Stefan Dösinger
3c2d0b983a
wined3d: Avoid constant collision in atifs.
2015-03-24 20:06:18 +09:00
Stefan Dösinger
239e8cad7c
wined3d: Add per-context private data for fragment pipelines.
2015-03-24 20:06:15 +09:00
Stefan Dösinger
1b0c063632
wined3d: Check for conversion changes in the atifs fragment pipeline.
...
Mapping colorop to pixelshader is necessary because misc_state_template
defines a pixel shader handler. We have to use the same representative
in all pipeline parts.
Wined3d_cs_exec_set_texture dirtifies the pixel shader state when the
fixup of a texture changes. Atifs no longer needs a pixel shader handler
on its own since vertex shader updates aren't delayed any more when the
pixel shader state is dirty.
2015-03-24 20:06:05 +09:00
Stefan Dösinger
92fee8c04f
wined3d: Improve color fixups in atifs shaders.
...
The abilities of this hardware is too limited to support generic sign /
swizzle fixups. A generic handler would consume 4 of the 8 available
color instruction slots and 2 alpha instruction slots.
The bump mapping handler code has its own way of handling the color
fixups. It merges the fixup into the perturbation calculation without
requiring extra shader instructions. In theory this is possible for the
majority of d3d texture ops as well, but I don't think this is worth the
effort. I expect that this code will only be used for the ddraw signed
format test in practice.
2015-03-24 20:05:46 +09:00
Francois Gouget
baf32ced74
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-03-24 20:01:37 +09:00
Francois Gouget
61652263fa
msxml3: Mark internal symbols with hidden visibility.
2015-03-24 20:01:34 +09:00
Francois Gouget
f51569626c
msi: Mark internal symbols with hidden visibility.
2015-03-24 20:01:30 +09:00
Francois Gouget
d21aca41ff
msctf: Mark internal symbols with hidden visibility.
2015-03-24 20:01:24 +09:00
Francois Gouget
e0d7461d70
twain_32: Remove unneeded NONAMELESSXXX directives.
2015-03-24 20:01:19 +09:00
Francois Gouget
d2720f37f1
toolhelp.dll16: Remove unneeded NONAMELESSXXX directives.
2015-03-24 20:01:16 +09:00
Francois Gouget
bd07c3af86
system.drv16: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-24 20:01:13 +09:00
Francois Gouget
890153e8c0
storage.dll16: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-24 20:01:09 +09:00
Francois Gouget
aa1ad58ba7
taskschd: Remove an unneeded NONAMELESSUNION directive.
2015-03-24 20:01:06 +09:00
Nikolay Sivov
437fb07438
dwrite: Forward IDWriteTextLayout::GetMetrics() to IDWriteTextLayout2::GetMetrics().
2015-03-24 18:16:42 +09:00
Nikolay Sivov
2478421d87
msi: Return interface pointer instead of impl pointer.
2015-03-24 18:16:37 +09:00
Nikolay Sivov
597515c074
ole32/tests: Return interface pointer instead of impl pointer from QI.
2015-03-24 18:16:34 +09:00
Nikolay Sivov
7d44fa714a
ole32: Return interface pointers instead of impl pointers from QI.
2015-03-24 18:16:30 +09:00
Michael Stefaniuc
01eed947eb
fntcache: Drop WINE_ prefix from FIXME/TRACE.
2015-03-24 18:16:24 +09:00
Michael Stefaniuc
6f6aa9b8a6
schedsvc: Drop WINE_ prefix from ERR().
2015-03-24 18:16:20 +09:00
Michael Stefaniuc
6ab6564b9f
scrrun: Print the debug string instead of the pointer value.
2015-03-24 18:16:15 +09:00
Michael Stefaniuc
f7a21ee1d7
qcap: Print the debug string instead of the pointer value.
2015-03-24 18:16:12 +09:00
Michael Stefaniuc
a21b2cc5b9
mshtml: Print the debug string instead of the pointer value.
2015-03-24 18:16:09 +09:00
Michael Stefaniuc
87cfceb8bf
taskschd: Print the debug string instead of the pointer value.
2015-03-24 18:16:05 +09:00
Michael Stefaniuc
60d54eee93
mscoree: Use SUCCEEDED instead of !FAILED.
