wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced().
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@ -3464,7 +3464,8 @@ HRESULT CDECL wined3d_device_draw_indexed_primitive(struct wined3d_device *devic
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void CDECL wined3d_device_draw_indexed_primitive_instanced(struct wined3d_device *device,
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UINT start_idx, UINT index_count, UINT start_instance, UINT instance_count)
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{
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TRACE("device %p, start_idx %u, index_count %u.\n", device, start_idx, index_count);
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TRACE("device %p, start_idx %u, index_count %u, start_instance %u, instance_count %u.\n",
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device, start_idx, index_count, start_instance, instance_count);
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wined3d_cs_emit_draw(device->cs, start_idx, index_count, start_instance, instance_count, TRUE);
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}
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