wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced().

This commit is contained in:
Henri Verbeet 2015-03-20 12:41:55 +01:00 committed by Alexandre Julliard
parent ba396e4212
commit ec78d50193
1 changed files with 2 additions and 1 deletions

View File

@ -3464,7 +3464,8 @@ HRESULT CDECL wined3d_device_draw_indexed_primitive(struct wined3d_device *devic
void CDECL wined3d_device_draw_indexed_primitive_instanced(struct wined3d_device *device,
UINT start_idx, UINT index_count, UINT start_instance, UINT instance_count)
{
TRACE("device %p, start_idx %u, index_count %u.\n", device, start_idx, index_count);
TRACE("device %p, start_idx %u, index_count %u, start_instance %u, instance_count %u.\n",
device, start_idx, index_count, start_instance, instance_count);
wined3d_cs_emit_draw(device->cs, start_idx, index_count, start_instance, instance_count, TRUE);
}