2015-03-24 18:16:00 +09:00
Henri Verbeet
e72845e648
d3d10core/tests: Add a test for D3D10_APPEND_ALIGNED_ELEMENT.
2015-03-24 17:41:20 +09:00
Henri Verbeet
010ff106dd
d3d10core: Implement d3d10_device_DrawInstanced().
2015-03-24 17:41:17 +09:00
Henri Verbeet
a33d3ad41b
wined3d: Add support for SV_InstanceID.
2015-03-24 17:41:12 +09:00
Henri Verbeet
f9fafb3686
wined3d: Use the "sysval_semantic" field instead of "semantic_name" to recognize SV_POSITION.
2015-03-24 17:41:09 +09:00
Henri Verbeet
1b08196c5a
wined3d: Implement d3d10 style instance data step rates.
2015-03-24 17:41:06 +09:00
Mark Harmstone
e7116725ff
comctl32: Use correct font for themed headers.
2015-03-24 16:42:05 +09:00
Nikolay Sivov
9d0ebc13ac
comctl32/tooltips: Allow NULL hinst value when fetching text from resources.
2015-03-24 14:07:17 +09:00
Vincent Povirk
6b97abf930
gdiplus: Handle large input rect in GdipMeasureCharacterRanges.
2015-03-24 14:06:13 +09:00
Vincent Povirk
6ee26aca16
gdiplus: Apply page scale to pen thickness.
2015-03-24 14:06:02 +09:00
Ken Thomases
792b47ad3b
winemac: Restore a maximized window if a user tries to move it by dragging its title bar.
...
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-movable window from being moved. If
a window is "zoomed", it mostly fills the screen but the user can still move
or resize it, at which point it ceases to be in the zoomed state. So, users
are confused and frustrated when they can't move a window that's maximized.
To get similar behavior while still respecting Win32 semantics, we detect when
the user tries to move a maximized window. When they start, a request is
submitted to the app to restore the window. Unless and until the window is
restored, we don't actually allow the window to move.
The user expects to move the window from its current (maximized) position. It
should not jump to its normal position upon being restored. So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:34 +09:00
Ken Thomases
8d581d0e48
winemac: Allow the user to attempt to resize a maximized window and try to restore it if they do.
...
OS X doesn't have the same concept of maximized windows as Windows does.
There's no mode that prevents a normally-resizable window from being resized.
If a window is "zoomed", it mostly fills the screen but the user can still
move or resize it, at which point it ceases to be in the zoomed state. So,
users are confused and frustrated when they can't resize a window that's
maximized.
To get similar behavior while still respecting Win32 semantics, we now let the
user try to resize maximized windows. (The resize cursors are shown at the
edges of the window frame.) When they start, a request is submitted to the app
to restore the window. Unless and until the window is restored, we don't
actually allow the window to change its size.
The user expects to resize the window from its current (maximized) position.
It should not jump to its normal position upon being restored. So, we set the
window's normal position to its current position before restoring it.
2015-03-24 13:55:18 +09:00
Ken Thomases
edad520235
winmm: For Mac, fix joyGetPosEx() to put number of buttons pressed in dwButtonNumber field.
...
Based on behavior of Windows revealed by interactive tests added by Bruno Jesus.
2015-03-24 13:51:01 +09:00
Andrew Eikum
4a7b5856da
oleaut32: Allow typelib filenames longer than MAX_PATH.
2015-03-24 13:49:07 +09:00
Sebastian Lackner
5e5adcffb5
user32: Use C_ASSERT to ensure user_thread_info fits into TEB->Win32ClientInfo.
2015-03-23 22:59:21 +09:00
Matteo Bruni
74cda79ac3
wined3d: Introduce a get_texture_matrix() function.
2015-03-23 22:59:20 +09:00
Matteo Bruni
2d270f31c6
wined3d: Introduce a get_projection_matrix() function.
...
Notice that I'm using floats instead of doubles in the new function,
mostly to be able to use struct wined3d_matrix and multiply_matrix().
At a rough estimate the precision should still be good enough.
