the user can still move
or resize it, at which point it ceases to be in the zoomed state.  So, users
are confused and frustrated when they can't move a window that's maximized.

To get similar behavior while still respecting Win32 semantics, we detect when
the user tries to move a maximized window.  When they start, a request is
submitted to the app to restore the window.  Unless and until the window is
restored, we don't actually allow the window to move.

The user expects to move the window from its current (maximized) position.  It
should not jump to its normal position upon being restored.  So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:34 +09:00
Ken Thomases 8d581d0e48 winemac: Allow the user to attempt to resize a maximized window and try to restore it if they do.
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-resizable window from being resized.
If a window is "zoomed", it mostly fills the screen but the user can still
move or resize it, at which point it ceases to be in the zoomed state.  So,
users are confused and frustrated when they can't resize a window that's
maximized.

To get similar behavior while still respecting Win32 semantics, we now let the
user try to resize maximized windows.  (The resize cursors are shown at the
edges of the window frame.)  When they start, a request is submitted to the app
to restore the window.  Unless and until the window is restored, we don't
actually allow the window to change its size.

The user expects to resize the window from its current (maximized) position.
It should not jump to its normal position upon being restored.  So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:18 +09:00
Ken Thomases edad520235 winmm: For Mac, fix joyGetPosEx() to put number of buttons pressed in dwButtonNumber field.
Based on behavior of Windows revealed by interactive tests added by Bruno Jesus.
2015-03-24 13:51:01 +09:00
Andrew Eikum 4a7b5856da oleaut32: Allow typelib filenames longer than MAX_PATH. 2015-03-24 13:49:07 +09:00
Sebastian Lackner 5e5adcffb5 user32: Use C_ASSERT to ensure user_thread_info fits into TEB->Win32ClientInfo. 2015-03-23 22:59:21 +09:00
Matteo Bruni 74cda79ac3 wined3d: Introduce a get_texture_matrix() function. 2015-03-23 22:59:20 +09:00
Matteo Bruni 2d270f31c6 wined3d: Introduce a get_projection_matrix() function.
Notice that I'm using floats instead of doubles in the new function,
mostly to be able to use struct wined3d_matrix and multiply_matrix().
At a rough estimate the precision should still be good enough.
2015-03-23 22:59:19 +09:00
Matteo Bruni 65c8c40b18 wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline. 2015-03-23 22:59:18 +09:00
Stefan Dösinger 70c6666d1e ddraw/tests: Correct executebuffer offsets. 2015-03-23 22:59:16 +09:00
Stefan Dösinger daf3e8a0dc ddraw/tests: The testbot applies color keying without a key. 2015-03-23 22:59:15 +09:00
Stefan Dösinger 02be2e38a8 ddraw: Update the palette before presents to the NULL window. 2015-03-23 22:59:14 +09:00
Henri Verbeet 88f230b56e d3d10core: Also pass unused input layout elements to wined3d.
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet cbe717b8f3 wined3d: Take the input slot into account when handling WINED3D_APPEND_ALIGNED_ELEMENT. 2015-03-23 22:59:11 +09:00
Henri Verbeet f3765e9f77 wined3d: Merge some common shader initialization code into shader_init(). 2015-03-23 22:59:10 +09:00
Henri Verbeet 002713de6d wined3d: Store shader input signatures as a wined3d_shader_signature structure. 2015-03-23 22:59:08 +09:00
Henri Verbeet 2e5ad1b6e3 wined3d: Store shader output signatures as a wined3d_shader_signature structure.
Instead of a fixed array of wined3d_shader_signature_element structures.
Shader model 4 shaders can have different semantics in a single
register, e.g.  v1.xy TEXCOORD0 and v1.zw TEXCOORD1, so having a single
wined3d_shader_signature_element structure per register isn't
necessarily sufficient.
2015-03-23 22:59:07 +09:00
Bruno Jesus 47ab17595b winmm/tests: Add a basic joystick interactive test. 2015-03-23 22:59:06 +09:00
Nikolay Sivov f70ddf7614 scrrun: Support BYREF types for integer keys. 2015-03-23 16:39:24 +09:00
Nikolay Sivov 94a1838b7e scrrun: Added support for VT_DATE keys, and BYREF float key types. 2015-03-23 16:39:22 +09:00
Nikolay Sivov 5189dc417a scrrun: Added support for interface pointers as keys for dictionary. 2015-03-23 16:39:17 +09:00
Nikolay Sivov c5dda71cd4 user32/static: Allow setting NULL text. 2015-03-23 16:38:09 +09:00
Dmitry Timoshkov 6e638d824b shell32: Update version information to match XP values. 2015-03-23 16:36:40 +09:00
Nikolay Sivov b6dc726bbd comctl32/listview: Update view on style change only if LVS_TYPEMASK styles have changed. 2015-03-23 16:36:06 +09:00
Piotr Caban cc737bd460 oleacc: Added AccessibleChildren tests. 2015-03-23 16:23:19 +09:00
Piotr Caban 88b5b6a51e oleacc: Added AccessibleChildren implementation. 2015-03-23 16:23:12 +09:00
Piotr Caban 15e13220f1 oleacc: Added client IEnumVARIANT tests. 2015-03-23 16:23:05 +09:00
Piotr Caban 8c4a3f9fac oleacc: Added client IEnumVARIANT::{Reset,Skip,Next} implementation. 2015-03-23 16:22:58 +09:00
Piotr Caban ee144b66ab oleacc: Added window IEnumVARIANT stub. 2015-03-23 16:22:50 +09:00
Piotr Caban 843f463d2e oleacc: Added client IEnumVARIANT stub. 2015-03-23 16:22:44 +09:00
Piotr Caban 89721ba40d oleacc: Added Client_get_accChild implementation. 2015-03-23 16:22:38 +09:00
Bruno Jesus ea2507f461 netapi32: Return an empty comment instead of NULL pointer in NetServerGetInfo. 2015-03-23 16:22:23 +09:00
Bruno Jesus 1fa2986d00 netapi32/tests: Fix a memory leak (Valgrind). 2015-03-23 16:21:04 +09:00
Sebastian Lackner 2af09b49a8 gdiplus: Add missing returns in initialize_decoder_wic (Coverity). 2015-03-23 16:20:57 +09:00
Vincent Povirk 137128fa50 gdiplus: Fonts in UnitWorld shouldn't be scaled to the page unit. 2015-03-23 16:20:39 +09:00
Jacek Caban 9374056644 mshtml: Added IHTMLSelectionObject2 stub implementation. 2015-03-23 16:20:25 +09:00
Henri Verbeet ec78d50193 wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced(). 2015-03-20 21:32:50 +09:00
Henri Verbeet ba396e4212 wined3d: Simplify the wined3d_matrix structure. 2015-03-20 21:32:46 +09:00
Henri Verbeet c5f03c3933 d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00
Henri Verbeet 1dea0c1d67 ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
Henri Verbeet df16cb2cfe d3d10core/tests: Fix a typo in shader source in test_clear_state(). 2015-03-20 21:32:06 +09:00
Nikolay Sivov 85a3d09329 kernel32: Implement GetProcessIdOfThread(). 2015-03-20 21:31:57 +09:00
Francois Gouget b861aed2c1 mscoree: Mark internal symbols with hidden visibility. 2015-03-20 18:05:17 +09:00
Francois Gouget 14aa446f1d shlwapi: Remove unneeded NONAMELESSXXX directives. 2015-03-20 18:05:07 +09:00
Francois Gouget 351d907bbd shell32: Remove unneeded NONAMELESSXXX directives. 2015-03-20 17:50:06 +09:00
Francois Gouget 7f0797cc78 riched20: Fix a trailing '\n' in a FIXME() call. 2015-03-20 17:39:58 +09:00
Nikolay Sivov dc5d07f51b fusion: Return interface pointer from QI instead of impl pointer. 2015-03-20 17:39:52 +09:00
Nikolay Sivov 20e302e203 explorerframe: Return interface pointer from QI instead of impl pointer. 2015-03-20 17:39:47 +09:00
Nikolay Sivov d7f0a5ff08 browseui: Return interface pointer from QI instead of impl pointer. 2015-03-20 17:39:43 +09:00
Nikolay Sivov cd4a1ea922 avifil32: Return interface pointer from QI instead of impl pointer. 2015-03-20 17:39:37 +09:00
Nikolay Sivov bc9b29f65d ole32: Cleanup QI for IEnumMoniker. 2015-03-20 16:23:12 +09:00
Nikolay Sivov 853dc5ec2f ole32: Improve error handling in GetClassFile() (PVS-Studio). 2015-03-20 16:23:10 +09:00