2015-03-23 22:59:19 +09:00
Matteo Bruni
65c8c40b18
wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
2015-03-23 22:59:18 +09:00
Stefan Dösinger
70c6666d1e
ddraw/tests: Correct executebuffer offsets.
2015-03-23 22:59:16 +09:00
Stefan Dösinger
daf3e8a0dc
ddraw/tests: The testbot applies color keying without a key.
2015-03-23 22:59:15 +09:00
Stefan Dösinger
02be2e38a8
ddraw: Update the palette before presents to the NULL window.
2015-03-23 22:59:14 +09:00
Henri Verbeet
88f230b56e
d3d10core: Also pass unused input layout elements to wined3d.
...
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet
cbe717b8f3
wined3d: Take the input slot into account when handling WINED3D_APPEND_ALIGNED_ELEMENT.
2015-03-23 22:59:11 +09:00
Henri Verbeet
f3765e9f77
wined3d: Merge some common shader initialization code into shader_init().
2015-03-23 22:59:10 +09:00
Henri Verbeet
002713de6d
wined3d: Store shader input signatures as a wined3d_shader_signature structure.
2015-03-23 22:59:08 +09:00
Henri Verbeet
2e5ad1b6e3
wined3d: Store shader output signatures as a wined3d_shader_signature structure.
...
Instead of a fixed array of wined3d_shader_signature_element structures.
Shader model 4 shaders can have different semantics in a single
register, e.g. v1.xy TEXCOORD0 and v1.zw TEXCOORD1, so having a single
wined3d_shader_signature_element structure per register isn't
necessarily sufficient.
2015-03-23 22:59:07 +09:00
Bruno Jesus
47ab17595b
winmm/tests: Add a basic joystick interactive test.
2015-03-23 22:59:06 +09:00
Nikolay Sivov
f70ddf7614
scrrun: Support BYREF types for integer keys.
2015-03-23 16:39:24 +09:00
Nikolay Sivov
94a1838b7e
scrrun: Added support for VT_DATE keys, and BYREF float key types.
2015-03-23 16:39:22 +09:00
Nikolay Sivov
5189dc417a
scrrun: Added support for interface pointers as keys for dictionary.
2015-03-23 16:39:17 +09:00
Nikolay Sivov
c5dda71cd4
user32/static: Allow setting NULL text.
2015-03-23 16:38:09 +09:00
Dmitry Timoshkov
6e638d824b
shell32: Update version information to match XP values.
2015-03-23 16:36:40 +09:00
Nikolay Sivov
b6dc726bbd
comctl32/listview: Update view on style change only if LVS_TYPEMASK styles have changed.
2015-03-23 16:36:06 +09:00
Piotr Caban
cc737bd460
oleacc: Added AccessibleChildren tests.
2015-03-23 16:23:19 +09:00
Piotr Caban
88b5b6a51e
oleacc: Added AccessibleChildren implementation.
2015-03-23 16:23:12 +09:00
Piotr Caban
15e13220f1
oleacc: Added client IEnumVARIANT tests.
2015-03-23 16:23:05 +09:00
Piotr Caban
8c4a3f9fac
oleacc: Added client IEnumVARIANT::{Reset,Skip,Next} implementation.
2015-03-23 16:22:58 +09:00
Piotr Caban
ee144b66ab
oleacc: Added window IEnumVARIANT stub.
2015-03-23 16:22:50 +09:00
Piotr Caban
843f463d2e
oleacc: Added client IEnumVARIANT stub.
2015-03-23 16:22:44 +09:00
Piotr Caban
89721ba40d
oleacc: Added Client_get_accChild implementation.
2015-03-23 16:22:38 +09:00
Bruno Jesus
ea2507f461
netapi32: Return an empty comment instead of NULL pointer in NetServerGetInfo.
2015-03-23 16:22:23 +09:00
Bruno Jesus
1fa2986d00
netapi32/tests: Fix a memory leak (Valgrind).
2015-03-23 16:21:04 +09:00
Sebastian Lackner
2af09b49a8
gdiplus: Add missing returns in initialize_decoder_wic (Coverity).
2015-03-23 16:20:57 +09:00
Vincent Povirk
137128fa50
gdiplus: Fonts in UnitWorld shouldn't be scaled to the page unit.