Nikolay Sivov f294ea8333 ole32: Fix error handling in GetTimeOfLastChange() for item moniker (PVS-Studio). 2015-03-20 16:23:08 +09:00
Nikolay Sivov 7aa2e9a9d0 mstask: Added IEnumWorkItems stub. 2015-03-20 16:23:04 +09:00
Jacek Caban 63dd502c3a wmvcore: Added IWMWriterAdvanced3 stub implementation. 2015-03-20 12:43:09 +09:00
André Hentschel 8f00116b6c gameux: Return function result on error (PVS-Studio). 2015-03-20 12:42:33 +09:00
André Hentschel e26e33fa06 shlwapi: Avoid assigning values twice (PVS-Studio). 2015-03-20 12:42:28 +09:00
André Hentschel 765abb771f dinput/tests: Avoid assigning values twice (PVS-Studio). 2015-03-20 12:41:44 +09:00
André Hentschel e0121ad32a msvcp90: Cleanup macro usage. 2015-03-20 12:41:39 +09:00
Jactry Zeng 6c425a169a riched20: Implement IOleInPlaceSite interface. 2015-03-19 22:42:31 +09:00
Francois Gouget f505e6fb4a Assorted spelling fixes. 2015-03-19 21:54:14 +09:00
YongHao Hu ff6231d173 msvcp90: Add istream::operator>>complex implementation and tests. 2015-03-19 21:54:02 +09:00
Dmitry Timoshkov 5acb82fc28 shell32: Fix SHFileOperation(FO_MOVE) for a directory with subdirectories. 2015-03-19 21:05:13 +09:00
Dmitry Timoshkov 5614ae23ee shell32/tests: Add a couple of SHFileOperation(FO_MOVE) tests for a directory. 2015-03-19 21:05:11 +09:00
Matteo Bruni 9811d85141 wined3d: Don't use the builtin FFP uniform for the modelview matrix. 2015-03-19 20:56:59 +09:00
Matteo Bruni 425dc69fef wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL pipeline. 2015-03-19 20:56:56 +09:00
Matteo Bruni 99f3e835ac wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
It's mostly a copy of vertexdeclaration() from state.c, with a few
differences due to the new function being private to the GLSL backend
(e.g. d3d_info.vs_clipping is known to be TRUE) and the fragment fog
update part being split out.
2015-03-19 20:56:50 +09:00
Matteo Bruni 50861156e2 wined3d: Introduce a get_modelview_matrix() function. 2015-03-19 20:56:45 +09:00
Matteo Bruni fe4a226bfa wined3d: Introduce a get_identity_matrix() function. 2015-03-19 20:56:42 +09:00
Austin English 1e66b33d8b setupx.dll16: Add a DiOpenClassRegKey stub. 2015-03-19 17:16:05 +09:00
Stefan Leichter e269444f3a msctf: Add TF_InitMlngInfo stub. 2015-03-19 17:14:57 +09:00
Sebastian Lackner 5f49f07d49 ntdll: Handle write watches in virtual_uninterrupted_write_memory. 2015-03-19 17:06:29 +09:00
Nikolay Sivov 3376648224 ole32/datacache: Handle stream Stat() failure (PVS-Studio). 2015-03-19 16:56:05 +09:00
Vincent Povirk e9d9ef591b gdiplus: GdipGetDC doesn't set the alpha channel for a 32-bit dib. 2015-03-19 14:07:41 +09:00
Nikolay Sivov 069406fe94 wmvcore: Return S_OK from WMCreateReader. 2015-03-19 14:06:46 +09:00
Nikolay Sivov ba48217429 scrrun: Implement IEnumVARIANT support for dictionary. 2015-03-19 14:06:42 +09:00
Ken Thomases 77432ac45d winejoystick: Fix a crash on accessing a CFArray past its end due to an off-by-one error in the Mac code. 2015-03-19 14:06:35 +09:00
Francois Gouget 40d806dc95 mmsystem.dll16: Mark internal symbols with hidden visibility. 2015-03-19 14:06:30 +09:00
Francois Gouget 40d213a297 krnl386.exe16: Mark internal symbols with hidden visibility. 2015-03-19 14:06:28 +09:00
Francois Gouget 13ad265b23 rpcrt4: Remove an unneeded NONAMELESSSTRUCT directive. 2015-03-19 14:05:59 +09:00
Francois Gouget 16019848b8 setupapi: Remove unneeded NONAMELESSXXX directives. 2015-03-19 14:05:57 +09:00
Francois Gouget e0483c2355 scsiport.sys: Remove unneeded NONAMELESSXXX directives. 2015-03-19 14:05:55 +09:00
Francois Gouget 305f63a22b sane.ds: Remove unneeded NONAMELESSXXX directives. 2015-03-19 14:05:52 +09:00
Francois Gouget cd0200113c riched20: Remove unneeded NONAMELESSXXX directives. 2015-03-19 14:05:48 +09:00
Vincent Povirk 2827a1a460 gdiplus: Fix leak in test in todo_wine case. 2015-03-19 14:05:35 +09:00
Aaryaman Vasishta b436b4b2b9 d3drm/tests: Remove dynamic loading in vector.c. 2015-03-18 23:59:27 +09:00
Aaryaman Vasishta 57281caa23 d3drm/tests: Remove dynamic loading in d3drm.c. 2015-03-18 23:59:23 +09:00
Aaryaman Vasishta 6c0f864c0f d3drm/tests: Add tests for invalid interfaces in IDirect3DRM::QueryInterface. 2015-03-18 23:59:16 +09:00
Aaryaman Vasishta c3c9cd1e1f d3drm: Fix IDirect3DRM::QueryInterface returning incorrect HRESULT on unsupported interfaces. 2015-03-18 23:58:06 +09:00
Stefan Dösinger 462346ac83 d3d9/tests: Extend the colorfill test. 2015-03-18 21:03:38 +09:00
Stefan Dösinger df829de88d ddraw: Handle DDBLT_ROP in ddraw. 2015-03-18 21:03:22 +09:00
Matteo Bruni 38e4cb29e7 wined3d: Depend on the vertex shader state instead of the vertex declaration state where appropriate. 2015-03-18 21:02:55 +09:00
Matteo Bruni d8c5e417c2 wined3d: Force stream info update on vertex shader change. 2015-03-18 21:02:41 +09:00
Ken Thomases 65711634ce winejoystick: Add WinMM joystick support for OS X. 2015-03-18 21:00:34 +09:00
Ken Thomases 01227ab267 winejoystick: Separate Linux-specific code into a separate file. 2015-03-18 21:00:22 +09:00
Bruno Jesus 24fc876e61 kernel32: Only zero the buffer up to 32767 bytes in GetTempPathW. 2015-03-18 20:56:39 +09:00
Michael Stefaniuc c641205cee rsaenh: Don't compare a BOOL with 1 (PVS-Studio). 2015-03-18 20:07:51 +09:00
Francois Gouget 8fcef187e8 hhctrl.ocx: Mark internal symbols with hidden visibility. 2015-03-18 19:39:23 +09:00
Francois Gouget 3d1c2dc63e hhctrl.ocx: Make html_encoded_symbols[] static. 2015-03-18 19:39:08 +09:00
Francois Gouget f0584081c9 jscript: Mark internal symbols with hidden visibility. 2015-03-18 19:39:04 +09:00
Francois Gouget 7c3e255896 quartz/tests: Remove an uneeded NONAMELESSUNION directive. 2015-03-18 19:39:00 +09:00
Francois Gouget 77f29bcdc0 qcap: Remove unneeded NONAMELESSXXX directives. 2015-03-18 19:38:58 +09:00
Francois Gouget 78bf626d20 quartz: Remove unneeded NONAMELESSXXX directives. 2015-03-18 19:38:55 +09:00
Francois Gouget 362a260409 pdh: Remove an unneeded NONAMELESSSTRUCT directive. 2015-03-18 19:38:53 +09:00
Francois Gouget a186ded57f printui: Remove an unneeded NONAMELESSUNION directive. 2015-03-18 19:38:50 +09:00
Francois Gouget b8521dbccd oledlg: Remove an unneeded NONAMELESSSTRUCT directive. 2015-03-18 19:38:47 +09:00
Vincent Povirk 0bec10bc3d gdiplus: Access bitmaps by row in alpha_blend_bmp_pixels. 2015-03-18 19:38:10 +09:00
Vincent Povirk 08c1e6cd96 gdiplus: Do not access Bitmap bits when drawing transparent pixels. 2015-03-18 19:38:07 +09:00
Nikolay Sivov b22102df40 scrrun: Added stub IEnumVARIANT for dictionary. 2015-03-18 19:36:58 +09:00
Nikolay Sivov e0bbfb710c scrrun: Preserve pairs order during dictionary lifetime. 2015-03-18 19:36:54 +09:00
Nikolay Sivov b58528fa49 dwrite/tests: Another test for cluster metrics and inline objects. 2015-03-18 19:36:43 +09:00
Nikolay Sivov da1d6097ed dwrite: Remove unused helper. 2015-03-18 19:36:39 +09:00
Aric Stewart 0aea30e44c dsound: Do not wait on mixer thread exit on dsound release.
This fixes a loader deadlock if the dsound object is being released
during a dll unload.
2015-03-18 19:35:43 +09:00
Akihiro Sagawa 0221688cdd mciqtz32: Fix notify flag behavior. 2015-03-18 19:27:51 +09:00
Akihiro Sagawa e252489a98 winmm/tests: Add notify flag tests for MPEGVideo driver. 2015-03-18 19:27:43 +09:00
Andrew Eikum 12d057c8e7 shell32: Install knownfolders to registry during DLL registration. 2015-03-18 19:27:31 +09:00
Andrew Eikum efbea96142 shell32: Also register knownfolder attributes. 2015-03-18 19:27:18 +09:00
Andrew Eikum cdf6aecc22 shell32: Allow registering knownfolders without relative paths. 2015-03-18 19:27:11 +09:00