2015-03-23 16:20:39 +09:00
Jacek Caban
9374056644
mshtml: Added IHTMLSelectionObject2 stub implementation.
2015-03-23 16:20:25 +09:00
Henri Verbeet
ec78d50193
wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced().
2015-03-20 21:32:50 +09:00
Henri Verbeet
ba396e4212
wined3d: Simplify the wined3d_matrix structure.
2015-03-20 21:32:46 +09:00
Henri Verbeet
c5f03c3933
d3drm: Get rid of some incorrect comments.
2015-03-20 21:32:27 +09:00
Henri Verbeet
1dea0c1d67
ddraw: Get rid of some comments in the middle of the copyright headers.
2015-03-20 21:32:21 +09:00
Henri Verbeet
df16cb2cfe
d3d10core/tests: Fix a typo in shader source in test_clear_state().
2015-03-20 21:32:06 +09:00
Nikolay Sivov
85a3d09329
kernel32: Implement GetProcessIdOfThread().
2015-03-20 21:31:57 +09:00
Francois Gouget
b861aed2c1
mscoree: Mark internal symbols with hidden visibility.
2015-03-20 18:05:17 +09:00
Francois Gouget
14aa446f1d
shlwapi: Remove unneeded NONAMELESSXXX directives.
2015-03-20 18:05:07 +09:00
Francois Gouget
351d907bbd
shell32: Remove unneeded NONAMELESSXXX directives.
2015-03-20 17:50:06 +09:00
Francois Gouget
7f0797cc78
riched20: Fix a trailing '\n' in a FIXME() call.
2015-03-20 17:39:58 +09:00
Nikolay Sivov
dc5d07f51b
fusion: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:52 +09:00
Nikolay Sivov
20e302e203
explorerframe: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:47 +09:00
Nikolay Sivov
d7f0a5ff08
browseui: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:43 +09:00
Nikolay Sivov
cd4a1ea922
avifil32: Return interface pointer from QI instead of impl pointer.
2015-03-20 17:39:37 +09:00
Nikolay Sivov
bc9b29f65d
ole32: Cleanup QI for IEnumMoniker.
2015-03-20 16:23:12 +09:00
Nikolay Sivov
853dc5ec2f
ole32: Improve error handling in GetClassFile() (PVS-Studio).
2015-03-20 16:23:10 +09:00
Nikolay Sivov
f294ea8333
ole32: Fix error handling in GetTimeOfLastChange() for item moniker (PVS-Studio).
2015-03-20 16:23:08 +09:00
Nikolay Sivov
7aa2e9a9d0
mstask: Added IEnumWorkItems stub.
2015-03-20 16:23:04 +09:00
Jacek Caban
63dd502c3a
wmvcore: Added IWMWriterAdvanced3 stub implementation.
2015-03-20 12:43:09 +09:00
André Hentschel
8f00116b6c
gameux: Return function result on error (PVS-Studio).
2015-03-20 12:42:33 +09:00
André Hentschel
e26e33fa06
shlwapi: Avoid assigning values twice (PVS-Studio).
2015-03-20 12:42:28 +09:00
André Hentschel
765abb771f
dinput/tests: Avoid assigning values twice (PVS-Studio).
2015-03-20 12:41:44 +09:00
André Hentschel
e0121ad32a
msvcp90: Cleanup macro usage.
2015-03-20 12:41:39 +09:00
Jactry Zeng
6c425a169a
riched20: Implement IOleInPlaceSite interface.
2015-03-19 22:42:31 +09:00
Francois Gouget
f505e6fb4a
Assorted spelling fixes.
2015-03-19 21:54:14 +09:00
YongHao Hu
ff6231d173
msvcp90: Add istream::operator>>complex implementation and tests.
2015-03-19 21:54:02 +09:00
Dmitry Timoshkov
5acb82fc28
shell32: Fix SHFileOperation(FO_MOVE) for a directory with subdirectories.
2015-03-19 21:05:13 +09:00
Dmitry Timoshkov
5614ae23ee
shell32/tests: Add a couple of SHFileOperation(FO_MOVE) tests for a directory.
2015-03-19 21:05:11 +09:00
Matteo Bruni
9811d85141
wined3d: Don't use the builtin FFP uniform for the modelview matrix.
2015-03-19 20:56:59 +09:00
Matteo Bruni
425dc69fef
wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL pipeline.
2015-03-19 20:56:56 +09:00
Matteo Bruni
99f3e835ac
wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
...
It's mostly a copy of vertexdeclaration() from state.c, with a few
differences due to the new function being private to the GLSL backend
(e.g. d3d_info.vs_clipping is known to be TRUE) and the fragment fog
update part being split out.
2015-03-19 20:56:50 +09:00
Matteo Bruni
50861156e2
wined3d: Introduce a get_modelview_matrix() function.
2015-03-19 20:56:45 +09:00
Matteo Bruni
fe4a226bfa
wined3d: Introduce a get_identity_matrix() function.
2015-03-19 20:56:42 +09:00
Austin English
1e66b33d8b
setupx.dll16: Add a DiOpenClassRegKey stub.
2015-03-19 17:16:05 +09:00
Stefan Leichter
e269444f3a
msctf: Add TF_InitMlngInfo stub.
2015-03-19 17:14:57 +09:00
Sebastian Lackner
5f49f07d49
ntdll: Handle write watches in virtual_uninterrupted_write_memory.
2015-03-19 17:06:29 +09:00
Nikolay Sivov
3376648224
ole32/datacache: Handle stream Stat() failure (PVS-Studio).
2015-03-19 16:56:05 +09:00
Vincent Povirk
e9d9ef591b
gdiplus: GdipGetDC doesn't set the alpha channel for a 32-bit dib.
2015-03-19 14:07:41 +09:00
Nikolay Sivov
069406fe94
wmvcore: Return S_OK from WMCreateReader.
2015-03-19 14:06:46 +09:00
Nikolay Sivov
ba48217429
scrrun: Implement IEnumVARIANT support for dictionary.
2015-03-19 14:06:42 +09:00
Ken Thomases
77432ac45d
winejoystick: Fix a crash on accessing a CFArray past its end due to an off-by-one error in the Mac code.
2015-03-19 14:06:35 +09:00
Francois Gouget
40d806dc95
mmsystem.dll16: Mark internal symbols with hidden visibility.
2015-03-19 14:06:30 +09:00
Francois Gouget
40d213a297
krnl386.exe16: Mark internal symbols with hidden visibility.
2015-03-19 14:06:28 +09:00
Francois Gouget
13ad265b23
rpcrt4: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-19 14:05:59 +09:00
Francois Gouget
16019848b8
setupapi: Remove unneeded NONAMELESSXXX directives.
2015-03-19 14:05:57 +09:00
Francois Gouget
e0483c2355
scsiport.sys: Remove unneeded NONAMELESSXXX directives.
2015-03-19 14:05:55 +09:00
Francois Gouget
305f63a22b
sane.ds: Remove unneeded NONAMELESSXXX directives.
2015-03-19 14:05:52 +09:00
Francois Gouget
cd0200113c
riched20: Remove unneeded NONAMELESSXXX directives.
2015-03-19 14:05:48 +09:00
Vincent Povirk
2827a1a460
gdiplus: Fix leak in test in todo_wine case.
2015-03-19 14:05:35 +09:00
Aaryaman Vasishta
b436b4b2b9
d3drm/tests: Remove dynamic loading in vector.c.
2015-03-18 23:59:27 +09:00
Aaryaman Vasishta
57281caa23
d3drm/tests: Remove dynamic loading in d3drm.c.
2015-03-18 23:59:23 +09:00
Aaryaman Vasishta
6c0f864c0f
d3drm/tests: Add tests for invalid interfaces in IDirect3DRM::QueryInterface.
2015-03-18 23:59:16 +09:00
Aaryaman Vasishta
c3c9cd1e1f
d3drm: Fix IDirect3DRM::QueryInterface returning incorrect HRESULT on unsupported interfaces.
2015-03-18 23:58:06 +09:00
Stefan Dösinger
462346ac83
d3d9/tests: Extend the colorfill test.
2015-03-18 21:03:38 +09:00
Stefan Dösinger
df829de88d
ddraw: Handle DDBLT_ROP in ddraw.
2015-03-18 21:03:22 +09:00
Matteo Bruni
38e4cb29e7
wined3d: Depend on the vertex shader state instead of the vertex declaration state where appropriate.
2015-03-18 21:02:55 +09:00
Matteo Bruni
d8c5e417c2
wined3d: Force stream info update on vertex shader change.
2015-03-18 21:02:41 +09:00
Ken Thomases
65711634ce
winejoystick: Add WinMM joystick support for OS X.
2015-03-18 21:00:34 +09:00
Ken Thomases
01227ab267
winejoystick: Separate Linux-specific code into a separate file.
2015-03-18 21:00:22 +09:00
Bruno Jesus
24fc876e61
kernel32: Only zero the buffer up to 32767 bytes in GetTempPathW.
2015-03-18 20:56:39 +09:00
Michael Stefaniuc
c641205cee
rsaenh: Don't compare a BOOL with 1 (PVS-Studio).
2015-03-18 20:07:51 +09:00
Francois Gouget
8fcef187e8
hhctrl.ocx: Mark internal symbols with hidden visibility.
2015-03-18 19:39:23 +09:00
Francois Gouget
3d1c2dc63e
hhctrl.ocx: Make html_encoded_symbols[] static.
2015-03-18 19:39:08 +09:00
Francois Gouget
f0584081c9
jscript: Mark internal symbols with hidden visibility.
2015-03-18 19:39:04 +09:00
Francois Gouget
7c3e255896
quartz/tests: Remove an uneeded NONAMELESSUNION directive.
2015-03-18 19:39:00 +09:00
Francois Gouget
77f29bcdc0
qcap: Remove unneeded NONAMELESSXXX directives.
2015-03-18 19:38:58 +09:00
Francois Gouget
78bf626d20
quartz: Remove unneeded NONAMELESSXXX directives.
2015-03-18 19:38:55 +09:00
Francois Gouget
362a260409
pdh: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-18 19:38:53 +09:00
Francois Gouget
a186ded57f
printui: Remove an unneeded NONAMELESSUNION directive.
2015-03-18 19:38:50 +09:00
Francois Gouget
b8521dbccd
oledlg: Remove an unneeded NONAMELESSSTRUCT directive.
2015-03-18 19:38:47 +09:00
Vincent Povirk
0bec10bc3d
gdiplus: Access bitmaps by row in alpha_blend_bmp_pixels.
2015-03-18 19:38:10 +09:00
Vincent Povirk
08c1e6cd96
gdiplus: Do not access Bitmap bits when drawing transparent pixels.
2015-03-18 19:38:07 +09:00
Nikolay Sivov
b22102df40
scrrun: Added stub IEnumVARIANT for dictionary.
2015-03-18 19:36:58 +09:00
Nikolay Sivov
e0bbfb710c
scrrun: Preserve pairs order during dictionary lifetime.
2015-03-18 19:36:54 +09:00
Nikolay Sivov
b58528fa49
dwrite/tests: Another test for cluster metrics and inline objects.
2015-03-18 19:36:43 +09:00
Nikolay Sivov
da1d6097ed
dwrite: Remove unused helper.
2015-03-18 19:36:39 +09:00
Aric Stewart
0aea30e44c
dsound: Do not wait on mixer thread exit on dsound release.
...
This fixes a loader deadlock if the dsound object is being released
during a dll unload.
2015-03-18 19:35:43 +09:00
Akihiro Sagawa
0221688cdd
mciqtz32: Fix notify flag behavior.
2015-03-18 19:27:51 +09:00
Akihiro Sagawa
e252489a98
winmm/tests: Add notify flag tests for MPEGVideo driver.
2015-03-18 19:27:43 +09:00
Andrew Eikum
12d057c8e7
shell32: Install knownfolders to registry during DLL registration.
2015-03-18 19:27:31 +09:00
Andrew Eikum
efbea96142
shell32: Also register knownfolder attributes.
2015-03-18 19:27:18 +09:00
Andrew Eikum
cdf6aecc22
shell32: Allow registering knownfolders without relative paths.
2015-03-18 19:27:11 +09:00